10 years agoBGE Animations: Fixing the Continue option when using the Flipper play type. Also...
Mitchell Stokes [Tue, 9 Aug 2011 03:06:22 +0000 (03:06 +0000)]
BGE Animations: Fixing the Continue option when using the Flipper play type. Also removing a couple of debug prints.

10 years agoexport bone transform matrix with sid.
Sukhitha Prabhath Jayathilake [Mon, 8 Aug 2011 16:38:57 +0000 (16:38 +0000)]
export bone transform matrix with sid.

10 years agoCreated property systems for multiple retargets on a single armature, for this type...
Benjy Cook [Mon, 8 Aug 2011 11:09:56 +0000 (11:09 +0000)]
Created property systems for multiple retargets on a single armature, for this type of use and animation stitching. Also contains some placeholder UI and code for animation stitching.

10 years agoBGE Animations: Various compatibility fixes:
Mitchell Stokes [Mon, 8 Aug 2011 04:28:30 +0000 (04:28 +0000)]
BGE Animations: Various compatibility fixes:
  * Blendin for Loop End works even after a negative pulse. Flipper could still use some work in this area.
  * Continuous works a lot better.
  * BL_Action::SetFrame() should work a little smoother.

10 years agoUpdating CMake to install the correct ffmpeg libs.
Mitchell Stokes [Sun, 7 Aug 2011 19:32:22 +0000 (19:32 +0000)]
Updating CMake to install the correct ffmpeg libs.

10 years agoCOLLADA Armature bake animation export fixed( needs more testing )
Sukhitha Prabhath Jayathilake [Sun, 7 Aug 2011 19:22:39 +0000 (19:22 +0000)]
COLLADA Armature bake animation export fixed( needs more testing )

10 years agoArmature bake animation export ( not as pose matrices. Still needs fixing )
Sukhitha Prabhath Jayathilake [Sun, 7 Aug 2011 18:15:40 +0000 (18:15 +0000)]
Armature bake animation export ( not as pose matrices. Still needs fixing )

10 years agoMerging trunk up to r39145.
Joerg Mueller [Sun, 7 Aug 2011 15:25:06 +0000 (15:25 +0000)]
Merging trunk up to r39145.

10 years agofix for building ndof with cmake on osx
Campbell Barton [Sun, 7 Aug 2011 15:06:35 +0000 (15:06 +0000)]
fix for building ndof with cmake on osx

10 years agoChanged do_version condition for noodle_curving.
Sergey Sharybin [Sun, 7 Aug 2011 14:57:25 +0000 (14:57 +0000)]
Changed do_version condition for noodle_curving.
It should be re-set to 5 for files saved in 2.58.1 release.

10 years agoNla Sound Strips + Add Speaker
Joshua Leung [Sun, 7 Aug 2011 12:43:44 +0000 (12:43 +0000)]
Nla Sound Strips + Add Speaker

Second part of previous commit. Now, when speaker objects are created,
they are created by default with an NLA sound strip so that it is easy
to just start immediately using this to do cool stuff (i.e. timing
when you want the sound to start).

10 years agoSound clip NLA Strips for Nexyon
Joshua Leung [Sun, 7 Aug 2011 12:27:20 +0000 (12:27 +0000)]
Sound clip NLA Strips for Nexyon

These are basically just for specifying when a speaker should fire off
it's soundclip, and as such, many NLA operations are irrelevant for
it. They can only be specified on object-level for speaker objects.

I've still got some UI tweaks I'll need to work on in order for these
to be able to be added even when the speaker doesn't have any NLA
tracks yet. (EDIT: while typing this, I had an idea for how to do
this, but that'll be for next commit). In the mean time, you'll need
to add a single keyframe for the object, snowflake that action and
delete the NLA strip before you can start editing.

10 years ago3D Audio GSoC:
Joerg Mueller [Sun, 7 Aug 2011 11:54:58 +0000 (11:54 +0000)]
3D Audio GSoC:

* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8
* Fixed orientation retrieval in OpenAL device code.
* Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit
* Changed BGE to use audaspace via native C++ instead over the C API.
* Made AUD_SequencerFactory and AUD_SequencerEntry thread safe.
* Changed sound caching into a flag which fixes problems on file loading, especially with undo.
* Removed unused parameter from sound_mute_scene_sound
* Fixed bug: changing FPS didn't update the sequencer sound positions.
* Fixed bug: Properties of sequencer strips weren't set correctly.
* Minor warning fixes.

10 years agoFix #28169: keymap bug when using a preset configuration, e.g. object mode keymap
Brecht Van Lommel [Sun, 7 Aug 2011 11:01:55 +0000 (11:01 +0000)]
Fix #28169: keymap bug when using a preset configuration, e.g. object mode keymap
was also being used in edit mode.

10 years ago3D Audio GSoC:
Joerg Mueller [Sun, 7 Aug 2011 06:22:50 +0000 (06:22 +0000)]
3D Audio GSoC:
Added a NULLHandle to prevent a crash in Python API when the device is the NULLDevice.

10 years agoBGE Animations: The IPO conversion code relied on objects having an adt, but this...
Mitchell Stokes [Sun, 7 Aug 2011 04:57:23 +0000 (04:57 +0000)]
BGE Animations: The IPO conversion code relied on objects having an adt, but this isn't always the case. object->adt can be NULL, which causes a crash. Now BL_InterpolatorLists are cached by action instead of adt.

10 years agofix [#28172] Cannot restore Add-ons tab in user preferences after a failed attempt...
Campbell Barton [Sun, 7 Aug 2011 04:55:58 +0000 (04:55 +0000)]
fix [#28172] Cannot restore Add-ons tab in user preferences after a failed attempt to install an add-on.

non utf8 addons would make the addon UI vanish, now give a message in the console and UI.

10 years agocomment unused vars
Campbell Barton [Sun, 7 Aug 2011 04:22:33 +0000 (04:22 +0000)]
comment unused vars

10 years agostricter NDOF guards for Windows (forgot in earlier commit)
Mike Erwin [Sat, 6 Aug 2011 23:13:36 +0000 (23:13 +0000)]
stricter NDOF guards for Windows (forgot in earlier commit)

10 years agofixed crash when NDOF operators were called without an NDOF_MOTION event
Mike Erwin [Sat, 6 Aug 2011 22:31:16 +0000 (22:31 +0000)]
fixed crash when NDOF operators were called without an NDOF_MOTION event

10 years ago3D Audio GSoC:
Joerg Mueller [Sat, 6 Aug 2011 17:57:20 +0000 (17:57 +0000)]
3D Audio GSoC:
Mixdown functionality.

* Mixdown possible via libsndfile and ffmpeg!
* Fixed some ffmpeg deprecation warnings
* Mixdown UI only shows working Container, Codec and Format combinations!
* Minor bugs and warnings fixed

10 years agorna/ui: avoid duplicate property gHash lookups by passing the property when its alrea...
Campbell Barton [Sat, 6 Aug 2011 16:00:00 +0000 (16:00 +0000)]
rna/ui: avoid duplicate property gHash lookups by passing the property when its already been found.

added _prop suffix to ui functions which take a prop rather then a propname, may change this later since its not that nice but for gsoc branches this keeps existing UI functions working the same.

10 years agomake ui_def_but_rna into 2 functions, once which takes a prop, another which takes...
Campbell Barton [Sat, 6 Aug 2011 14:57:55 +0000 (14:57 +0000)]
make ui_def_but_rna into 2 functions, once which takes a prop, another which takes a propname, no functional change yet but lets us avoid duplicate hash lookups.

10 years agoGraph Editor "Active Keyframe" settings
Joshua Leung [Sat, 6 Aug 2011 07:01:07 +0000 (07:01 +0000)]
Graph Editor "Active Keyframe" settings

This commit makes some tweaks to the way that the "active keyframe"
settings in the Properties region in the Graph Editor work (for the
better, hopefully).

Basically, the problem was that previously, these were clunky and non-
intuitive to use, since they were just directly displaying the RNA
properties for those keyframes for editing purposes. But due to
limitations of RNA (i.e. from a RNA pointer to a keyframe, you
couldn't see which F-Curve you came from), several things were
impossible, notably:
1) Doing proper updates, including validating that the handles are in
a valid state - that requires access to the F-Curve to provide to the
F-Curve-based curve validity checking functions
2) Having the values of the keyframes display in whatever unit that
the property the F-Curve affects displays as - for this, you once
again need to know the F-Curve in order to resolve the property that
it affects; also the fact that only a single unit could be set for RNA
properties further limited things

This commit basically gets around these problems by moving away from a
layout-engine based approach to one where we attach custom update
callbacks and also override the units of the y-co widgets when
creating the widgets for these, thus allowing the buttons to work in
the ways that animators expect.

10 years agofor UI text drawing use BLF_ascender(fs->uifont_id) rather then BLF_height(fs->uifont...
Campbell Barton [Sat, 6 Aug 2011 06:38:18 +0000 (06:38 +0000)]
for UI text drawing use BLF_ascender(fs->uifont_id) rather then BLF_height(fs->uifont_id, "2"), while profiling draw noticed that the hash lookup on the character and utf8 next were being called on every text draw, use BLF_ascender since it doesn't do any lookups.

10 years agoMaterial ray trace transparency animation COLLADA export.
Sukhitha Prabhath Jayathilake [Sat, 6 Aug 2011 06:11:31 +0000 (06:11 +0000)]
Material ray trace transparency animation COLLADA export.

10 years agoremove copy modifiers function, now handled in link data operator.
Campbell Barton [Sat, 6 Aug 2011 04:19:30 +0000 (04:19 +0000)]
remove copy modifiers function, now handled in link data operator.

10 years agoBGE Animations: Making the ping pong mode for action actuators behave more like trunk...
Mitchell Stokes [Sat, 6 Aug 2011 00:35:16 +0000 (00:35 +0000)]
BGE Animations: Making the ping pong mode for action actuators behave more like trunk. The behavior is a lot closer, but there are still differences when interrupting a ping pong action. I'm still trying to decide if these are acceptable differences as they don't look all that simple to fix.

Brecht Van Lommel [Fri, 5 Aug 2011 20:45:26 +0000 (20:45 +0000)]

Diff Keymaps

User edited keymaps now no longer override the builtin keymaps entirely, but
rather save only the difference and reapply those changes. This means they can
stay better in sync when the builtin keymaps change. The diff/patch algorithm
is not perfect, but better for the common case where only a few items are changed
rather than entire keymaps The main weakness is that if a builtin keymap item
changes, user modification of that item may need to be redone in some cases.

Keymap Editor

The most noticeable change here is that there is no longer an "Edit" button for
keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps
and items that have been edited. Shortcuts for addons can also be edited in the
keymap editor.


Addons now should only modify the new addon keyconfiguration, the keymap items
there will be added to the builtin ones for handling events, and not get lost
when starting new files. Example code of register/unregister:

km ="3D View", space_type="VIEW_3D")'my.operator', 'ESC', 'PRESS')

km = wm.keyconfigs.addon.keymaps["3D View"]


The changes made are not forward compatible, i.e. if you save user preferences
with newer versions, older versions will not have key configuration changes that
were made.

10 years agoMessed up char was causing problems on windows even though it was in the
Kent Mein [Fri, 5 Aug 2011 19:55:36 +0000 (19:55 +0000)]
Messed up char was causing problems on windows even though it was in the


10 years agocreate_4x4_source function
Sukhitha Prabhath Jayathilake [Fri, 5 Aug 2011 18:32:39 +0000 (18:32 +0000)]
create_4x4_source function

10 years agofix for GHOST/SDL key input with uppercase keys.
Campbell Barton [Fri, 5 Aug 2011 17:39:44 +0000 (17:39 +0000)]
fix for GHOST/SDL key input with uppercase keys.

10 years ago(no commit message)
Sukhitha Prabhath Jayathilake [Fri, 5 Aug 2011 17:19:31 +0000 (17:19 +0000)]

10 years agoifdef out support for for python owning and freeing BPy_StructRNA because this is...
Campbell Barton [Fri, 5 Aug 2011 16:29:38 +0000 (16:29 +0000)]
ifdef out support for for python owning and freeing BPy_StructRNA because this is only used for doc generation and it makes _every_ blender/python instance 4 bytes bigger - vertex/bezier point/object/scene/group etc.

10 years agopyrna - add own callable function type rather then using a standard python method...
Campbell Barton [Fri, 5 Aug 2011 16:21:37 +0000 (16:21 +0000)]
pyrna - add own callable function type rather then using a standard python method, gives small speedup drawing buttons since every layout.prop/col/operator/menu etc creates and throws away one of these.

10 years agomove the ndof menu into the userpref's since it adjusts preferences, also renamed...
Campbell Barton [Fri, 5 Aug 2011 14:53:13 +0000 (14:53 +0000)]
move the ndof menu into the userpref's since it adjusts preferences, also renamed VIEW3D_MT_ndof_settings -> USERPREF_MT_ndof_settings since it has no view3d specific settings.

10 years agoTimeline UI Nitpicks:
Joshua Leung [Fri, 5 Aug 2011 12:17:49 +0000 (12:17 +0000)]
Timeline UI Nitpicks:
* "Only Selected channels" -> "Only Selected Channels"
* Use Keying Set icon for "only keying set" toggle for autokeying

10 years agopatch from jensverwiebe to scons to be compatible with gcc llvm. people who copy...
Campbell Barton [Fri, 5 Aug 2011 12:07:05 +0000 (12:07 +0000)]
patch from jensverwiebe to scons to be compatible with gcc llvm. people who copy the to their should update.

10 years agoBugfix [#28106] Missing 3D view update after copy of constraints
Joshua Leung [Fri, 5 Aug 2011 11:31:41 +0000 (11:31 +0000)]
Bugfix [#28106] Missing 3D view update after copy of constraints

10 years agoAssorted loose ends for auto-clamped handles work
Joshua Leung [Fri, 5 Aug 2011 11:23:28 +0000 (11:23 +0000)]
Assorted loose ends for auto-clamped handles work
* Tweaked order of handle types to make it easier to find Auto/Auto-
clamped in the list
* Fixed a number of places which were still just checking for auto-
handles when they should have included auto-clamped too, including
handle rotation

10 years agofix for icon scaling with the DPI setting
Campbell Barton [Fri, 5 Aug 2011 10:45:32 +0000 (10:45 +0000)]
fix for icon scaling with the DPI setting
- icons were scaling by the sqrt(dpi)/8.48528, but infact they only need to be scaled by (dpi/72).
- UI_icon_get_width value was being used without multiplying by dpi scale.

10 years agoget a tad more vertical space in the toolbar.
Campbell Barton [Fri, 5 Aug 2011 09:04:11 +0000 (09:04 +0000)]
get a tad more vertical space in the toolbar.

10 years agoPost Retarget fixes - added an Update Constraints button, that recalculates all fixes...
Benjy Cook [Fri, 5 Aug 2011 08:44:16 +0000 (08:44 +0000)]
Post Retarget fixes - added an Update Constraints button, that recalculates all fixes. Useful for when the user makes some external change to the animation

10 years agoUpdated Vector/Matrix multiplication to new order as required by mathutils
Benjy Cook [Fri, 5 Aug 2011 08:41:16 +0000 (08:41 +0000)]
Updated Vector/Matrix multiplication to new order as required by mathutils

10 years agoSmall fix to Path Editing - now mute's original forward motion curve
Benjy Cook [Fri, 5 Aug 2011 08:40:06 +0000 (08:40 +0000)]
Small fix to Path Editing - now mute's original forward motion curve

10 years ago3D Audio GSoC:
Joerg Mueller [Fri, 5 Aug 2011 07:01:54 +0000 (07:01 +0000)]
3D Audio GSoC:
JOS Resampler: Fix for windows...

10 years agofix [#28160] Pressing Y on an image sequence to seperate the images takes them out...
Campbell Barton [Fri, 5 Aug 2011 06:26:54 +0000 (06:26 +0000)]
fix [#28160] Pressing Y on an image sequence to seperate the images takes them out of their meta strips

dont show a popup anymore, was silly because you had to change the value for before anything was done, can use f6 redo popup instead, sequencer should eventually have a view3d operator redo panel.

10 years agofix for possible uninitialized RNA strings, when RNA_string_get property is not found...
Campbell Barton [Fri, 5 Aug 2011 06:09:30 +0000 (06:09 +0000)]
fix for possible uninitialized RNA strings, when RNA_string_get property is not found, initialize the string to "".

10 years agofix [#28102] Typing 'C:' into the file selector's directory asks to make a new directory.
Campbell Barton [Fri, 5 Aug 2011 06:06:15 +0000 (06:06 +0000)]
fix [#28102] Typing 'C:' into the file selector's directory asks to make a new directory.

10 years agochange BLO_library_append_begin to take a main argument rather then a context, means...
Campbell Barton [Fri, 5 Aug 2011 05:26:19 +0000 (05:26 +0000)]
change BLO_library_append_begin to take a main argument rather then a context, means the BGE doesnt need to make a new empty context just to pass as an arg.
added doxygen description too.

this quiets the print when the BGE does linking.

10 years agoBGE Animations: Moving the do_versions code for the actuators back into the "put...
Mitchell Stokes [Fri, 5 Aug 2011 01:21:08 +0000 (01:21 +0000)]
BGE Animations: Moving the do_versions code for the actuators back into the "put compatibility code here until next subversion bump" block. It got sucked into the 2.58.1 block during a merge sometime.

10 years agoClarifying tooltips on userpref keyframing options
Joshua Leung [Thu, 4 Aug 2011 14:19:35 +0000 (14:19 +0000)]
Clarifying tooltips on userpref keyframing options

These probably still need a good review (based on discussions I've had
with animators), but this should be a good stop-gap measure in the
mean time

10 years agoBassam Feature Request: "Auto Clamped" handles can now be set per
Joshua Leung [Thu, 4 Aug 2011 14:13:05 +0000 (14:13 +0000)]
Bassam Feature Request: "Auto Clamped" handles can now be set per

This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.

This commit simply changes this from a per-curve to per
keyframe/handle setting.

10 years agoBugfix: Setting of new default settings for new Graph Editors was done
Joshua Leung [Thu, 4 Aug 2011 14:06:30 +0000 (14:06 +0000)]
Bugfix: Setting of new default settings for new Graph Editors was done
in wrong place, leading to loss of settings everytime the view changed
(i.e. after open/saving)

10 years ago3D Audio GSoC:
Joerg Mueller [Thu, 4 Aug 2011 13:47:15 +0000 (13:47 +0000)]
3D Audio GSoC:
Implementation of Julius O. Smith's resampling algorithm for high quality audio resampling.

The filter currently is a sinc filter with a 0.9 cutt-off and windowed by a kaiser window (beta = 10).
Also includes minor changes in the linear resampler.

10 years agofix for building with clang. makesrna wasnt linking with sqrt
Campbell Barton [Thu, 4 Aug 2011 13:22:38 +0000 (13:22 +0000)]
fix for building with clang. makesrna wasnt linking with sqrt

10 years agoTypo when reading line curving. The subversion is 1, so smaller than 1 should be...
Jeroen Bakker [Thu, 4 Aug 2011 12:19:50 +0000 (12:19 +0000)]
Typo when reading line curving. The subversion is 1, so smaller than 1 should be converted

10 years agoremove append to cursor code, wasnt used and made some naive assumptions about object...
Campbell Barton [Thu, 4 Aug 2011 11:27:13 +0000 (11:27 +0000)]
remove append to cursor code, wasnt used and made some naive assumptions about object locations.

10 years agoUserPref/Node editor feature: Change the level of noodle curving.
Jeroen Bakker [Thu, 4 Aug 2011 10:05:14 +0000 (10:05 +0000)]
UserPref/Node editor feature: Change the level of noodle curving.

Some people like curved lines, other hate them. This commit will let the user change the level of curving.

In UserPreferences=>Themes=>Node editor=>Noodle curving the level can be modified. Allowed range is 0-10 with the default on 5

The patch will default everything to the way blender works ATM.
File subversion has been increased otherwise older 258 files got straight lines.

The data is stored in the ThemeSpace.noodle_curving
the bezierdrawing is done in the drawnode. Also tested the Line cut tool

10 years agorst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl...
Dalai Felinto [Thu, 4 Aug 2011 09:47:40 +0000 (09:47 +0000)]
rst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl fixes

10 years agowhen appending with a NULL context dont print warnigns about scene not being set...
Campbell Barton [Thu, 4 Aug 2011 09:47:09 +0000 (09:47 +0000)]
when appending with a NULL context dont print warnigns about scene not being set - was annoying for BGE LibLoad.

10 years agopatch from jensverwiebe to disable ndof if header is not found.
Campbell Barton [Thu, 4 Aug 2011 08:46:17 +0000 (08:46 +0000)]
patch from jensverwiebe to disable ndof if header is not found.

10 years ago3D Audio GSoC:
Joerg Mueller [Thu, 4 Aug 2011 07:12:03 +0000 (07:12 +0000)]
3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.

10 years agostricter guards for disabling NDOF code (will test in 3.. 2.. 1..)
Mike Erwin [Thu, 4 Aug 2011 03:14:00 +0000 (03:14 +0000)]
stricter guards for disabling NDOF code (will test in 3.. 2.. 1..)

10 years agofix [#28114] Render Crash
Campbell Barton [Thu, 4 Aug 2011 01:56:36 +0000 (01:56 +0000)]
fix [#28114] Render Crash

existing check for driver to use GIL was not thread safe and could cause, details in the report.

This bug was caused by a check to avoid hanging, a fix for [#27683] that worked in 2.4x because the UI didn't use python to draw while rendering.

Apply a different fix for [#27683], when calling an operator, call PyEval_SaveThread(), then PyEval_RestoreThread() so the GIL can be aquired by threads started by the operator - in this case bake starting a thread that evaluates drivers.

10 years agoInitial coding of path editing operator. Still needs some work, but all the basic...
Benjy Cook [Wed, 3 Aug 2011 22:26:59 +0000 (22:26 +0000)]
Initial coding of path editing operator. Still needs some work, but all the basic functionality is there. Select a path and the stride bone (as active) and it will reparameterize the path to propel the armature forward in the same magnitude of the original

10 years agoFind all key frames for baked animation export.
Sukhitha Prabhath Jayathilake [Wed, 3 Aug 2011 19:12:18 +0000 (19:12 +0000)]
Find all key frames for baked animation export.

10 years agoFixed issue with IK toggle buttons and added operators for the new limit rotation...
Benjy Cook [Wed, 3 Aug 2011 18:17:33 +0000 (18:17 +0000)]
Fixed issue with IK toggle buttons and added operators for the new limit rotation functions

10 years agoAdded functions for toggling DOF Constraints on user rig based on range of motion...
Benjy Cook [Wed, 3 Aug 2011 18:16:32 +0000 (18:16 +0000)]
Added functions for toggling DOF Constraints on user rig based on range of motion in motion capture clip. Limit Rotation constraints are added based on the min and max of each DOF of each bone in its local space

10 years agoFixed coding style to conform to pep8
Benjy Cook [Wed, 3 Aug 2011 18:13:44 +0000 (18:13 +0000)]
Fixed coding style to conform to pep8

10 years agoAdd .py extension if it is missing from keymap file.
Kent Mein [Wed, 3 Aug 2011 17:58:06 +0000 (17:58 +0000)]
Add .py extension if it is missing from keymap file.

This is for bug #28141
While not really a bug, it makes it a lot easyer to use if it
has the exension.  (Isn't hidden from the user when they try to load it...)


10 years agoCrash in MMB moves (etc): commit of today was reading NULL pointer.
Ton Roosendaal [Wed, 3 Aug 2011 14:21:49 +0000 (14:21 +0000)]
Crash in MMB moves (etc): commit of today was reading NULL pointer.

10 years agoenable NDOF by default with cmake again, but check if it can be found on OSX, if...
Campbell Barton [Wed, 3 Aug 2011 14:18:02 +0000 (14:18 +0000)]
enable NDOF by default with cmake again, but check if it can be found on OSX, if not disable.

I cant test this but at least if I made a mistake it will just not find the SDK and disable. an osx dev needs to test.

10 years agoDefault to False for WITH_BF_3DMOUSE, since needs separate package installed.
Nathan Letwory [Wed, 3 Aug 2011 14:04:48 +0000 (14:04 +0000)]
Default to False for WITH_BF_3DMOUSE, since needs separate package installed.

10 years agoSpeaker Object icons, thanks Phil Gosch.
Joerg Mueller [Wed, 3 Aug 2011 13:34:49 +0000 (13:34 +0000)]
Speaker Object icons, thanks Phil Gosch.

10 years agoCmake: compile with NDOF default off. This is a dependency on code
Ton Roosendaal [Wed, 3 Aug 2011 13:31:33 +0000 (13:31 +0000)]
Cmake: compile with NDOF default off. This is a dependency on code
that's not in our svn.

10 years agoAdd win64_scons builder
Nathan Letwory [Wed, 3 Aug 2011 13:00:11 +0000 (13:00 +0000)]
Add win64_scons builder

10 years agoAdd BF_BITNESS for win32/win64
Nathan Letwory [Wed, 3 Aug 2011 12:57:38 +0000 (12:57 +0000)]
Add BF_BITNESS for win32/win64

10 years ago* Merging trunk up to r38981.
Joerg Mueller [Wed, 3 Aug 2011 12:44:52 +0000 (12:44 +0000)]
* Merging trunk up to r38981.
* Fixing a minor issue in a previous commit.

10 years agoFixing terrible typo.
Sergey Sharybin [Wed, 3 Aug 2011 12:20:07 +0000 (12:20 +0000)]
Fixing terrible typo.

10 years agoSwitch slave_pack to use new FFmpeg for windows.
Sergey Sharybin [Wed, 3 Aug 2011 11:47:03 +0000 (11:47 +0000)]
Switch slave_pack to use new FFmpeg for windows.

10 years agoSwitch windows buildbot to new FFmpeg 0.8.1.
Sergey Sharybin [Wed, 3 Aug 2011 11:10:19 +0000 (11:10 +0000)]
Switch windows buildbot to new FFmpeg 0.8.1.
Hope it'll work because i haven't got buildbot slave by hand.

10 years ago- Move list of FFmpeg DLLs to be installed from SConstruct
Sergey Sharybin [Wed, 3 Aug 2011 10:50:21 +0000 (10:50 +0000)]
- Move list of FFmpeg DLLs to be installed from SConstruct
  to conficuration variable BF_FFMPEG_DDL.
  This would allow to use different FFmpeg in buildbot.
- Added some 3DMOUSE variables to list of command line options.
  Now 3dmouse related-settings can be set from command line.

10 years agofix [#27965] VSE: no visual feedback on locked strips
Campbell Barton [Wed, 3 Aug 2011 09:28:16 +0000 (09:28 +0000)]
fix [#27965] VSE: no visual feedback on locked strips
added xpm -> opengl stipple conversion script.

10 years ago3D Audio GSoC:
Joerg Mueller [Wed, 3 Aug 2011 09:25:40 +0000 (09:25 +0000)]
3D Audio GSoC:

* Minor audaspace library improvements.
* Considering location, velocity and orientation in AUD_SequencerReader and AUD_SequencerHandle.
* Bugfix: Maximum and Minimum volume weren't used before in the software device.
* Bugfix: Adding speaker objects via info space crashed.
* Listener settings now get updated in the audio system.

10 years ago- Switch linux buildbot to FFmpeg-0.8.1
Sergey Sharybin [Wed, 3 Aug 2011 09:07:30 +0000 (09:07 +0000)]
- Switch linux buildbot to FFmpeg-0.8.1
- Enable FFmpeg for blenderplayer for linux buildbot.

10 years agofix [#28135] Edge slide changes UV
Campbell Barton [Wed, 3 Aug 2011 08:02:32 +0000 (08:02 +0000)]
fix [#28135] Edge slide changes UV

10 years ago- Do not add GHOST_NDOFManager.cpp to list of sources if
Sergey Sharybin [Wed, 3 Aug 2011 07:30:24 +0000 (07:30 +0000)]
- Do not add GHOST_NDOFManager.cpp to list of sources if
  NDOF is disabled in CMake.
- Added "default" section to switch in sendMotionEvent.
  It's what strict gcc rules don't like much and it's
  And it's good practice in general, imo.

10 years agoDebug print removed.
Nathan Letwory [Wed, 3 Aug 2011 07:08:28 +0000 (07:08 +0000)]
Debug print removed.

10 years agoremoved attempted WITH_BF_3DMOUSE detection, fixed just one indention (left the other...
Mike Erwin [Wed, 3 Aug 2011 06:42:55 +0000 (06:42 +0000)]
removed attempted WITH_BF_3DMOUSE detection, fixed just one indention (left the others in their ugly new state)

10 years agoadd note in scene.frame_current that frace_set() updates animation data.
Campbell Barton [Wed, 3 Aug 2011 06:30:19 +0000 (06:30 +0000)]
add note in scene.frame_current that frace_set() updates animation data.

10 years agowhitespace edits.
Campbell Barton [Wed, 3 Aug 2011 06:27:44 +0000 (06:27 +0000)]
whitespace edits.

10 years agofix [#28151] export OBJ don't save the extension
Campbell Barton [Wed, 3 Aug 2011 05:32:07 +0000 (05:32 +0000)]
fix [#28151] export OBJ don't save the extension
also correct some typos

10 years agocompensate for lack of 3D mouse calibration on Windows
Mike Erwin [Wed, 3 Aug 2011 05:01:55 +0000 (05:01 +0000)]
compensate for lack of 3D mouse calibration on Windows

10 years agoAnimation channels can now be renamed by Ctrl-Clicking on them, as in
Joshua Leung [Wed, 3 Aug 2011 01:22:31 +0000 (01:22 +0000)]
Animation channels can now be renamed by Ctrl-Clicking on them, as in
the Outliner

Channels which can be renamed include:
- Scenes, Objects, World, Material, Texture, etc. (i.e. "ID-blocks",
or the dark and light blue channels)
- Action Groups (green channels)
- Action expanders (i.e. "CubeAction", "WorldAction", etc.)
- Grease Pencil stuff

Channels which CANNOT be renamed, as they mostly use hardcoded values
or otherwise include:
- Drivers expander
- FCurves (they don't technically have a "name"; what is shown is just
a user-friendly representation of their rna_paths)

10 years agotypo fix.
Nathan Letwory [Tue, 2 Aug 2011 23:52:07 +0000 (23:52 +0000)]
typo fix.

10 years agoCompile fix.
Nathan Letwory [Tue, 2 Aug 2011 23:49:07 +0000 (23:49 +0000)]
Compile fix.

10 years agondof changes: turned off 3D mouse during transform, removed timing bug in image/uv...
Mike Erwin [Tue, 2 Aug 2011 22:50:06 +0000 (22:50 +0000)]
ndof changes: turned off 3D mouse during transform, removed timing bug in image/uv, added option for zoom axis (up/down vs. forward/backward)

10 years agoPatch by oenvoyage - olivier amrein, thanks a lot!
Thomas Dinges [Tue, 2 Aug 2011 18:56:03 +0000 (18:56 +0000)]
Patch by oenvoyage  - olivier amrein, thanks a lot!
* Material Diffuse Ramp was not greyed out when shadeless was enabled.

10 years agoSimple argument to be able to explicitely tell the bitness you want to build Blender in.
Nathan Letwory [Tue, 2 Aug 2011 18:33:39 +0000 (18:33 +0000)]
Simple argument to be able to explicitely tell the bitness you want to build Blender in.

python scons\ BF_BITNESS=32
python scons\ BF_BITNESS=64

So from now on for Windows you don't have to run a specific win32 or win64 Python version
to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per
Python version will be used as before.

Note that this is an argument, so works *only* on the command-line, not in your