blender.git
3 years agoFix: Disable leftover debug prints from earlier work on the rna path renaming/fixing...
Joshua Leung [Mon, 29 Jan 2018 04:16:31 +0000 (17:16 +1300)]
Fix: Disable leftover debug prints from earlier work on the rna path renaming/fixing code

3 years agoFix T53909: Joining armatures did not remap names on merged action data
Joshua Leung [Mon, 29 Jan 2018 04:13:23 +0000 (17:13 +1300)]
Fix T53909: Joining armatures did not remap names on merged action data

Technically this was not a bug, as this functionality was not meant to
work. (Drivers were already handled though, as they are part of the rig)
It was assumed that there was little value in having this functionality
available, as in most pipelines, animation production only begins after
the rig has been locked down (see bug report comments for more details).

On reflection, in most common situations, there's probably no harm in
doing these rna path fixups. This commit takes advantage of some similar
code I recently put in place in the Grease Pencil branch (for joining GP
objects and their layers).

Important Note for Animators/Riggers/TD's:
Please be aware that after joining armatures, some of the animation may
still need to be redone (due to changes in the transform hierarchies/
transform spaces that the animation is applied in). We do not attempt
to correct for these problems, and it is unlikely that we will in future.

3 years agoApply Pose as Rest Pose: Bendy Bone support
Joshua Leung [Mon, 29 Jan 2018 01:46:03 +0000 (14:46 +1300)]
Apply Pose as Rest Pose: Bendy Bone support

The "Apply Pose as Rest Pose" operator now affects Bendy Bone settings
too, making it possible to use interactive posing tools (e.g. Pose Sculpting
brushes) to get the desired shape for the rest-pose shape of Bendy Bones.
When such posing tools are available, this change makes it easier to get
the desired Bendy Bone shapes, as you are no longer restricted to using
buttons to get the desired effects.

3 years agoCleanup: rename user preference flags
Campbell Barton [Mon, 29 Jan 2018 04:06:23 +0000 (15:06 +1100)]
Cleanup: rename user preference flags

USER_ZBUF_ORBIT -> USER_DEPTH_NAVIGATE
The name didn't make sense since it's used for all view navigation.

Also rename USER_ZBUF_CURSOR -> USER_DEPTH_CURSOR since zbuf
is an internal detail.

3 years agoCleanup: comments & whitespace
Campbell Barton [Mon, 29 Jan 2018 03:59:56 +0000 (14:59 +1100)]
Cleanup: comments & whitespace

3 years agoCleanup: ViewOpsData struct members
Campbell Barton [Mon, 29 Jan 2018 03:36:40 +0000 (14:36 +1100)]
Cleanup: ViewOpsData struct members

- Group initial/previous/current members
  Was using terms old/prev/last/orig in confusing way.
- Replace x,y variables with vectors.
- Remove unused members.

3 years ago3D View: internal option not to use mouse location
Campbell Barton [Mon, 29 Jan 2018 02:46:18 +0000 (13:46 +1100)]
3D View: internal option not to use mouse location

When accessing view-port operators from widgets
we need the ability not to use auto-depth or zoom-to-mouse.

Trackball rotation still needs to be supported.

3 years agoCleanup: minor simplification for zoom/dolly
Campbell Barton [Mon, 29 Jan 2018 02:42:28 +0000 (13:42 +1100)]
Cleanup: minor simplification for zoom/dolly

Make args more consistent.

3 years agoCleanup: de-duplicate common 3D view properties
Campbell Barton [Sun, 28 Jan 2018 07:22:54 +0000 (18:22 +1100)]
Cleanup: de-duplicate common 3D view properties

3 years agoFix T53459, inconsistent bevel on identical edges.
Howard Trickey [Mon, 29 Jan 2018 00:19:02 +0000 (19:19 -0500)]
Fix T53459, inconsistent bevel on identical edges.

The old algorithm depended on vertex order.
The new one uses a global least squares solution on chains
and cycles of edges where loop slide induces a dependency.

See https://wiki.blender.org/index.php/Dev:Source/Modeling/Bevel
in the "Consistent Widths for Even Bevels" for derivation of
the new algorithm.

3 years agoUsual i18n/UI messages fixes.
Bastien Montagne [Sun, 28 Jan 2018 16:27:53 +0000 (17:27 +0100)]
Usual i18n/UI messages fixes.

3 years agoCleanup: style, spelling
Campbell Barton [Sun, 28 Jan 2018 06:00:39 +0000 (17:00 +1100)]
Cleanup: style, spelling

3 years agoCleanup: use doxy sections for view3d_view.c
Campbell Barton [Sun, 28 Jan 2018 05:22:34 +0000 (16:22 +1100)]
Cleanup: use doxy sections for view3d_view.c

Also move ..._needs_opengl functions into view3d_utils.c

3 years agoUse factory startup for icon generation
Campbell Barton [Sun, 28 Jan 2018 05:03:32 +0000 (16:03 +1100)]
Use factory startup for icon generation

Avoids using local preferences.

3 years agoCleanup: move 3D view utilities into own file
Campbell Barton [Sun, 28 Jan 2018 03:44:42 +0000 (14:44 +1100)]
Cleanup: move 3D view utilities into own file

Operators and utility functions were getting too mixed up,
the files were also quite large.

3 years agoFix T53914: Volumetric scattering now goes correctly through transparent surfaces.
Stefan Werner [Sat, 27 Jan 2018 09:36:22 +0000 (10:36 +0100)]
Fix T53914: Volumetric scattering now goes correctly through transparent surfaces.

There was a check for volume bounces at every surface intersection. That could lead to a volume scattered path being terminated
when passing through a transparent surface. This check was superfluous, as the volume shader evaluation already checks the
number of volume bounces and once it passes the max, volume shaders will not return scatter events any more.

Reviewers: #cycles, brecht

Reviewed By: #cycles, brecht

Subscribers: brecht, #cycles

Tags: #cycles

Maniphest Tasks: T53914

Differential Revision: https://developer.blender.org/D3024

3 years agoCode refactor: make mixed small/large BSSRDF radii more robust.
Brecht Van Lommel [Fri, 26 Jan 2018 21:11:28 +0000 (22:11 +0100)]
Code refactor: make mixed small/large BSSRDF radii more robust.

3 years agoFix mixed BSDF + BSSRDF sampling bug in path tracing, after 095a01a73a35.
Brecht Van Lommel [Fri, 26 Jan 2018 17:31:36 +0000 (18:31 +0100)]
Fix mixed BSDF + BSSRDF sampling bug in path tracing, after 095a01a73a35.

Spotted by Ha Hyung-jin, thanks!

3 years agoCode refactor: store RGB BSSRDF in a single closure.
Brecht Van Lommel [Fri, 26 Jan 2018 13:09:55 +0000 (14:09 +0100)]
Code refactor: store RGB BSSRDF in a single closure.

Previously we stored each color channel in a single closure, which was
convenient for sampling a closure and channel together. But this doesn't
work so well for algorithms where we want to render multiple color
channels together.

3 years agoIMB: Add asserts that returned fps and fps base are strictly positives.
Bastien Montagne [Fri, 26 Jan 2018 14:13:35 +0000 (15:13 +0100)]
IMB: Add asserts that returned fps and fps base are strictly positives.

Forgot to add that in previous commit, also related to T53003.

3 years agoRelated to T53003: tweak scene fps range.
Bastien Montagne [Fri, 26 Jan 2018 14:08:58 +0000 (15:08 +0100)]
Related to T53003: tweak scene fps range.

Move restricted 'reasonable' range to ui_range, and allow wider values
for manual settings.

3 years agoFix T53003: IMB: Invalid framerate handling due to short integer overflow.
Bastien Montagne [Fri, 26 Jan 2018 13:59:16 +0000 (14:59 +0100)]
Fix T53003: IMB: Invalid framerate handling due to short integer overflow.

FFMPEG uses int for the numerator, while Blender uses a short. So in
cases people gave weird exotic framerate values and we cannot reduce
enough the numerator, we'd get totally weird values (even negative frame
rates sometimes!)

Now we add checks for short overflow and approximate as best as possible
in that case (error should not matter unless you have shots of at least
several hundreds of hours ;) ).

3 years agoFix harmlness RNA warning in image texture node drawing.
Brecht Van Lommel [Fri, 26 Jan 2018 07:39:38 +0000 (08:39 +0100)]
Fix harmlness RNA warning in image texture node drawing.

3 years agoFix part of T53080: all material previews re-rendering after undo.
Brecht Van Lommel [Fri, 26 Jan 2018 06:54:09 +0000 (07:54 +0100)]
Fix part of T53080: all material previews re-rendering after undo.

This reverts commit dc2617130b2e1d7d2b9892fbd7c6e7b60caafb66, which disabled
writing of previews for undo. While this uses some memory, re-rendering all
previews is very expensive, especially if for example you have lots of materials
using high-res image textures.

3 years agoCode cleanup: simpler and faster detection of BVH refit.
Brecht Van Lommel [Thu, 25 Jan 2018 15:11:06 +0000 (16:11 +0100)]
Code cleanup: simpler and faster detection of BVH refit.

3 years agoFix navmesh creation w/ multiple objects
Campbell Barton [Fri, 26 Jan 2018 02:10:02 +0000 (13:10 +1100)]
Fix navmesh creation w/ multiple objects

D2976 by @dertom

3 years agomake_quickie: replace os.system w/ subprocess.call
Campbell Barton [Fri, 26 Jan 2018 01:53:42 +0000 (12:53 +1100)]
make_quickie: replace os.system w/ subprocess.call

3 years agoicon update: replace os.system w/ subprocess.check_call
Campbell Barton [Fri, 26 Jan 2018 01:46:10 +0000 (12:46 +1100)]
icon update: replace os.system w/ subprocess.check_call

3 years agoproject_info: replace os.system w/ subprocess.check_call
Campbell Barton [Fri, 26 Jan 2018 01:29:55 +0000 (12:29 +1100)]
project_info: replace os.system w/ subprocess.check_call

3 years agoTests: replace os.system w/ subprocess.call
Campbell Barton [Fri, 26 Jan 2018 01:23:15 +0000 (12:23 +1100)]
Tests: replace os.system w/ subprocess.call

Saves on process creation and avoids
being tripped up by command line parsing.

Based on D2967 by @ldo with edits.

3 years agoDocs: invoke_search_popup uses bl_property
Campbell Barton [Fri, 26 Jan 2018 00:52:01 +0000 (11:52 +1100)]
Docs: invoke_search_popup uses bl_property

Also add code example in docs.

3 years agoCycles: rename displacement methods, default to displace, tweak panel layout.
Brecht Van Lommel [Thu, 25 Jan 2018 13:08:56 +0000 (14:08 +0100)]
Cycles: rename displacement methods, default to displace, tweak panel layout.

Differential Revision: https://developer.blender.org/D3019

3 years agoFix T53874: OpenGL render problem with OpenEXR in 2.8 with float buffers.
Brecht Van Lommel [Thu, 25 Jan 2018 13:07:51 +0000 (14:07 +0100)]
Fix T53874: OpenGL render problem with OpenEXR in 2.8 with float buffers.

3 years agoFix missing broken notifiers
Dalai Felinto [Thu, 25 Jan 2018 12:10:21 +0000 (10:10 -0200)]
Fix missing broken notifiers

We can't have more than one NOTE_SUBTYPE in the same notifier.
Instead of calling both subtypes the code end up not calling either.

3 years agoFix T50967: When you move an icon from the outliner area object doesn't show up
Dalai Felinto [Thu, 25 Jan 2018 11:45:13 +0000 (09:45 -0200)]
Fix T50967: When you move an icon from the outliner area object doesn't show up

We can't have more than one NOTE_SUBTYPE in the same notifier.

This is a partial revert of: cd4d5dcb468a. In particular to the part concerning
"Also fixed a missing notifier of the object instancing operator".

Not only this was mixed with the original reason for the commit for no reason,
but it actually introduced a bug. Bad, bad developers ;)

Note: Although this commit is not needed for master, blender2.8 requires it for
the forementioned bug report.

3 years agoWM: comments on wmTooltipState struct
Campbell Barton [Thu, 25 Jan 2018 10:49:31 +0000 (21:49 +1100)]
WM: comments on wmTooltipState struct

3 years agoWM: NULL check for recent tooltip change
Campbell Barton [Thu, 25 Jan 2018 10:39:04 +0000 (21:39 +1100)]
WM: NULL check for recent tooltip change

Caused crash dragging boolean buttons.

3 years agoFix T53363: Blender won't update mesh's usercount when deleting object datablocks...
Bastien Montagne [Thu, 25 Jan 2018 09:11:12 +0000 (10:11 +0100)]
Fix T53363: Blender won't update mesh's usercount when deleting object datablocks in Editmode.

Only do special handling of ob->data pointer in case we are remapping to
a valid (non-NULL) other obdata. Otherwise, handle it as any other
'remapping to NULL' case.

Hopefully not breaking anything else...

3 years agoUI: change tool-tips to be stored in the screen
Campbell Barton [Thu, 25 Jan 2018 05:17:25 +0000 (16:17 +1100)]
UI: change tool-tips to be stored in the screen

Move timer and tip out of button code,
now the only requests a tooltip,
passing a creation callback to run.

Needed for manipulators in 2.8,
also helps de-duplicate logic - since we never want
multiple tool-tips showing at once.

3 years agoCleanup: correct ATTR_NONNULL use
Campbell Barton [Wed, 24 Jan 2018 23:21:31 +0000 (10:21 +1100)]
Cleanup: correct ATTR_NONNULL use

3 years agoFix T53874: more cases of OpenGL render to OpenEXR not working after recent changes.
Brecht Van Lommel [Wed, 24 Jan 2018 14:55:54 +0000 (15:55 +0100)]
Fix T53874: more cases of OpenGL render to OpenEXR not working after recent changes.

3 years agoFix T53593: sculpt brush rake spacing bug after recent bugfix.
Brecht Van Lommel [Wed, 24 Jan 2018 13:25:59 +0000 (14:25 +0100)]
Fix T53593: sculpt brush rake spacing bug after recent bugfix.

3 years agoCleanup: MOD_wireframe: remove useless isDisabled callback.
Bastien Montagne [Wed, 24 Jan 2018 10:20:46 +0000 (11:20 +0100)]
Cleanup: MOD_wireframe: remove useless isDisabled callback.

3 years agoFix (unreported) missing feature in ccgdm pbvh generator.
Bastien Montagne [Wed, 24 Jan 2018 10:17:53 +0000 (11:17 +0100)]
Fix (unreported) missing feature in ccgdm pbvh generator.

Compared to usual cddm one, ccgdm one was not applying the
ob->derivedDeform deformation to the pbvh generated from the
original mesh geometry, when possible.

3 years agoFix T53551: Weight paint crash when subsurf modifier is not first (master not 2.79).
Bastien Montagne [Wed, 24 Jan 2018 10:13:49 +0000 (11:13 +0100)]
Fix T53551: Weight paint crash when subsurf modifier is not first (master not 2.79).

We can only support painting from subsurf DM in a limited subset of
cases, others (like multiple subsurf, or topology-modyfying ones,
break mapping to original geometry).

This is not the most ideal fix (ideally, we should always be able to get
a mapping to original geometry from any point in modifiers stack...).

3 years agoBKE's modifier_isEnabled: add check on NULL Scene pointer.
Bastien Montagne [Wed, 24 Jan 2018 10:12:01 +0000 (11:12 +0100)]
BKE's modifier_isEnabled: add check on NULL Scene pointer.

We do not always have that one available, and even without the
isDisabled callback this func is helpful.

Note that this is a bot stupid, only modifier actually needing a valid
Scene pointer here is subsurf... :|

3 years agoFix T53874: OpenGL render to OpenEXR not working after recent changes.
Brecht Van Lommel [Wed, 24 Jan 2018 10:03:03 +0000 (11:03 +0100)]
Fix T53874: OpenGL render to OpenEXR not working after recent changes.

Multilayer EXR also failed already in 2.79 for Sequencer and OpenGL rendering.
Now we revert to single layer OpenEXR in that case.

3 years agoFix T53878: Cycles bug rendering multiple render layers with different passes.
Brecht Van Lommel [Wed, 24 Jan 2018 09:56:13 +0000 (10:56 +0100)]
Fix T53878: Cycles bug rendering multiple render layers with different passes.

This was caused by recent pass refactoring from f78e963.

3 years agoFix Cycles GLSL bump not matching final render after recent changes.
Brecht Van Lommel [Wed, 24 Jan 2018 07:24:21 +0000 (08:24 +0100)]
Fix Cycles GLSL bump not matching final render after recent changes.

3 years agoCMake: store icon names
Campbell Barton [Wed, 24 Jan 2018 00:29:29 +0000 (11:29 +1100)]
CMake: store icon names

Without this, adding/removing icons wouldn't force cmake to re-run
making builds fail.

This is the same issue with globbing source code.

3 years agoCleanup: some ED_view3d functions used uppercase D
Campbell Barton [Tue, 23 Jan 2018 09:22:26 +0000 (20:22 +1100)]
Cleanup: some ED_view3d functions used uppercase D

3 years agoFix Cycles assert when resizing rendererd viewport.
Brecht Van Lommel [Tue, 23 Jan 2018 12:01:02 +0000 (13:01 +0100)]
Fix Cycles assert when resizing rendererd viewport.

3 years agoCycles: change material output displacement to vector.
Brecht Van Lommel [Sat, 20 Jan 2018 01:01:07 +0000 (02:01 +0100)]
Cycles: change material output displacement to vector.

Previously only scalar displacement along the normal was supported,
now displacement can go in any direction. For backwards compatibility,
a Displacement node will be automatically inserted in existing files.

This will make it possible to support vector displacement maps in the
future. It's already possible to use them to some extent, but requires
a manual shader node setup. For tangent space maps the right tangent
may also not be available yet, depends on the map.

Differential Revision: https://developer.blender.org/D3015

3 years agoCycles: add Displacement node.
Brecht Van Lommel [Sat, 13 Jan 2018 12:11:03 +0000 (13:11 +0100)]
Cycles: add Displacement node.

This converts object space height to world space displacement, to be
linked to the new vector displacement material output.

Differential Revision: https://developer.blender.org/D3015

3 years agoFix T53854: branched path tracing correlation bug with transparency in split kernel.
Brecht Van Lommel [Tue, 23 Jan 2018 09:44:20 +0000 (10:44 +0100)]
Fix T53854: branched path tracing correlation bug with transparency in split kernel.

3 years agoCleanup: use doxygen groups for view3d_edit.c
Campbell Barton [Tue, 23 Jan 2018 08:48:49 +0000 (19:48 +1100)]
Cleanup: use doxygen groups for view3d_edit.c

3 years agoCleanup: code comment for view3d_viewmatrix_set
Campbell Barton [Tue, 23 Jan 2018 06:36:51 +0000 (17:36 +1100)]
Cleanup: code comment for view3d_viewmatrix_set

3 years agoCleanup: CMake whitespace
Campbell Barton [Tue, 23 Jan 2018 06:25:09 +0000 (17:25 +1100)]
Cleanup: CMake whitespace

3 years agoFix screen split refresh issues
Germano [Tue, 23 Jan 2018 01:06:38 +0000 (23:06 -0200)]
Fix screen split refresh issues

`Ctrl` (enable snapping) ans `TAB` (Switching direction) didn't refresh.

3 years agoCleanup: sync w/ blender2.8 branch
Campbell Barton [Tue, 23 Jan 2018 01:13:48 +0000 (12:13 +1100)]
Cleanup: sync w/ blender2.8 branch

Also make some args const

3 years agoCycles: Fix optimal BVH selection.
Ray Molenkamp [Mon, 22 Jan 2018 21:52:09 +0000 (14:52 -0700)]
Cycles: Fix optimal BVH selection.

3 years agoCycles: Replace use_qbvh boolean flag with an enum-based property
Sergey Sharybin [Fri, 19 Jan 2018 09:59:58 +0000 (10:59 +0100)]
Cycles: Replace use_qbvh boolean flag with an enum-based property

This was we can introduce other types of BVH, for example, wider ones, without
causing too much mess around boolean flags.

Thoughs:

- Ideally device info should probably return bitflag of what BVH types it
  supports.

  It is possible to implement based on simple logic in device/ and mesh.cpp,
  rest of the changes will stay the same.

- Not happy with workarounds in util_debug and duplicated enum in kernel.
  Maybe enbum should be stores in kernel, but then it's kind of weird to include
  kernel types from utils. Soudns some cyclkic dependency.

Reviewers: brecht, maxim_d33

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D3011

3 years agoFix windows building (log10)
Dalai Felinto [Mon, 22 Jan 2018 13:27:58 +0000 (11:27 -0200)]
Fix windows building (log10)

Error: math_base_inline.c(402): error C2668: 'log10' : ambiguous call to
overloaded function

3 years agoFix T53854: branched path tracing correlation bug with transparency.
Brecht Van Lommel [Mon, 22 Jan 2018 12:47:53 +0000 (13:47 +0100)]
Fix T53854: branched path tracing correlation bug with transparency.

This was broken in d750d18.

3 years agoCycles: Cleanup, remove unused argument
Sergey Sharybin [Mon, 22 Jan 2018 09:59:14 +0000 (10:59 +0100)]
Cycles: Cleanup, remove unused argument

3 years agoFix T53850: Lock to Cursor breaks 3D manipulators
Campbell Barton [Mon, 22 Jan 2018 09:11:34 +0000 (20:11 +1100)]
Fix T53850: Lock to Cursor breaks 3D manipulators

3 years agoWM: add mouse-move after smooth-view
Campbell Barton [Mon, 22 Jan 2018 03:06:32 +0000 (14:06 +1100)]
WM: add mouse-move after smooth-view

When hot-spots moved under the pointer,
clicking wouldn't activate the correct item.

3 years agoFix manual lookups (data is now lowercase)
Campbell Barton [Sun, 21 Jan 2018 22:50:41 +0000 (09:50 +1100)]
Fix manual lookups (data is now lowercase)

3 years agoFix T53843: Error opening online manual
Campbell Barton [Sun, 21 Jan 2018 22:45:51 +0000 (09:45 +1100)]
Fix T53843: Error opening online manual

3 years agoCleanup: unused var
Campbell Barton [Sun, 21 Jan 2018 23:00:23 +0000 (10:00 +1100)]
Cleanup: unused var

3 years agoUpdate description of the screen_draw functions
Germano [Sun, 21 Jan 2018 20:22:39 +0000 (18:22 -0200)]
Update description of the screen_draw functions

3 years agoWM: Fix snapping on split area without preview
Germano [Sun, 21 Jan 2018 20:18:12 +0000 (18:18 -0200)]
WM: Fix snapping on split area without preview

In addition to removing unnecessary variables and `tag_redraw` whenever the factor changes;

3 years agoFix T49159: missing Cycles tangents for adaptive subdivision.
Brecht Van Lommel [Sun, 21 Jan 2018 14:19:34 +0000 (15:19 +0100)]
Fix T49159: missing Cycles tangents for adaptive subdivision.

3 years agoCleanup: BLI_kdopbvh avoid negative array access
Campbell Barton [Sun, 21 Jan 2018 08:28:54 +0000 (19:28 +1100)]
Cleanup: BLI_kdopbvh avoid negative array access

It's harder to reason about array access with negative indices.

3 years agoCleanup: style
Campbell Barton [Sun, 21 Jan 2018 00:41:28 +0000 (11:41 +1100)]
Cleanup: style

3 years agoFix old files with changed node socket type not loading correctly.
Brecht Van Lommel [Sat, 20 Jan 2018 00:04:07 +0000 (01:04 +0100)]
Fix old files with changed node socket type not loading correctly.

This would lead to sock.default_value pointing to the wrong data type,
possibly causing crashes. Unfortunately, this bug will still exist for
older Blender versions that try to load newer files, which makes
changing the type of a node socket problematic.

3 years agoCleanup: doxy groups for screen_ops.c
Campbell Barton [Sat, 20 Jan 2018 14:41:58 +0000 (01:41 +1100)]
Cleanup: doxy groups for screen_ops.c

3 years agoFix screen split preview refresh issues
Campbell Barton [Sat, 20 Jan 2018 13:39:06 +0000 (00:39 +1100)]
Fix screen split preview refresh issues

Switching direction didn't refresh, also cursors were flipped.

3 years agoFixup for integer digits commit
Dalai Felinto [Fri, 19 Jan 2018 19:04:19 +0000 (17:04 -0200)]
Fixup for integer digits commit

3 years agoUtil function to determine number of digits from an integer
Dalai Felinto [Fri, 19 Jan 2018 18:52:59 +0000 (16:52 -0200)]
Util function to determine number of digits from an integer

3 years agoCycles: Make it more proper check on vectorization flags from DebugFlags
Sergey Sharybin [Fri, 19 Jan 2018 14:47:53 +0000 (15:47 +0100)]
Cycles: Make it more proper check on vectorization flags from DebugFlags

Mimics to checks in system_cpu_support() checks.

3 years agoOutliner Python UI cleanup: remove KEYMAPS
Dalai Felinto [Fri, 19 Jan 2018 14:44:38 +0000 (12:44 -0200)]
Outliner Python UI cleanup: remove KEYMAPS

This was removed since 2013 (ef765b360675). It should have been removed back
then from the UI file too.

3 years agoCycles: Cleanup, stop using debug flags in system utilities
Sergey Sharybin [Fri, 19 Jan 2018 14:02:23 +0000 (15:02 +0100)]
Cycles: Cleanup, stop using debug flags in system utilities

Debug flags are to be controlling render behavior, nothing to do with low level
system utilities.

it was simple to hack, but logically is wrong. Lets do things where they are
supposed to be done!

3 years agoCycles: Remove util_debug include from kernel code
Sergey Sharybin [Fri, 19 Jan 2018 14:21:34 +0000 (15:21 +0100)]
Cycles: Remove util_debug include from kernel code

Not sure why it was in there, all the debug flags stuff is to be handled outside
of kernel.

3 years agoCycles: Remove unneeded include statements
Sergey Sharybin [Fri, 19 Jan 2018 13:55:53 +0000 (14:55 +0100)]
Cycles: Remove unneeded include statements

Also try to move them from headers to implementation files as much as possible.

3 years agoFix T53830: Cycles OpenCL debug assert on macOS,
Brecht Van Lommel [Thu, 18 Jan 2018 20:06:35 +0000 (21:06 +0100)]
Fix T53830: Cycles OpenCL debug assert on macOS,

This was probably harmless besides some unnecessary memory usage due to
aligning allocations too much.

3 years agoCleanup: reaname LINKLIST_FOREACH -> LISTBASE
Campbell Barton [Fri, 19 Jan 2018 10:39:18 +0000 (21:39 +1100)]
Cleanup: reaname LINKLIST_FOREACH -> LISTBASE

LinkList's are a different API, no need to confuse things.

3 years agoFix T53786: Proportional size from redo ignored
Campbell Barton [Fri, 19 Jan 2018 10:09:16 +0000 (21:09 +1100)]
Fix T53786: Proportional size from redo ignored

Changing PET size while transforming stores the size in the
tool settings, but changing in the redo panel didn't.

3 years agoWM: operator flag to check repeat/redo execution
Campbell Barton [Fri, 19 Jan 2018 10:07:43 +0000 (21:07 +1100)]
WM: operator flag to check repeat/redo execution

3 years agoCleanup: sync w/ blender2.8 branch
Campbell Barton [Fri, 19 Jan 2018 06:55:51 +0000 (17:55 +1100)]
Cleanup: sync w/ blender2.8 branch

Split screen_draw.c from screen_edit.c (avoid conflicts syncing).

3 years agoWM: window draw callbacks and split preview snap
mano-wii [Fri, 19 Jan 2018 06:14:27 +0000 (17:14 +1100)]
WM: window draw callbacks and split preview snap

This moves window overlay from hard coded flags into drawing callbacks.

It also supports snapping (holding Ctrl).

3 years agoCleanup: typos
Campbell Barton [Fri, 19 Jan 2018 04:34:54 +0000 (15:34 +1100)]
Cleanup: typos

3 years agoFix T53833: Particle Info node and Displacement Crash
Mai Lavelle [Fri, 19 Jan 2018 03:40:48 +0000 (22:40 -0500)]
Fix T53833: Particle Info node and Displacement Crash

The displacement shared was running before particle data was copied to the
device causing bad memory access when the particle info node was used. Fix
is simply to move particle update before mesh update so the data is
available to displacement shaders.

(Altho this fixes the crash the particle info node is still mostly useless
with displacement for now...)

3 years agoFix T53823: Particle weight brush crash
Campbell Barton [Fri, 19 Jan 2018 01:25:09 +0000 (12:25 +1100)]
Fix T53823: Particle weight brush crash

Entering particle edit mode w/ the weight brush enabled crashed
on non-hair particle systems.

3 years agoFix T53832: Particle weight paint crash
Campbell Barton [Fri, 19 Jan 2018 01:07:14 +0000 (12:07 +1100)]
Fix T53832: Particle weight paint crash

Drawing hair weights read before the hair array start.
This code could be improved since it currently copy-pastes,
from do_particle_interpolation, but this would need larger changes.

For now just correct existing logic.

3 years agoFix memory leak in recent curve refactor
Campbell Barton [Thu, 18 Jan 2018 09:54:49 +0000 (20:54 +1100)]
Fix memory leak in recent curve refactor

5b25605761fb7

3 years agoImproved docstring of mathutils.Matrix.lerp()
Sybren A. Stüvel [Thu, 18 Jan 2018 08:58:14 +0000 (09:58 +0100)]
Improved docstring of mathutils.Matrix.lerp()

3 years agoImprove docstring for mathutils.Matrix.decompose()
Sybren A. Stüvel [Thu, 18 Jan 2018 08:37:54 +0000 (09:37 +0100)]
Improve docstring for mathutils.Matrix.decompose()

3 years agoFix T53808: VSE doesn't show scene strip markers
Campbell Barton [Thu, 18 Jan 2018 03:49:09 +0000 (14:49 +1100)]
Fix T53808: VSE doesn't show scene strip markers

3 years agoFix weight particle brush versioning
Campbell Barton [Thu, 18 Jan 2018 03:02:26 +0000 (14:02 +1100)]
Fix weight particle brush versioning