blender.git
3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Thu, 11 Jan 2018 19:19:18 +0000 (20:19 +0100)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/multires.c

3 years agoCleanup commented out OMP command.
Bastien Montagne [Thu, 11 Jan 2018 19:17:29 +0000 (20:17 +0100)]
Cleanup commented out OMP command.

3 years agoNuke OMP from multires.c: forgot that one in previous commit.
Bastien Montagne [Thu, 11 Jan 2018 19:14:16 +0000 (20:14 +0100)]
Nuke OMP from multires.c: forgot that one in previous commit.

Gives same kind of speedup too, 8.7ms with old OMP code, 2.7ms with new
one, with same level-4 multires monkey head.

3 years agoNuke OMP usage in multires.c.
Bastien Montagne [Thu, 11 Jan 2018 18:39:24 +0000 (19:39 +0100)]
Nuke OMP usage in multires.c.

New code is over three times quicker than old one here (e.g. Suzanne
subdiv level 4, 250k tris, threaded part is now 1.4ms instead of 4.5ms
with OMP).

3 years agoDRW: Fix T53583 Armature instances not drawing.
Clément Foucault [Thu, 11 Jan 2018 18:35:56 +0000 (19:35 +0100)]
DRW: Fix T53583 Armature instances not drawing.

Was due to the fact that the instances don't have a "static" obmat that can be referenced to use as a uniform.
Solution : precompute the full matrix for each bone and pass it as instance data. (theses are copied into a buffer and can be discarded right away)

Note: this could be optimized further and make only one drawcall (shgroup) to draw all bone instance of one type (vs. one call per armature).

3 years agoFix T53340: Outliner collections collapsing when UNDO
Dalai Felinto [Thu, 11 Jan 2018 18:02:12 +0000 (16:02 -0200)]
Fix T53340: Outliner collections collapsing when UNDO

This is not the original reported issue, but it is a second issye mentioned
that, the only one reminding.

3 years agoFix T51576: Blender crash when change to edit mode with some Intel GPUs
Germano [Thu, 11 Jan 2018 17:58:20 +0000 (15:58 -0200)]
Fix T51576: Blender crash when change to edit mode with some Intel GPUs

Differential Revision: D2995

3 years agoPreparation step for nuking OMP from multires code.
Bastien Montagne [Thu, 11 Jan 2018 16:56:18 +0000 (17:56 +0100)]
Preparation step for nuking OMP from multires code.

Remove the critical OMP sections used to protect mem allocation.

First one can be done in a separate loop before main, parallelized one.

Second one only affect 'private' data, so we only need to ensure
guardedalloc thread safety is enabled.

This is committed as separated step to ease troubleshooting in case
bisecting becomes necesary.

3 years agoCleanup typo in comment.
Bastien Montagne [Thu, 11 Jan 2018 16:55:58 +0000 (17:55 +0100)]
Cleanup typo in comment.

3 years agoEevee: DoF: Fix most color artifacts in render.
Clément Foucault [Thu, 11 Jan 2018 14:14:26 +0000 (15:14 +0100)]
Eevee: DoF: Fix most color artifacts in render.

Use full 32bit floats buffers. This increase render time but also color fidelity.

3 years agoEevee: Fix Depth of Field.
Clément Foucault [Thu, 11 Jan 2018 14:11:59 +0000 (15:11 +0100)]
Eevee: Fix Depth of Field.

It was using a wrong blending function.

3 years agoEevee: Lamps: Optimize lamps CPU/Memory usage.
Clément Foucault [Thu, 11 Jan 2018 13:08:21 +0000 (14:08 +0100)]
Eevee: Lamps: Optimize lamps CPU/Memory usage.

Tests on my system with ~1200 objects with 128 shadow casting lamps (current max) show a significant perf improvment (cache timing : 22ms -> 9ms)
With a baseline with no shadow casting light at 6ms this give a reduction of the overhead from 16ms to 3ms.

This remove pretty much all allocations during the cache phase. Leading to a big improvement for scene with a large number of lights & shadowcasters.
The lamps storage has been replace by a union to remove the need to free/allocate everyframe (also reducing memory fragmentation).

We replaced the linked list system used to track shadow casters by a huge bitflag.
We gather the lights shadows bounds as well as the shadow casters AABB during the cache populate phase and put them in big arrays cache friendly.

Then in the cache finish phase, it's easier to iterate over the lamps shadow SphereBounds and test for intersection.

We use a double buffer system for the shadow casters arrays to detect deleted shadow casters.
Unfortunatly, it seems that deleting an object trigger an update for all other objects (thus tagging most shadow casting lamps to update), defeating the purpose of this tracking.
This needs further investigation.

3 years agoFix poll and name of collection link/unlink operators
Dalai Felinto [Thu, 11 Jan 2018 14:43:57 +0000 (12:43 -0200)]
Fix poll and name of collection link/unlink operators

Reported via IRC by Pablo Vazquez (venomgfx).

3 years agoMerge branch 'master' into blender2.8
Sergey Sharybin [Thu, 11 Jan 2018 14:14:30 +0000 (15:14 +0100)]
Merge branch 'master' into blender2.8

3 years agoSubsurf: Allow partial threading over geometry arrays
Sergey Sharybin [Thu, 11 Jan 2018 14:06:56 +0000 (15:06 +0100)]
Subsurf: Allow partial threading over geometry arrays

This helps avoiding threading overhead when having lots of system threads..

3 years agoMesh evaluate: Tweak threadability criteria
Sergey Sharybin [Thu, 11 Jan 2018 14:04:13 +0000 (15:04 +0100)]
Mesh evaluate: Tweak threadability criteria

Gives measurable speedup on layout scenes from Spring.

Actual value for chunk size is a subject for more scientific research.

3 years agoMesh deform: Tweak threadability criteria
Sergey Sharybin [Thu, 11 Jan 2018 13:51:30 +0000 (14:51 +0100)]
Mesh deform: Tweak threadability criteria

Allow threading using subset of all available threads. Makes it faster to
evaluate lower resolution mesh but with complex deform groups and such.

3 years agoSubsurf: Make copyFinalLoopArray() threaded
Sergey Sharybin [Thu, 11 Jan 2018 13:49:32 +0000 (14:49 +0100)]
Subsurf: Make copyFinalLoopArray() threaded

Gives about 40% speedup of object which has simple-ish deformation applied
on top of subdivided mesh.

This might easily happen with single character animation.

3 years agoDepsgraph: Make eval initialization more friendly for threading
Sergey Sharybin [Thu, 11 Jan 2018 13:47:12 +0000 (14:47 +0100)]
Depsgraph: Make eval initialization more friendly for threading

Helps in cases of not very complex scenes and lots of system threads available.

A bit hard to measure change on it's own, it works best with the upcoming
changes and gives measurable improvements.

3 years agoSubsurf: Use regular mutex instead of RW one
Sergey Sharybin [Thu, 11 Jan 2018 13:32:56 +0000 (14:32 +0100)]
Subsurf: Use regular mutex instead of RW one

Mutex is now local to particular CCGDM, and guarding edge hash which is only
used by a single function only. There is no need to acquire read lock after
edge hash was created.

3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Thu, 11 Jan 2018 13:35:36 +0000 (14:35 +0100)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/blender.c
source/blender/makesdna/DNA_ID.h

3 years agoFix critical issue with our DNA ID tags (two totally different tags having same value).
Bastien Montagne [Thu, 11 Jan 2018 13:26:44 +0000 (14:26 +0100)]
Fix critical issue with our DNA ID tags (two totally different tags having same value).

Nice typo from rBc4046e9082f6, tssk. ;)

3 years agoFix static override (very stupid mistakes in code!)
Bastien Montagne [Thu, 11 Jan 2018 11:29:09 +0000 (12:29 +0100)]
Fix static override (very stupid mistakes in code!)

3 years agoFurther fixes to new RNA props diff code.
Bastien Montagne [Thu, 11 Jan 2018 08:38:27 +0000 (09:38 +0100)]
Further fixes to new RNA props diff code.

Unfortunately, we cannot perform set/unset checks on 'resolved'
properties (i.e. from actual IDProperties pointers, and not virtual RNA
placeholders)... IDProps in RNA are rather challenging topic. :|

This should fully fix T53715: 2.8: Removing keymap items no longer works

3 years agoFix T53311: transform edge/normal orientation
Campbell Barton [Thu, 11 Jan 2018 08:09:45 +0000 (19:09 +1100)]
Fix T53311: transform edge/normal orientation

When the edge is aligned with it's own normals,
transform orientation wasn't aligned with the edge.

3 years agoFix T53755: Cycles OpenCL lamp shaders have incorrect normal.
Brecht Van Lommel [Thu, 11 Jan 2018 07:42:57 +0000 (08:42 +0100)]
Fix T53755: Cycles OpenCL lamp shaders have incorrect normal.

3 years agoUI: option not to show screen splitting widgets
Campbell Barton [Thu, 11 Jan 2018 05:08:55 +0000 (16:08 +1100)]
UI: option not to show screen splitting widgets

Request for simplified Blender template,
this may be extended to limit access to other UI changes
that could be pressed by accident.

3 years agoMerge branch 'master' into blender2.8
Campbell Barton [Thu, 11 Jan 2018 02:24:41 +0000 (13:24 +1100)]
Merge branch 'master' into blender2.8

3 years agoUI: don't draw outline when it's not calculated
Campbell Barton [Thu, 11 Jan 2018 02:20:08 +0000 (13:20 +1100)]
UI: don't draw outline when it's not calculated

Outline drawing was running even when there were no verts to draw.
Causes an assert in 2.8.

3 years agoCycles: support animated object scale in motion blur.
Stefan Werner [Sat, 2 Dec 2017 02:28:13 +0000 (03:28 +0100)]
Cycles: support animated object scale in motion blur.

This was disabled previously due to CUDA compiler bugs, see T32900.

Differential Revision: https://developer.blender.org/D2937

3 years agoFix T53455: Object disappear w/ TrackTo constraint
Campbell Barton [Wed, 10 Jan 2018 23:57:30 +0000 (10:57 +1100)]
Fix T53455: Object disappear w/ TrackTo constraint

Regression caused by own commit 16fbb47c886,
this is really an edge case though since calling normalize twice fixes.

3 years agoFix T53752: Draw curve fails w/ stylus
Philipp Oeser [Wed, 10 Jan 2018 23:22:08 +0000 (10:22 +1100)]
Fix T53752: Draw curve fails w/ stylus

3 years agoMerge branch 'master' into blender2.8
Campbell Barton [Wed, 10 Jan 2018 23:14:34 +0000 (10:14 +1100)]
Merge branch 'master' into blender2.8

3 years agoCleanup: BKE naming conventions for datablock add/localize
Campbell Barton [Wed, 10 Jan 2018 22:55:41 +0000 (09:55 +1100)]
Cleanup: BKE naming conventions for datablock add/localize

Conventions were already followed nearly everywhere.

3 years agoFix Windows compiler warning using WITH_CYCLES_NATIVE_ONLY.
Brecht Van Lommel [Tue, 9 Jan 2018 21:50:48 +0000 (22:50 +0100)]
Fix Windows compiler warning using WITH_CYCLES_NATIVE_ONLY.

3 years agoFix issue with moving CUDA memory to host and multiple devices.
Brecht Van Lommel [Tue, 9 Jan 2018 17:37:46 +0000 (18:37 +0100)]
Fix issue with moving CUDA memory to host and multiple devices.

This is not expected to fix all issues. Also adds some more details
to error reporting to investigate failures.

3 years agoFix T53692: OpenCL multi GPU rendering not using all GPUs.
Brecht Van Lommel [Thu, 4 Jan 2018 22:29:06 +0000 (23:29 +0100)]
Fix T53692: OpenCL multi GPU rendering not using all GPUs.

Ensure each OpenCL device has a unique ID even if the hardware ID is not
unique for some reason.

3 years agoCleanup: Naming, avoid passing bContext to low-level function, etc
Julian Eisel [Wed, 10 Jan 2018 22:02:10 +0000 (23:02 +0100)]
Cleanup: Naming, avoid passing bContext to low-level function, etc

3 years agoFix crash when deleting collections
Julian Eisel [Wed, 10 Jan 2018 21:45:44 +0000 (22:45 +0100)]
Fix crash when deleting collections

With factory settings, steps to reproduce were:
* Select "Collection 1" (in "RenderLayer")
* Delete
It might crash at this point, although maybe this crash is ASAN only.

However, this was also doing some weird things that I've corrected now. It
called outliner_build_tree in an operator callback. This should only be
called in the main redraw function or so, not in regular handlers.
Instead, we manually cleanup the tree to keep it valid.

3 years agoSubsurf: Loop array should not be called mv
Sergey Sharybin [Wed, 10 Jan 2018 13:58:49 +0000 (14:58 +0100)]
Subsurf: Loop array should not be called mv

mv is a mesh vertex, not loop.

3 years agoSubsurf: Remove increment of unused variable
Sergey Sharybin [Wed, 10 Jan 2018 13:58:09 +0000 (14:58 +0100)]
Subsurf: Remove increment of unused variable

3 years agoFix compilation error
Sergey Sharybin [Wed, 10 Jan 2018 13:15:04 +0000 (14:15 +0100)]
Fix compilation error

Seems of new padding were added in 2.8 branch.

3 years agoMerge branch 'master' into blender2.8
Sergey Sharybin [Wed, 10 Jan 2018 12:22:03 +0000 (13:22 +0100)]
Merge branch 'master' into blender2.8

3 years agoFix wrong data type used for undo memory limit
Sergey Sharybin [Wed, 10 Jan 2018 12:20:36 +0000 (13:20 +0100)]
Fix wrong data type used for undo memory limit

3 years agoTask scheduler: Use const qualifier in callbacks for parallel range
Sergey Sharybin [Wed, 10 Jan 2018 11:53:59 +0000 (12:53 +0100)]
Task scheduler: Use const qualifier in callbacks for parallel range

3 years agoTask scheduler: Use restrict pointer qualifier
Sergey Sharybin [Wed, 10 Jan 2018 11:49:51 +0000 (12:49 +0100)]
Task scheduler: Use restrict pointer qualifier

Those pointers are never to be aliased, so let's be explicit about this and hope
compiler does save some CPU ticks.

3 years agoTask scheduler: Use more const qualifiers
Sergey Sharybin [Wed, 10 Jan 2018 11:27:43 +0000 (12:27 +0100)]
Task scheduler: Use more const qualifiers

3 years agoRNA: Increase memory limit settings to their possible max on platform
Sergey Sharybin [Thu, 21 Dec 2017 10:07:59 +0000 (11:07 +0100)]
RNA: Increase memory limit settings to their possible max on platform

This is quite common to have 64GB memory now, and even 128. There is no reason
to add any artificial caps on the cache and undo memory here. We can not protect
against using too much memory in one cases and allow use of full computer
potential in others.

Now 32 bit will use 2GB max (as it used to be), but 64bit will use whatever
number of megabytes fits into integer.

Reviewers: campbellbarton, mont29

Subscribers: sebastian_k

Differential Revision: https://developer.blender.org/D2972

3 years agomath utils: Add size_t version of min and max functions
Sergey Sharybin [Thu, 21 Dec 2017 09:39:15 +0000 (10:39 +0100)]
math utils: Add size_t version of min and max functions

3 years agoFix color for manipulator drawing
Campbell Barton [Wed, 10 Jan 2018 09:50:14 +0000 (20:50 +1100)]
Fix color for manipulator drawing

Was drawing black after the first draw call.
For now set the shader before each draw call,
noted as TODO to investigate a nicer way to handle.

3 years agoMerge branch 'master' into blender2.8
Campbell Barton [Wed, 10 Jan 2018 08:58:05 +0000 (19:58 +1100)]
Merge branch 'master' into blender2.8

3 years agoCleanup: comment block alignment
Campbell Barton [Wed, 10 Jan 2018 08:57:02 +0000 (19:57 +1100)]
Cleanup: comment block alignment

3 years agoAlternate fix for brush user count
Campbell Barton [Wed, 10 Jan 2018 08:34:34 +0000 (19:34 +1100)]
Alternate fix for brush user count

This reverts change to BKE_brush_add,
callers now remove the extra user.

Note this isn't very convenient for callers but
is consistent with other ID types.

In the future we will probably remove this and have new
ID's created with zero users.

3 years agoCorrection to brush user commit
Campbell Barton [Wed, 10 Jan 2018 07:31:54 +0000 (18:31 +1100)]
Correction to brush user commit

RNA API was compensating for the extra user.

3 years agoFix background_job template
Campbell Barton [Wed, 10 Jan 2018 06:49:20 +0000 (17:49 +1100)]
Fix background_job template

Update attribute and use empty file operator

3 years agoFix brush user count
Campbell Barton [Wed, 10 Jan 2018 06:45:34 +0000 (17:45 +1100)]
Fix brush user count

New brushes had 2 users on adding.
Caused assert removing them after.

3 years agoMerge branch 'master' into blender2.8
Campbell Barton [Wed, 10 Jan 2018 02:57:26 +0000 (13:57 +1100)]
Merge branch 'master' into blender2.8

3 years agoDraw Manager: Edit Mode: Curve: uniforms were not being setted
Germano [Wed, 10 Jan 2018 02:40:02 +0000 (00:40 -0200)]
Draw Manager: Edit Mode: Curve: uniforms were not being setted

3 years agoFix T53748: uniform `globalsBlock` was not being added was not being added to the...
Germano [Wed, 10 Jan 2018 02:08:51 +0000 (00:08 -0200)]
Fix T53748: uniform `globalsBlock` was not being added was not being added to the shaders of the curves handles

3 years agoCorrect typos
Campbell Barton [Wed, 10 Jan 2018 01:43:29 +0000 (12:43 +1100)]
Correct typos

3 years agoFix T53491: Absolute tablet motion detection fails
Campbell Barton [Wed, 10 Jan 2018 01:25:20 +0000 (12:25 +1100)]
Fix T53491: Absolute tablet motion detection fails

When using a tablet, detecting absolute motion only worked
when activating a tool with the tablet.

Pressing Enter to run a tool for e.g. would use relative motion.

Now store is_motion_absolute in the event,
set for new events based on the most recent motion events.

3 years agofix t53701 minimal changes to get it working right
bjornmose [Wed, 10 Jan 2018 00:51:04 +0000 (01:51 +0100)]
fix t53701 minimal changes to get it working right

3 years agoCurve/Surface Display: UV support
mano-wii [Tue, 9 Jan 2018 23:06:10 +0000 (10:06 +1100)]
Curve/Surface Display: UV support

3 years agoFix (unreported) potential crash.
Bastien Montagne [Tue, 9 Jan 2018 18:51:50 +0000 (19:51 +0100)]
Fix (unreported) potential crash.

RNA_pointer_as_string could return NULL instead of a valid string in some cases.

3 years agoEevee: Fix AO in planar reflections.
Clément Foucault [Tue, 9 Jan 2018 18:01:24 +0000 (19:01 +0100)]
Eevee: Fix AO in planar reflections.

3 years agoEevee: Fix Planar probe refresh.
Clément Foucault [Tue, 9 Jan 2018 17:59:13 +0000 (18:59 +0100)]
Eevee: Fix Planar probe refresh.

3 years agoTask scheduler: Use single thread branch when range fits into single chunk
Sergey Sharybin [Tue, 9 Jan 2018 17:10:47 +0000 (18:10 +0100)]
Task scheduler: Use single thread branch when range fits into single chunk

3 years agoTask scheduler: Fix wrong tasks calculation when chunk size is too big
Sergey Sharybin [Tue, 9 Jan 2018 17:07:34 +0000 (18:07 +0100)]
Task scheduler: Fix wrong tasks calculation when chunk size is too big

3 years agoEevee: Support for dupli lamps without shadows.
Clément Foucault [Tue, 9 Jan 2018 17:01:56 +0000 (18:01 +0100)]
Eevee: Support for dupli lamps without shadows.

3 years agoEevee: Fix crash with volumetrics.
Clément Foucault [Tue, 9 Jan 2018 16:29:28 +0000 (17:29 +0100)]
Eevee: Fix crash with volumetrics.

3 years agoMerge branch 'master' into blender2.8
Sergey Sharybin [Tue, 9 Jan 2018 15:15:33 +0000 (16:15 +0100)]
Merge branch 'master' into blender2.8

3 years agoTask scheduler: Use const qualifiers in parallel range
Sergey Sharybin [Tue, 9 Jan 2018 09:47:01 +0000 (10:47 +0100)]
Task scheduler: Use const qualifiers in parallel range

3 years agoTask scheduler: Avoid over-allocation of tasks for parallel ranges
Sergey Sharybin [Mon, 8 Jan 2018 11:13:56 +0000 (12:13 +0100)]
Task scheduler: Avoid over-allocation of tasks for parallel ranges

This seems to only cause extra rthreading overhead on systems with 10s of
threads, without actually solving anything.

3 years agoTask scheduler: Add minimum number of iterations per thread in parallel range
Sergey Sharybin [Mon, 8 Jan 2018 11:08:18 +0000 (12:08 +0100)]
Task scheduler: Add minimum number of iterations per thread in parallel range

The idea is to support following: allow doing parallel for on a small range,
each iteration of which takes lots of compute power, but limit such range to
a subset of threads.

For example, on a machine with 44 threads we can occupy 4 threads to handle
range of 64 elements, 16 elements per thread, where each block of 16 elements
is very complex to compute.

The idea should be to use this setting instead of global use_threading flag,
which is only based on size of array. Proper use of the new flag will improve
threadability.

This commit only contains internal task scheduler changes, this setting is not
used yet by any areas.

3 years agoTask scheduler: Simplify parallel range function
Sergey Sharybin [Mon, 8 Jan 2018 11:07:09 +0000 (12:07 +0100)]
Task scheduler: Simplify parallel range function

Basically, split it up and avoid extra abstraction level.

3 years agoTask scheduler: Use single parallel range function with more flexible function
Sergey Sharybin [Mon, 8 Jan 2018 10:35:48 +0000 (11:35 +0100)]
Task scheduler: Use single parallel range function with more flexible function

Now all the fine-tuning is happening using parallel range settings structure,
which avoid passing long lists of arguments, allows extend fine-tuning further,
avoid having lots of various functions which basically does the same thing.

3 years agoTask scheduler: Get rid of extended version of parallel range callback
Sergey Sharybin [Fri, 5 Jan 2018 15:33:13 +0000 (16:33 +0100)]
Task scheduler: Get rid of extended version of parallel range callback

Wrap all arguments into TLS type of argument. Avoids some branching and also
makes it easier to extend things in the future.

3 years agoSignificant step toward supporting IDProperties in new RNA diff code.
Bastien Montagne [Tue, 9 Jan 2018 14:52:34 +0000 (15:52 +0100)]
Significant step toward supporting IDProperties in new RNA diff code.

Still not fully working, more work TODO (IDProps are rather tedious to
handle in RNA... :/ ).

Partial fix of T53715: 2.8: Removing keymap items no longer works.
Some shortcuts can now be edited/deleted again, but some remain
mysteriously frozen!

3 years agoDRWInstanceData: Bump the max data size.
Clément Foucault [Tue, 9 Jan 2018 14:37:28 +0000 (15:37 +0100)]
DRWInstanceData: Bump the max data size.

3 years agoGawain: Fix codestyle.
Clément Foucault [Tue, 9 Jan 2018 14:37:00 +0000 (15:37 +0100)]
Gawain: Fix codestyle.

3 years agoDRW & GPUViewport: Cleanup unused code.
Clément Foucault [Tue, 9 Jan 2018 13:22:46 +0000 (14:22 +0100)]
DRW & GPUViewport: Cleanup unused code.

3 years agoDRW: Make use of DRWInstanceData.
Clément Foucault [Tue, 9 Jan 2018 13:21:55 +0000 (14:21 +0100)]
DRW: Make use of DRWInstanceData.

This modify the selection code quite a bit but it's for the better.
When using selection we use the same batching / instancing process but we draw each element at a time using a an offset to the first element we want to draw and by drawing only one element.
This result much less memory allocation and better draw time.

3 years agoDRW: Add instance data memory manager.
Clément Foucault [Tue, 9 Jan 2018 13:09:14 +0000 (14:09 +0100)]
DRW: Add instance data memory manager.

This is a special memory manager that keeps memory blocks ready to send as vbo data.
Since we loose which memory block was used each DRWShadingGroup we need to redistribute them in the same order/size to avoid to realloc each frame.
This is why DRWInstanceDatas are sorted in a list for each different data size.

3 years agoGawain: VBO: Add possibility to use external datablock.
Clément Foucault [Tue, 9 Jan 2018 12:37:52 +0000 (13:37 +0100)]
Gawain: VBO: Add possibility to use external datablock.

Adds the possibility to specify the data buffer directly and precise ownership.
By not passing ownership to gawain the memory block can be reused.

3 years agoGawain: Modify batch draw function to work with ranges.
Clément Foucault [Tue, 9 Jan 2018 12:37:28 +0000 (13:37 +0100)]
Gawain: Modify batch draw function to work with ranges.

This enables to draw the same vbo but only with a selected range. (useful for selection with instancing/batching)

3 years agoFix T53691: Motion Tracking Object Solver Constraint doesn't work as Bone Constraint
Sergey Sharybin [Tue, 9 Jan 2018 13:27:19 +0000 (14:27 +0100)]
Fix T53691: Motion Tracking Object Solver Constraint doesn't work as Bone Constraint

3 years agoDepsgraph: Move special handling of tracking constraints to a dedicated function
Sergey Sharybin [Tue, 9 Jan 2018 13:11:23 +0000 (14:11 +0100)]
Depsgraph: Move special handling of tracking constraints to a dedicated function

3 years agoDepsgraph: Perform early check on constraint info NULL
Sergey Sharybin [Tue, 9 Jan 2018 12:09:59 +0000 (13:09 +0100)]
Depsgraph: Perform early check on constraint info NULL

3 years agoMerge branch 'master' into blender2.8
Sergey Sharybin [Tue, 9 Jan 2018 11:52:13 +0000 (12:52 +0100)]
Merge branch 'master' into blender2.8

3 years agoCorrect error in last commit (versioning)
Campbell Barton [Tue, 9 Jan 2018 04:17:00 +0000 (15:17 +1100)]
Correct error in last commit (versioning)

3 years agoAdd deform axis for Simple Deform modifier
Campbell Barton [Tue, 9 Jan 2018 03:59:45 +0000 (14:59 +1100)]
Add deform axis for Simple Deform modifier

D2989 by @dmarra w/ own edits

3 years agoCurve Edit Mode: Use curve handle theme colors
mano-wii [Tue, 9 Jan 2018 02:29:16 +0000 (13:29 +1100)]
Curve Edit Mode: Use curve handle theme colors

3 years agoinstall_deps: Fix OCIO always re-cloning its whole git repository.
Bastien Montagne [Mon, 8 Jan 2018 15:33:56 +0000 (16:33 +0100)]
install_deps: Fix OCIO always re-cloning its whole git repository.

3 years agoNo groping in Blender's Tracker!
Sebastian Koenig [Mon, 8 Jan 2018 13:11:43 +0000 (14:11 +0100)]
No groping in Blender's Tracker!

This a small cleanup of something which I think is just a typo anyway.

With all the recent talks of harrassment and groping, I think we better avoid
that within our source code! :)

Reviewers: sergey

Reviewed By: sergey

Tags: #motion_tracking

Differential Revision: https://developer.blender.org/D2979

3 years agoFix T53612: Blender crashes on CleanTracks with 'DELETE_SEGMENTS' and a disabled...
Sergey Sharybin [Mon, 8 Jan 2018 13:10:50 +0000 (14:10 +0100)]
Fix T53612: Blender crashes on CleanTracks with 'DELETE_SEGMENTS' and a disabled marker

Simple fix, which is totally safe for 2.79a!

3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Mon, 8 Jan 2018 08:39:32 +0000 (09:39 +0100)]
Merge branch 'master' into blender2.8

3 years agoFix T53509: Datablock ID Properties attached to bpy.types.Material are not loaded.
Bastien Montagne [Mon, 8 Jan 2018 08:37:56 +0000 (09:37 +0100)]
Fix T53509: Datablock ID Properties attached to bpy.types.Material are not loaded.

Stupid mistake in material reading code, thanks to Simon Wendsche (@BYOB) for the investigation and fix!

To be backported to 2.79a.

3 years agoFix T53713: User remap failed w/ texface images
Campbell Barton [Mon, 8 Jan 2018 05:58:58 +0000 (16:58 +1100)]
Fix T53713: User remap failed w/ texface images

3 years ago(Nodes) Display image name if any in the Image and Texture Image node title
Ines Almeida [Sun, 7 Jan 2018 21:29:25 +0000 (22:29 +0100)]
(Nodes) Display image name if any in the Image and Texture Image node title

3 years agoFix T47212: Luminance Key not working with HDR and out-of-gamut ranges.
Aaron Carlisle [Sat, 6 Jan 2018 15:23:58 +0000 (16:23 +0100)]
Fix T47212: Luminance Key not working with HDR and out-of-gamut ranges.

Differential Revision: https://developer.blender.org/D2981