8 years agoFix crash when adding skin modifier to empty mesh
Nicholas Bishop [Sun, 19 Aug 2012 17:13:45 +0000 (17:13 +0000)]
Fix crash when adding skin modifier to empty mesh

Fixes bug [#32362] SIGSEGV when adding skin modifier to empty mesh

8 years ago- fix for error in ndof patch.
Campbell Barton [Sun, 19 Aug 2012 15:56:49 +0000 (15:56 +0000)]
- fix for error in ndof patch.
- ColorBalanceModifierData wasn't aligned on 32bit systems.
- BM_vert_find_first_loop() was missing NULL check.

8 years agoSequencer: per-sequence modifier stack for color grading
Sergey Sharybin [Sun, 19 Aug 2012 15:41:56 +0000 (15:41 +0000)]
Sequencer: per-sequence modifier stack for color grading

This implements basic color grading modifiers in sequencer, supporting
color balance, RGB curves and HUE corrections.

Implementation is close to object modifiers, some details are there:

Modifiers supports multi-threaded calculation, masks and instant
parameter changes.

Also added cache for pre-processed image buffers for current frame,
so changing sequence properties does not require rendering of original
sequence (like rendering scene, loading file from disk and so)

8 years agospelling cleanup: spelling corrections from user zeffii on IRC.
Campbell Barton [Sun, 19 Aug 2012 15:28:24 +0000 (15:28 +0000)]
spelling cleanup: spelling corrections from user zeffii on IRC.

8 years agoPatch #32326: NDOF support of rotation and panning the view at the same time
Sergey Sharybin [Sun, 19 Aug 2012 13:52:36 +0000 (13:52 +0000)]
Patch #32326: NDOF support of rotation and panning the view at the same time

Additional changes:
- Option to the ndof menu letting you pick turntable/trackball independently
  of the mouse viewport navigation style
- Option to change the rotation sensitivity separate from the panning

Holding shift + moving the ndof does just as before locking it to panning
Holding ctrl + moving will lock it to only rotation

Patch by Fredrik Hansson, thanks!

Reviewed by self and Mike Erwin.

8 years agostyle cleanup
Campbell Barton [Sun, 19 Aug 2012 10:41:27 +0000 (10:41 +0000)]
style cleanup

8 years agouse BLI math length functions for distance compositor operations.
Campbell Barton [Sun, 19 Aug 2012 10:41:16 +0000 (10:41 +0000)]
use BLI math length functions for distance compositor operations.

8 years agoThe Distance Node in 2.49/2.5/2.6 pre-tiles has a different calculation for RGB and...
Dalai Felinto [Sun, 19 Aug 2012 03:05:38 +0000 (03:05 +0000)]
The Distance Node in 2.49/2.5/2.6 pre-tiles has a different calculation for RGB and YCC. While RGB
calculate the distance in 3d between R,G and B, the YCC only takes Cb and Cr
into consideration.

This commit makes COM_DistanceMatteOperation inheritable and expose the calculate distance function
to be re-implemented for the YCC node operation.

Thanks Troy Sobotka for the report over email.
Patch incorporates review suggestions by Jeroen Bakker.

8 years agoFix for [#32361] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
Mitchell Stokes [Sat, 18 Aug 2012 23:46:37 +0000 (23:46 +0000)]
Fix for [#32361] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.

Allowing the Blenderplayer to break 100fps by making it less dependent on Ghost's messages.

8 years agore-enable metaball orientation for manipulator and view axis setting (was disabled...
Campbell Barton [Sat, 18 Aug 2012 21:12:08 +0000 (21:12 +0000)]
re-enable metaball orientation for manipulator and view axis setting (was disabled since 2.4x)

8 years agofix for own commit r49991, this exposed bad logic in rect copy function.
Campbell Barton [Sat, 18 Aug 2012 20:54:43 +0000 (20:54 +0000)]
fix for own commit r49991, this exposed bad logic in rect copy function.

8 years agoFix simple subsurf on wire edges
Nicholas Bishop [Sat, 18 Aug 2012 19:54:21 +0000 (19:54 +0000)]
Fix simple subsurf on wire edges

Subsurf on wire edges gave smooth results even if set to simple
subdiv. Added a field to the CCG meshIFC to flag simple subdivision,
then when syncing vertices simply skip moving vertices if in
simple-subdiv mode.

This change affects two places, the level-1 build in sync and the
subdivision up to other levels.

Fixes bug [#32268] Simple Subsurf Modifier gives unexpected results on
edges without faces

8 years agocode cleanup: use BLI math funcs for metaballs, also remove MB_POINT struct and just...
Campbell Barton [Sat, 18 Aug 2012 19:30:27 +0000 (19:30 +0000)]
code cleanup: use BLI math funcs for metaballs, also remove MB_POINT struct and just use float[3] instead.

8 years agoFix incorrect error test when removing a modifier
Nicholas Bishop [Sat, 18 Aug 2012 19:01:37 +0000 (19:01 +0000)]
Fix incorrect error test when removing a modifier

r49989 had the test reversed

8 years agoFix reversed names in modifier-remove error report
Nicholas Bishop [Sat, 18 Aug 2012 18:54:05 +0000 (18:54 +0000)]
Fix reversed names in modifier-remove error report

8 years agocode cleanup: use BLI rect functions for interface button and block code.
Campbell Barton [Sat, 18 Aug 2012 18:11:51 +0000 (18:11 +0000)]
code cleanup: use BLI rect functions for interface button and block code.

8 years agouse rctf struct for UI buttons and blocks, easier to read and means we can use BLI_rc...
Campbell Barton [Sat, 18 Aug 2012 16:53:46 +0000 (16:53 +0000)]
use rctf struct for UI buttons and blocks, easier to read and means we can use BLI_rctf functions.

8 years agoutility functions: BLI_findptr, BLI_rfindptr --- use for finding an item in a linked...
Campbell Barton [Sat, 18 Aug 2012 16:16:13 +0000 (16:16 +0000)]
utility functions: BLI_findptr, BLI_rfindptr --- use for finding an item in a linked list by a pointer.

8 years agofix [#32353] 'Focus'(center) applied on a rig should only take visible bones into...
Campbell Barton [Sat, 18 Aug 2012 14:27:48 +0000 (14:27 +0000)]
fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into account

8 years agocmake option to build without iksolver
Campbell Barton [Sat, 18 Aug 2012 13:36:29 +0000 (13:36 +0000)]
cmake option to build without iksolver

8 years agostyle cleanup: also correct some doxy comments
Campbell Barton [Sat, 18 Aug 2012 13:07:48 +0000 (13:07 +0000)]
style cleanup: also correct some doxy comments

8 years agoskip allocating texture coords for the displace modifier when they are unused.
Campbell Barton [Sat, 18 Aug 2012 11:48:35 +0000 (11:48 +0000)]
skip allocating texture coords for the displace modifier when they are unused.

8 years agoTypo fix: BKE_sequwnce_get_by_name -> BKE_sequence_get_by_name
Joshua Leung [Sat, 18 Aug 2012 05:49:55 +0000 (05:49 +0000)]
Typo fix: BKE_sequwnce_get_by_name -> BKE_sequence_get_by_name

8 years agoBone color groups now get synced too when syncing bone <-> animdata stuff
Joshua Leung [Sat, 18 Aug 2012 05:43:06 +0000 (05:43 +0000)]
Bone color groups now get synced too when syncing bone <-> animdata stuff

For now, the notifiers on bone group color setting won't trigger the necessary
color syncing, so it will be necessary to select another bone/object before the
view responds properly.

8 years agoSelecting nodes (and making one active) sets active F-Curve too now
Joshua Leung [Sat, 18 Aug 2012 05:26:40 +0000 (05:26 +0000)]
Selecting nodes (and making one active) sets active F-Curve too now

8 years agoBugfix [#27652] Selecting a bone doesn't update Driver Properties panel
Joshua Leung [Sat, 18 Aug 2012 05:14:21 +0000 (05:14 +0000)]
Bugfix [#27652] Selecting a bone doesn't update Driver Properties panel

More specifically, selecting bones didn't update the active F-Curve/Groups. This
meant that when editing drivers, it was often easy to accidentally edit the
drivers for the wrong bone.

8 years agoSilencing compiler warnings
Joshua Leung [Sat, 18 Aug 2012 04:50:20 +0000 (04:50 +0000)]
Silencing compiler warnings

8 years agoBugfix [#32331] Graph editor zoom to selected includes coordinate origin if more
Joshua Leung [Sat, 18 Aug 2012 04:39:15 +0000 (04:39 +0000)]
Bugfix [#32331] Graph editor zoom to selected includes coordinate origin if more
than one curve is displayed

The range calculation used to use a fixed 0-1 range whenever it couldn't find
any values for a particular F-Curve. However, this was then taken by the
aggregation calculation to be used as just another value, leading to problems if
only vertices of a very high-value curve are selected to be included.

Modified the range calculation to ensure that suitable vertices were found
before trying to take the range values returned.

8 years agoFix for some typos/spelling mistakes
Joshua Leung [Sat, 18 Aug 2012 03:55:19 +0000 (03:55 +0000)]
Fix for some typos/spelling mistakes

8 years agoMoving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture::InitGL...
Mitchell Stokes [Sat, 18 Aug 2012 03:32:28 +0000 (03:32 +0000)]
Moving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture::InitGLCompressedTex() into GPU_Upload_dxt_texture(). This reduces code duplication and ensures that both paths are using the same settings.

8 years agoSuport function for Collada exporter: after a generated image was stored to disk...
Gaia Clary [Fri, 17 Aug 2012 23:29:39 +0000 (23:29 +0000)]
Suport function for Collada exporter: after a generated image was stored to disk, the new filetype was not always recognized.

8 years agostyle cleanup
Campbell Barton [Fri, 17 Aug 2012 18:36:20 +0000 (18:36 +0000)]
style cleanup

8 years agofix own error in recent smoothview cleanup, also correct some cross references in...
Campbell Barton [Fri, 17 Aug 2012 14:43:20 +0000 (14:43 +0000)]
fix own error in recent smoothview cleanup, also correct some cross references in bmesh docs.

8 years agorename mask 'Shrink/Fatten' --> 'Scale Feather'
Campbell Barton [Fri, 17 Aug 2012 13:59:08 +0000 (13:59 +0000)]
rename mask 'Shrink/Fatten' --> 'Scale Feather'

8 years agoHDR color picking was not working for node space
Campbell Barton [Fri, 17 Aug 2012 13:00:11 +0000 (13:00 +0000)]
HDR color picking was not working for node space

8 years agoDocumentation of the Bokeh image operation :)
Jeroen Bakker [Fri, 17 Aug 2012 12:53:04 +0000 (12:53 +0000)]
Documentation of the Bokeh image operation :)

8 years agocode cleanup:
Campbell Barton [Fri, 17 Aug 2012 12:32:13 +0000 (12:32 +0000)]
code cleanup:
- pass wire color to camera draw_viewport_object_reconstruction() rather then getting the theme color directly.
  this makes a change where selection color wont be used for unselected cameras (which IMHO is better, drawing selected wire color on nonselected cameras was confusing).
- use rgb_uchar_to_float()

8 years agofix for crash showing tooltip for NODE_OT_add_search()
Campbell Barton [Fri, 17 Aug 2012 11:31:54 +0000 (11:31 +0000)]
fix for crash showing tooltip for NODE_OT_add_search()

8 years agomore draw code cleanup: was making wrong guess about wire color for empty-image draw...
Campbell Barton [Thu, 16 Aug 2012 18:37:30 +0000 (18:37 +0000)]
more draw code cleanup: was making wrong guess about wire color for empty-image draw types. also pass wire color to the metaball.

8 years agochange to draw extra wire (draw_wire_extra)
Campbell Barton [Thu, 16 Aug 2012 17:42:06 +0000 (17:42 +0000)]
change to draw extra wire (draw_wire_extra)
- was changing color and changing glDepthMask even when the object type didnt support wire drawing and no wire would draw.
- was setting the color when no wire would draw.

8 years agore-work mesh drawing a little since we know the wire color some checks can be avoided.
Campbell Barton [Thu, 16 Aug 2012 17:23:47 +0000 (17:23 +0000)]
re-work mesh drawing a little since we know the wire color some checks can be avoided.

8 years agofix for odd bug/drawing glitch where loose mesh edges would draw with the wrong wire...
Campbell Barton [Thu, 16 Aug 2012 16:32:50 +0000 (16:32 +0000)]
fix for odd bug/drawing glitch where loose mesh edges would draw with the wrong wire color.

This was because the draw code was ignoring the wire color and incorrectly try to figure it out again.

8 years agouse filtersize of 1.0 for distort and uv - compositor nodes.
Campbell Barton [Thu, 16 Aug 2012 16:07:00 +0000 (16:07 +0000)]
use filtersize of 1.0 for distort and uv - compositor nodes.
Experimenting here and 0.765625f is too sharp, but 1.0 wont blur with 0 distorted pixels but gives nice interpolation otherwise.

8 years agosupport fro HDR color picking (values over 1.0) when color picking in the image edito...
Campbell Barton [Thu, 16 Aug 2012 14:47:14 +0000 (14:47 +0000)]
support fro HDR color picking (values over 1.0) when color picking in the image editor or node space.

8 years agocompositor bokeh blur - only use the variable size operation when the size socket...
Campbell Barton [Thu, 16 Aug 2012 13:15:13 +0000 (13:15 +0000)]
compositor bokeh blur - only use the variable size operation when the size socket is connected.

8 years agofix memory leak in compositor WorkScheduler::initialize()
Campbell Barton [Thu, 16 Aug 2012 12:47:03 +0000 (12:47 +0000)]
fix memory leak in compositor WorkScheduler::initialize()

8 years agocompositor: replace C++ new/delete with guardedalloc.
Campbell Barton [Thu, 16 Aug 2012 12:32:48 +0000 (12:32 +0000)]
compositor: replace C++ new/delete with guardedalloc.

8 years agofix for bug reading past the buffer bounds for the inpaint node.
Campbell Barton [Thu, 16 Aug 2012 12:13:01 +0000 (12:13 +0000)]
fix for bug reading past the buffer bounds for the inpaint node.

8 years agocompositor - EWA filter was blurring too much by default, this caused the displace...
Campbell Barton [Thu, 16 Aug 2012 10:13:04 +0000 (10:13 +0000)]
compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option.

Added this option back and use for displace and UV composite nodes.

8 years agofor the default make/cmake wrapper, use ../build_os rather then ../build/os
Campbell Barton [Wed, 15 Aug 2012 22:59:23 +0000 (22:59 +0000)]
for the default make/cmake wrapper, use ../build_os rather then ../build/os

8 years agoCollada: fixed export when 'active UV Layer only' was selected
Gaia Clary [Wed, 15 Aug 2012 22:08:22 +0000 (22:08 +0000)]
Collada: fixed export when 'active UV Layer only' was selected

8 years agoFix for
Jeroen Bakker [Wed, 15 Aug 2012 18:14:34 +0000 (18:14 +0000)]
Fix for
 * [#32323] regression: Dispertion artifacts with smaller chunksizes
 * [#32125] "Projector" Dispersion not working with ChunkSize < 256

8 years agodont re-use previous values for link/append operator, would get mixed up with when...
Campbell Barton [Wed, 15 Aug 2012 11:53:49 +0000 (11:53 +0000)]
dont re-use previous values for link/append operator, would get mixed up with when accessing from a key shortcut.

8 years agoescape key now quits composite.
Campbell Barton [Wed, 15 Aug 2012 11:31:04 +0000 (11:31 +0000)]
escape key now quits composite.

8 years agorendering now stops the composite job first, then renders.
Campbell Barton [Wed, 15 Aug 2012 10:31:52 +0000 (10:31 +0000)]
rendering now stops the composite job first, then renders.

8 years agouse job types when checking for jobs in areas of the code that made assumptions about...
Campbell Barton [Wed, 15 Aug 2012 10:23:06 +0000 (10:23 +0000)]
use job types when checking for jobs in areas of the code that made assumptions about job types (that could be wrong)

8 years agocode cleanup: use TRUE/FALSE for wm jobs
Campbell Barton [Wed, 15 Aug 2012 10:12:41 +0000 (10:12 +0000)]
code cleanup: use TRUE/FALSE for wm jobs

8 years agofix for missing change to fluidsim from last commit and name jobs a more useful name...
Campbell Barton [Wed, 15 Aug 2012 10:03:29 +0000 (10:03 +0000)]
fix for missing change to fluidsim from last commit and name jobs a more useful name - 'wm_job'.

8 years agoadd wm job types they are not used yet, so this just defines them for new jobs add...
Campbell Barton [Wed, 15 Aug 2012 09:42:06 +0000 (09:42 +0000)]
add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type.

8 years agoCmake / Windows:
Thomas Dinges [Tue, 14 Aug 2012 19:13:47 +0000 (19:13 +0000)]
Cmake / Windows:
* Fix for Boost lib dir when using msvc 2010.

8 years agostyle cleanup: pep8 & unfinished comment from own commit.
Campbell Barton [Tue, 14 Aug 2012 18:43:15 +0000 (18:43 +0000)]
style cleanup: pep8 & unfinished comment from own commit.

8 years agopatch [#32325] textured solid backface culling option
Campbell Barton [Tue, 14 Aug 2012 18:01:58 +0000 (18:01 +0000)]
patch [#32325] textured solid backface culling option
from Fredrik Hansson (fredrikh)

8 years agoPython node operator for combined node collapsing and hiding unused sockets. Socket...
Lukas Toenne [Tue, 14 Aug 2012 17:56:33 +0000 (17:56 +0000)]
Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu.

8 years agopatch [#32327] Uniform displace modifier
Campbell Barton [Tue, 14 Aug 2012 17:36:41 +0000 (17:36 +0000)]
patch [#32327] Uniform displace modifier
from Fredrik Hansson (fredrikh)

With some edits for python UI.
The patch makes the displace modifier treat an empty texture as white.

8 years agoCmake / Windows:
Thomas Dinges [Tue, 14 Aug 2012 16:53:40 +0000 (16:53 +0000)]
Cmake / Windows:
* Fix for Python include path when using msvc 2010.

8 years agofix [#32299] 16bit float texture + 'Quick Edit' gives wrong result
Campbell Barton [Tue, 14 Aug 2012 15:38:10 +0000 (15:38 +0000)]
fix [#32299] 16bit float texture + 'Quick Edit' gives wrong result

8 years agoadd variable size option to bokeh blur node, remove f_stop option (it wasnt used...
Campbell Barton [Tue, 14 Aug 2012 14:31:39 +0000 (14:31 +0000)]
add variable size option to bokeh blur node, remove f_stop option (it wasnt used), and add `blur_max` to the interface.

8 years agorename blur `Reference` to `Variable Size`, improve tooltip
Campbell Barton [Tue, 14 Aug 2012 12:39:12 +0000 (12:39 +0000)]
rename blur `Reference` to `Variable Size`, improve tooltip

8 years agofix for recent commit - would crash adding materials on an object without any.
Campbell Barton [Tue, 14 Aug 2012 12:17:06 +0000 (12:17 +0000)]
fix for recent commit - would crash adding materials on an object without any.

8 years agouse vector for color operation internal storage.
Campbell Barton [Tue, 14 Aug 2012 11:17:06 +0000 (11:17 +0000)]
use vector for color operation internal storage.

8 years agofix [#32324] regression: node group with missing ID crashes new tile node system.
Campbell Barton [Tue, 14 Aug 2012 11:05:26 +0000 (11:05 +0000)]
fix [#32324] regression: node group with missing ID crashes new tile node system.

node groups with no ID now output magenta so it doesnt silently fail.

8 years agocode cleanup: reduce calling sqrt() when distances are only calculated for comparison...
Campbell Barton [Tue, 14 Aug 2012 08:44:35 +0000 (08:44 +0000)]
code cleanup: reduce calling sqrt() when distances are only calculated for comparison use dist_squared_to_line_segment_v2().

8 years agofix [#32315] Circle select unreliable when in vertex+edge select mode
Campbell Barton [Tue, 14 Aug 2012 08:24:49 +0000 (08:24 +0000)]
fix [#32315] Circle select unreliable when in vertex+edge select mode

dist_squared_to_line_segment_v2() was returning the sqrt'd value in some cases.
also use int's for edge_inside_circle() rather then shorts since it was doing int/float/short conversions and we're now using int's for screen vars in more places.

8 years agoimproved wording for tooltip
Gaia Clary [Mon, 13 Aug 2012 20:20:49 +0000 (20:20 +0000)]
improved wording for tooltip

8 years agoFix for [#32320] "Image browser in UV/image Editor makes Blender crash at exit when...
Mitchell Stokes [Mon, 13 Aug 2012 20:16:55 +0000 (20:16 +0000)]
Fix for [#32320] "Image browser in UV/image Editor makes Blender crash at exit when .dds image is loaded" reported by Christian Monfort (gulbroz), who also provided the patch to fix the problem. The problem was a double free with some dds buffer data.

8 years agodraw ugly red bands on a sequence strip when its data cant be found (mask, clip,...
Campbell Barton [Mon, 13 Aug 2012 17:36:29 +0000 (17:36 +0000)]
draw ugly red bands on a sequence strip when its data cant be found (mask, clip, scene, sound)

8 years agofix for missing NULL checks when sequence-strip pointers become NULL because of probl...
Campbell Barton [Mon, 13 Aug 2012 17:25:03 +0000 (17:25 +0000)]
fix for missing NULL checks when sequence-strip pointers become NULL because of problems with library linking.

8 years agostyle cleanup
Campbell Barton [Mon, 13 Aug 2012 16:03:48 +0000 (16:03 +0000)]
style cleanup

8 years agostyle cleanup: use <pre> for doxygen ascii art
Campbell Barton [Mon, 13 Aug 2012 15:17:15 +0000 (15:17 +0000)]
style cleanup: use <pre> for doxygen ascii art

8 years agominor edits to r49870
Campbell Barton [Mon, 13 Aug 2012 11:01:27 +0000 (11:01 +0000)]
minor edits to r49870

8 years agoFix for [#32220] regression - DistortionCache is never freed.
Jeroen Bakker [Mon, 13 Aug 2012 10:56:36 +0000 (10:56 +0000)]
Fix for [#32220] regression - DistortionCache is never freed.

 * at max 10 cache items will be available. Items will be removed by
latest usage.
 * number of cached items can be adjusted in code
 * added deinitialization of compositor when blender exists.
 * updated scons and cmake build files

8 years agoSequencer: corrections to default values of some properties
Sergey Sharybin [Mon, 13 Aug 2012 09:47:45 +0000 (09:47 +0000)]
Sequencer: corrections to default values of some properties

8 years agoadd animation buttons to mask toolbar
Campbell Barton [Mon, 13 Aug 2012 09:13:19 +0000 (09:13 +0000)]
add animation buttons to mask toolbar

8 years agoadd hook now has option to add to active bone (mango request).
Campbell Barton [Mon, 13 Aug 2012 08:54:33 +0000 (08:54 +0000)]
add hook now has option to add to active bone (mango request).

8 years agocode cleanup: includes for imbuf, also remove double promotion.
Campbell Barton [Sun, 12 Aug 2012 23:28:33 +0000 (23:28 +0000)]
code cleanup: includes for imbuf, also remove double promotion.

8 years agoBugfix Cloth: Hooks were broken by recent changes.
Daniel Genrich [Sun, 12 Aug 2012 22:54:35 +0000 (22:54 +0000)]
Bugfix Cloth: Hooks were broken by recent changes.

This makes it looks like if part 1 of the Dynamic Paint regression blend file fails, but actually it's correct.

8 years agofix [#32126] STAMP: Setting a background color causes color flicker
Campbell Barton [Sun, 12 Aug 2012 22:50:21 +0000 (22:50 +0000)]
fix [#32126] STAMP: Setting a background color causes color flicker

when rendering the sequencer can output float or char buffers which stamp wasn't accounting for.

8 years agofix for stamp text drawing into a color buffer not taking color management into account.
Campbell Barton [Sun, 12 Aug 2012 22:18:20 +0000 (22:18 +0000)]
fix for stamp text drawing into a color buffer not taking color management into account.

8 years agostyle cleanup
Campbell Barton [Sun, 12 Aug 2012 21:46:35 +0000 (21:46 +0000)]
style cleanup

8 years agoconfusion minf/fmin, broke msvc
Campbell Barton [Sun, 12 Aug 2012 19:41:47 +0000 (19:41 +0000)]
confusion minf/fmin, broke msvc

8 years ago2d smoothview now scales back the time to move for smaller view zoom/panning.
Campbell Barton [Sun, 12 Aug 2012 19:35:47 +0000 (19:35 +0000)]
2d smoothview now scales back the time to move for smaller view zoom/panning.

also the compositor bounds (used for scroll bars), were only calculated when pressing the home key in 2.63, how this is updated on draw

8 years agoResolve issues with color balance not updating properly in sequencer
Sergey Sharybin [Sun, 12 Aug 2012 18:38:01 +0000 (18:38 +0000)]
Resolve issues with color balance not updating properly in sequencer
when float images are used.

8 years agoCorrection to one of previous commits
Sergey Sharybin [Sun, 12 Aug 2012 18:24:01 +0000 (18:24 +0000)]
Correction to one of previous commits

8 years agoFix own mistake: Space got stripped before path
Daniel Genrich [Sun, 12 Aug 2012 18:01:27 +0000 (18:01 +0000)]
Fix own mistake: Space got stripped before path

8 years agoEl Topo: Fix missing includes (Scons + Cmake)
Daniel Genrich [Sun, 12 Aug 2012 17:56:52 +0000 (17:56 +0000)]
El Topo: Fix missing includes (Scons + Cmake)

8 years agoinpaint node now blend inpaint pixels with existing alpha, this makes soft alpha...
Campbell Barton [Sun, 12 Aug 2012 17:31:42 +0000 (17:31 +0000)]
inpaint node now blend inpaint pixels with existing alpha, this makes soft alpha blends inpaint look nicer.

also dont assign 1.0 alpha for parts of the image not inpaint'ed, this way you can maintain some alpha in the image.

8 years agofixed: [#32240] Collada import when nodes share geometry but not material
Gaia Clary [Sun, 12 Aug 2012 17:13:07 +0000 (17:13 +0000)]
fixed: [#32240] Collada import when nodes share geometry but not material

8 years agonew parameter in assign_material() to specify where material shall be assigned: objec...
Gaia Clary [Sun, 12 Aug 2012 17:12:07 +0000 (17:12 +0000)]
new parameter in assign_material() to specify where material shall be assigned: object, obdata, by userpref(default) (as discussed with ideasman_42)

8 years agoavoid divide by zero for the inpaint node.
Campbell Barton [Sun, 12 Aug 2012 17:10:56 +0000 (17:10 +0000)]
avoid divide by zero for the inpaint node.

8 years agofix for own error in datatoc.c - data wasn't NULL terminated, in some cases this...
Campbell Barton [Sun, 12 Aug 2012 16:51:51 +0000 (16:51 +0000)]
fix for own error in datatoc.c - data wasn't NULL terminated, in some cases this is expected (broke GLSL shaders).