blender.git
8 years agoMerged from trunk with revision range 36835-37865,
Jason Hays [Mon, 27 Jun 2011 17:21:08 +0000 (17:21 +0000)]
Merged from trunk with revision range 36835-37865,
(No conflicts had to be manually resolved)
Gave weight paint a basic ability to draw edges and vertices with an option
 (with colors for selected/unselected),
but I didn't make any vertex selection functions available in weight paint mode yet
(tested with edit mode for now).

8 years agoFix last part of #26850: OS X game player did not react to quit event.
Brecht Van Lommel [Mon, 27 Jun 2011 14:34:58 +0000 (14:34 +0000)]
Fix last part of #26850: OS X game player did not react to quit event.

8 years agoFix part of #26850: OS X game player was showing _NSAutoreleaseNoPool()
Brecht Van Lommel [Mon, 27 Jun 2011 14:06:11 +0000 (14:06 +0000)]
Fix part of #26850: OS X game player was showing _NSAutoreleaseNoPool()
error messages on start. These were coming from initializing the SDL video
subsystem as part of Joystick init. We do not need this, as video stuff is
covered by GHOST, most likely this was conflicting.

8 years agoFix part of #26850: Cocoa OS X game player was not working, two issues:
Brecht Van Lommel [Mon, 27 Jun 2011 13:57:27 +0000 (13:57 +0000)]
Fix part of #26850: Cocoa OS X game player was not working, two issues:

* Unlike blender, the game player draws only on windows update callbacks,
  and those wer not implemented.
* Going fullscreen for player was not implemented correct, it expected an
  existing window but actually it should create one.

8 years agoinitialize cmake's CMAKE_BUILD_TYPE to 'Release'
Campbell Barton [Mon, 27 Jun 2011 13:18:08 +0000 (13:18 +0000)]
initialize cmake's CMAKE_BUILD_TYPE to 'Release'
add reference to cmake cache for convenience GNUMakefile

8 years agofix for editmode option toggle
Campbell Barton [Mon, 27 Jun 2011 11:40:15 +0000 (11:40 +0000)]
fix for editmode option toggle

8 years agoBugfix #27768
Ton Roosendaal [Mon, 27 Jun 2011 11:21:25 +0000 (11:21 +0000)]
Bugfix #27768

On clicking in a non-active Blender window (when you activated others),
the mouse position of the first click was still the old position.

Problem is in GHOST; it sends out the 'activate window' event after the
mouseclick event itself. Code now checks for this case and reads the
correct mouse position.

8 years agofix [#27778] Set Bone Flags - No Scale - Toggle seems not to work.
Campbell Barton [Mon, 27 Jun 2011 07:51:52 +0000 (07:51 +0000)]
fix [#27778] Set Bone Flags - No Scale - Toggle seems not to work.

Toggling options on the selection is better done as a generic operator.
Replace ARMATURE_OT_flags_set and POSE_OT_flags_set with WM_OT_context_collection_boolean_set and use menus to access it with specific settings.

This way its easy make a key shortcut which toggles any boolean on any collection - sequences, metaballs, objects, bones etc.

8 years agoremove some unused flags and correct aud example heading
Campbell Barton [Mon, 27 Jun 2011 07:44:59 +0000 (07:44 +0000)]
remove some unused flags and correct aud example heading

8 years agobasic sound playback example for audspace module
Dalai Felinto [Mon, 27 Jun 2011 05:12:03 +0000 (05:12 +0000)]
basic sound playback example for audspace module
(I'm on windows at the moment so I can't test it. Hopefully it should be fine)

8 years agofix for a leak in sound_read_sound_buffer(), used when drawing the sequencer waveform.
Campbell Barton [Mon, 27 Jun 2011 05:03:58 +0000 (05:03 +0000)]
fix for a leak in sound_read_sound_buffer(), used when drawing the sequencer waveform.

8 years agoprint the help message if running from python directly.
Campbell Barton [Mon, 27 Jun 2011 04:50:08 +0000 (04:50 +0000)]
print the help message if running from python directly.

8 years agomoved modules added to changelog (this isn't detected by the changelog generator)
Campbell Barton [Mon, 27 Jun 2011 04:21:53 +0000 (04:21 +0000)]
moved modules added to changelog (this isn't detected by the changelog generator)

8 years agoscenes now adjust brush usercounts on copying and freeing, pointed out by Jason Wilkins
Campbell Barton [Mon, 27 Jun 2011 04:05:19 +0000 (04:05 +0000)]
scenes now adjust brush usercounts on copying and freeing, pointed out by Jason Wilkins

8 years ago== Multires ==
Nicholas Bishop [Mon, 27 Jun 2011 03:54:22 +0000 (03:54 +0000)]
== Multires ==
Fix for bug #27710, 'Multires lost from 2.49 file in 2.5x'
Reported by Gaia Clary.

Problem was that the old multires data didn't flush changes to
vertices out to the Multires structure on filesave. So, recent bits of
sculpting could be lost if the multires level wasn't changed before
filesave.

We already had code to deal with missing multires vertex data, which
simply copies the Mesh vertex data into the multires vertex data if it
matches the number of vertices in the highest level. Moved this code
up a bit so that we always make this copy if the numbers match up.

Was able to reproduce the bug fresh in 2.49b, and confirmed that the
fix works. However, this does not help if changes were sculpted on a
multires level other than the highest level and saved without a
subsequent level change.

8 years agoMinor warning cleanup & fix
Campbell Barton [Mon, 27 Jun 2011 03:36:14 +0000 (03:36 +0000)]
Minor warning cleanup & fix
- comment/remove assignments from values to themselves.
- add case break statements (no functional change but some source code checkers notice).
- fix python errors when the sculpt brush is None.

8 years agofix for building with msvc/cmake take 2 (think its correct this time)
Campbell Barton [Sun, 26 Jun 2011 17:18:37 +0000 (17:18 +0000)]
fix for building with msvc/cmake take 2 (think its correct this time)
also sync build flags with scons.

8 years agomore compact code for recent sphere/line intersection functions.
Campbell Barton [Sun, 26 Jun 2011 17:16:06 +0000 (17:16 +0000)]
more compact code for recent sphere/line intersection functions.

8 years agoPutting back blender.org and release number in info header.
Ton Roosendaal [Sun, 26 Jun 2011 17:01:10 +0000 (17:01 +0000)]
Putting back blender.org and release number in info header.
Worked always great for tutorials in past, to check what's been used.

8 years ago2d version of line/circle intersec function.
Campbell Barton [Sun, 26 Jun 2011 11:08:12 +0000 (11:08 +0000)]
2d version of line/circle intersec function.

8 years agoFix in texts for Mesh.materials.pop()
Dalai Felinto [Sun, 26 Jun 2011 09:10:54 +0000 (09:10 +0000)]
Fix in texts for Mesh.materials.pop()
found by accident while studying how to append materials from python ;)

8 years agoThis solves the issue of having symlinks in the LIBDIR path (CMAKE Windows). Hopefull...
Mitchell Stokes [Sun, 26 Jun 2011 08:42:00 +0000 (08:42 +0000)]
This solves the issue of having symlinks in the LIBDIR path (CMAKE Windows). Hopefully it doesn't break other things.

8 years agorenamed math functions and made public
Campbell Barton [Sun, 26 Jun 2011 08:07:09 +0000 (08:07 +0000)]
renamed math functions and made public
 lambda_cp_line --> line_point_factor_v3
 lambda_cp_line2 --> line_point_factor_v2

correction to previous commit function name
 isect_seg_sphere_v3 --> isect_line_sphere_v3
 ... since its not clipped.

added a clip argument to the python version of the function.

8 years agomath func to find the intersection(s) between a segment and a sphere for C/python.
Campbell Barton [Sun, 26 Jun 2011 07:21:19 +0000 (07:21 +0000)]
math func to find the intersection(s) between a segment and a sphere for C/python.

from python:
  i1, i2 = mathutils.geometry.intersect_line_sphere(l1, l2, sphere, radius)

8 years agoAllow the lib dir to be a symlink, pointed out by Mitchell Stokes.
Campbell Barton [Sun, 26 Jun 2011 06:05:56 +0000 (06:05 +0000)]
Allow the lib dir to be a symlink, pointed out by Mitchell Stokes.

8 years agofix incorrect ui text for is_runtime
Campbell Barton [Sat, 25 Jun 2011 17:36:33 +0000 (17:36 +0000)]
fix incorrect ui text for is_runtime

8 years agoBugfix #27765
Ton Roosendaal [Sat, 25 Jun 2011 15:54:20 +0000 (15:54 +0000)]
Bugfix #27765

Thumbnail save for .blend crashed, when being in editmode for a mesh
that has other object users as well. Derivedmesh confusement...

Thanks to Sergey for finding the cause!

8 years agofix for building with MSVC release, some edits I made didnt work as I expected but...
Campbell Barton [Sat, 25 Jun 2011 14:10:46 +0000 (14:10 +0000)]
fix for building with MSVC release, some edits I made didnt work as I expected but still built for debug

8 years agoBugfix #27761
Ton Roosendaal [Sat, 25 Jun 2011 13:23:14 +0000 (13:23 +0000)]
Bugfix #27761

Default startup theme used same node header color for "in/out" nodes
as for "inactive or undefined" nodes. This made it impossible to see
which of the output nodes in node setup was 'active'. Made the active
in/out color a slight blueish shade of grey now.

8 years agowrong rna func type used
Campbell Barton [Sat, 25 Jun 2011 06:54:11 +0000 (06:54 +0000)]
wrong rna func type used

8 years agoGHOST Cocoa: some changes to Y coordinate conversion in previous commit,
Brecht Van Lommel [Sat, 25 Jun 2011 02:10:13 +0000 (02:10 +0000)]
GHOST Cocoa: some changes to Y coordinate conversion in previous commit,
to fix continuous grab being broken (bug report #27760).

8 years agoFix [#27748] undeterministic behaviour of volumetric renderer
Matt Ebb [Sat, 25 Jun 2011 00:33:36 +0000 (00:33 +0000)]
Fix [#27748] undeterministic behaviour of volumetric renderer

* Made clearer in the UI that the approximate multiple scattering always enables light cache
* Fixed a potential problem in anisotropic scattering

8 years agoSVN maintenance.
Guillermo S. Romero [Fri, 24 Jun 2011 23:14:26 +0000 (23:14 +0000)]
SVN maintenance.

8 years agoown patch [#27752] Python Callback (Scriptlink functionality)
Campbell Barton [Fri, 24 Jun 2011 16:54:30 +0000 (16:54 +0000)]
own patch [#27752] Python Callback (Scriptlink functionality)

Python:
 * adds bpy.app.handlers which contains lists, each for an event type:
   render_pre, render_post, load_pre, load_post, save_pre, save_post
 * each list item needs to be a callable object which takes 1 argument (the ID).
 * callbacks are cleared on file load.

Example:
 def MyFunc(scene): print("Callback:", data)
 bpy.app.handlers.render_post.append(MyFunc)

C:
 * This patch adds a generic C callback api which is currently only used by python.
 * Unlike python callbacks these are not cleared on file load.

8 years agomove callbacks file out of intern (only contains 1 function but re-using it for new...
Campbell Barton [Fri, 24 Jun 2011 15:10:34 +0000 (15:10 +0000)]
move callbacks file out of intern (only contains 1 function but re-using it for new callback api)

8 years agoFirst commit to make "Style" settings saved in startup.blend
Ton Roosendaal [Fri, 24 Jun 2011 14:00:15 +0000 (14:00 +0000)]
First commit to make "Style" settings saved in startup.blend

Usage currently is limited to:
- Panel text, widget text and label text style:
  point size, shadow effects

Setting individual fonts to these is not possible yet, it uses the
default for it.

Access goes via outliner now; check "User Preferences". UI team could
add this in userpref scripts :)

8 years agofree_bvhtree_from_mesh was incorrectly useing sizeof() when clearing memory.
Campbell Barton [Fri, 24 Jun 2011 05:34:03 +0000 (05:34 +0000)]
free_bvhtree_from_mesh was incorrectly useing sizeof() when clearing memory.

8 years agofix [#27742] Smart UV project no longer works in 2.58
Campbell Barton [Fri, 24 Jun 2011 04:12:01 +0000 (04:12 +0000)]
fix [#27742] Smart UV project no longer works in 2.58
failed with active, unselected objects.

8 years agofix [#27747] Modal operator in Special Menu (W) ignores continues grab
Campbell Barton [Fri, 24 Jun 2011 03:59:41 +0000 (03:59 +0000)]
fix [#27747] Modal operator in Special Menu (W) ignores continues grab

8 years agofix [#27746] Black and White Render doesn't work and/or Saves as a Blank screen
Campbell Barton [Fri, 24 Jun 2011 03:49:56 +0000 (03:49 +0000)]
fix [#27746] Black and White Render doesn't work and/or Saves as a Blank screen
convert to grayscale when saving renders rather then only writing the red channel.

8 years agoW special menu for changing orthographic camera lens scale was missing
Daniel Salazar [Fri, 24 Jun 2011 03:41:07 +0000 (03:41 +0000)]
W special menu for changing orthographic camera lens scale was missing

btw continues grab doesn't work with this modal ops.. whats up?

8 years agorevert commit 27133: Committing patch [#27133] "Fix for for Object Color in BGE"...
Dalai Felinto [Thu, 23 Jun 2011 22:29:02 +0000 (22:29 +0000)]
revert commit 27133: Committing patch [#27133] "Fix for for Object Color in BGE" by Kupoman
This was causing a lot of backward compatibility problems and side effects.

It has to be done properly, linked with Material ObjectColor shader_flag or at least the TF OBCOLOR (which apparently worked at some point so I've been told).
If you need to use OBCOLOR simply keyframe the obcolor and it will work as before.

8 years agoGHOST Cocoa: move y origin top/bottom conversions out of windowmanager module
Brecht Van Lommel [Thu, 23 Jun 2011 19:55:47 +0000 (19:55 +0000)]
GHOST Cocoa: move y origin top/bottom conversions out of windowmanager module
and into GHOST. Also fixes a problem where e.g. the user preferences window
would not open under the mouse cursor correctly.

8 years agoFix typo in addon user preferences menu.
Brecht Van Lommel [Thu, 23 Jun 2011 19:42:54 +0000 (19:42 +0000)]
Fix typo in addon user preferences menu.

8 years agoMore flexible size options for particle billboards. This adds scale factors for width...
Lukas Toenne [Thu, 23 Jun 2011 18:59:47 +0000 (18:59 +0000)]
More flexible size options for particle billboards. This adds scale factors for width and height of billboards, relative to the particle size. It's useful when the particle size is primarily used for collision and the like, so the billboard appearance can be adjusted independently. Also allows non-square billboards.
In addition the billboards can be scaled by the particle velocity with optional head and tail factors (similar to line drawing options). This allows for pseudo-motionblur effects.

8 years agoRemove unnecessary check. OpenAL, SDL, JACK don't depend on samplerate.
Nathan Letwory [Thu, 23 Jun 2011 17:29:18 +0000 (17:29 +0000)]
Remove unnecessary check. OpenAL, SDL, JACK don't depend on samplerate.

8 years agofix for building mingw in debug mode
Campbell Barton [Thu, 23 Jun 2011 16:33:59 +0000 (16:33 +0000)]
fix for building mingw in debug mode

8 years agoallow building with ffmpeg but not aud
Campbell Barton [Thu, 23 Jun 2011 16:10:48 +0000 (16:10 +0000)]
allow building with ffmpeg but not aud

8 years agocorrection to recent commit & made ffmpeg includes only add when enabled.
Campbell Barton [Thu, 23 Jun 2011 15:58:41 +0000 (15:58 +0000)]
correction to recent commit & made ffmpeg includes only add when enabled.

8 years agomistake in own commit.
Campbell Barton [Thu, 23 Jun 2011 15:12:05 +0000 (15:12 +0000)]
mistake in own commit.

8 years agocmake option to build without an audio library.
Campbell Barton [Thu, 23 Jun 2011 09:27:56 +0000 (09:27 +0000)]
cmake option to build without an audio library.

8 years agofix for function before definition in own recent commit.
Campbell Barton [Thu, 23 Jun 2011 07:50:28 +0000 (07:50 +0000)]
fix for function before definition in own recent commit.

8 years agochecks in rna range functions that the max value cant be less than the min.
Campbell Barton [Thu, 23 Jun 2011 06:13:21 +0000 (06:13 +0000)]
checks in rna range functions that the max value cant be less than the min.
also fix for invalid rage for FILE_OT_filenum.

8 years agofix for building on arch linux with ffmpeg version:
Campbell Barton [Thu, 23 Jun 2011 06:11:13 +0000 (06:11 +0000)]
fix for building on arch linux with ffmpeg version:
 LIBAVCODEC_VERSION_MAJOR 52
 LIBAVCODEC_VERSION_MINOR 122

8 years agofix [#27726] Driven properties not checked for legal UI bounds
Campbell Barton [Thu, 23 Jun 2011 05:58:44 +0000 (05:58 +0000)]
fix [#27726] Driven properties not checked for legal UI bounds

The rna set function clamps to the property range however properties with range functions were ignored when set by python or the animation system.

Now call the range function for ints and floats when setting.

8 years agoupdate automatic rna changelog
Campbell Barton [Wed, 22 Jun 2011 12:05:24 +0000 (12:05 +0000)]
update automatic rna changelog

8 years agocmake was installing .bfont.ttf in ~/.blender/VER/config, use ~/.blender/VER instead...
Campbell Barton [Wed, 22 Jun 2011 08:43:01 +0000 (08:43 +0000)]
cmake was installing .bfont.ttf in ~/.blender/VER/config, use ~/.blender/VER instead (as with scons)

8 years agosplit cmake check configuration out
Campbell Barton [Wed, 22 Jun 2011 05:30:06 +0000 (05:30 +0000)]
split cmake check configuration out

8 years agoBump version in Doxyfile.
Nathan Letwory [Tue, 21 Jun 2011 19:31:06 +0000 (19:31 +0000)]
Bump version in Doxyfile.

8 years agoTweaked multi-paint and the way the colors are displayed so one of the artists could...
Jason Hays [Tue, 21 Jun 2011 19:20:42 +0000 (19:20 +0000)]
Tweaked multi-paint and the way the colors are displayed so one of the artists could see it-
when you paint the active group, and makes the others match based on the change factor; so the active group being 0 is not handled.

8 years agopep8 compliance
Campbell Barton [Tue, 21 Jun 2011 17:17:51 +0000 (17:17 +0000)]
pep8 compliance

8 years agoupdate cmake checker to ignore file list and add some headers to the source list.
Campbell Barton [Tue, 21 Jun 2011 17:00:34 +0000 (17:00 +0000)]
update cmake checker to ignore file list and add some headers to the source list.

8 years agoNew 2.58 splash image. Thanks Rogério Perdiz! v2.58
Ton Roosendaal [Tue, 21 Jun 2011 16:54:34 +0000 (16:54 +0000)]
New 2.58 splash image. Thanks Rogério Perdiz!
(Judge committee Sebastian_K && FrancoisGFX)

8 years agoUpping the release number to 2.58
Ton Roosendaal [Tue, 21 Jun 2011 16:38:28 +0000 (16:38 +0000)]
Upping the release number to 2.58

8 years agoSnapping/Project
Martin Poirier [Tue, 21 Jun 2011 15:28:13 +0000 (15:28 +0000)]
Snapping/Project

Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233)

8 years ago1 pixel tweak to have outliner icons + selection circles align
Ton Roosendaal [Tue, 21 Jun 2011 13:02:21 +0000 (13:02 +0000)]
1 pixel tweak to have outliner icons + selection circles align
for default DPI. Problem now is that icons/text are scaling
and drawing with pixel units, whilst other items draw subpixel.
This makes not every dpi size result in perfect aligning yet.

8 years agoFix for [#26939] Hair Combing intersects emitter when combed fast
Janne Karhu [Tue, 21 Jun 2011 11:15:37 +0000 (11:15 +0000)]
Fix for [#26939] Hair Combing intersects emitter when combed fast
* Hair combing now uses substeps to apply the combing when the mouse movement exceeds 0.2 of the brush radius.
* This could make combing a bit slower on fast mouse movements, but the increase in combing quality is definitely worth it.

8 years agopy api: make all classes __init__ functions in a readonly state, except for operators.
Campbell Barton [Tue, 21 Jun 2011 08:09:42 +0000 (08:09 +0000)]
py api: make all classes __init__ functions in a readonly state, except for operators.

In bug [#27701], the panels __init__ function (which runs on every draw), was adding new rna properties.

8 years agoallow rna to set vertex parent indices, blender checks for invalid values on access.
Campbell Barton [Tue, 21 Jun 2011 07:41:49 +0000 (07:41 +0000)]
allow rna to set vertex parent indices, blender checks for invalid values on access.
build blenderplayer by default on linux with scons.

8 years agocorrect FSF address, as pointed out by Dave Plater
Campbell Barton [Tue, 21 Jun 2011 05:01:54 +0000 (05:01 +0000)]
correct FSF address, as pointed out by Dave Plater

8 years agofix for PLY import using directory only select, operators which define 'files' but...
Campbell Barton [Tue, 21 Jun 2011 04:03:26 +0000 (04:03 +0000)]
fix for PLY import using directory only select, operators which define 'files' but not 'filename' or 'filepath' would use the directory selector.

also made code less confusing.

8 years agofix [#27707] Script error for UVs->Copy Mirrored UV coords
Campbell Barton [Tue, 21 Jun 2011 02:16:22 +0000 (02:16 +0000)]
fix [#27707] Script error for UVs->Copy Mirrored UV coords

8 years agofix for error in swizzle assignment leaving an unhandled exception.
Campbell Barton [Tue, 21 Jun 2011 02:15:07 +0000 (02:15 +0000)]
fix for error in swizzle assignment leaving an unhandled exception.

8 years agofix for build with cmake (patch by Joerg Mueller)
Dalai Felinto [Mon, 20 Jun 2011 22:44:35 +0000 (22:44 +0000)]
fix for build with cmake (patch by Joerg Mueller)

8 years agoSet Player building to True by default.
Nathan Letwory [Mon, 20 Jun 2011 20:51:12 +0000 (20:51 +0000)]
Set Player building to True by default.

8 years agoBlender 2.58 release preparations:
Thomas Dinges [Mon, 20 Jun 2011 20:21:52 +0000 (20:21 +0000)]
Blender 2.58 release preparations:
* Update of Release Log Links to point to: http://www.blender.org/development/release-logs/blender-258/

8 years agoBlender 2.58 release preparations:
Thomas Dinges [Mon, 20 Jun 2011 20:15:02 +0000 (20:15 +0000)]
Blender 2.58 release preparations:
* Updated readme file.

8 years ago== CMake ==
Andrea Weikert [Mon, 20 Jun 2011 18:16:46 +0000 (18:16 +0000)]
== CMake ==
* added same definition used for compiling openjpeg with SCons, was causing issues when linking

8 years agofix for crash drawing zero length motion path and a leak with zero length paths.
Campbell Barton [Mon, 20 Jun 2011 17:50:59 +0000 (17:50 +0000)]
fix for crash drawing zero length motion path and a leak with zero length paths.

8 years agoFix related to #27689: unwrap, pack island, minimize stretch now cancel
Brecht Van Lommel [Mon, 20 Jun 2011 17:28:25 +0000 (17:28 +0000)]
Fix related to #27689: unwrap, pack island, minimize stretch now cancel
operator if there are no uv's selected.

8 years agoBugfix #27692
Ton Roosendaal [Mon, 20 Jun 2011 16:38:21 +0000 (16:38 +0000)]
Bugfix #27692

Render + compositing error:
When adding renderlayer nodes in a composite, without having own
scene render, the renderlayer nodes were not tagged as changed,
causing compositing to give previous result.

8 years agofix for incorrect bake api usage. but not a bug.
Campbell Barton [Mon, 20 Jun 2011 15:20:33 +0000 (15:20 +0000)]
fix for incorrect bake api usage. but not a bug.

8 years agosince render branch isnt planned to be merged now, enable strict warning flags for...
Campbell Barton [Mon, 20 Jun 2011 15:17:02 +0000 (15:17 +0000)]
since render branch isnt planned to be merged now, enable strict warning flags for cmake and tag unused vars.

8 years agoFix [#26912] [Collada] Screw up with names/ids on import
Nathan Letwory [Mon, 20 Jun 2011 12:43:10 +0000 (12:43 +0000)]
Fix [#26912] [Collada] Screw up with names/ids on import
Reported by Valeriy Firsov

Use the node name if it exists, fall back to id otherwise.

8 years agoFix [#26821] Import Collada: instance_node still incorrectly handled
Nathan Letwory [Mon, 20 Jun 2011 10:50:17 +0000 (10:50 +0000)]
Fix [#26821] Import Collada: instance_node still incorrectly handled
reported by David Roy
patch submitted by Camillo Dell'mour

8 years agoApply Patch [#27454] Add simple Transparency texture import for COLLADA
Nathan Letwory [Mon, 20 Jun 2011 10:28:37 +0000 (10:28 +0000)]
Apply Patch [#27454] Add simple Transparency texture import for COLLADA
submitted by Steffen Ohrendorf.

8 years agoRemove redundant e usage. Energy is already multiplied into exported light. Fixes...
Nathan Letwory [Mon, 20 Jun 2011 10:22:39 +0000 (10:22 +0000)]
Remove redundant e usage. Energy is already multiplied into exported light. Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC).

8 years agofix for python ABI search, was missing 'd'
Campbell Barton [Mon, 20 Jun 2011 09:39:14 +0000 (09:39 +0000)]
fix for python ABI search, was missing 'd'

8 years agoFix [#27474] Blender crashes on collada import if input_set is missing
Nathan Letwory [Mon, 20 Jun 2011 09:34:35 +0000 (09:34 +0000)]
Fix [#27474] Blender crashes on collada import if input_set is missing
reported by Rebin Cornelius.

This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.

8 years agoFix #27703: reflection texture coordinates + nodes not working right in GLSL.
Brecht Van Lommel [Mon, 20 Jun 2011 09:08:41 +0000 (09:08 +0000)]
Fix #27703: reflection texture coordinates + nodes not working right in GLSL.

8 years agofix [#27700] Add effect strip ignore channel argument
Campbell Barton [Mon, 20 Jun 2011 04:09:33 +0000 (04:09 +0000)]
fix [#27700] Add effect strip ignore channel argument

8 years agosmall fix, This enables correction of the tangent when normal mapping is in use and...
Michael Fox [Mon, 20 Jun 2011 03:37:41 +0000 (03:37 +0000)]
small fix, This enables correction of the tangent when normal mapping is in use and tangent lighting will be used

8 years agofix [#27664] startup.blend - manipulator user-prefs
Campbell Barton [Mon, 20 Jun 2011 03:24:07 +0000 (03:24 +0000)]
fix [#27664] startup.blend - manipulator user-prefs
regarding issues in the report
 1) fixed in previous commit.
 2) intentional leaving as is.
 3) left 'handle size' as is IMHO acceptably general, edited 'hotshop' tooltip/
 4) corrected default values.

8 years agochanges to startup.blend
Campbell Barton [Mon, 20 Jun 2011 03:10:02 +0000 (03:10 +0000)]
changes to startup.blend
- enable manipulator option, applies to new 3d views (not sure why it was disabled) - reported in [#27664]
- remove rigify and netrender scene ID properties
- set console scrollback to 256, was 128 which could sometimes cut off output of help()
- enabled syntax highlighting and line number in the text editor for game logic and python screens

8 years ago- add example for python rna property update
Campbell Barton [Mon, 20 Jun 2011 02:54:56 +0000 (02:54 +0000)]
- add example for python rna property update
- edit the copyright for blender specific cmake find modules

8 years agosmall safety fix for recent commit to normal mapping (uninitialised variables)
Michael Fox [Mon, 20 Jun 2011 02:37:13 +0000 (02:37 +0000)]
small safety fix for recent commit to normal mapping (uninitialised variables)

8 years agoBy Morten S. Mikkelsen; this adds support for tangent bump shading
Daniel Salazar [Sun, 19 Jun 2011 20:41:41 +0000 (20:41 +0000)]
By Morten S. Mikkelsen; this adds support for tangent bump shading

left: legacy bump, righ: sparkybump

http://pasteall.org/pic/show.php?id=13875

bugs [#26320], [#27506]

there's still an issue with texture OSA as you can see

8 years agofix for python include in msvc
Campbell Barton [Sun, 19 Jun 2011 15:55:49 +0000 (15:55 +0000)]
fix for python include in msvc

8 years agocmake: add find jack module
Campbell Barton [Sun, 19 Jun 2011 15:03:50 +0000 (15:03 +0000)]
cmake: add find jack module

8 years agocmake: add find jemalloc module
Campbell Barton [Sun, 19 Jun 2011 14:55:51 +0000 (14:55 +0000)]
cmake: add find jemalloc module