Campbell Barton [Tue, 11 Oct 2011 05:21:24 +0000 (05:21 +0000)]
fix for crash in BLI_join_dirfile() when the dir is longer then the target string.
starting blender in a dir longer then 240 chars would crash.
Xiao Xiangquan [Tue, 11 Oct 2011 05:02:45 +0000 (05:02 +0000)]
Handle "Open Recent..."
Campbell Barton [Tue, 11 Oct 2011 04:36:27 +0000 (04:36 +0000)]
py api: bpy_extras.io_utils.path_reference() - added library argument so exporters get the paths of linked images right.
Campbell Barton [Tue, 11 Oct 2011 04:09:11 +0000 (04:09 +0000)]
- bpy.path.abspath(), added optional library argument since any paths from linked datablocks are relative to this, not the blend files path, this saves kludgy path code wherever libraries may be used.
- Image "Edit Externally" operator can now edit relative library images.
also minor edits to navmesh.
Campbell Barton [Mon, 10 Oct 2011 22:06:07 +0000 (22:06 +0000)]
create navmesh operator would crash on non-mesh objects, add type check and report if no mesh objects are selected.
Joerg Mueller [Mon, 10 Oct 2011 14:59:13 +0000 (14:59 +0000)]
Sequencer audio waveform drawing fix, now assured to be within the strip bounds.
Sergey Sharybin [Mon, 10 Oct 2011 14:32:08 +0000 (14:32 +0000)]
Fix #28857: 2.60 rc1 regression?
If displacement mapping is used, normals shouldn't be flipped.
Campbell Barton [Mon, 10 Oct 2011 12:56:21 +0000 (12:56 +0000)]
fix [#28850] With "Auto-keyframe" on, the "Selection to Cursor" option doesn't create keyframe.
Sergey Sharybin [Mon, 10 Oct 2011 10:35:18 +0000 (10:35 +0000)]
Revert "Fix #28863: Inconsistent UI inside of the UV/ImageEditor window"
This reverts commit 40899 due to UI department feedback.
Campbell Barton [Mon, 10 Oct 2011 10:24:26 +0000 (10:24 +0000)]
correct operator name from my own recent changes and edit navmesh rna prop name for consistency
Campbell Barton [Mon, 10 Oct 2011 09:44:14 +0000 (09:44 +0000)]
fix bad svn ID tags
Campbell Barton [Mon, 10 Oct 2011 09:38:02 +0000 (09:38 +0000)]
header cleanup (no functional changes)
Bastien Montagne [Mon, 10 Oct 2011 08:25:28 +0000 (08:25 +0000)]
Now append/link will start at current blend file directory, if available (lastest used lib keeps priority).
Campbell Barton [Mon, 10 Oct 2011 07:50:39 +0000 (07:50 +0000)]
add in empty modifier slot so dynamic paint files don't break.
Sergey Sharybin [Mon, 10 Oct 2011 07:40:44 +0000 (07:40 +0000)]
Fix #28863: Inconsistent UI inside of the UV/ImageEditor window
Make panels which are on left be toggled by T, and which are on right by N.
Campbell Barton [Mon, 10 Oct 2011 07:21:42 +0000 (07:21 +0000)]
updates to navmesh
- 2 new navmesh operators, reset and clear navmesh data.
- rename operators to be more consistent with existing names.
- some minor edits to draw function, was getting the custom data for every index when it already had the array.
Campbell Barton [Mon, 10 Oct 2011 07:10:53 +0000 (07:10 +0000)]
edit error macro formatting (confuses some editors)
Campbell Barton [Mon, 10 Oct 2011 06:56:28 +0000 (06:56 +0000)]
fix for using uninitialized stack memory in mesh_foreachScreenFace__mapFunc(), used for face selection.
Campbell Barton [Mon, 10 Oct 2011 04:16:16 +0000 (04:16 +0000)]
update to cmake doc, still needs more work but update references to CVS and MSVC2005 and Python3.1
Campbell Barton [Mon, 10 Oct 2011 02:56:26 +0000 (02:56 +0000)]
- for some reason navmesh wasnt drawing when VBO was enabled.
- fix navmesh crash (may well have been from own changes)
- changing VBO's now redraws all windows - useful for checking if VBO draws differently.
Campbell Barton [Mon, 10 Oct 2011 01:14:49 +0000 (01:14 +0000)]
fix documentation error - [#28862] Method 'difference' doesn't exist in Quaternion object.
Campbell Barton [Mon, 10 Oct 2011 01:11:40 +0000 (01:11 +0000)]
bug #28848 also mentions Ctrl+Backspace isnt working.
added support for ctrl+backspace/delete.
Campbell Barton [Mon, 10 Oct 2011 00:38:32 +0000 (00:38 +0000)]
fix [#28860] CRASH loading scene
Sequence strips with missing scenes were missing a NULL check.
Campbell Barton [Mon, 10 Oct 2011 00:29:23 +0000 (00:29 +0000)]
add 3 PLY and STL export tests.
Campbell Barton [Mon, 10 Oct 2011 00:01:44 +0000 (00:01 +0000)]
mesh VBO drawing code was swapping red/blue vertex colors - this is confusing because MCol.r is blue and MCol.b is red but not excuse! (and how come nobody noticed this?).
- fixed this error in 4 places.
Campbell Barton [Sun, 9 Oct 2011 23:04:31 +0000 (23:04 +0000)]
fix for editmode opengl drawing (bug from own recent optimization), need to set glShadeModel() outside glBegin(GL_QUADS / GL_TRIANGLES).
Campbell Barton [Sun, 9 Oct 2011 21:43:13 +0000 (21:43 +0000)]
fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.
also minor cleanup.
Campbell Barton [Sun, 9 Oct 2011 21:11:51 +0000 (21:11 +0000)]
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
Bastien Montagne [Sun, 9 Oct 2011 12:41:42 +0000 (12:41 +0000)]
Fix for update_msg.py, wasn’t filtering out prop names identical to prop identifiers (e.g. "float_array"...). Also updated french po & mo.
Campbell Barton [Sun, 9 Oct 2011 08:39:38 +0000 (08:39 +0000)]
increase the hit radius for vertex selection in weight paint mode - increased to 50 (same as editmode), was 3.
Campbell Barton [Sun, 9 Oct 2011 06:03:38 +0000 (06:03 +0000)]
replace sprintf with strcpy where no formatting is done and return value isn't used.
Campbell Barton [Sun, 9 Oct 2011 04:11:18 +0000 (04:11 +0000)]
clear some warnings.
Campbell Barton [Sun, 9 Oct 2011 02:24:51 +0000 (02:24 +0000)]
correction to RNA class api references (only used for docs)
Campbell Barton [Sun, 9 Oct 2011 02:11:43 +0000 (02:11 +0000)]
fix for BUILTIN_KSI_WholeCharacter keying custom string/collection/group properties
Campbell Barton [Sun, 9 Oct 2011 01:11:07 +0000 (01:11 +0000)]
text edit: selecting zoomed in text with the mouse had an incorrect offset.
Campbell Barton [Sun, 9 Oct 2011 00:54:41 +0000 (00:54 +0000)]
text editing: make jumping left/right both act the same way (was skipping an extra char when jumping left).
Campbell Barton [Sun, 9 Oct 2011 00:45:26 +0000 (00:45 +0000)]
button text editing: home/end were not moving the cursor position, only the selecton.
Campbell Barton [Sun, 9 Oct 2011 00:35:31 +0000 (00:35 +0000)]
fix [#28848] Editing object name (e.g.), Ctrl-Shift-Arrows don't work as Ctrl-Arrows.
Campbell Barton [Sat, 8 Oct 2011 12:27:52 +0000 (12:27 +0000)]
fix [#28821] Whole Character keying set ignores non animatable propertyflag
Campbell Barton [Sat, 8 Oct 2011 11:11:54 +0000 (11:11 +0000)]
use newly added ID_BLEND_PATH() in more places.
Campbell Barton [Sat, 8 Oct 2011 11:02:58 +0000 (11:02 +0000)]
fix [#28846] Relative paths on linked scene fails
Campbell Barton [Fri, 7 Oct 2011 20:53:54 +0000 (20:53 +0000)]
fix for align objects with non mesh objects.
Thomas Dinges [Fri, 7 Oct 2011 18:25:54 +0000 (18:25 +0000)]
Patch [#28660] x64 thumbnail handler not being installed in CMake builds by Tom Edwards.
Bastien Montagne [Fri, 7 Oct 2011 08:57:08 +0000 (08:57 +0000)]
Added Macro and KeyingSetInfo to blacklisted msg classes. Also updated french po & mo.
Dalai Felinto [Fri, 7 Oct 2011 05:19:21 +0000 (05:19 +0000)]
Scene.GameData DNA alignment nitpicking
* "structures are always multiples of 8 bytes in size" (adding two pads for RecastData)
removing some unecessary pads. Moving others to make pad counting easy.
(although this patch is not highly needed in trunk it will help cucumber merging)
This could probably fixed the problem address at rev.40084
Campbell Barton [Fri, 7 Oct 2011 00:26:04 +0000 (00:26 +0000)]
fix for own bad mistake, broke vector curve handles.
Campbell Barton [Fri, 7 Oct 2011 00:08:40 +0000 (00:08 +0000)]
fix [#28800] Scene NULL in frame change callback, crashes on property update.
Campbell Barton [Thu, 6 Oct 2011 23:16:12 +0000 (23:16 +0000)]
rna_ParticleDupliWeight_name_length was returning an incorrect value. Zealous debug checks are testing the (buf[len] == '\0')
Campbell Barton [Thu, 6 Oct 2011 22:04:01 +0000 (22:04 +0000)]
spaces -> tabs (whitespace only changes)
Campbell Barton [Thu, 6 Oct 2011 22:02:50 +0000 (22:02 +0000)]
spaces -> tabs (only whitespace changes)
Campbell Barton [Thu, 6 Oct 2011 16:07:05 +0000 (16:07 +0000)]
fix [#27071] Random crashes when altering a mesh vertex vector in BGE
thanks to Chris Holland (topher77) for supplying the fix.
Sergey Sharybin [Thu, 6 Oct 2011 14:55:30 +0000 (14:55 +0000)]
Fix #28819: Normal Maps appear inverted in GLSL shader and offline renderer (2.6rc1)
Caused by recent bump maps flip commit.
If texture is used as Normal Map it's normal factor shouldn't be flipped.
Sergey Sharybin [Thu, 6 Oct 2011 12:51:33 +0000 (12:51 +0000)]
Fix #28805: Add mesh, align to view, un check align to view. not updating.
Re-set rotation property when "Lock to View" property changes.
This makes proper updates without breaking behavior.
Campbell Barton [Thu, 6 Oct 2011 11:40:49 +0000 (11:40 +0000)]
set mikktspace functions as static which are not used externally.
Campbell Barton [Thu, 6 Oct 2011 10:06:53 +0000 (10:06 +0000)]
hide 3d view header `use_pivot_point_align` button in editmode since its not used there, also remove unneeded copy() funcs from quick effects.
Dalai Felinto [Thu, 6 Oct 2011 06:56:45 +0000 (06:56 +0000)]
texface fix: if material is not used by mesh set default bge mat flag (backface culling on)
report by Mitchell Stokes over IRC, but probably one of the reason people have been asking
to expose the Game Settings material panel in the Render engine as well.
Campbell Barton [Thu, 6 Oct 2011 06:16:20 +0000 (06:16 +0000)]
fix [#28113] ZTransp flag is not imported correctly from 2.49 files
infact this only changes a setting which is ignored. but may as well keep whats set in 2.4x.
Campbell Barton [Thu, 6 Oct 2011 05:45:06 +0000 (05:45 +0000)]
Object Menu Edits:
- add quick effects to object menu, these are too useful to hide in search menu.
- set/clear track/parent - expand the operators enums in submenus - no advantage in having a further popup after clicking on the menu item.
- move 'Join UVs' into Make links menu which is currently being abused to store some copy functions. Do this because the 'Object' menu is getting too big.
Campbell Barton [Thu, 6 Oct 2011 05:10:09 +0000 (05:10 +0000)]
fix for error in own edits to recently applied select link sequencer patch.
Campbell Barton [Thu, 6 Oct 2011 05:01:24 +0000 (05:01 +0000)]
fix for weight paint with face mask enabled drawing with lights.
Campbell Barton [Thu, 6 Oct 2011 04:33:00 +0000 (04:33 +0000)]
remove unused struct member & minor edits, no functional change.
Campbell Barton [Thu, 6 Oct 2011 04:09:48 +0000 (04:09 +0000)]
fix for fix
Campbell Barton [Thu, 6 Oct 2011 04:06:47 +0000 (04:06 +0000)]
fix [#26193] Weightpainting on Mesh with Armature-Modifier fails if x-mirror and auto normalize is enabled
Campbell Barton [Thu, 6 Oct 2011 03:57:03 +0000 (03:57 +0000)]
cleanup for main weight paint drawing function while looking into a bug - no functional changes.
Campbell Barton [Thu, 6 Oct 2011 02:29:15 +0000 (02:29 +0000)]
dont define the ghost PREFIX for scons, since this means our portable downloadable binary would find the system blender files (if installed).
this should stay disabled until scons supports system/portable installs as with cmake.
Campbell Barton [Thu, 6 Oct 2011 02:19:04 +0000 (02:19 +0000)]
fix error in last commit & remove commented code which is now working in 2.5x.
Campbell Barton [Thu, 6 Oct 2011 01:51:01 +0000 (01:51 +0000)]
fix for memory leak when calling wpaint_make_validmap() with no vertex groups.
Campbell Barton [Thu, 6 Oct 2011 01:29:32 +0000 (01:29 +0000)]
fix for crash when painting normalize with no vertex groups, also minor cleanup to do_weight_paint_auto_normalize_all_groups()
Campbell Barton [Wed, 5 Oct 2011 23:35:03 +0000 (23:35 +0000)]
scons flags were being set carelessly - CCFLAGS is like setting CFLAGS and CXXFLAGS - in a few cases this was being set redundantly.
there are more cases that chould be changed since CPPFLAGS and CCFLAGS are both being set where only one is needed but for now this is safe.
Campbell Barton [Wed, 5 Oct 2011 23:17:40 +0000 (23:17 +0000)]
revert part of r40800, btools.ENDIAN should be correct, if its not then that needs to be fixed rather then checking on the platform.
./build_files/scons/tools/btools.py:68 - checkEndian() uses pythons struct which knows the systems native endian and will work unless cross compiling (which afaik isnt dont between different endian systems so far).
Campbell Barton [Wed, 5 Oct 2011 22:43:00 +0000 (22:43 +0000)]
update generated api changelog for edits since 2.59
Brecht Van Lommel [Wed, 5 Oct 2011 15:28:02 +0000 (15:28 +0000)]
Fix #28766: object properties > display > transparency no longer worked in solid
draw mode, after texface changes.
Campbell Barton [Wed, 5 Oct 2011 12:20:38 +0000 (12:20 +0000)]
minor edits
- use TRUE/FALSE rather than 1/0
- WM_operator_properties_create_ptr rather than WM_operator_properties_create since the pointers available.
- remove redundant strlen()
Jens Verwiebe [Wed, 5 Oct 2011 08:58:32 +0000 (08:58 +0000)]
OSX: Correct copy/paste error and exclude endianess switch from darwin
Campbell Barton [Wed, 5 Oct 2011 07:57:33 +0000 (07:57 +0000)]
fix [#28809] Fileselect strange icon display.
Campbell Barton [Wed, 5 Oct 2011 07:28:59 +0000 (07:28 +0000)]
fix [#28807] Drivers breaking by undo
Campbell Barton [Wed, 5 Oct 2011 03:39:22 +0000 (03:39 +0000)]
filter RNA classes for translation (removes over 1300 lines from messages.txt)
- omit operators tagged as INTERNAL
- omit classes for internal use: Event, Context, Property, Function, Window.
Campbell Barton [Wed, 5 Oct 2011 00:19:33 +0000 (00:19 +0000)]
rename rna OperatorTypeMacro --> OperatorMacro, since operators types are just called Operator
Martin Poirier [Tue, 4 Oct 2011 23:42:06 +0000 (23:42 +0000)]
[#28801] Pet doesn't work on the whole mesh
Reported by Enrico Valenza
Mirror messes up the zone of influence. Disable mirror internally when proportional edit is on.
Campbell Barton [Tue, 4 Oct 2011 23:00:38 +0000 (23:00 +0000)]
modify pacman file not to compile templates & presets.
Campbell Barton [Tue, 4 Oct 2011 22:42:49 +0000 (22:42 +0000)]
fix for error when fixing crash in filesel poll function.
Dalai Felinto [Tue, 4 Oct 2011 18:15:28 +0000 (18:15 +0000)]
bge bugfix: navmesh collision flag disputing with glsl_color_manag.
The solution is to make the flag in to an int in oppose to short.
This will also help in cucumber where we ran into the same problem.
Sergey Sharybin [Tue, 4 Oct 2011 17:04:35 +0000 (17:04 +0000)]
Enabling JACK for linux buildbot.
Sergey Sharybin [Tue, 4 Oct 2011 15:21:01 +0000 (15:21 +0000)]
Update blenderplayer stubs to deal with recent keymaps commit.
Sergey Sharybin [Tue, 4 Oct 2011 15:10:24 +0000 (15:10 +0000)]
Correction for own recent commit -- didn't know it's unsupported in
MSVC to do such things.
Brecht Van Lommel [Tue, 4 Oct 2011 13:24:48 +0000 (13:24 +0000)]
Fix #28202: (only) modifying keymap item properties did not save properly, the
update signal for this was missing. Problem is that the operator properties
RNA update callback doesn't know the associated keymap item, worked around it
with UI template now.
Sergey Sharybin [Tue, 4 Oct 2011 12:30:26 +0000 (12:30 +0000)]
Partial fix #27978: Problem exporting OGG Theora-Vorbis video (and other audio codecs)
Ogg format does support only vorbis, theora, speex and flac audio codecs.
Added check for result of av_write_header() and show info in header about
error while initializing streams.
This commit also fixed crash when using vorbis audio format.
It used to be floating point exception. SOlved by initializing
audio_stream->codec->time_base with proper rational value as it's
done in FFmpeg sources.
Campbell Barton [Tue, 4 Oct 2011 08:28:37 +0000 (08:28 +0000)]
remove redundant code, also dont bother with os.path.basename(x) for recent scons commit.
Sergey Sharybin [Tue, 4 Oct 2011 08:20:29 +0000 (08:20 +0000)]
Fix for unix python bundling: config-* directories didn't deleted
This is because of passing config-* to rm command in quotes.
Bastien Montagne [Tue, 4 Oct 2011 07:48:56 +0000 (07:48 +0000)]
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
Campbell Barton [Mon, 3 Oct 2011 18:03:44 +0000 (18:03 +0000)]
fix for missing null check in own recent commit.
Campbell Barton [Mon, 3 Oct 2011 17:59:33 +0000 (17:59 +0000)]
revert r40738, flipepd enums give quick access to first items, even if it does seem odd to have them flipped.
Campbell Barton [Mon, 3 Oct 2011 17:29:43 +0000 (17:29 +0000)]
add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check.
Campbell Barton [Mon, 3 Oct 2011 16:55:00 +0000 (16:55 +0000)]
fix [#27526] shared data but different data materials.
Campbell Barton [Mon, 3 Oct 2011 16:20:05 +0000 (16:20 +0000)]
fix for [#28788] wasn't complete, pose bones scale was ignoring "Individual origins" setting.
Sergey Sharybin [Mon, 3 Oct 2011 13:01:24 +0000 (13:01 +0000)]
Fix #27532: Undo test texture after painting gives black blocks.
- Do not apply undo tiles on image if source or generated type was changed.
- Added null-check in own recent commit in this area.
Campbell Barton [Mon, 3 Oct 2011 12:56:33 +0000 (12:56 +0000)]
- use BLI_findstring rather then while loop for listbase lookups
- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check.
Sergey Sharybin [Mon, 3 Oct 2011 11:04:05 +0000 (11:04 +0000)]
Fix #28780: Undo while painting image sequences issue
- Store imbuf file path in UndoImageTile structure, so imbuf can be verified
before applying titles on it.
- If current image's imbuf file path isn't equal to file path stored in
undo block, search for imbuf in ima->ibufs.
Probably it can be optimized, but storing all settings which defines
needed imbuf (image source type, offset, image file name, current
scene frame and so messes up undo code and requires deeper changes
which probably better not to start on bcon4).
Bastien Montagne [Mon, 3 Oct 2011 08:01:07 +0000 (08:01 +0000)]
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
Campbell Barton [Mon, 3 Oct 2011 04:48:14 +0000 (04:48 +0000)]
fix [#27578] Fileselector UI area does not scale with UI (partially hides buttons)