blender.git
2 years agoCleanup: remove unused GPU code.
Brecht Van Lommel [Tue, 11 Sep 2018 09:34:03 +0000 (11:34 +0200)]
Cleanup: remove unused GPU code.

2 years agoPBVH: Fix miossing normals for grids
Sergey Sharybin [Tue, 11 Sep 2018 09:50:09 +0000 (11:50 +0200)]
PBVH: Fix miossing normals for grids

2 years agoGP: Use original datablock and not evaluated version
Antonioya [Tue, 11 Sep 2018 08:29:33 +0000 (10:29 +0200)]
GP: Use original datablock and not evaluated version

This is required to avoid COW delay while drawing.

2 years agoCleanup: remove dead code
Campbell Barton [Tue, 11 Sep 2018 08:30:55 +0000 (18:30 +1000)]
Cleanup: remove dead code

2 years agoCleanup: unused variables
Campbell Barton [Tue, 11 Sep 2018 08:15:55 +0000 (18:15 +1000)]
Cleanup: unused variables

2 years agoCorrect merge conflict
Campbell Barton [Tue, 11 Sep 2018 07:47:30 +0000 (17:47 +1000)]
Correct merge conflict

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Tue, 11 Sep 2018 07:45:38 +0000 (17:45 +1000)]
Merge branch 'master' into blender2.8

2 years agoCleanup: unused variables
Campbell Barton [Tue, 11 Sep 2018 07:30:05 +0000 (17:30 +1000)]
Cleanup: unused variables

2 years agoUI: use property split for motion paths
William Reynish [Tue, 11 Sep 2018 06:49:52 +0000 (16:49 +1000)]
UI: use property split for motion paths

2 years agoError in last commit
Campbell Barton [Tue, 11 Sep 2018 06:37:56 +0000 (16:37 +1000)]
Error in last commit

2 years agoFix scale cage tool never using object boundbox
Campbell Barton [Tue, 11 Sep 2018 06:19:07 +0000 (16:19 +1000)]
Fix scale cage tool never using object boundbox

2 years agoMerge branch 'master' into blender2.8
Brecht Van Lommel [Tue, 11 Sep 2018 06:03:31 +0000 (08:03 +0200)]
Merge branch 'master' into blender2.8

2 years agoBuild: update for new macOS libraries.
Brecht Van Lommel [Mon, 10 Sep 2018 20:24:37 +0000 (22:24 +0200)]
Build: update for new macOS libraries.

Run "make update", or "svn update" in lib/darwin to get the matching
precompiled libraries.

2 years agoBuild Environment: updates for macOS.
Brecht Van Lommel [Mon, 10 Sep 2018 12:25:06 +0000 (14:25 +0200)]
Build Environment: updates for macOS.

Mainly this is following Linux to build own xml2/lzma/ssl/sqlite and linking
them all statically. This ensures the Python ssl module uses a recent openssl
version rather than a very old one shipped with macOS.

2 years agoCleanup: use UI_ prefix for block flag
Campbell Barton [Tue, 11 Sep 2018 05:08:08 +0000 (15:08 +1000)]
Cleanup: use UI_ prefix for block flag

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Tue, 11 Sep 2018 05:01:41 +0000 (15:01 +1000)]
Merge branch 'master' into blender2.8

2 years agoCorrect own error in recent transform orientation changes
Campbell Barton [Tue, 11 Sep 2018 05:00:50 +0000 (15:00 +1000)]
Correct own error in recent transform orientation changes

2 years agoCleanup: replace magic number
Campbell Barton [Tue, 11 Sep 2018 04:31:19 +0000 (14:31 +1000)]
Cleanup: replace magic number

2 years agoWorkaround T56752: redo panel alpha flicker
Campbell Barton [Tue, 11 Sep 2018 03:49:37 +0000 (13:49 +1000)]
Workaround T56752: redo panel alpha flicker

The bug applies to tooltips, but isn't as noticeable.

2 years agoGPU: utility function to unregister presets
Campbell Barton [Tue, 11 Sep 2018 03:17:30 +0000 (13:17 +1000)]
GPU: utility function to unregister presets

2 years agoUI: use popup draw style for redo panel
Campbell Barton [Tue, 11 Sep 2018 01:22:08 +0000 (11:22 +1000)]
UI: use popup draw style for redo panel

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Tue, 11 Sep 2018 01:01:39 +0000 (11:01 +1000)]
Merge branch 'master' into blender2.8

2 years agoUI: split theme draw style into separate field
Campbell Barton [Tue, 11 Sep 2018 00:56:08 +0000 (10:56 +1000)]
UI: split theme draw style into separate field

Was using UI_BLOCK_LOOP to control draw style,
this meant we couldn't use popup theme colors for cases
where it the interface has the same purpose as a popup but happens
not to use this flag.

2 years agoUI: workaround for glitch redo panel glitch
Campbell Barton [Mon, 10 Sep 2018 23:18:26 +0000 (09:18 +1000)]
UI: workaround for glitch redo panel glitch

2 years agoUI: key binding draw code didn't set line-width
Campbell Barton [Mon, 10 Sep 2018 21:46:06 +0000 (07:46 +1000)]
UI: key binding draw code didn't set line-width

2 years agoUI: disable register for insert text
Campbell Barton [Mon, 10 Sep 2018 21:24:33 +0000 (07:24 +1000)]
UI: disable register for insert text

Hides redo panel.

2 years agoUI: disable register for grease pencil select
Campbell Barton [Mon, 10 Sep 2018 21:20:27 +0000 (07:20 +1000)]
UI: disable register for grease pencil select

Avoid showing in redo panel

2 years agoRemaining fix for multiple text-boxes
Dalai Felinto [Mon, 10 Sep 2018 21:13:08 +0000 (18:13 -0300)]
Remaining fix for multiple text-boxes

As mentioned in d81aeb60fe75 the alignment for multiple text boxes should all
respect the same overall padding.

Vertical alignment is fully implemented now.

2 years agoRevert wrong add-on folder update
Antonioya [Mon, 10 Sep 2018 20:04:53 +0000 (22:04 +0200)]
Revert wrong add-on folder update

2 years agoGP: Fix performance problem with big files
Antonioya [Mon, 10 Sep 2018 18:24:05 +0000 (20:24 +0200)]
GP: Fix performance problem with big files

During drawing, the depsgrah was tagged to update and this produced a full copy of the datablock. This tag was done in order to get the right data in drawing engine, but this added a great overhead while drawing and the response of the pen was not good.

Now, the depsgraph is not tagged and the drawing engine uses the original copy data of the buffer datablock. This is not a problem because only can draw in one window at time.

2 years agoEeevee: update to match recent voronoi GLSL features for Cycles.
Charlie Jolly [Mon, 10 Sep 2018 17:39:48 +0000 (19:39 +0200)]
Eeevee: update to match recent voronoi GLSL features for Cycles.

Differential Revision: https://developer.blender.org/D3680

2 years agoTexture paint: properly implement image slots for principled BSDF node.
Sebastian Parborg [Mon, 10 Sep 2018 16:18:04 +0000 (18:18 +0200)]
Texture paint: properly implement image slots for principled BSDF node.

Now we can create new base color, roughness, metallic, specular, normal,
bump and displacement images, and linked them to the appropriate socket.

Also fixes image nodes inside groups not being visible.

Differential Revision: https://developer.blender.org/D3679

2 years agoCleanup: fix compiler warnings.
Brecht Van Lommel [Mon, 10 Sep 2018 14:12:11 +0000 (16:12 +0200)]
Cleanup: fix compiler warnings.

2 years agoFix Cycles principled BSDF black with transmission and IOR 1.0.
Brecht Van Lommel [Mon, 10 Sep 2018 16:49:47 +0000 (18:49 +0200)]
Fix Cycles principled BSDF black with transmission and IOR 1.0.

2 years agoTextbox removal and creation should update text data
Dalai Felinto [Mon, 10 Sep 2018 16:40:20 +0000 (13:40 -0300)]
Textbox removal and creation should update text data

2 years agoEevee: Fix assert when using transparent shadows
Clément Foucault [Mon, 10 Sep 2018 16:05:00 +0000 (18:05 +0200)]
Eevee: Fix assert when using transparent shadows

Was missing some UBO bindings.

2 years agoFix T56627: Crash because of incomplete LightCache
Clément Foucault [Mon, 10 Sep 2018 15:34:36 +0000 (17:34 +0200)]
Fix T56627: Crash because of incomplete LightCache

2 years agoFix assert when toggling Xray mode after going to Solid and lookedev/eevee
Clément Foucault [Mon, 10 Sep 2018 14:27:01 +0000 (16:27 +0200)]
Fix assert when toggling Xray mode after going to Solid and lookedev/eevee

2 years agoEevee: Cleanup DoF implementation
Clément Foucault [Mon, 10 Sep 2018 14:26:18 +0000 (16:26 +0200)]
Eevee: Cleanup DoF implementation

2 years agoEevee: Lookdev: Fix memleak
Clément Foucault [Mon, 10 Sep 2018 10:40:52 +0000 (12:40 +0200)]
Eevee: Lookdev: Fix memleak

2 years agoFix object_utils.py's matrix multiplication (use new @ syntax).
Bastien Montagne [Mon, 10 Sep 2018 16:03:40 +0000 (18:03 +0200)]
Fix object_utils.py's matrix multiplication (use new @ syntax).

2 years agoFix image_utils.py's load_image() helper.
Bastien Montagne [Mon, 10 Sep 2018 15:34:48 +0000 (17:34 +0200)]
Fix image_utils.py's load_image() helper.

2 years agoSilence GP warning
Dalai Felinto [Mon, 10 Sep 2018 14:40:27 +0000 (11:40 -0300)]
Silence GP warning

2 years agoFix T56717: crash removing/adding objects.
Brecht Van Lommel [Mon, 10 Sep 2018 14:06:58 +0000 (16:06 +0200)]
Fix T56717: crash removing/adding objects.

Object bases hash always needs to be freed on library remapping.

2 years agoGP: Cleanup commented lines
Antonioya [Mon, 10 Sep 2018 14:06:27 +0000 (16:06 +0200)]
GP: Cleanup commented lines

2 years agoGP: Remove annotation stroke mode
Antonioya [Mon, 10 Sep 2018 14:06:05 +0000 (16:06 +0200)]
GP: Remove annotation stroke mode

This option has not been working since a lot of time and it looks is unused. When we confirm is not used, we can remove it completely.

2 years agoImage/UV Editor: Remove show other option
Dalai Felinto [Mon, 10 Sep 2018 13:41:36 +0000 (10:41 -0300)]
Image/UV Editor: Remove show other option

This is no longer useful now that we have multi-object editing support.

2 years agoGP: Use correct name for new Stroke object
Antonioya [Mon, 10 Sep 2018 13:29:22 +0000 (15:29 +0200)]
GP: Use correct name for new Stroke object

To follow Blender standards, the name of the new primitive stroke must be different of blank object.

Also changed the default orientation of Suzanne 2D to use the same as other objects (not aligned by default)

2 years agoCleanup: More variables unused in release
Sergey Sharybin [Mon, 10 Sep 2018 07:56:14 +0000 (09:56 +0200)]
Cleanup: More variables unused in release

2 years agoCleanup: Warning in release builds
Sergey Sharybin [Mon, 10 Sep 2018 07:50:50 +0000 (09:50 +0200)]
Cleanup: Warning in release builds

2 years agoCorrect argument type
Campbell Barton [Mon, 10 Sep 2018 07:45:54 +0000 (17:45 +1000)]
Correct argument type

2 years agoPoly Build: disable use_boundary_tear
Campbell Barton [Mon, 10 Sep 2018 07:35:03 +0000 (17:35 +1000)]
Poly Build: disable use_boundary_tear

Without this, it's more like deleting the vertex than dissolving.

2 years agoPoly Build: dissolve was using selection, not highlighted
Campbell Barton [Mon, 10 Sep 2018 07:26:22 +0000 (17:26 +1000)]
Poly Build: dissolve was using selection, not highlighted

Also no need to clear selection history,
BM_mesh_elem_hflag_disable_all handles this.

2 years agoPoly Build: set newly added elements active
Campbell Barton [Mon, 10 Sep 2018 06:24:38 +0000 (16:24 +1000)]
Poly Build: set newly added elements active

2 years agoCleanup: use title caps
Campbell Barton [Mon, 10 Sep 2018 06:14:26 +0000 (16:14 +1000)]
Cleanup: use title caps

2 years agoEdit Mesh: pass Base array to picking functions
Campbell Barton [Mon, 10 Sep 2018 05:42:40 +0000 (15:42 +1000)]
Edit Mesh: pass Base array to picking functions

In some cases we need to use this array afterwards,
so this gives control over which objects are used for picking.

Also use an index argument as return argument
so callers that need to know the index in the array
don't need to calculate it afterwards.

2 years agoCleanup: use 'mesh' in preselect identifiers
Campbell Barton [Mon, 10 Sep 2018 04:44:15 +0000 (14:44 +1000)]
Cleanup: use 'mesh' in preselect identifiers

We may have preselection for other types later.

2 years agoMissing from last commit
Campbell Barton [Mon, 10 Sep 2018 04:40:12 +0000 (14:40 +1000)]
Missing from last commit

2 years agoCleanup: rename edge-ring preselect file
Campbell Barton [Mon, 10 Sep 2018 04:38:13 +0000 (14:38 +1000)]
Cleanup: rename edge-ring preselect file

Having all pre-selection in one file isn't so nice,
differentiate edge-ring from element pre-selection.

2 years agoTool System: use preselect highlight w/ poly-build
Campbell Barton [Sun, 9 Sep 2018 06:11:02 +0000 (16:11 +1000)]
Tool System: use preselect highlight w/ poly-build

- Poly build now uses a new gizmo for pre-selection
  which has the same behavior as loop-cut.

  This replaces hack where mouse-move set the active element
  which was no longer working properly because of missing
  depsgraph updates.

- Multi-object support for poly-build.

- Support for deformed cage.

- Fix error where changing active object wasn't properly
  refreshing the preselect gizmo (for loopcut too).

Currently holding Alt to select non-boundary element's isn't working.

2 years agoCleanup: use function to set the active base
Campbell Barton [Mon, 10 Sep 2018 04:21:11 +0000 (14:21 +1000)]
Cleanup: use function to set the active base

2 years agoCleanup: remove unused field args
Campbell Barton [Mon, 10 Sep 2018 04:05:33 +0000 (14:05 +1000)]
Cleanup: remove unused field args

2 years agoEevee: Depth of Feild: Fix ringing issue of background objects
Clément Foucault [Sun, 9 Sep 2018 21:24:06 +0000 (23:24 +0200)]
Eevee: Depth of Feild: Fix ringing issue of background objects

There was an issue caused by Antialiasing being done after DoF. Move TAA
after DOF and Motion Blur.

Also certain pixel with lower CoC would be spread all over the background
because the neighbooring pixel have higher CoC. So we need to apply some
bilateral filtering when downsampling. Currently we limit the influence of
neighbor pixels with a CoC inside the range [MaxCoC-2, MaxCoC].

2 years agoGP: Improve smooth interpolation calc
Antonioya [Sun, 9 Sep 2018 14:06:10 +0000 (16:06 +0200)]
GP: Improve smooth interpolation calc

2 years agoGP: Fix strange pressure values when drawing
Antonioya [Sun, 9 Sep 2018 12:08:18 +0000 (14:08 +0200)]
GP: Fix strange pressure values when drawing

This strange values produced an "explosion" of the stoke and it was very annoying.

2 years agoGP: missing change in previous commit
Antonioya [Sun, 9 Sep 2018 09:48:02 +0000 (11:48 +0200)]
GP: missing change in previous commit

2 years agoGP: Fix scale problem when object is parented
Antonioya [Sun, 9 Sep 2018 09:41:25 +0000 (11:41 +0200)]
GP: Fix scale problem when object is parented

The stroke was not scaled as expected in child objects.

2 years agoFix T56712: Compositor image loader skips frames.
Bastien Montagne [Sat, 8 Sep 2018 14:46:44 +0000 (16:46 +0200)]
Fix T56712: Compositor image loader skips frames.

Bad removal of 'Fields' option for image sequences...

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Sat, 8 Sep 2018 13:32:44 +0000 (15:32 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/lattice.c

2 years agoFix T56720: Lattice: crash on setting points_u/v/w from python.
Bastien Montagne [Sat, 8 Sep 2018 13:29:39 +0000 (15:29 +0200)]
Fix T56720: Lattice: crash on setting points_u/v/w from python.

One need to check that there is something to free, before trying to free it...

2 years agoFix T56722: Crash - Entering mesh Edit Mode.
Bastien Montagne [Sat, 8 Sep 2018 09:19:07 +0000 (11:19 +0200)]
Fix T56722: Crash - Entering mesh Edit Mode.

Seriously...

2 years agoFix extrude gizmo redo after selection glitch
Campbell Barton [Sat, 8 Sep 2018 03:36:47 +0000 (13:36 +1000)]
Fix extrude gizmo redo after selection glitch

It was possible to adjust extrusion after selection.

2 years agoCorrect last commit
Campbell Barton [Sat, 8 Sep 2018 03:22:34 +0000 (13:22 +1000)]
Correct last commit

2 years agoGizmo: fix extrude depth ordering
Campbell Barton [Sat, 8 Sep 2018 02:30:36 +0000 (12:30 +1000)]
Gizmo: fix extrude depth ordering

2 years agoWM: add temporary field to gizmo's
Campbell Barton [Sat, 8 Sep 2018 02:49:21 +0000 (12:49 +1000)]
WM: add temporary field to gizmo's

2 years agoUI: make extrude gizmo similar size to transform
Campbell Barton [Sat, 8 Sep 2018 00:50:53 +0000 (10:50 +1000)]
UI: make extrude gizmo similar size to transform

2 years agoCleanup: remove redundant assignment
Campbell Barton [Fri, 7 Sep 2018 21:29:15 +0000 (07:29 +1000)]
Cleanup: remove redundant assignment

2 years agoFix gizmo poll function
Campbell Barton [Fri, 7 Sep 2018 21:27:29 +0000 (07:27 +1000)]
Fix gizmo poll function

Missed cast switching to bool return type.

2 years agoCleanup: style
Campbell Barton [Fri, 7 Sep 2018 21:02:58 +0000 (07:02 +1000)]
Cleanup: style

2 years agoUI: Disable popup for object mode delete from menu
Campbell Barton [Fri, 7 Sep 2018 20:56:48 +0000 (06:56 +1000)]
UI: Disable popup for object mode delete from menu

Since there are no options to change, delete immediately.

2 years agoCleanup: Update shortcut in comment
Campbell Barton [Fri, 7 Sep 2018 20:54:03 +0000 (06:54 +1000)]
Cleanup: Update shortcut in comment

2 years agoGizmo: update template to use matrix multiply
Campbell Barton [Fri, 7 Sep 2018 20:51:02 +0000 (06:51 +1000)]
Gizmo: update template to use matrix multiply

2 years agoRNA: update gizmo API for changes in Blender
Campbell Barton [Fri, 7 Sep 2018 20:50:02 +0000 (06:50 +1000)]
RNA: update gizmo API for changes in Blender

- gpu module renamed.
- make gizmo.new() take type as a required argument.

2 years agoRNA: Area.header_text_set text is now required
Campbell Barton [Fri, 7 Sep 2018 20:23:25 +0000 (06:23 +1000)]
RNA: Area.header_text_set text is now required

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Fri, 7 Sep 2018 20:03:29 +0000 (06:03 +1000)]
Merge branch 'master' into blender2.8

2 years agoCleanup: move area API into own function
Campbell Barton [Fri, 7 Sep 2018 19:59:28 +0000 (05:59 +1000)]
Cleanup: move area API into own function

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Fri, 7 Sep 2018 18:41:27 +0000 (20:41 +0200)]
Merge branch 'master' into blender2.8

2 years agoInstall_deps: fix llvm/clang ARCH package names.
Bastien Montagne [Fri, 7 Sep 2018 18:39:42 +0000 (20:39 +0200)]
Install_deps: fix llvm/clang ARCH package names.

Issue raised in T56540, thanks.

Also tried to re-enable using fedora's llvm/clang packages, would hope
and assume old issue here is fixed.

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Fri, 7 Sep 2018 18:32:41 +0000 (20:32 +0200)]
Merge branch 'master' into blender2.8

2 years agoInstall_deps: Fix wrong URL for ILMBase/OpenEXR source archives.
Bastien Montagne [Fri, 7 Sep 2018 18:31:50 +0000 (20:31 +0200)]
Install_deps: Fix wrong URL for ILMBase/OpenEXR source archives.

They also went to github...

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Fri, 7 Sep 2018 18:22:57 +0000 (20:22 +0200)]
Merge branch 'master' into blender2.8

2 years agoInstall_deps: Fix building python on fedora 28
Bastien Montagne [Fri, 7 Sep 2018 18:20:09 +0000 (20:20 +0200)]
Install_deps: Fix building python on fedora 28

Looks like libffi is now a dependency of python as well...

Done it for the other distro as well, just in case. ;)

2 years agoFix operators from W menu for the API changes
Sergey Sharybin [Fri, 7 Sep 2018 14:40:54 +0000 (16:40 +0200)]
Fix operators from W menu for the API changes

2 years agoGP: Replace hide icon in materials
Antonioya [Fri, 7 Sep 2018 13:53:01 +0000 (15:53 +0200)]
GP: Replace hide icon in materials

Now the layers and materials icons are consistent.

2 years agoDepsgraph: Cleanup, naming
Sergey Sharybin [Fri, 7 Sep 2018 13:09:14 +0000 (15:09 +0200)]
Depsgraph: Cleanup, naming

If something is a list of data, it is to be called list, and data
is to be called data. No need to call list a data and data a weird
two letter abbreviation.

Clarity is our friend!

2 years agoAnnotate Tool: allow drawing dots
Campbell Barton [Fri, 7 Sep 2018 11:16:03 +0000 (21:16 +1000)]
Annotate Tool: allow drawing dots

2 years agoCodestyle cleanup: uvedit_smart_stitch.c
Dalai Felinto [Fri, 7 Sep 2018 10:18:29 +0000 (07:18 -0300)]
Codestyle cleanup: uvedit_smart_stitch.c

2 years agoMulti-Objects: UV_OT_stitch
Alan [Fri, 7 Sep 2018 09:45:34 +0000 (06:45 -0300)]
Multi-Objects: UV_OT_stitch

Reviewers: dfelinto
https://developer.blender.org/D3645

2 years agoSilence warning in release mode
Sergey Sharybin [Fri, 7 Sep 2018 09:55:55 +0000 (11:55 +0200)]
Silence warning in release mode

2 years agoSubdiv: Add ptex offsets to a subdiv structure
Sergey Sharybin [Thu, 6 Sep 2018 13:39:27 +0000 (15:39 +0200)]
Subdiv: Add ptex offsets to a subdiv structure

This is something what we need to know quite often from various places.
Added it as a cached value in Subdiv itself, so it can be queried easily
from any area.

Shouldn't be a problem from memory usage point of view, it's 4MB per
1M faces coarse mesh. This is very low percentage of mesh itself, and
even lower percentage of highres subdivided mesh.