Campbell Barton [Thu, 28 Apr 2016 10:43:14 +0000 (20:43 +1000)]
Python: install pyconfig.h on OSX, needed for PIP
Sergey Sharybin [Thu, 28 Apr 2016 10:29:42 +0000 (12:29 +0200)]
Fix T47715: EXCEPTION_ACCESS_VIOLATION crash when removing modifiers or rendering
The issue was caused by missing indirect dependencies from other scenes in the
current scene depsgraph, which was causing some threading conflicts.
Not sure what would be ideal solution here, for now use stupid but rather robust
approach to solve that. Maybe there's something better to do here tho.
Lukas Tönne [Thu, 28 Apr 2016 09:10:54 +0000 (11:10 +0200)]
Depsgraph optimization: Don't schedule tasks for empty "NOOP" nodes.
Currently a lot of the nodes in the new dependency graph are empty placeholders
for organizational purposes. These nodes would, however, still be assigned a task
which gets scheduled and takes up some time for worker threads to pop from the
queue and run. This can be avoided by skipping these nodes during depsgraph
scheduling, and scheduling their childrent right away. Gives a few percent speedup
in BlenRig.
Lukas Tönne [Thu, 28 Apr 2016 10:00:51 +0000 (12:00 +0200)]
Fix for O(N^2) runtime tagging in the new depsgraph.
Some of the tagging functions would be called for every operation, and then
in turn tag their ID nodes with all their operations again. With extensive rigs
we get ID nodes with a lot (10,000+) operation nodes, which leads to millions
of unnecessary tagging calls.
Campbell Barton [Thu, 28 Apr 2016 05:56:41 +0000 (15:56 +1000)]
3D Text: avoid checking null character's text on path
Redundant and causes complications when improving text code.
Campbell Barton [Thu, 28 Apr 2016 03:25:26 +0000 (13:25 +1000)]
Image view selected didn't account for region size
Now fit the selection with a 1.4x margin (matching 3d view).
Also move border fitting into own function.
Campbell Barton [Thu, 28 Apr 2016 02:48:13 +0000 (12:48 +1000)]
BMesh: limited-dissolve, add check for wire edges
Recent degenerate check crashed on chains of wire edges
Brecht Van Lommel [Wed, 27 Apr 2016 20:58:00 +0000 (22:58 +0200)]
Minor code simplification in previous commit.
Brecht Van Lommel [Wed, 27 Apr 2016 19:41:40 +0000 (21:41 +0200)]
Fix compiler warning on OS X / clang.
Brecht Van Lommel [Tue, 26 Apr 2016 22:58:25 +0000 (00:58 +0200)]
Nodes: sort builtin compositor/shader/texture nodes alphabetically in menus
Reviewed By: lukastoenne, dingto, Severin, carter2422
Differential Revision: https://developer.blender.org/D1957
Alexander Romanov [Wed, 27 Apr 2016 09:14:13 +0000 (19:14 +1000)]
Fix artifacts w/ low near clear in bglPolygonOffset
Campbell Barton [Wed, 27 Apr 2016 05:55:50 +0000 (15:55 +1000)]
Sequencer: skip text-effect rendering w/ no alpha
Campbell Barton [Wed, 27 Apr 2016 05:49:13 +0000 (15:49 +1000)]
Sequencer text strip color options
D1930 by @NiKoZLaB
Campbell Barton [Wed, 27 Apr 2016 05:47:49 +0000 (15:47 +1000)]
Fix alpha blending w/ font drawing & byte buffer
Campbell Barton [Wed, 27 Apr 2016 04:33:51 +0000 (14:33 +1000)]
Fix mask active-point being lost on load/undo
Campbell Barton [Wed, 27 Apr 2016 04:09:36 +0000 (14:09 +1000)]
Mask: always add a new spline when adding a new vert
Previously, adding a new vertex with Ctrl-LMB would move an existing
when there was an active spline but no active point.
This function is used as a fallback, extending an existing active point is already handled.
Campbell Barton [Wed, 27 Apr 2016 03:54:48 +0000 (13:54 +1000)]
New mask points now compensate parent offset
Campbell Barton [Wed, 27 Apr 2016 03:11:17 +0000 (13:11 +1000)]
Fix T48282: Newly added mask points don't follow parent
Campbell Barton [Wed, 27 Apr 2016 02:49:37 +0000 (12:49 +1000)]
Cleanup: use const, duplicate header
Brecht Van Lommel [Tue, 26 Apr 2016 22:23:05 +0000 (00:23 +0200)]
Fix Cycles GLSL image texture node not respecting color space property.
Brecht Van Lommel [Tue, 26 Apr 2016 22:09:44 +0000 (00:09 +0200)]
Code cleanup: minor cleanups for GPU_link return values, normal map node.
Bastien Montagne [Tue, 26 Apr 2016 15:17:01 +0000 (17:17 +0200)]
Fix Font filebrowser not showing thumbnails when those are enabled by default in userpref.
Reported by Leon Cheung over IRC, thanks.
Sergey Sharybin [Tue, 26 Apr 2016 15:15:33 +0000 (17:15 +0200)]
Fix T47992: Stereo 3D Anaglyph rendered Images saved too light
Sergey Sharybin [Tue, 26 Apr 2016 14:17:11 +0000 (16:17 +0200)]
Cycles: Improve logging about motion blur a bit
Sergey Sharybin [Tue, 26 Apr 2016 14:05:52 +0000 (16:05 +0200)]
Hair edit: Add operator to uniform length of selected hairs
Request by Andy, should help him a lot doing weird and wonderful hair styles.
A bit experimental yet, details of behavior might be changed after some real
usage feedback.
Campbell Barton [Tue, 26 Apr 2016 13:01:11 +0000 (23:01 +1000)]
Correct error in recent snap-context commit
Edges currently don't use a BVH-tree,
but would still create and attempt to free the tree.
Sergey Sharybin [Tue, 26 Apr 2016 12:42:58 +0000 (14:42 +0200)]
Fix T48176: Shrinkwrap crashes when multiple objects uses same target
Annoying bug caused by temp nature of looptri layer for CCGDM.
Fixed in a similar to CCG loops by using lock when allocating and
filling looptri arrays.
Real fix would be to make sure this array is allocated on object
evaluation using DAG's eval_flag, but that's more involved change
which we'll work on later.
Bastien Montagne [Tue, 26 Apr 2016 12:24:57 +0000 (14:24 +0200)]
Fix (unreported) possible freed memory usage when reloading a .blend file.
Operator would call `WM_file_read()` directly whith G.main->name as filepath, which
gets freed whith main during new reading of file... Now use a local copy instead.
Lukas Tönne [Tue, 26 Apr 2016 12:11:03 +0000 (14:11 +0200)]
Fix missing pose bone hash table in stub poses of action constraints.
This is a follow-up fix for rBa10b2fe. The Action constraint uses a hackish
stub object and pose, which doesn't have a hash table for fast lookups.
This doesn't seem to be a big issue with the old depsgraph, but in the new
depsgraph it creates a large number of cache misses and significant slowdown,
possibly because of additional threading and less simple bone loops.
Alexander Romanov [Tue, 26 Apr 2016 08:43:02 +0000 (18:43 +1000)]
Support multiple tangents for BI render & viewport
Normal Map node support for GLSL mode and the internal render (multiple tangents support).
The Normal Map node is a useful node which is present in the Cycles render.
It makes it possible to use normal mapping without additional material node in a node tree.
This patch implements Normal Map node for GLSL mode and the internal render.
Previously only the active UV layer was used to calculate tangents.
Sergey Sharybin [Tue, 26 Apr 2016 10:15:05 +0000 (12:15 +0200)]
Fix T48211: Modifying an F-Curve modifier property is not updating the 3D window
Sergey Sharybin [Tue, 26 Apr 2016 09:15:28 +0000 (11:15 +0200)]
Fix T48259: Vertex painting doesn't trigger refresh of cycles rendered viewport
Bastien Montagne [Tue, 26 Apr 2016 08:12:47 +0000 (10:12 +0200)]
Fix UI message typo.
Campbell Barton [Tue, 26 Apr 2016 04:33:31 +0000 (14:33 +1000)]
Minor cleanup in object select code
- break when object in hit-buffer.
- don't measure distance to object centers that can't be projected.
- take pixelsize into account for distance pixel distance limit.
Campbell Barton [Tue, 26 Apr 2016 04:24:52 +0000 (14:24 +1000)]
Fix T48203: Pose-Mode overrides Alt-RMB menu select
Now always use menu-select when using Alt-RMB
Campbell Barton [Tue, 26 Apr 2016 03:08:38 +0000 (13:08 +1000)]
Cleanup: use const for outliner args
Also c99 edits for outliner_find_id
Philipp Oeser [Tue, 26 Apr 2016 02:54:51 +0000 (12:54 +1000)]
Outliner: "Show Active" support for active bone
Resolves T48229
Bastien Montagne [Mon, 25 Apr 2016 18:16:34 +0000 (20:16 +0200)]
UI messages fixes - no final point ;)
Sergey Sharybin [Mon, 25 Apr 2016 16:56:52 +0000 (18:56 +0200)]
Cycles: Proper pack of leaves which are bigger than single float4
Lukas Tönne [Mon, 25 Apr 2016 13:38:50 +0000 (15:38 +0200)]
Fix for missing pose bone hash in the new dependency graph.
The hash table is used to look up bone poses, particularly during constraint
evaluation. Without this the default BLI_findstring method on a plain ListBase
is used, which is really slow for extensive rigs.
Campbell Barton [Mon, 25 Apr 2016 12:15:50 +0000 (22:15 +1000)]
Fix T48202: Project paint hangs on UV's w/ sharp corners
Using 'shell-thickness' to offset UV's meant very sharp corners would offset far outside the image
causing project-paint to hang while collecting all pixels for each UV face.
Clamp the maximum offset to prevent this.
Sergey Sharybin [Mon, 25 Apr 2016 11:50:27 +0000 (13:50 +0200)]
Cycles: Fix issues with stack allocator in MSVC
Couple of issues here:
- Was a bug in heap memory allocation when run out
of allowed stack memory.
- Debug MSVC was failing because it uses separate
allocator for some sort of internal proxy thing,
which seems to be unable to be using stack memory
because allocator is being created in non-persistent
stack location.
Sergey Sharybin [Mon, 25 Apr 2016 10:25:30 +0000 (12:25 +0200)]
Cycles: Move vector re-allocation out of loops
Campbell Barton [Sun, 24 Apr 2016 12:42:41 +0000 (22:42 +1000)]
Refactor BKE_blender into separate headers
- BKE_blender_version.h (only version defines & versionstr).
- BKE_blender_copybuffer.h (currently only used for view3d copy/paste).
- BKE_blender_undo.h (global undo functions).
- BKE_blendfile.h (high level blend file read/write API).
Campbell Barton [Mon, 25 Apr 2016 08:17:13 +0000 (18:17 +1000)]
Fix T48085: Select linked w/ seam delimit gives random results
This changes behavior so seams aren't used for the bmesh walker.
Sergey Sharybin [Mon, 25 Apr 2016 08:04:06 +0000 (10:04 +0200)]
Cycles: Don't pass RNA pointers by vlaue
Campbell Barton [Mon, 25 Apr 2016 05:25:32 +0000 (15:25 +1000)]
Recent pydriver update missed setting 'curval'
Using PyObject's for drivers (
82b0a9e36) still needs to set the 'current value'
for debug info to display in the UI.
Resolves T48251
Campbell Barton [Mon, 25 Apr 2016 04:57:25 +0000 (14:57 +1000)]
Cleanup: use bool
Campbell Barton [Mon, 25 Apr 2016 04:38:06 +0000 (14:38 +1000)]
Fix T48263: Armature modifier crash w/ non-armature objects
Campbell Barton [Mon, 25 Apr 2016 01:57:52 +0000 (11:57 +1000)]
Docs: note that BMesh loops are accessed via faces
Resolves T48258
Julian Eisel [Sat, 23 Apr 2016 14:49:34 +0000 (16:49 +0200)]
Event system: Let event pass through after menu poll fails
Part 2 of Fix for T48200. Without this, it's not possible to exit GPencil edit mode using tab key with pies enabled.
Menus are somehow similar to operators, which let the event pass through too after operator poll returns 0. So think we should handle them similar here.
Can't guarantee this is totally safe though ;)
Campbell Barton [Sat, 23 Apr 2016 14:16:15 +0000 (00:16 +1000)]
Cleanup: cmake
Tianwei Shen [Sat, 23 Apr 2016 13:44:26 +0000 (15:44 +0200)]
Fix T48250: suppress CMake ranlib warnings to avoid issue with Qt Creator
Reviewed By: campbellbarton, brecht
Differential Revision: https://developer.blender.org/D1942
Julian Eisel [Sat, 23 Apr 2016 12:49:30 +0000 (14:49 +0200)]
Fix weird wording in driver operator tooltip
Campbell Barton [Sat, 23 Apr 2016 12:08:42 +0000 (22:08 +1000)]
PyAPI: support writing compressed library blends
Campbell Barton [Sat, 23 Apr 2016 08:38:43 +0000 (18:38 +1000)]
GHOST/X11: print description of error event
Brecht Van Lommel [Sun, 17 Apr 2016 21:14:17 +0000 (23:14 +0200)]
Fix T48173: event.mouse_prev_x/y unreliable.
Brecht Van Lommel [Sat, 23 Apr 2016 00:58:37 +0000 (02:58 +0200)]
Fix T48216: Cycles light fallof node gives black emission in baking.
Bastien Montagne [Fri, 22 Apr 2016 14:48:57 +0000 (16:48 +0200)]
Fix T48223: 3D View not refresh after changing Blending mode in NLA.
This fixes a lot of things in NLA RNA update handling (which basically did not update anything previously).
There are more update issues with this editor though...
Bastien Montagne [Fri, 22 Apr 2016 13:23:59 +0000 (15:23 +0200)]
Fix (unreported) crash when listing available fmodifier types.
Some types are defined but not yet implemented...
Bastien Montagne [Fri, 22 Apr 2016 12:38:46 +0000 (14:38 +0200)]
Fix T48230: Home key when only one keyframe makes the DopeSheet acting weird.
Simply apply same minimal range as in graph editor when we get a zero one from keyframes.
Campbell Barton [Fri, 22 Apr 2016 11:28:39 +0000 (21:28 +1000)]
Fix curve snap to surface w/ offset & taper
Adjusting the pressure wasn't re-adjusting the offset.
Campbell Barton [Fri, 22 Apr 2016 10:02:03 +0000 (20:02 +1000)]
BLF: use float vector passing color args
Kévin Dietrich [Fri, 22 Apr 2016 09:46:02 +0000 (11:46 +0200)]
Fix T48236: OpenVDB smoke cache glitches out with smokeless flames.
Issue was that before writing to disk grids are clipped against the
density field's tree to optimize for memory/disk space, which in the
case of simulations with no density field results in all grids having
empty trees.
For now avoid clipping against empty grids, but perhaps in the future it
can be interresting to have some UI parameters to let the user choose
the grid used for clipping.
Sergey Sharybin [Fri, 22 Apr 2016 08:59:15 +0000 (10:59 +0200)]
Silence some annoying warnings when doing full build with strict flags
This mainly touches extern libraries and few debug-only places in intern.
Some summary:
- External libraries are not strict at all about missing declarations,
so we can rather safely remove such warning together with other strict
flags.
- Bullet has some static functions which are not used.
Those were commented out.
- Carve now has some unused debug-only functions commented out as well.
While we're on the way of getting rid of Carve, it makes sense to make
things a bit cleaner for the time being.
- In LZMA we have some parts disabled which gives some set but unused
variables which is rather correct.
- Elbeem had quite some variables set and never used because their usage
is inside of debug-only code which is commented out.
Note about patching upstream libraries: surely one might say that we
have to make local patchset against this, but own experience says it
only gives extra work trying to merge such tweaks to a new upstream
version and usually it's just faster to re-apply such fixes again after
bundling new upstream library.
Sergey Sharybin [Fri, 22 Apr 2016 08:55:26 +0000 (10:55 +0200)]
Cycles: Reduce verbosity of logging
Mainly makes logging less verbose when doing progressive sampling in viewport.
Such kind of verbosity is not really possible to be filtered out with `grep`
so let's reshuffle few lines of code.
Sergey Sharybin [Fri, 22 Apr 2016 08:14:30 +0000 (10:14 +0200)]
NDof device: Check for socket exists before connecting to spnavd
This allows us to get rid of annoying and misleading error printed to the console
about being unable to connect to something.
Campbell Barton [Fri, 22 Apr 2016 06:11:47 +0000 (16:11 +1000)]
Transform Snap: optionally cache the BVH tree
Use the SnapObjectContext to store the bvh tree for reuse.
Campbell Barton [Thu, 21 Apr 2016 01:29:32 +0000 (11:29 +1000)]
Transform Snap: initial snap context refactor
This introduces a snap-context that can be re-used for casting rays into the scene
(by operators such as walk-mode, ruler and transform code).
This can be used to cache data between calls too.
Campbell Barton [Fri, 22 Apr 2016 02:18:57 +0000 (12:18 +1000)]
Cleanup: warnings (double promote, string format)
Bastien Montagne [Thu, 21 Apr 2016 10:16:32 +0000 (12:16 +0200)]
Fix T48212: Typos in bpy enum props examples.
Ejner Fergo [Thu, 21 Apr 2016 08:44:46 +0000 (10:44 +0200)]
Update install_deps.sh for ArchLinux.
The script is updated for ArchLinux, since all dependencies are included in Arch's official repositories.
I've made a few changes, such as enabling OCIO and OSD without requiring locally installed lib-path, and a fix to ''get_package_version_ARCH()' so it ignores package epoch (as in the case of ffmpeg).
I intend to look at OpenVDB next.
Reviewers: mont29
Differential Revision: https://developer.blender.org/D1901
Campbell Barton [Thu, 21 Apr 2016 02:43:35 +0000 (12:43 +1000)]
Cleanup: math lib use w/ walk mode
Ines Almeida [Wed, 20 Apr 2016 18:51:59 +0000 (19:51 +0100)]
Mesh Deform Modifier - leave bind settings visible after binding
The 'precision' and 'dynamic' settings for binding are now always visible.
The settings that can not be edited after binding are disabled (not inactive).
I find it useful to see with what settings a mesh was bound, in case
the file is not mine or if I simply lost track of it.
Sergey Sharybin [Wed, 20 Apr 2016 16:12:26 +0000 (18:12 +0200)]
Cycles: Multi-thread object transform update
Simple idea, use threads when dealing with "Copying Transformations to device"
scene update step. Only do it if there's enough objects in the scene.
Hopefully only brings less synchronization time and doesn't break anything.
From tests on my desktop this brings down transform update time from 58sec to
11sec on victor_cpu.blend scene from out benchmark.
Sergey Sharybin [Wed, 20 Apr 2016 14:15:11 +0000 (16:15 +0200)]
Cycles: Stop rendering when bad_alloc happens
This is an attempt to gracefully handle out-of-memory events
and stop rendering with an error message instead of a crash.
It uses bad_alloc exception, and usually i'm not really fond
of exceptions, but for such limited use for errors from which
we can't recover it should be fine.
Ideally we'll need to stop full Cycles Session, so viewport
render and persistent images frees all the memory, but that
we can support later, since it'll mainly related on telling
Blender what to do.
General rules are:
- Use as less exception handles as possible, try to find a
most geenric pace where to handle those.
For example, ccl::Session.
- Threads needs own handling, exception trap from one thread
will not catch exceptions from other threads.
That's why BVH build needs own thing.
Reviewers: brecht, juicyfruit, dingto, lukasstockner97
Differential Revision: https://developer.blender.org/D1898
Sergey Sharybin [Wed, 20 Apr 2016 13:49:52 +0000 (15:49 +0200)]
Cycles: Throw bad_alloc exception when custom allocators failed to allocate memory
This mimics behavior of default allocators in STL and allows all the routines
to catch out-of-memory exceptions and hopefully recover from that situation/
Sergey Sharybin [Mon, 18 Apr 2016 14:15:05 +0000 (16:15 +0200)]
Cycles: Use threads to sort reference arrays when searching for split
This commits implements threaded sorting of references when looking for
object spatial split. It mainly useful when doing initial binning, which
happens from main thread.
Gives nice speedup of BVH build for Bunny.blend: 36sec vs. 55sec for
the Rabbit mesh BVH build.
On more complex scenes the speedup is probably minimal, but still nice
to have more instant rendering for simplier scenes.
Some further tests with production scenes would be interesting.
Reviewers: juicyfruit, dingto, lukasstockner97, brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D1928
Sergey Sharybin [Wed, 20 Apr 2016 13:03:39 +0000 (15:03 +0200)]
Cycles: Avoid reference copy
Sergey Sharybin [Wed, 20 Apr 2016 13:02:03 +0000 (15:02 +0200)]
Fix T46903: Missing Render Border Menu items
While other borders are more like a toggle, it is an intrinsic behavior
of those operators. Render Border is intrinsicly split into two operators
and trying to expose it as a toggle will end up with rather confusing
situation when shortcut listed in the menu changes depending on the
context.
Sergey Sharybin [Wed, 20 Apr 2016 12:42:04 +0000 (14:42 +0200)]
Fix T47794: Point density sometime seems stretched when rendered on GPU
Sergey Sharybin [Wed, 20 Apr 2016 11:49:54 +0000 (13:49 +0200)]
Fix T48162: GPU render gives wrong results in certain volume setups
ideally this part of code should be de-duplicated across __VOLUME_INTERSECT_ALL
and regular code.
Sergey Sharybin [Wed, 20 Apr 2016 10:29:08 +0000 (12:29 +0200)]
Fix T47812: GPU renders have warmer colors than CPU renders
Seems was a mistake in
f2c54df, volume attributes are not supposed to
have repeated texture type.
Sergey Sharybin [Wed, 20 Apr 2016 08:36:58 +0000 (10:36 +0200)]
Update bundled openjpeg from 1.5.0 to 1.5.2
Solves following issues:
- Quite reasonable amount of paranoid warnings were solved by an upstream
- Upstream seems to have all fixes needed for FreeBSD and OSX already
- Brings all fixes and such from upstream
Campbell Barton [Wed, 20 Apr 2016 02:39:15 +0000 (12:39 +1000)]
Fix T47891: Edges throw shadow in edit mode
Campbell Barton [Wed, 20 Apr 2016 01:49:14 +0000 (11:49 +1000)]
Fix T48086: Smart UV Project fails w/ small faces
Epsilon for small faces was too large.
Also suppress exception when all faces area are below the epsilon.
Campbell Barton [Tue, 19 Apr 2016 23:52:27 +0000 (09:52 +1000)]
Minor optimization for scanfill
Replace angle with with cosine calculation.
Campbell Barton [Tue, 19 Apr 2016 23:37:51 +0000 (09:37 +1000)]
Fix image-space mask-transform crash w/o an image
Campbell Barton [Tue, 19 Apr 2016 21:45:16 +0000 (07:45 +1000)]
Cleanup: rename cos-angle to match BLI_math
Campbell Barton [Tue, 19 Apr 2016 09:13:39 +0000 (19:13 +1000)]
Minor optimization for limited-dissolve
Use dot product instead of angle.
Bastien Montagne [Tue, 19 Apr 2016 20:51:46 +0000 (22:51 +0200)]
Fix crash in rB37493fb9f - there is no guaranty CTX_wm_foo() will return a valid pointer!
Bastien Montagne [Tue, 19 Apr 2016 15:53:46 +0000 (17:53 +0200)]
Cleanup unused header includes from previous commit.
Bastien Montagne [Tue, 19 Apr 2016 15:08:31 +0000 (17:08 +0200)]
Cleanup: move operators & related code of files & append/link to relevant dedicated source files.
This commit adds a new `wm_files_link.c` which contains everything related to append/link code,
moved from `wm_operators.c` (rather small currently, but will expand quite a bit with future reload & asset works).
It also moves all load/save .bland files (and related userpref/startup stuff) from `wm_operators.c`
to `wm_files.c` (some helper funcs were already there).
This also makes `wm_operators.c` significantly lighter.
Julian Eisel [Tue, 19 Apr 2016 19:01:55 +0000 (21:01 +0200)]
Fix T48198: Missing plus sign to open the tool shelf in text editor
Did not happen when using screen layout saved in default startup.blend
Julian Eisel [Tue, 19 Apr 2016 14:04:44 +0000 (16:04 +0200)]
Toggle to standard cursor when opening menus/popups
Cursor is now set to standard arrow-cursor when opening menu, and reset to previous one when closing it. Previously it just stayed as it was before, e.g. the edit mode cross-cursor stayed active even if a menu was opened.
Fixes T48192.
Sergey Sharybin [Tue, 19 Apr 2016 10:54:29 +0000 (12:54 +0200)]
Cycles: Improvements and fixes for the resumable render
- Fix wrong current sample reported in the log
- Also includes fix for progressive refine log
- Explicitly print to the stdout that resumable render is enabled
- Print error message and abort when passing wrong values for the
resumable render. Never waste someone's compute power for wrong
render!
Fixes T48185: Cycles resumable num chunks breaks sample counter
Campbell Barton [Tue, 19 Apr 2016 08:25:56 +0000 (18:25 +1000)]
Fix T48193: Incorrect keyframe_insert docs
Campbell Barton [Tue, 19 Apr 2016 03:07:01 +0000 (13:07 +1000)]
Minor edits to last commit
Avoid redundant tests
Campbell Barton [Tue, 19 Apr 2016 02:11:51 +0000 (12:11 +1000)]
Fix T47998: Limited dissolve fails /w holes
Holes with flat surfaces could have their edges dissolved causing degenerate faces.
Now check that collapsing a vertices isn't creating self-overlapping faces.
Campbell Barton [Sun, 17 Apr 2016 20:20:42 +0000 (06:20 +1000)]
Cleanup: pass event args as const