blender.git
7 years agoAddons: "persistent" parameter for addon_utils.enable(), so that you can enable
Brecht Van Lommel [Sat, 28 Apr 2012 09:00:09 +0000 (09:00 +0000)]
Addons: "persistent" parameter for addon_utils.enable(), so that you can enable
addons from a startup script and keep them enabled after loading .blend files.

7 years agoCycles: merging features from tomato branch.
Brecht Van Lommel [Sat, 28 Apr 2012 08:53:59 +0000 (08:53 +0000)]
Cycles: merging features from tomato branch.

=== BVH build time optimizations ===

* BVH building was multithreaded. Not all building is multithreaded, packing
  and the initial bounding/splitting is still single threaded, but recursive
  splitting is, which was the main bottleneck.

* Object splitting now uses binning rather than sorting of all elements, using
  code from the Embree raytracer from Intel.
  http://software.intel.com/en-us/articles/embree-photo-realistic-ray-tracing-kernels/

* Other small changes to avoid allocations, pack memory more tightly, avoid
  some unnecessary operations, ...

These optimizations do not work yet when Spatial Splits are enabled, for that
more work is needed. There's also other optimizations still needed, in
particular for the case of many low poly objects, the packing step and node
memory allocation.

BVH raytracing time should remain about the same, but BVH build time should be
significantly reduced, test here show speedup of about 5x to 10x on a dual core
and 5x to 25x on an 8-core machine, depending on the scene.

=== Threads ===

Centralized task scheduler for multithreading, which is basically the
CPU device threading code wrapped into something reusable.

Basic idea is that there is a single TaskScheduler that keeps a pool of threads,
one for each core. Other places in the code can then create a TaskPool that they
can drop Tasks in to be executed by the scheduler, and wait for them to complete
or cancel them early.

=== Normal ====

Added a Normal output to the texture coordinate node. This currently
gives the object space normal, which is the same under object animation.

In the future this might become a "generated" normal so it's also stable for
deforming objects, but for now it's already useful for non-deforming objects.

=== Render Layers ===

Per render layer Samples control, leaving it to 0 will use the common scene
setting.

Environment pass will now render environment even if film is set to transparent.

Exclude Layers" added. Scene layers (all object that influence the render,
directly or indirectly) are shared between all render layers. However sometimes
it's useful to leave out some object influence for a particular render layer.
That's what this option allows you to do.

=== Filter Glossy ===

When using a value higher than 0.0, this will blur glossy reflections after
blurry bounces, to reduce noise at the cost of accuracy. 1.0 is a good
starting value to tweak.

Some light paths have a low probability of being found while contributing much
light to the pixel. As a result these light paths will be found in some pixels
and not in others, causing fireflies. An example of such a difficult path might
be a small light that is causing a small specular highlight on a sharp glossy
material, which we are seeing through a rough glossy material. With path tracing
it is difficult to find the specular highlight, but if we increase the roughness
on the material the highlight gets bigger and softer, and so easier to find.

Often this blurring will be hardly noticeable, because we are seeing it through
a blurry material anyway, but there are also cases where this will lead to a
loss of detail in lighting.

7 years agobump commit count, mingw32 -> mingw64
Nathan Letwory [Sat, 28 Apr 2012 08:47:37 +0000 (08:47 +0000)]
bump commit count, mingw32 -> mingw64

7 years agoAdd MingW as "platform"
Nathan Letwory [Sat, 28 Apr 2012 08:45:55 +0000 (08:45 +0000)]
Add MingW as "platform"

7 years agoStyle cleanup in own compositor nodes
Sergey Sharybin [Sat, 28 Apr 2012 08:43:24 +0000 (08:43 +0000)]
Style cleanup in own compositor nodes

7 years ago* UI fix for last commit, forgot to remove the plugin text strings.
Thomas Dinges [Sat, 28 Apr 2012 08:32:00 +0000 (08:32 +0000)]
* UI fix for last commit, forgot to remove the plugin text strings.

7 years agocode cleanup:
Campbell Barton [Sat, 28 Apr 2012 08:29:20 +0000 (08:29 +0000)]
code cleanup:
- replace inline face UV center calc.
- use const float[3] for mesh and uv functions.
- remove unused define

7 years agoPlugin system:
Thomas Dinges [Sat, 28 Apr 2012 08:27:09 +0000 (08:27 +0000)]
Plugin system:
* Remove RNA, Operator and UI for Texture and Sequence plugins.
Since 2.5x no effort has been done to bring that back, so there is simply no reason in keeping that code and the UI for that ;-)
* Low Level code still exists and is unchanged.

7 years agofix memory leak in BM_face_copy()
Campbell Barton [Sat, 28 Apr 2012 07:43:21 +0000 (07:43 +0000)]
fix memory leak in BM_face_copy()

note that this doesnt run when duplicating faces normally, only way to cause this bug I could find was to knife cut a 33+ sided ngon with multi-res applied.

also small improvement not to grow the array but allocate at once if needed.

7 years agofix for incorrect selection check in opencollada integration.
Campbell Barton [Sat, 28 Apr 2012 07:02:44 +0000 (07:02 +0000)]
fix for incorrect selection check in opencollada integration.

7 years agofix for crash when multires subdividing a mesh with no faces (new bug in bmesh grr!)
Campbell Barton [Sat, 28 Apr 2012 07:00:53 +0000 (07:00 +0000)]
fix for crash when multires subdividing a mesh with no faces (new bug in bmesh grr!)

7 years agoRelease Cycles for 2.64 begins.
Thomas Dinges [Sat, 28 Apr 2012 06:40:12 +0000 (06:40 +0000)]
Release Cycles for 2.64 begins.
* BCon1: Alpha.

7 years agostyle cleanup: changes to brace placement / newlines - for/while/if/switch
Campbell Barton [Sat, 28 Apr 2012 06:31:57 +0000 (06:31 +0000)]
style cleanup: changes to brace placement / newlines - for/while/if/switch

7 years agoSame mingw fix as for compile
Nathan Letwory [Sat, 28 Apr 2012 06:28:07 +0000 (06:28 +0000)]
Same mingw fix as for compile

7 years agoadd back lasso tool in the UV editor (Ctrl+LMB / Ctrl+Shift+LMB)
Campbell Barton [Sat, 28 Apr 2012 01:59:21 +0000 (01:59 +0000)]
add back lasso tool in the UV editor (Ctrl+LMB / Ctrl+Shift+LMB)

7 years agoChanges to get mingw buildslaves going.
Nathan Letwory [Fri, 27 Apr 2012 13:18:55 +0000 (13:18 +0000)]
Changes to get mingw buildslaves going.

7 years agofix for select flushing in UV-sync-selection mode (regression from 2.62), both border...
Campbell Barton [Fri, 27 Apr 2012 12:44:32 +0000 (12:44 +0000)]
fix for select flushing in UV-sync-selection mode (regression from 2.62), both border select and circle select failed in edge and vertex mode (though de-selecting worked ok).

7 years agoPatch by Jose Geraldo Brito
Jens Ole Wund [Fri, 27 Apr 2012 11:49:09 +0000 (11:49 +0000)]
Patch by Jose Geraldo Brito
Tracker 31061
It cures the stiff quad option and does not seem to harm.
Nowever the stiff quads behave strange in a ngom mesh.
I can imagine that other parts in the sofybody module may be broken by the ngon structure. Well ngons and softbodies are not relly friends:
negon wants less edges softbodies would work better if more structural edges were possible

7 years agofix for modal timer template, wasnt updated for changes to themes.
Campbell Barton [Fri, 27 Apr 2012 10:00:21 +0000 (10:00 +0000)]
fix for modal timer template, wasnt updated for changes to themes.

7 years agocode cleanup:
Campbell Barton [Fri, 27 Apr 2012 07:26:28 +0000 (07:26 +0000)]
code cleanup:
- move lasso functions into BLI (were in 3D view but UV editor needs access)
- remove unused UV functions (ones that assumed 3-4 sized UVs only)

7 years agocode cleanup: quiet msvc warnings
Campbell Barton [Fri, 27 Apr 2012 03:01:27 +0000 (03:01 +0000)]
code cleanup: quiet msvc warnings

7 years agocleanup msvc build flags, many were included more than once.
Campbell Barton [Fri, 27 Apr 2012 02:29:37 +0000 (02:29 +0000)]
cleanup msvc build flags, many were included more than once.
also make use of C_WARNINGS, CXX_WARNINGS as other platforms do.

7 years agorename WholeCharacter in C too, add pthreads include back for msvc which needs it. v2.63
Campbell Barton [Thu, 26 Apr 2012 18:18:09 +0000 (18:18 +0000)]
rename WholeCharacter in C too, add pthreads include back for msvc which needs it.

7 years agodon't have spaces in idnames, confuses py types:
Campbell Barton [Thu, 26 Apr 2012 18:07:15 +0000 (18:07 +0000)]
don't have spaces in idnames, confuses py types:
http://www.blender.org/documentation/blender_python_api_2_62_4/bpy.types.Whole%20Character.html

7 years agoremove pthread include for windows, after this was added I couldn't build anymore...
Campbell Barton [Thu, 26 Apr 2012 17:56:21 +0000 (17:56 +0000)]
remove pthread include for windows, after this was added I couldn't build anymore with mingw, gave and error with ./source/icons/winblender.rc

7 years agoAnd for sure we're in release stage now!
Sergey Sharybin [Thu, 26 Apr 2012 17:51:41 +0000 (17:51 +0000)]
And for sure we're in release stage now!

7 years agoRelease commit, 2.63!
Sergey Sharybin [Thu, 26 Apr 2012 17:49:48 +0000 (17:49 +0000)]
Release commit, 2.63!

Special thanks to Mango team for awesome splash screen!
And everybody else who made this release! :)

7 years agoFix crash clicking Render button in render layer compositing node. Actually
Brecht Van Lommel [Thu, 26 Apr 2012 17:48:07 +0000 (17:48 +0000)]
Fix crash clicking Render button in render layer compositing node. Actually
this crash could happen in other situations too, problem was a bug in the
jobs system. A job could be suspended, and the operator would stop before
the job was actually done since it was not marked as running.

7 years agoFix for undefined reference to abort() in outliner selection module
Sergey Sharybin [Thu, 26 Apr 2012 17:01:04 +0000 (17:01 +0000)]
Fix for undefined reference to abort() in outliner selection module

7 years agofix [#31113] bmesh.types.BMLayerCollection getter calculate key indices wrong (own...
Campbell Barton [Thu, 26 Apr 2012 16:32:30 +0000 (16:32 +0000)]
fix [#31113] bmesh.types.BMLayerCollection getter calculate key indices wrong (own fault)
also add check so layer.name won't crash incase the layer becomes invalid.

7 years agofix for bevel modifier creating invalid geometry - simply tell BM_face_split() to...
Campbell Barton [Thu, 26 Apr 2012 15:38:16 +0000 (15:38 +0000)]
fix for bevel modifier creating invalid geometry - simply tell BM_face_split() to check for doubles.

7 years agofix memory leak in validating mesh and remove unneeded knife operator settings store.
Campbell Barton [Thu, 26 Apr 2012 15:20:26 +0000 (15:20 +0000)]
fix memory leak in validating mesh and remove unneeded knife operator settings store.

7 years agoFix #31066: cycles keeps rendering in viewport after window closed.
Brecht Van Lommel [Thu, 26 Apr 2012 12:30:37 +0000 (12:30 +0000)]
Fix #31066: cycles keeps rendering in viewport after window closed.

7 years agoFix #31058: missing Simplify panel for cycles.
Brecht Van Lommel [Thu, 26 Apr 2012 12:13:26 +0000 (12:13 +0000)]
Fix #31058: missing Simplify panel for cycles.

7 years agoFix related to #31067: missing update when toggling Premultiply on a sequencer strip.
Brecht Van Lommel [Thu, 26 Apr 2012 12:13:22 +0000 (12:13 +0000)]
Fix related to #31067: missing update when toggling Premultiply on a sequencer strip.

7 years ago* Compile fix for recent Outliner header cleanup.
Thomas Dinges [Thu, 26 Apr 2012 11:48:36 +0000 (11:48 +0000)]
* Compile fix for recent Outliner header cleanup.

7 years agoMinor fix in response to Koji Iigura's mail. Own error, sorry about that (I tend...
Bastien Montagne [Thu, 26 Apr 2012 11:23:37 +0000 (11:23 +0000)]
Minor fix in response to Koji Iigura's mail. Own error, sorry about that (I tend to forget not all OS are utf-8 yet :/ ).

7 years agocode cleanup: bmesh comments/todos, no functional changes.
Campbell Barton [Thu, 26 Apr 2012 08:27:50 +0000 (08:27 +0000)]
code cleanup: bmesh comments/todos, no functional changes.

7 years agoFix OIIO dll copying for win32-mingw
Nathan Letwory [Thu, 26 Apr 2012 08:04:11 +0000 (08:04 +0000)]
Fix OIIO dll copying for win32-mingw

7 years agooutliner header cleanup (copy pasted headers when split up Im guessing)
Campbell Barton [Thu, 26 Apr 2012 05:17:54 +0000 (05:17 +0000)]
outliner header cleanup (copy pasted headers when split up Im guessing)

7 years agofix for memory leak in the knife tool
Campbell Barton [Thu, 26 Apr 2012 04:41:27 +0000 (04:41 +0000)]
fix for memory leak in the knife tool

7 years agoremoved unneeded fnmatch include from outliner, comment files as needing header cleanup.
Campbell Barton [Thu, 26 Apr 2012 04:15:27 +0000 (04:15 +0000)]
removed unneeded fnmatch include from outliner, comment files as needing header cleanup.

7 years agofix for buffer overrun crash with saving scene name longer then 24 characters.
Campbell Barton [Thu, 26 Apr 2012 04:03:25 +0000 (04:03 +0000)]
fix for buffer overrun crash with saving scene name longer then 24 characters.
writing render info would try write= 64 length string into 24 length buffer.

updated py script to extract render info too.

7 years agobmesh: inset tool depth used bad normals for edge verts.
Campbell Barton [Thu, 26 Apr 2012 03:40:10 +0000 (03:40 +0000)]
bmesh: inset tool depth used bad normals for edge verts.

7 years agofix invalid memcpy() use in text editor (backspace would call memcpy with overlapping...
Campbell Barton [Thu, 26 Apr 2012 02:24:55 +0000 (02:24 +0000)]
fix invalid memcpy() use in text editor (backspace would call memcpy with overlapping source and destination).

7 years ago2.6 Ocean Modifier UI:
Thomas Dinges [Wed, 25 Apr 2012 18:12:41 +0000 (18:12 +0000)]
2.6 Ocean Modifier UI:
* Fix an alignment issue, column_flow layout apparently does not use the whole width, leaving a small gap on the right side. This should be fixed in the layout engine, but too close to release now.

7 years agofix for border de-selecting with sync selection
Campbell Barton [Wed, 25 Apr 2012 11:31:01 +0000 (11:31 +0000)]
fix for border de-selecting with sync selection

7 years agoEnable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks...
Antony Riakiotakis [Wed, 25 Apr 2012 11:15:55 +0000 (11:15 +0000)]
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!

7 years agodisable bevel for release after discussion with brecht and sergey, this works far...
Campbell Barton [Wed, 25 Apr 2012 10:24:31 +0000 (10:24 +0000)]
disable bevel for release after discussion with brecht and sergey, this works far too poorly to be included in release.

7 years agotemp disable 'use last operator settings' - too unreliable, we keep getting reports...
Campbell Barton [Wed, 25 Apr 2012 10:09:31 +0000 (10:09 +0000)]
temp disable 'use last operator settings' - too unreliable, we keep getting reports in about some menu item not working right, will try have this ready by next release.

7 years agomesh.validate() / BKE_mesh_validate() --- functions now check for duplicate vertices...
Campbell Barton [Wed, 25 Apr 2012 07:23:20 +0000 (07:23 +0000)]
mesh.validate() / BKE_mesh_validate() --- functions now check for duplicate vertices used within the same polygon.
(which would crash otherwise)

7 years agoUpdate for startup.blend: remove vertex color layer from default cube
Sergey Sharybin [Wed, 25 Apr 2012 06:28:45 +0000 (06:28 +0000)]
Update for startup.blend: remove vertex color layer from default cube

Pardon for updating this so close to release, but it's annoying to have
such a layer and in some cases it leads to unwanted sideeffects.

This layer was added by accident when was fixing flags for brushes,
didn't notice entering vertex paint mode automatically creates
vertex color layer.

7 years agocode cleanup: typos and set gcc attributes for string formatting.
Campbell Barton [Wed, 25 Apr 2012 06:06:40 +0000 (06:06 +0000)]
code cleanup: typos and set gcc attributes for string formatting.

7 years agoSmall type fix for BMEditMesh.lastDataMask, should be 64-bit.
Nicholas Bishop [Wed, 25 Apr 2012 03:44:01 +0000 (03:44 +0000)]
Small type fix for BMEditMesh.lastDataMask, should be 64-bit.

7 years agofix [#31080], edge slide UV correction wasnt working for UVs surrounding the end...
Campbell Barton [Wed, 25 Apr 2012 02:46:32 +0000 (02:46 +0000)]
fix [#31080], edge slide UV correction wasnt working for UVs surrounding the end of the slide selection (one edge sliding on a grid for example).

7 years agocode cleanup: edge slide code had oddly named variables, added some comments and...
Campbell Barton [Wed, 25 Apr 2012 01:24:55 +0000 (01:24 +0000)]
code cleanup: edge slide code had oddly named variables, added some comments and renamed vars.

also made BM_elem_select_set() a function (was a macro calling a function).

7 years agondof: avoid potential buffer overflow in libspnav
Mike Erwin [Wed, 25 Apr 2012 01:24:29 +0000 (01:24 +0000)]
ndof: avoid potential buffer overflow in libspnav

7 years agonow vertex paint uses the same overrides as weight paint - so wire draw mode allows...
Campbell Barton [Tue, 24 Apr 2012 23:47:10 +0000 (23:47 +0000)]
now vertex paint uses the same overrides as weight paint - so wire draw mode allows vertex paint to be unlit (which is quite handy, previously you had to hide lamps).

7 years agostyle cleanup: no functional changes
Campbell Barton [Tue, 24 Apr 2012 22:50:49 +0000 (22:50 +0000)]
style cleanup: no functional changes

7 years agocode cleanup: no functional change - had both EDBM_editselection_* and BM_editselecti...
Campbell Barton [Tue, 24 Apr 2012 21:19:18 +0000 (21:19 +0000)]
code cleanup: no functional change - had both EDBM_editselection_* and BM_editselection_* funcs, replace EDBM_ funcs.

7 years agocode cleanup: dont use bmesh operator flags outside a bmesh operator, use hflag taggi...
Campbell Barton [Tue, 24 Apr 2012 20:33:39 +0000 (20:33 +0000)]
code cleanup: dont use bmesh operator flags outside a bmesh operator, use hflag tagging instead.

7 years agocode cleanup: rename UV functions to closer match bmesh api
Campbell Barton [Tue, 24 Apr 2012 19:59:06 +0000 (19:59 +0000)]
code cleanup: rename UV functions to closer match bmesh api

7 years agobmesh: fix selection flushing when editing UV's and sync selection is enabled, and...
Campbell Barton [Tue, 24 Apr 2012 19:53:00 +0000 (19:53 +0000)]
bmesh: fix selection flushing when editing UV's and sync selection is enabled, and edge mode is in the 3D view.

7 years agobmesh/uv editor
Campbell Barton [Tue, 24 Apr 2012 19:28:18 +0000 (19:28 +0000)]
bmesh/uv editor
- selecting in UV window with sync-sel enabled now sets/validates sel-history.
- border de-select now clears sel history.

7 years agofix [#31083] "Hide Selected" through Menu Operation doesn't work well
Campbell Barton [Tue, 24 Apr 2012 17:50:01 +0000 (17:50 +0000)]
fix [#31083] "Hide Selected" through Menu Operation doesn't work well

7 years agoLower optimization settings for MinGW-w64. Full optimization causes artifacts with...
Antony Riakiotakis [Tue, 24 Apr 2012 17:20:51 +0000 (17:20 +0000)]
Lower optimization settings for MinGW-w64. Full optimization causes artifacts with empties and gods know what else. Turned on -ftree-vectorize to match MSVC behaviour for 64bit.

7 years agoPrevent adding objects to be added to a group which is used as dupli-group for this...
Sergey Sharybin [Tue, 24 Apr 2012 16:35:20 +0000 (16:35 +0000)]
Prevent adding objects to be added to a group which is used as dupli-group for this object
when using "Add Selected to Active Group" operator,

7 years agoremove leftover files from last commit
Antony Riakiotakis [Tue, 24 Apr 2012 16:23:47 +0000 (16:23 +0000)]
remove leftover files from last commit

7 years agorevert 45924, not a very clean solution, especially for external libraries and looks...
Antony Riakiotakis [Tue, 24 Apr 2012 16:14:23 +0000 (16:14 +0000)]
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too

7 years agoMinGW-w64 enable full optimization for C++ too
Antony Riakiotakis [Tue, 24 Apr 2012 14:51:23 +0000 (14:51 +0000)]
MinGW-w64 enable full optimization for C++ too

7 years agoRemove mingw-w64 errors from loss of precision by converting 64bit pointers to ints...
Antony Riakiotakis [Tue, 24 Apr 2012 14:33:44 +0000 (14:33 +0000)]
Remove mingw-w64 errors from loss of precision by converting 64bit pointers to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.

7 years agoAdd libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifi...
Antony Riakiotakis [Tue, 24 Apr 2012 12:57:58 +0000 (12:57 +0000)]
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.

Thanks!

7 years agocrash fix for brush select when no object is active
Campbell Barton [Tue, 24 Apr 2012 12:27:38 +0000 (12:27 +0000)]
crash fix for brush select when no object is active

7 years agofix [#31079] Revision 45893 crashes when I try to open a certain file created in it.
Campbell Barton [Tue, 24 Apr 2012 10:25:12 +0000 (10:25 +0000)]
fix [#31079] Revision 45893 crashes when I try to open a certain file created in it.

nasty bug going from 2.63 --> 2.62 --> 2.63, could have incorrect/corrupt data.
fix checks for this case and clears the customdata layer.

7 years agoAdd cycles support for MinGW-w64
Antony Riakiotakis [Tue, 24 Apr 2012 09:58:03 +0000 (09:58 +0000)]
Add cycles support for MinGW-w64

7 years agofix for possible error building with debian
Campbell Barton [Tue, 24 Apr 2012 09:45:56 +0000 (09:45 +0000)]
fix for possible error building with debian

7 years agofix [#30997] Bevel angle option is broken (bevel vertex only)
Campbell Barton [Tue, 24 Apr 2012 05:38:11 +0000 (05:38 +0000)]
fix [#30997] Bevel angle option is broken (bevel vertex only)

7 years agoPeer pressure :) Fix some very public (but probably harmless) errors in extern/bullet...
Erwin Coumans [Tue, 24 Apr 2012 05:28:19 +0000 (05:28 +0000)]
Peer pressure :) Fix some very public (but probably harmless) errors in extern/bullet2, it will propagate to the Bullet soon from here:
https://www.assembla.com/code/bullet3/subversion/nodes
Thanks to Campbell for letting me know
Fixed described by Sean here:
http://stackoverflow.com/questions/818535/how-can-i-set-all-bits-to-1-in-a-binary-number-of-an-unknown-size

7 years agoworkaround for vertex bevel modifier failing since the BMesh update.
Campbell Barton [Tue, 24 Apr 2012 05:02:53 +0000 (05:02 +0000)]
workaround for vertex bevel modifier failing since the BMesh update.

7 years ago- remove unneeded len_v3v3 in bevel code
Campbell Barton [Tue, 24 Apr 2012 04:44:51 +0000 (04:44 +0000)]
- remove unneeded len_v3v3 in bevel code
- remove dead assignments from vgroup-blend

7 years agoscreenshot operator now adds file extension in the file selector and has its own...
Campbell Barton [Tue, 24 Apr 2012 02:01:23 +0000 (02:01 +0000)]
screenshot operator now adds file extension in the file selector and has its own save options rather then using the render options (works like image save a copy).

7 years agofix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
Campbell Barton [Tue, 24 Apr 2012 01:52:59 +0000 (01:52 +0000)]
fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
note: this function isn't used but may as well fix.

7 years agoadd inset and bridge to mesh specials menu (along side bevel) + typo fix.
Campbell Barton [Tue, 24 Apr 2012 01:04:37 +0000 (01:04 +0000)]
add inset and bridge to mesh specials menu (along side bevel) + typo fix.

7 years agofix for invalid use of memset when loading tiff images
Campbell Barton [Mon, 23 Apr 2012 23:57:17 +0000 (23:57 +0000)]
fix for invalid use of memset when loading tiff images
- memset(..., 1.0); // isnt valid
- memset(pointer, sizeof(pointer)) // was using the sizeof the pointer, not the size of the array, since this was to fill in alpha values it was obviously wrong.

7 years agofix own error with subdivision (broke icosphere), also noticed icosphere vanished...
Campbell Barton [Mon, 23 Apr 2012 23:01:03 +0000 (23:01 +0000)]
fix own error with subdivision (broke icosphere), also noticed icosphere vanished at subd-5 which didnt happen before bmesh.

7 years agoEnable support for OpenEXR on cmake for MinGW64
Antony Riakiotakis [Mon, 23 Apr 2012 22:56:34 +0000 (22:56 +0000)]
Enable support for OpenEXR on cmake for MinGW64

7 years agoUpdate knife tool header to reflect that spacebar can be used for confirm too.
Antony Riakiotakis [Mon, 23 Apr 2012 21:04:26 +0000 (21:04 +0000)]
Update knife tool header to reflect that spacebar can be used for confirm too.

7 years agoFirst MinGW-w64 support for cmake has been added. To test I recommend this build:
Antony Riakiotakis [Mon, 23 Apr 2012 20:09:59 +0000 (20:09 +0000)]
First MinGW-w64 support for cmake has been added. To test I recommend this build:

http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download

Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them.

This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64.

Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup).

Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW.

The wiki docs have also updated. Happy testing!

7 years agoFix #31065: cycles render crash with large node groups, increased the stack
Brecht Van Lommel [Mon, 23 Apr 2012 18:15:38 +0000 (18:15 +0000)]
Fix #31065: cycles render crash with large node groups, increased the stack
size now, this seems to work well after some testing.
Fix: material override not working on objects without a material assigned.

7 years agocorrected more issues from [#31069] Analyzing the Blender project with PVS-Studio.
Daniel Genrich [Mon, 23 Apr 2012 17:33:12 +0000 (17:33 +0000)]
corrected more issues from [#31069] Analyzing the Blender project with PVS-Studio.

Remark: I think that "!(nbored & CFBnd)" would be correct but it introduced other bugs so, I just quiet compiler warnings leaving the running system untouched.

7 years agocorrected more issues from [#31069] Analyzing the Blender project with PVS-Studio
Campbell Barton [Mon, 23 Apr 2012 16:29:13 +0000 (16:29 +0000)]
corrected more issues from [#31069] Analyzing the Blender project with PVS-Studio

7 years agocorrections from an article about using PVS-Studio static checker with blender -...
Campbell Barton [Mon, 23 Apr 2012 15:54:43 +0000 (15:54 +0000)]
corrections from an article about using PVS-Studio static checker with blender - viva64.com/en/b/0145/

7 years agoFix #31072: Making texture single user was modifying textures of original material
Sergey Sharybin [Mon, 23 Apr 2012 15:51:25 +0000 (15:51 +0000)]
Fix #31072: Making texture single user was modifying textures of original material

7 years agorip tool again (this in infact an old bug), when selecting an edge to extend the...
Campbell Barton [Mon, 23 Apr 2012 15:35:07 +0000 (15:35 +0000)]
rip tool again (this in infact an old bug), when selecting an edge to extend the splitting to, dont step over manifold edges. - would result in duplicate edges.

7 years agofix memory leak in rip tool (again own fault).
Campbell Barton [Mon, 23 Apr 2012 15:26:06 +0000 (15:26 +0000)]
fix memory leak in rip tool (again own fault).

7 years agominor changes to rip internals
Campbell Barton [Mon, 23 Apr 2012 15:18:12 +0000 (15:18 +0000)]
minor changes to rip internals
- check if vertex ripping has no effect.
- no need to flush selection for vertex rip.

7 years agorip was incorrectly giving an error when ripping a vertex from a face fan (own mistake).
Campbell Barton [Mon, 23 Apr 2012 14:57:47 +0000 (14:57 +0000)]
rip was incorrectly giving an error when ripping a vertex from a face fan (own mistake).

7 years agobmesh py api: functions to add/renmove customdata layers, eg.
Campbell Barton [Mon, 23 Apr 2012 14:52:28 +0000 (14:52 +0000)]
bmesh py api: functions to add/renmove customdata layers, eg.

  bm.loops.layers.color.new("Testing")

7 years agopy/rna api: remove selection and pin variable for texture faces - this is now stored...
Campbell Barton [Mon, 23 Apr 2012 11:36:40 +0000 (11:36 +0000)]
py/rna api: remove selection and pin variable for texture faces - this is now stored in the loops.

7 years agoadd spacebar to confirm knife cut, space confirms - enter isnt so handy, This is...
Campbell Barton [Mon, 23 Apr 2012 11:19:39 +0000 (11:19 +0000)]
add spacebar to confirm knife cut, space confirms - enter isnt so handy, This is consistent with fly mode and grab.