Campbell Barton [Sun, 31 Oct 2010 00:56:46 +0000 (00:56 +0000)]
dont build blender/kernel if the game engines disabled.
Campbell Barton [Sat, 30 Oct 2010 23:02:38 +0000 (23:02 +0000)]
Minor speedups for 3D view text drawing ~10-15% improved frame-rate with particle display.
- ascii text drawing functions, slightly faster since they dont have to do hash lookups & utf8 conversions for each char.
- used ascii drawing functions for the view3d's number display.
- each text item was using fixed 128 chars, now only allocate the string length needed.
Janne Karhu [Sat, 30 Oct 2010 21:55:17 +0000 (21:55 +0000)]
Sequence editor code cleanup
* The logic in some parts of the sequencer code was rather cryptic, so I cleaned it up a bit.
* There should be no functional changes what so ever from these changes.
Campbell Barton [Sat, 30 Oct 2010 19:52:40 +0000 (19:52 +0000)]
fix for own mistake with mat4_to_loc_rot_size(), flipping the scale on negative matrix isn't correct.
Campbell Barton [Sat, 30 Oct 2010 19:29:11 +0000 (19:29 +0000)]
change mat4_to_eulO, mat3_to_eulO to calculate 2 rotations and return the smallest one.
mat4_to_eul & mat3_to_eul are already working this way.
Without this we get problems with constraints, eg:
rotation on the Y axis over 90d can be represented by setting the X and Z to -PI, Y would decrease to 0 (infact 180d).
Campbell Barton [Sat, 30 Oct 2010 18:42:11 +0000 (18:42 +0000)]
the pivot constraint was translating when the pivot was offset along the rotation axis.
fixed by projecting the pivot along the axis of rotation and subtracting this from the pivot.
Janne Karhu [Sat, 30 Oct 2010 17:42:08 +0000 (17:42 +0000)]
Fix for [#24458] Problem with Axis Angle rotation
* Added checks to handle zero axis vector.
Campbell Barton [Sat, 30 Oct 2010 17:16:37 +0000 (17:16 +0000)]
warning/portability fixes.
Janne Karhu [Sat, 30 Oct 2010 17:13:03 +0000 (17:13 +0000)]
Fix for [#24448] User Preferences - Interface - Mini Axis - Brightness, none working?
* The axis draw function was changed by Campbell recently, but the brightness value was forgotten?
* Solved currently by mapping the brightness value to axis alpha.
Janne Karhu [Sat, 30 Oct 2010 15:20:48 +0000 (15:20 +0000)]
Fix for [#23318] SEQUENCER EFFECT: Glow blur amount should be relative
Luca Bonavita [Sat, 30 Oct 2010 13:25:24 +0000 (13:25 +0000)]
== blender file format ==
Hello, from the bconf 2010 from Jeroen and Luca. Our first combined commit :)
Automatically create sdna documentations from Trunk.
Usage:
blender2.5 -b -P BlendFileDnaExporter_25.py [-- [options]]
Options:
--dna-keep-blend: doesn't delete the produced blend file DNA export to html
--dna-debug: sets the logging level to DEBUG (lots of additional info)
--dna-versioned' saves version informations in the html and blend filenames
--dna-overwrite-css' overwrite dna.css, useful when modifying css in the script
Examples:
default: % blender2.5 -b -P BlendFileDnaExporter_25.py
with options: % blender2.5 -b -P BlendFileDnaExporter_25.py -- --dna-keep-blend --dna-debug
Janne Karhu [Sat, 30 Oct 2010 13:09:31 +0000 (13:09 +0000)]
Info text for scene strips showing the frame range that's set in the scene
* Related to bug report [#24329] scene length not updated in VSE
* This data is nice to have in the sequencer without having to go the actual scene that's added as a strip.
Janne Karhu [Sat, 30 Oct 2010 12:04:00 +0000 (12:04 +0000)]
Fix for [#24374] VSE: Reassign Inputs ignores selection order.
* No way currently to know the order of effect inputs, so I added a swap operator for the inputs.
* Also added the effect inputs to the strip property panel (weren't even in rna before). These are not yet editable, but can be very helpful in determining what the inputs are if the strip is too short to see the name in the timeline.
Janne Karhu [Sat, 30 Oct 2010 10:19:30 +0000 (10:19 +0000)]
Fix for [#24409] Particle corruption after rendering with multires
* Also removed some unused flags from the particle modifier.
Janne Karhu [Sat, 30 Oct 2010 08:51:50 +0000 (08:51 +0000)]
Fix for items 3 and 8 of [#24443] Trying to bake a smoke simulation crashes blender, and other smoke bugs.
Daniel Salazar [Sat, 30 Oct 2010 02:59:42 +0000 (02:59 +0000)]
Build fix by Mike S
Campbell Barton [Fri, 29 Oct 2010 22:59:39 +0000 (22:59 +0000)]
use PyImport_ExtendInittab for py module initialization rather then adding to sys.modules directly, no functional change.
Campbell Barton [Fri, 29 Oct 2010 19:40:45 +0000 (19:40 +0000)]
bugfix [#23155] Metastrip contents area allowed to move vertically, occasionally swapping order or overlapping
overlapping tests cant be done recursively
Janne Karhu [Fri, 29 Oct 2010 12:49:36 +0000 (12:49 +0000)]
Fix for[#24422] Crash when switching to Point Select Mode - particle hair
Janne Karhu [Fri, 29 Oct 2010 10:31:45 +0000 (10:31 +0000)]
Fix for [#24430] Hair Dynamics Problem
* Hair added in particle mode didn't have any weights assigned.
Campbell Barton [Fri, 29 Oct 2010 07:11:45 +0000 (07:11 +0000)]
bugfix for grease pencil freeing order.
it was freed before objects which would then decrease its usercount - accessing freed memory.
Also fixed error in own last commit.
Doug Hammond [Thu, 28 Oct 2010 21:20:57 +0000 (21:20 +0000)]
extensions_framework: minor string change
Campbell Barton [Thu, 28 Oct 2010 19:40:05 +0000 (19:40 +0000)]
bugfix [#24439] Smear 2D paint fails
small unrelated change: when setting the image type of an image, loop over all its Imbufs and set them.
Campbell Barton [Thu, 28 Oct 2010 17:46:31 +0000 (17:46 +0000)]
bugfix [#24428] Interface Regions will not keep relative proportions
screen verts were being rounded so resizing a window would end up moving the border in one direction.
for this to work properly we should store floats internally but for now compensate for this.
Campbell Barton [Thu, 28 Oct 2010 12:29:59 +0000 (12:29 +0000)]
bugfix/patch [#24431] Fast Gaussian produces wrong results for higher resolutions
report & fix from Martin Lubich (loramel)
Use double rather then floats, this doesn't use significantly more memory (as allocating a double buffer would), other vars in this function were doubles already so may even gain some speed.
Campbell Barton [Thu, 28 Oct 2010 12:01:02 +0000 (12:01 +0000)]
bugfix [#24432] HS+V color picker
Campbell Barton [Thu, 28 Oct 2010 11:49:56 +0000 (11:49 +0000)]
for the color picker functions use UI_GRAD_* constants rather then numbers, no functional change.
Campbell Barton [Thu, 28 Oct 2010 10:12:57 +0000 (10:12 +0000)]
partial bugfix [#24425] Blender 2.54 Beta crashes when starting rendering
Fix for one of the causes of crashing.
Applying armature deform wasn't thread safe since the pose bones had deform data written into them when deforming a mesh.
This fixes crashing immediately, on every render for me but blender still crashes calculating the subsurf sometimes.
Campbell Barton [Wed, 27 Oct 2010 22:15:55 +0000 (22:15 +0000)]
patch [#24424] Python scripts update for API changes
from Filiciss Muhgue (filiciss)
Campbell Barton [Wed, 27 Oct 2010 22:13:05 +0000 (22:13 +0000)]
bugfix [#24287] Saving the render result through the API does not use the scene settings
use scene alpha and dither settings.
Martin Poirier [Wed, 27 Oct 2010 18:24:58 +0000 (18:24 +0000)]
netrender
New Feature:
VCS job type
Render a file (with dependencies) from a version control system (currently only supports subversion, but system is already generic).
On client, working path, server path and current revision can be guessed from data on disk or entered manually.
On slave, a working copy is created (if needed) where specified by the job and updated to the proper revision.
On master web page, job types now appear in the job lists. The job page shows the list of dependencies for "normal" jobs or versioning information for VCS jobs.
Limitations: Need to have command line tools "svn" and "svnversion". Working copy path must be the same on client and slaves (the client gets the job path relative to the working copy). When guessing, working copy path is set to the folder where the current file is (this can be changed manually after). On the slave, it will update the working copy AS SPECIFIED to the revision, so if that path is too deep, some dependencies will not be updated properly. Doesn't support mixed revisions (and will not give any warnings for that), it will always use the first revision specified by "svnversion"
Bugfix:
Thumbnail generation doesn't chew down memory anymore and always gives correct result (thumbnail on master especially could mess up between jobs with the name result filename)
Campbell Barton [Wed, 27 Oct 2010 16:47:25 +0000 (16:47 +0000)]
bugfix [#24419] Console Autocomplete Error [Patch to fix attached]
patch provided by Justin Dailey (dail) in report.
Campbell Barton [Wed, 27 Oct 2010 16:36:25 +0000 (16:36 +0000)]
bugfix [#24418] NLA Crashes blender on Undo
Campbell Barton [Wed, 27 Oct 2010 16:05:31 +0000 (16:05 +0000)]
bugfix [#24341] Problems running blender headless
bg mode didnt have the screen context callback set. Though this sounds logical, bg mode defines a screen it should be set.
Janne Karhu [Wed, 27 Oct 2010 14:56:53 +0000 (14:56 +0000)]
Fix for [#24401] Fluid particles leak through walls of moving object
Campbell Barton [Wed, 27 Oct 2010 13:52:12 +0000 (13:52 +0000)]
remove include paths which dont exist, fix for doc upload script which was getting the blender version twice and not working sometimes.
Nathan Letwory [Wed, 27 Oct 2010 11:33:04 +0000 (11:33 +0000)]
Commit new splash and bump version. Ready for tagging!
Campbell Barton [Wed, 27 Oct 2010 11:05:46 +0000 (11:05 +0000)]
fix for shift offset in own recent commit for drawing the camera border in camera view.
Nathan Letwory [Wed, 27 Oct 2010 10:45:36 +0000 (10:45 +0000)]
Revert /WX here until fix in Blender.py is done.
Campbell Barton [Wed, 27 Oct 2010 10:36:22 +0000 (10:36 +0000)]
[#24414] Render hanging on small render border.
large render sizes could cause an the threaded tile processor to hang because winx * winy wrapped into a negative value.
also convert winx/winy to floats before multiplying for vector passs.
Campbell Barton [Wed, 27 Oct 2010 08:55:13 +0000 (08:55 +0000)]
recent fix r32626 for [#24339] wasnt correctly clamping the depth rectangle, crashing with grease pencil in some cases.
Campbell Barton [Wed, 27 Oct 2010 06:41:48 +0000 (06:41 +0000)]
Convenience defines SEP and ALTSEP (python has these), move BLI_*_slash function into path_util.h since these are not fileops.
Campbell Barton [Wed, 27 Oct 2010 06:05:22 +0000 (06:05 +0000)]
workaround for python bug [#24400] If Script is executed with TEXT Editor, it becomes an error.
having the blend file as a part of the __file__ variable is not essential, this is fixed in python 3.2 so add an ifdef and don't use the blend file path for py older then 3.2.
Matt Ebb [Wed, 27 Oct 2010 02:18:24 +0000 (02:18 +0000)]
Fix [#23972] 2.54 beta crashes when rendering scene with many volume objects
Sticky-taped on more hacks to the already crumbling shading system.
Nathan Letwory [Tue, 26 Oct 2010 23:52:34 +0000 (23:52 +0000)]
Fix [#24053] 64-bit Windows installer installs keys to 32-bit registry
Reported and patch-suggestion by George Pollard
Nathan Letwory [Tue, 26 Oct 2010 23:32:59 +0000 (23:32 +0000)]
Change /WX away for now, some odd thing going on between cloned environments. Need to check after release.
Campbell Barton [Tue, 26 Oct 2010 23:28:10 +0000 (23:28 +0000)]
bugfix #24334] Filename looses all parts after a dot when saving
replacing the extension could remove the frame number added to a path when writing images, so just add the extension rather then replacing even though it gives odd names at times. eg: foo.png0001.tga
Matt Ebb [Tue, 26 Oct 2010 22:49:49 +0000 (22:49 +0000)]
Don't reset view clipping to 0.1 on entering local view, if you're working on
something close up with < 0.1 clipping, then toggle into local view it gets very
annoying.
Nathan Letwory [Tue, 26 Oct 2010 22:48:26 +0000 (22:48 +0000)]
Some improvements to the uninstaller part:
* don't just recursively delete $BLENDERHOME
* seperately ask confirmation for recursive deleting contents of:
- $BLENDERHOME\$SHORTVERSION\plugins
- $BLENDERHOME\$SHORTVERSION\scripts
- $BLENDERHOME\$SHORTVERSION\config
* Have clear warnings about files going to be deleted
Nathan Letwory [Tue, 26 Oct 2010 22:13:37 +0000 (22:13 +0000)]
Make sure plugins/ goes under shortversion/ dir
Nathan Letwory [Tue, 26 Oct 2010 21:16:11 +0000 (21:16 +0000)]
Revert 32710 for now, otherwise can't test release building with scons.
Campbell Barton [Tue, 26 Oct 2010 20:51:11 +0000 (20:51 +0000)]
keep the view centered with camera shift, camera view grease pencil intentionally ignores shift.
Campbell Barton [Tue, 26 Oct 2010 20:41:16 +0000 (20:41 +0000)]
dont use const for matrix arg, since it needs to be cast in most cases.
Campbell Barton [Tue, 26 Oct 2010 16:55:38 +0000 (16:55 +0000)]
partial bugfix [#24002] Constraint "Limit rotation" doesn't work properly
this fixes the obvious problems but there are still some rotation jumping when clamping in some cases.
Campbell Barton [Tue, 26 Oct 2010 12:48:07 +0000 (12:48 +0000)]
move matrix decomposition out of object.c into BLI_math_matrix function: mat4_to_loc_rot_size(), use this now for pchan_apply_mat4() to support negative scale, visual keying now uses compatible eulers.
also added access to this in python's mathutils.Matrix()
loc, quat, scale = matrix.decompose()
Nathan Vegdahl [Tue, 26 Oct 2010 05:07:09 +0000 (05:07 +0000)]
Removed old rigify code, as it is starting to interfere with the newer Rigify addon.
The newer addon currently resides here: bzr://bzr.cessen.com/rigify
But will eventually be included in svn.
Dalai Felinto [Tue, 26 Oct 2010 01:55:06 +0000 (01:55 +0000)]
blenderplayer building again in CMake+MSVC
(I basically commented out functions already defined in other places)
Campbell Barton [Mon, 25 Oct 2010 22:44:01 +0000 (22:44 +0000)]
move geometry python module into mathutils.geometry, since it provides utility functions using mathutils types.
Campbell Barton [Mon, 25 Oct 2010 21:57:45 +0000 (21:57 +0000)]
Added function RNA_property_update_check() to check if an update call is needed,
Simple python benchmark shows this to be about 3x faster in the case where an update isn't needed.
This also speeds up rna function argument parsing, since each arg in a function call did 2 string lookups on the context which were never needed.
Campbell Barton [Mon, 25 Oct 2010 18:12:28 +0000 (18:12 +0000)]
curve widget bounds were not properly clipped causing drawing artifacts in other views.
Janne Karhu [Mon, 25 Oct 2010 17:20:12 +0000 (17:20 +0000)]
Fix for [#24383] Particles using "circle" as display, are disabled on opening file
Campbell Barton [Mon, 25 Oct 2010 17:08:40 +0000 (17:08 +0000)]
bugfix [#22277] Absolute Shapekeys crash (in BGE)
running a shape actuator on a softbody would crash because it assumed the deformer was a BL_MeshDeformer.
Added TODO note, since it would be nice if softbody would work with shape keys too.
Campbell Barton [Mon, 25 Oct 2010 13:37:49 +0000 (13:37 +0000)]
bugfix [#24377] Bad frames drawn
Sergey Sharybin [Mon, 25 Oct 2010 08:03:05 +0000 (08:03 +0000)]
Fix #24255: Multires object gets modified when joining it to another multires object.
Fix #22018: joining objects with different multires levels loses levesl from the higher multires object
- Synchronyze mulires subdivision level when joining objects
- Apply scale on MDISP layer when applying scale
- Re-calculate MDISP when joining scaled objects
Nathan Letwory [Mon, 25 Oct 2010 07:36:14 +0000 (07:36 +0000)]
Compile fix after math API change from r32694
Nathan Letwory [Mon, 25 Oct 2010 07:28:57 +0000 (07:28 +0000)]
Add missing includes to remedy implicit declaration of functions.
Guillermo S. Romero [Mon, 25 Oct 2010 07:19:43 +0000 (07:19 +0000)]
SVN maintenance.
Campbell Barton [Mon, 25 Oct 2010 07:12:29 +0000 (07:12 +0000)]
bugfix [#24376] Fly mode disturbs the rotation or scale of the camera object
Campbell Barton [Mon, 25 Oct 2010 07:09:38 +0000 (07:09 +0000)]
missed adding the file when moving fly mode.
Campbell Barton [Mon, 25 Oct 2010 06:59:18 +0000 (06:59 +0000)]
first part of bugfix [#24376] Fly mode disturbs the rotation or scale of the camera object
object_apply_mat4 was incorrectly negating the matrix values,
This worked in most cases but even when it worked would end up with negative scales too often.
now when no negative scale is used they will all stay positive and from my tests it works in all cases now.
Nicholas Bishop [Mon, 25 Oct 2010 02:58:32 +0000 (02:58 +0000)]
Closing #24367 (Incorrect behaviour for Optimal Display option) and reopening #22634 (sculpting/multires and wireframe display mode glitches)
* Reverting my earlier changes to subsurf edge drawing; seems to be causing more bugs than the minor bug it fixed.
Campbell Barton [Mon, 25 Oct 2010 02:30:16 +0000 (02:30 +0000)]
move fly mode operator into its own file.
Luca Bonavita [Sun, 24 Oct 2010 16:01:21 +0000 (16:01 +0000)]
== addons ==
- new (and temporary) directory addons_extern/ to store external projects addons
Nathan Letwory [Sun, 24 Oct 2010 12:54:52 +0000 (12:54 +0000)]
Remove the unsigned, since totbits is signed too.
Nathan Letwory [Sun, 24 Oct 2010 12:45:47 +0000 (12:45 +0000)]
Make sure separation between modifier keys is communicated from GHOST upwards too (BGE at least uses this).
Campbell Barton [Sun, 24 Oct 2010 08:06:19 +0000 (08:06 +0000)]
rna rename: use_inherit_rotate -> use_inherit_rotation, noticed _rotate is not used like this much elsewhere in rna.
Damien Plisson [Sun, 24 Oct 2010 07:55:56 +0000 (07:55 +0000)]
Collada : header files order dependency was making osx compile fail
Campbell Barton [Sun, 24 Oct 2010 07:02:19 +0000 (07:02 +0000)]
bugfix [#24357] Font folder can be specified but is not opened
- open operator was incorrectly checking if the font path was set.
- rna ID editable check was also incorrect, checking the ID name rather then the filename.
- use define FO_BUILTIN_NAME rather then "<builtin>".
Campbell Barton [Sun, 24 Oct 2010 06:16:44 +0000 (06:16 +0000)]
bugfix [#21097] Rotating multiple bones with non-local location behaves incorrectly.
- rotation and bone scaling with Durian feature 'Local Location' would fail to correctly translate the bone
because a different matrix is needed for translation and rotation.
Campbell Barton [Sun, 24 Oct 2010 03:57:07 +0000 (03:57 +0000)]
Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors).
but external libs which we don't maintain & generated code will have -Werror removed.
This is GCC only, MSVC can be added easily.
Nicholas Bishop [Sun, 24 Oct 2010 02:02:37 +0000 (02:02 +0000)]
Fixed bug #24364, "subsurf modifier causes wire-only meshes to disappear in object mode."
* Re-added code to draw loose edge
Guillermo S. Romero [Sun, 24 Oct 2010 00:09:23 +0000 (00:09 +0000)]
Fully disable AUD's FFTW3 usage.
Campbell Barton [Sat, 23 Oct 2010 16:03:31 +0000 (16:03 +0000)]
warning fixes.
Campbell Barton [Sat, 23 Oct 2010 15:40:13 +0000 (15:40 +0000)]
CMake options to disable Decimate and Boolean Modifiers: WITH_MOD_BOOLEAN, WITH_MOD_DECIMATE, renamed WITH_FLUID to WITH_MOD_FLUID
Campbell Barton [Sat, 23 Oct 2010 15:14:54 +0000 (15:14 +0000)]
Remove msvc build files which are not needed anymore.
Campbell Barton [Sat, 23 Oct 2010 12:09:24 +0000 (12:09 +0000)]
fix for implicit declaration
Brecht Van Lommel [Sat, 23 Oct 2010 10:41:28 +0000 (10:41 +0000)]
Fix #24363: trying to separate mesh with shape keys didn't display warning
when it failed due to there being shape keys.
Campbell Barton [Sat, 23 Oct 2010 10:06:40 +0000 (10:06 +0000)]
rename rna property Bone.use_hinge to use_inherit_rotate because use_hinge was inverted - Enabled by default but not a hinge.
this also matches 'use_inherit_scale'
Campbell Barton [Sat, 23 Oct 2010 04:18:53 +0000 (04:18 +0000)]
- CMake now only uses SOURCE_GROUP with MSVC lib configuration, saves recursive header search when not using msvc.
- uv layout export wasn't setting the default filename.
Campbell Barton [Sat, 23 Oct 2010 04:05:55 +0000 (04:05 +0000)]
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html
Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
Nathan Letwory [Fri, 22 Oct 2010 22:58:12 +0000 (22:58 +0000)]
Fix [#24337] Create vertex (and faces and edges) with "Control+LMB" doesn't works!
Reported by Lluc Romanà Brasó
Some of my earlier changes to the modifier handling code accidently sent out new events for modifier keys when they where held down (repeat).
Also lay foundation for shift+numpad handling.
Janne Karhu [Fri, 22 Oct 2010 22:31:40 +0000 (22:31 +0000)]
Fix for [#24361] Only first frame is working with glow in Render Animation using Video Editing - Effect - Glow
Doug Hammond [Fri, 22 Oct 2010 18:55:10 +0000 (18:55 +0000)]
Add release/scripts/modules/extensions_framework (formerly known as exporter_framework).
Nathan Letwory [Fri, 22 Oct 2010 14:04:54 +0000 (14:04 +0000)]
Include BLI_storage.h where zlib.h is also included. Some systems need _LARGESOURCE64_FILE defined for zlib to not throw errors.
Campbell Barton [Fri, 22 Oct 2010 13:02:41 +0000 (13:02 +0000)]
bpy.props: replace common error checks with macros, ugly but better then duplicates.
Campbell Barton [Fri, 22 Oct 2010 12:35:31 +0000 (12:35 +0000)]
change to Nathan's fix which also works with empty material slots.
Nathan Letwory [Fri, 22 Oct 2010 11:51:10 +0000 (11:51 +0000)]
Export UV Layout to PNG would fail if original mesh didn't have materials assigned.
Reported in #blender.fi by Mats Holmberg
Joshua Leung [Fri, 22 Oct 2010 11:38:10 +0000 (11:38 +0000)]
Bugfix #20708: segmented bones don't work well with spline IK
There was a slight discreptancy between the tail values calculated on the spline before the head was displaced for the "chain offset" option and after this operation. However, only the original version got set.
This small difference resulted in B-Bones thinking that the endpoints of the bones were in places that they were not in, hence causing the curly patterns observed in the report.
Nathan Letwory [Fri, 22 Oct 2010 10:18:58 +0000 (10:18 +0000)]
index for openmp loop needs to be signed int.
Nathan Letwory [Fri, 22 Oct 2010 10:17:55 +0000 (10:17 +0000)]
Add some missing const's