9 years agosvn merge ^/trunk/blender -r43995:44024
Campbell Barton [Sat, 11 Feb 2012 04:10:50 +0000 (04:10 +0000)]
svn merge ^/trunk/blender -r43995:44024

9 years agoupdate gpl header in cmake files
Campbell Barton [Sat, 11 Feb 2012 04:05:00 +0000 (04:05 +0000)]
update gpl header in cmake files

9 years agoStyle Cleanup:
Campbell Barton [Sat, 11 Feb 2012 04:00:18 +0000 (04:00 +0000)]
Style Cleanup:

also remove editmesh/bmesh conversion files, these wont ever be used and dont contain anything useful as examples.

9 years agoStyle Cleanup
Campbell Barton [Sat, 11 Feb 2012 03:34:57 +0000 (03:34 +0000)]
Style Cleanup

9 years agoStyle Cleanup
Campbell Barton [Fri, 10 Feb 2012 18:09:19 +0000 (18:09 +0000)]
Style Cleanup

9 years agoFix #30131: mac UI font corruption in release candidate, refined test for
Brecht Van Lommel [Fri, 10 Feb 2012 17:12:44 +0000 (17:12 +0000)]
Fix #30131: mac UI font corruption in release candidate, refined test for
ATI/Apple cards with broken non-power-of-two-textures missed some cards,
checked against list of GL_RENDERER values, hopefully complete now.

9 years agofix for smooth not working with mirror clip.
Campbell Barton [Fri, 10 Feb 2012 15:25:12 +0000 (15:25 +0000)]
fix for smooth not working with mirror clip.

9 years agoDisable PDF doc since its giving errors with latex indentation.
Campbell Barton [Fri, 10 Feb 2012 15:00:55 +0000 (15:00 +0000)]
Disable PDF doc since its giving errors with latex indentation.

upload the zipped version of HTML docs instead.

9 years agoYkey is now separate again (as with trunk), use Jkey for Connecting verts.
Campbell Barton [Fri, 10 Feb 2012 08:09:49 +0000 (08:09 +0000)]
Ykey is now separate again (as with trunk), use Jkey for Connecting verts.

9 years agofix [#30129] Sharp Edges select function inverted
Campbell Barton [Fri, 10 Feb 2012 07:55:33 +0000 (07:55 +0000)]
fix [#30129] Sharp Edges select function inverted

9 years agobge font objects: fix for difference in size when object has a parent
Dalai Felinto [Fri, 10 Feb 2012 07:52:21 +0000 (07:52 +0000)]
bge font objects: fix for difference in size when object has a parent
for after 2.62 I would like to try if using doubles would help to increase the precision here.

Also now that the mipmap patch is reverted we may want to look at this problem from a different perspective.
RES could be calculated taking the object size in relation to the camera (i.e. size and distance, ignoring rotation).
That may solve both problems of wrong resolution and lack of smoothness.

For the time being users still need to use object.resolution to fine tune the rendered text.

9 years agoStyle Edits only: use TRUE/FALSE rather then 1/0
Campbell Barton [Fri, 10 Feb 2012 06:50:16 +0000 (06:50 +0000)]
Style Edits only: use TRUE/FALSE rather then 1/0

9 years agofix flushing issue when using linked selection picking in editmode.
Campbell Barton [Fri, 10 Feb 2012 06:26:16 +0000 (06:26 +0000)]
fix flushing issue when using linked selection picking in editmode.

- existing selections that should be un-effected would get incorrectly flushed

9 years agoreverting commit [43876] Fix for aliased fonts in the game engine
Dalai Felinto [Fri, 10 Feb 2012 06:18:32 +0000 (06:18 +0000)]
reverting commit [43876] Fix for aliased fonts in the game engine

9 years agoreviewed selection flushing code, some of this was incorrect, checked all uses agains...
Campbell Barton [Fri, 10 Feb 2012 06:16:21 +0000 (06:16 +0000)]
reviewed selection flushing code, some of this was incorrect, checked all uses against trunk.

loop select also was incorrectly calling EDBM_select_flush() rather then EDBM_store_selection(), tsk tsk. (and strange nobody noticed this).

9 years agobugfix [#30127] alpha in FontObjects not working in blenderplayer
Dalai Felinto [Fri, 10 Feb 2012 05:10:52 +0000 (05:10 +0000)]
bugfix [#30127] alpha in FontObjects not working in blenderplayer

9 years agoCode Cleanup: use less confusing names for selection flushing.
Campbell Barton [Fri, 10 Feb 2012 03:03:42 +0000 (03:03 +0000)]
Code Cleanup: use less confusing names for selection flushing.

9 years agofix for crash with recent edge dissolve/vertex option - when the entire grid was...
Campbell Barton [Fri, 10 Feb 2012 02:42:15 +0000 (02:42 +0000)]
fix for crash with recent edge dissolve/vertex option - when the entire grid was dissolved in edge mode.

this also simplifies the code.

9 years agoadd option to dissolve resulting verts with 2 edges after dissolving faces/edges.
Campbell Barton [Fri, 10 Feb 2012 01:40:37 +0000 (01:40 +0000)]
add option to dissolve resulting verts with 2 edges after dissolving faces/edges.

in some cases you want these, but many times they end up neededing dissolving too.

9 years agodont recalc normals after applying modifiers, this is already checked in previous...
Campbell Barton [Thu, 9 Feb 2012 14:28:59 +0000 (14:28 +0000)]
dont recalc normals after applying modifiers, this is already checked in previous code.

9 years agofix for presets reusing previous options (which broke preset add/remove)
Campbell Barton [Thu, 9 Feb 2012 13:02:22 +0000 (13:02 +0000)]
fix for presets reusing previous options (which broke preset add/remove)

9 years agoReset Use Active Clip for Follow Track constraints when linking empty to a track
Sergey Sharybin [Thu, 9 Feb 2012 10:24:44 +0000 (10:24 +0000)]
Reset Use Active Clip for Follow Track constraints when linking empty to a track

9 years agopatch from Jochen Schmitt to get blender building with gcc4.7
Campbell Barton [Thu, 9 Feb 2012 07:01:30 +0000 (07:01 +0000)]
patch from Jochen Schmitt to get blender building with gcc4.7

9 years agoStyle cleanup of gpu rst file.
Campbell Barton [Thu, 9 Feb 2012 06:38:54 +0000 (06:38 +0000)]
Style cleanup of gpu rst file.

9 years agoBMESH_TODO - Rewrite UV straighten tool for bmesh. (was commented out)
Campbell Barton [Thu, 9 Feb 2012 03:13:29 +0000 (03:13 +0000)]
BMESH_TODO - Rewrite UV straighten tool for bmesh. (was commented out)

9 years agosvn merge ^/trunk/blender -r43976:43995
Campbell Barton [Thu, 9 Feb 2012 01:53:14 +0000 (01:53 +0000)]
svn merge ^/trunk/blender -r43976:43995

9 years agoFix for hardcoded to scons rules python abi flags and wrong behavior
Sergey Sharybin [Wed, 8 Feb 2012 17:17:19 +0000 (17:17 +0000)]
Fix for hardcoded to scons rules python abi flags and wrong behavior
of python bundling on systems where python is installed to /usr/lib64

Now ABI flags are automatically detecting (by checking all available flags
and checking if there's include directory exists for flag).
Also, automatically set PYTHON_LIBPATH to /usr/lib64 if python
scripts are stored in this folder.
Bundling python on *nix platforms is now checks if python is installed
to lib64 directory and if it is, python will be bundled to lib64
folder instead of lib.

This will make building on openSUSE a bit less annoying

9 years agoFix #30004: cycles brightness/contrast node issues. The formula used did not work
Brecht Van Lommel [Wed, 8 Feb 2012 17:09:30 +0000 (17:09 +0000)]
Fix #30004: cycles brightness/contrast node issues. The formula used did not work
very well for colors that can be outside of the 0.0..1.0 range, giving +/- infinity

Now we just use a simple linear contrast factor as proposed by Paolo Sourvinos, and
clamp values to be >= 0, and also make the parameters work more in the 0..1 range
instead of the 0..100 range, to be more consistent with other nodes.

9 years agoFix #30071: crash with cycles glsl, textures functions (which are stubs still)
Brecht Van Lommel [Wed, 8 Feb 2012 16:48:26 +0000 (16:48 +0000)]
Fix #30071: crash with cycles glsl, textures functions (which are stubs still)
got out of sync with node changes.

9 years agocorrect 2 sphinx warnings.
Campbell Barton [Wed, 8 Feb 2012 16:36:04 +0000 (16:36 +0000)]
correct 2 sphinx warnings.

9 years agoUse the same fancy compile output for .cc files as for .cpp files
Sergey Sharybin [Wed, 8 Feb 2012 15:54:00 +0000 (15:54 +0000)]
Use the same fancy compile output for .cc files as for .cpp files

9 years agosmall speedup for BM_SelectMode_Flush()
Campbell Barton [Wed, 8 Feb 2012 15:00:03 +0000 (15:00 +0000)]
small speedup for BM_SelectMode_Flush()
- don't check selected vertices for hidden faces.
- rather then counting total selected verts for a face, break out of the for() loop when an unselected vert is found.

9 years agofix [#30103] Select vertex groups works only in vertex select mode
Campbell Barton [Wed, 8 Feb 2012 14:29:14 +0000 (14:29 +0000)]
fix [#30103] Select vertex groups works only in vertex select mode

add selection flushing matching whats in trunk.

9 years agoadd bake action into animation menu - this nifty operator wasn't available anywhere...
Campbell Barton [Wed, 8 Feb 2012 14:01:47 +0000 (14:01 +0000)]
add bake action into animation menu - this nifty operator wasn't available anywhere in the UI.

9 years agofix [#30101] Vertex colors disappear after leaving edit mode
Campbell Barton [Wed, 8 Feb 2012 11:52:44 +0000 (11:52 +0000)]
fix [#30101] Vertex colors disappear after leaving edit mode

this commit makes vertex paint check if it needs to rebuild the modifier stack when painting.
- when painting with no modifiers, do partial updates from polys to tessfaces while painting, skip re-tesselation.
- when painting onto a modified mesh, dont bother adjusting tessface colors - since the modifier stack will do this anyway.

both cases should be faster then before.

9 years agoFix for duplicated vertices in UV sphere when it's creating with large radius.
Sergey Sharybin [Wed, 8 Feb 2012 11:04:56 +0000 (11:04 +0000)]
Fix for duplicated vertices in UV sphere when it's creating with large radius.

Issue was caused by not enough threshold limit used for removing doubles.
Switched to adoptive threshold value calculation based on smallest length
of segments in meridians and parallels.

9 years agoMovie Clip Editor: manual calibration will now respect GP layer's hidden flag
Sergey Sharybin [Wed, 8 Feb 2012 09:40:34 +0000 (09:40 +0000)]
Movie Clip Editor: manual calibration will now respect GP layer's hidden flag

9 years agouse MPoly's rather then MFaces (since these don't necessarily exist) for drawing...
Campbell Barton [Wed, 8 Feb 2012 09:07:24 +0000 (09:07 +0000)]
use MPoly's rather then MFaces (since these don't necessarily exist) for drawing game engine bitmap font text.

minor edits to draw_tface_mapped__set_draw() to make it more efficient.

9 years agoCode Cleanup:
Campbell Barton [Wed, 8 Feb 2012 09:02:10 +0000 (09:02 +0000)]
Code Cleanup:

macro for copying polygon settings

9 years agoFix #30102: Vertex and edge incorrect selections
Sergey Sharybin [Wed, 8 Feb 2012 07:20:49 +0000 (07:20 +0000)]
Fix #30102: Vertex and edge incorrect selections

Select Linked operator was setting Limit by Seams property automatically
depending on current selection mode. But this property only used to be
set to truth if selection mode is set to Face, in other cases this property
is being reused from previous operator run. This leads to incorrect
behavior of selecting linked in vertex mode after this operator was
used in face selection mode.

9 years agoCode cleanup: remove duplicate OR'ing of CD_MASK_MDISPS.
Nicholas Bishop [Wed, 8 Feb 2012 05:52:52 +0000 (05:52 +0000)]
Code cleanup: remove duplicate OR'ing of CD_MASK_MDISPS.

9 years agosvn merge ^/trunk/blender -r43934:43976
Campbell Barton [Wed, 8 Feb 2012 05:45:16 +0000 (05:45 +0000)]
svn merge ^/trunk/blender -r43934:43976

9 years agofix [#30090] Cloth modifier related crash when loading old file
Campbell Barton [Wed, 8 Feb 2012 05:20:23 +0000 (05:20 +0000)]
fix [#30090] Cloth modifier related crash when loading old file

own fault when adding int64 support. `void` type was being used to workaround a different bug in the ClothSimSettings struct.

9 years agoCorrect mathutils documentation, also correct some python spelling errors and add...
Campbell Barton [Wed, 8 Feb 2012 04:37:37 +0000 (04:37 +0000)]
Correct mathutils documentation, also correct some python spelling errors and add makefile target `check_spelling`

9 years agoCode cleanup: spelling fix, Tesselection->tesselation
Nicholas Bishop [Wed, 8 Feb 2012 04:21:10 +0000 (04:21 +0000)]
Code cleanup: spelling fix, Tesselection->tesselation

9 years agoFix #30081: the fix for #30026 related to rendering indirect/environment light
Brecht Van Lommel [Tue, 7 Feb 2012 21:04:10 +0000 (21:04 +0000)]
Fix #30081: the fix for #30026 related to rendering indirect/environment light
with material ambient zero broke backwards compatibility too much. The behavior
to have ambient zero affect things even if it is not used as a factor does not
make much sense but keeps things compatible. Now instead fixed the use of
uninitialized memory.

9 years agoFix #30061: cycles single render layer through python operator parameter not
Brecht Van Lommel [Tue, 7 Feb 2012 20:51:33 +0000 (20:51 +0000)]
Fix #30061: cycles single render layer through python operator parameter not

9 years agoReturned back maximal value of bitrate. Higher values are actually makes sense with...
Sergey Sharybin [Tue, 7 Feb 2012 20:39:51 +0000 (20:39 +0000)]
Returned back maximal value of bitrate. Higher values are actually makes sense with DNxHD only.

9 years agoFix for wrong pixel format used for qtrle
Sergey Sharybin [Tue, 7 Feb 2012 20:39:40 +0000 (20:39 +0000)]
Fix for wrong pixel format used for qtrle

9 years agoFix #30089: crash with cycles viewport rendering while in text edit mode.
Brecht Van Lommel [Tue, 7 Feb 2012 18:08:15 +0000 (18:08 +0000)]
Fix #30089: crash with cycles viewport rendering while in text edit mode.
Cause was Object.to_mesh(), which could cause invalid memory access when
calling it on text objects in edit mode.

9 years agoStyle Cleanup:
Campbell Barton [Tue, 7 Feb 2012 17:42:46 +0000 (17:42 +0000)]
Style Cleanup:

replace 0/1 with TRUE/FALSE define.

9 years agoFix #30049: cycles noise texture producing nan values with some
Brecht Van Lommel [Tue, 7 Feb 2012 17:32:01 +0000 (17:32 +0000)]
Fix #30049: cycles noise texture producing nan values with some
texture coordinates, due to int overflow.

Also minor tweak in shader code to avoid copying uninitialized
values, should have no effect though because they were not used.

9 years agoFix #30086: cycles background render printing same status text twice.
Brecht Van Lommel [Tue, 7 Feb 2012 17:22:47 +0000 (17:22 +0000)]
Fix #30086: cycles background render printing same status text twice.

9 years agoFFmpeg output fixes and small improvement
Sergey Sharybin [Tue, 7 Feb 2012 17:11:56 +0000 (17:11 +0000)]
FFmpeg output fixes and small improvement

Most part of this commit fixes issues with FFmpeg output with
currently supported codecs:

- avcodec_encode_video might return zero which doesn't mean error
  happened, but blender will handle this as error and will stop
  rendering to video file.
- Changing output video codec wouldn't update "expert" options
  set for video output which leads to some sideeffects like
  ignored Lossless option for x264 codec.

This fixes allowed to add QTRLE codec easily.

9 years agoremove BMFlagLayer.index, (saves 4 bytes of memory per vert/edge/face)
Campbell Barton [Tue, 7 Feb 2012 17:10:50 +0000 (17:10 +0000)]
remove BMFlagLayer.index, (saves 4 bytes of memory per vert/edge/face)

9 years agoFix #30076: RenderLayer area blocks mouse scrolling
Sergey Sharybin [Tue, 7 Feb 2012 16:53:14 +0000 (16:53 +0000)]
Fix #30076: RenderLayer area blocks mouse scrolling

In fact all list templates used to block mouse scroll. It's because mouse
scrolls list's scroll bar. But mouse scroll also used to be "eaten" even
if there's no scroll in list template.
This commit makes scroll even be ignored by list templates if there's
no scroll bar on list.

9 years agointernal change to bmesh_jfke():
Campbell Barton [Tue, 7 Feb 2012 16:45:05 +0000 (16:45 +0000)]
internal change to bmesh_jfke():

remove last use of BMFlagLayer.index, instead use a flag to tag the vertices.
this loops over face loops too less times as well.

9 years agoStyle Cleanup
Campbell Barton [Tue, 7 Feb 2012 16:24:36 +0000 (16:24 +0000)]
Style Cleanup

9 years agospeedup for edge split modifier/operator
Campbell Barton [Tue, 7 Feb 2012 16:08:19 +0000 (16:08 +0000)]
speedup for edge split modifier/operator
- don't call 'del' operator now, expose the internal function instead.
- use the index values stored in the header rather then the operator.

9 years agoFix [#30099] Wrong python path returned. "" instead of expected "bpy...
Bastien Montagne [Tue, 7 Feb 2012 15:14:08 +0000 (15:14 +0000)]
Fix [#30099] Wrong python path returned. "" instead of expected "".

The "plural" name for ID_KE was wrong in idcode.c (bke), not matching the MainCollectionDef one used in rna_main.c.

Checked the others too, everything seems ok now.

9 years agoCode Cleanup:
Campbell Barton [Tue, 7 Feb 2012 15:11:34 +0000 (15:11 +0000)]
Code Cleanup:
rename BM_remove_tagged_* --> BMO_remove_tagged_*

also make the delete flag to check into an argument.

9 years agomake clear_flag_layer() validate index arrays.
Campbell Barton [Tue, 7 Feb 2012 14:45:18 +0000 (14:45 +0000)]
make clear_flag_layer() validate index arrays.

9 years agoFix #30052: VSE: metastrips don't move with Extend (E)
Sergey Sharybin [Tue, 7 Feb 2012 14:27:08 +0000 (14:27 +0000)]
Fix #30052: VSE: metastrips don't move with Extend (E)

Issue was caused by transformation tools weren't taking metastrip clips into
account, so strip inside of merastrips are placedon different from metastrip side
of time cursor, extension happened in unexcpected way.

9 years agoCode Cleanup:
Campbell Barton [Tue, 7 Feb 2012 14:01:34 +0000 (14:01 +0000)]
Code Cleanup:

BMesh  operator flag was being passed around as in int, but the value is infact a short. use short for all functions now.

9 years agoCode Cleanup:
Campbell Barton [Tue, 7 Feb 2012 13:54:16 +0000 (13:54 +0000)]
Code Cleanup:
- use 'oflag' for operator flag arguments.
- use TRUE/FALSE for some bool args

9 years agoFix #30094: Subdivision Surfaces Modifier corrupts Copy Location
Sergey Sharybin [Tue, 7 Feb 2012 13:29:58 +0000 (13:29 +0000)]
Fix #30094: Subdivision Surfaces Modifier corrupts Copy Location

Issue was caused because of missed MDeformVert layer on subdivided cube.
If regular object is constrained to mesh object, extra customdata mask
is adding to such target. But armature bones are handling separately
and there was no such thing happens.
Ideally this code should be deduplicated to avoid such kind of issues,
but better not to do it so close before release.

9 years agoCode Cleanup: remove unused operator flags
Campbell Barton [Tue, 7 Feb 2012 13:10:01 +0000 (13:10 +0000)]
Code Cleanup: remove unused operator flags

9 years agoFix #30091: Shift-Ctrl-Alt-RMB problem in face mode
Sergey Sharybin [Tue, 7 Feb 2012 12:47:17 +0000 (12:47 +0000)]
Fix #30091: Shift-Ctrl-Alt-RMB problem in face mode

Select Edge Rings with extension policy wasn't working properly in
face selection mode because it's used to call Select Loop operator
because edge rings can be selected only in verts/edges mode.
On this call of another operator extension policy wasn't set to
newly calling operator.
Now Select Edge Rings still calls Select Loops (which is a bit nasty)
but properly sets extension flag.

9 years agoFix for [#29910] Crash on reading KX_SoundActuator.sound
Joerg Mueller [Tue, 7 Feb 2012 11:22:50 +0000 (11:22 +0000)]
Fix for [#29910] Crash on reading KX_SoundActuator.sound

aud is now imported automatically on BGE start.

9 years agoStyle Cleanup: whitespace and some formatting.
Campbell Barton [Tue, 7 Feb 2012 08:50:24 +0000 (08:50 +0000)]
Style Cleanup: whitespace and some formatting.

9 years agoCode Cleanup: remove unused preset variable.
Campbell Barton [Tue, 7 Feb 2012 06:53:19 +0000 (06:53 +0000)]
Code Cleanup: remove unused preset variable.

9 years agoDocumentation: add missing info about the fileselectior using hard coded property...
Campbell Barton [Tue, 7 Feb 2012 06:07:02 +0000 (06:07 +0000)]
Documentation: add missing info about the fileselectior using hard coded property names.

9 years agoStyle Cleanup: capitalize struct names
Campbell Barton [Tue, 7 Feb 2012 03:56:35 +0000 (03:56 +0000)]
Style Cleanup: capitalize struct names

9 years agofix for remesh (infact any modifier that uses tessface's) not displaying geometry...
Campbell Barton [Tue, 7 Feb 2012 03:03:09 +0000 (03:03 +0000)]
fix for remesh (infact any modifier that uses tessface's) not displaying geometry in editmode.

the bug was in CDDM_from_BMEditMesh which would create tessfaces even when use_tessface==FALSE.

9 years agoBMesh: Bugfix for infinite loop in r43937.
Nicholas Bishop [Tue, 7 Feb 2012 01:50:25 +0000 (01:50 +0000)]
BMesh: Bugfix for infinite loop in r43937.

Infinite loop occured when quad-to-triangles operator.

The iterator increment in the do/while conditional gets executed after
the continue, so the iterator was getting double-incremented and thus
could skip past the first loop.

9 years agoStyle Cleanup, use TRUE/FALSE defines.
Campbell Barton [Tue, 7 Feb 2012 01:46:47 +0000 (01:46 +0000)]
Style Cleanup, use TRUE/FALSE defines.

9 years agoBMesh remesh modifier: create MPolys/MLoops directly rather than MFaces.
Nicholas Bishop [Tue, 7 Feb 2012 01:20:49 +0000 (01:20 +0000)]
BMesh remesh modifier: create MPolys/MLoops directly rather than MFaces.

This is also a bugfix, face normals were not showing correctly for the
remesh output.

9 years agoCode cleanup for BMesh CDDM access functions, no functional changes.
Nicholas Bishop [Tue, 7 Feb 2012 01:13:04 +0000 (01:13 +0000)]
Code cleanup for BMesh CDDM access functions, no functional changes.

Renamed CDDM_get_face() to CDDM_get_poly() to match array access
functions. Added function definitions for CDDM_get_loop() and

9 years agoStyle Cleanup
Campbell Barton [Tue, 7 Feb 2012 00:13:29 +0000 (00:13 +0000)]
Style Cleanup

9 years agouse more optimal method of looping over face loops.
Campbell Barton [Mon, 6 Feb 2012 23:48:42 +0000 (23:48 +0000)]
use more optimal method of looping over face loops.

9 years agorename defines to upper case.
Campbell Barton [Mon, 6 Feb 2012 22:57:25 +0000 (22:57 +0000)]
rename defines to upper case.

9 years agosvn merge ^/trunk/blender -r43918:43934
Campbell Barton [Mon, 6 Feb 2012 22:21:41 +0000 (22:21 +0000)]
svn merge ^/trunk/blender -r43918:43934

9 years agoCode Cleanup:
Campbell Barton [Mon, 6 Feb 2012 22:17:41 +0000 (22:17 +0000)]
Code Cleanup:

don't call CTX_data_scene(C) for every marker drawn
also remove unneeded call when scene was already defined as well as redundant scene cast.

9 years agouv sculpting now functional on bmesh
Antony Riakiotakis [Mon, 6 Feb 2012 21:00:50 +0000 (21:00 +0000)]
uv sculpting now functional on bmesh

9 years agoPorted UvElementMap code to bmesh, still untested but at least compiling.
Antony Riakiotakis [Mon, 6 Feb 2012 19:25:12 +0000 (19:25 +0000)]
Ported UvElementMap code to bmesh, still untested but at least compiling.
Next, uv sculpting will be ported.
Also fixed "initializer element is not computable at load time" compile error caused due to bit-shifting a constant past its precision length (1L should be 1LL for 32 positions left shift).

9 years agoBugfix for part 1 of [#30052].
Joerg Mueller [Mon, 6 Feb 2012 17:24:51 +0000 (17:24 +0000)]
Bugfix for part 1 of [#30052].

Removed the if, because it's also in the function called.

9 years agoCode Cleanup: comment, remove or use unused functions.
Campbell Barton [Mon, 6 Feb 2012 09:39:47 +0000 (09:39 +0000)]
Code Cleanup: comment, remove or use unused functions.

9 years agofix [#30083] Sculpt not redrawing with plain mesh
Campbell Barton [Mon, 6 Feb 2012 06:56:54 +0000 (06:56 +0000)]
fix [#30083] Sculpt not redrawing with plain mesh

9 years agoStyle Cleanup: edits for line length
Campbell Barton [Mon, 6 Feb 2012 06:26:54 +0000 (06:26 +0000)]
Style Cleanup: edits for line length

9 years agoadd in gpl headers
Campbell Barton [Mon, 6 Feb 2012 06:10:11 +0000 (06:10 +0000)]
add in gpl headers

9 years agoCode Style: more code style edits.
Campbell Barton [Mon, 6 Feb 2012 06:03:46 +0000 (06:03 +0000)]
Code Style: more code style edits.

9 years agoreplace some hard coded limits with defines
Campbell Barton [Mon, 6 Feb 2012 05:18:08 +0000 (05:18 +0000)]
replace some hard coded limits with defines

9 years agoStyle Cleanup: bmesh code style was a bit mixed - follow
Campbell Barton [Mon, 6 Feb 2012 04:37:27 +0000 (04:37 +0000)]
Style Cleanup: bmesh code style was a bit mixed - follow

9 years agoMinor Improvements...
Campbell Barton [Sun, 5 Feb 2012 23:09:07 +0000 (23:09 +0000)]
Minor Improvements...
- more efficient array growing
- use BM_NGON_STACK_SIZE for more static arrays
- dont use BLI_array for bevel code where size is known.

9 years agoremove invalid enum setting in MESH_OT_extrude_vertices_move macro.
Campbell Barton [Sun, 5 Feb 2012 22:32:32 +0000 (22:32 +0000)]
remove invalid enum setting in MESH_OT_extrude_vertices_move macro.

9 years agogrid size was being ignored for grid and plane primitives
Campbell Barton [Sun, 5 Feb 2012 22:27:44 +0000 (22:27 +0000)]
grid size was being ignored for grid and plane primitives

9 years agonew plane size wasn'nt 2x2
Campbell Barton [Sun, 5 Feb 2012 22:19:27 +0000 (22:19 +0000)]
new plane size wasn'nt 2x2

9 years agosvn merge ^/trunk/blender -r43887:43918
Campbell Barton [Sun, 5 Feb 2012 22:13:10 +0000 (22:13 +0000)]
svn merge ^/trunk/blender -r43887:43918

9 years agono functional change: NC_SPACE|ND_SPACE_VIEW3D notifier was getting an Object as...
Campbell Barton [Sun, 5 Feb 2012 21:58:24 +0000 (21:58 +0000)]
no functional change: NC_SPACE|ND_SPACE_VIEW3D notifier was getting an Object as a reference, currently this argument isn't used, but every other use passes a view3d, so better pass a view3d here too.

9 years agofix [#30062] Weight, Texture,Vertex Paint - Face Selection Mask Icon: Out of Sync
Campbell Barton [Sun, 5 Feb 2012 21:48:41 +0000 (21:48 +0000)]
fix [#30062] Weight, Texture,Vertex Paint - Face Selection Mask Icon: Out of Sync

missing notifier for header redraw.