blender.git
3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Thu, 10 Aug 2017 09:14:36 +0000 (11:14 +0200)]
Merge branch 'master' into blender2.8

3 years agoCleanup & fix potential NULL pointer dereferencing.
Bastien Montagne [Thu, 10 Aug 2017 08:27:47 +0000 (10:27 +0200)]
Cleanup & fix potential NULL pointer dereferencing.

3 years agoFix T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor.
Bastien Montagne [Thu, 10 Aug 2017 08:26:22 +0000 (10:26 +0200)]
Fix T52314: New ID copy code (rBrB9da7dfa1586d) Breaks node previews in compositor.

"Just" forgot to copy data block's name in 'NO_MAIN' case... *sigh*

3 years agoCycles: Fix instanced shadow catcher objects influencing each other
Sergey Sharybin [Thu, 10 Aug 2017 07:22:33 +0000 (09:22 +0200)]
Cycles: Fix instanced shadow catcher objects influencing each other

3 years agoCycles: De-duplicate trace-time object visibility calculation
Sergey Sharybin [Thu, 10 Aug 2017 07:19:40 +0000 (09:19 +0200)]
Cycles: De-duplicate trace-time object visibility calculation

We already have enough files to worry about in BVH builders. no need to add yet
another copy-paste code which is tempting to be running out of sync.

3 years agoManipulator: grab3d option to align to view
Campbell Barton [Thu, 10 Aug 2017 06:35:45 +0000 (16:35 +1000)]
Manipulator: grab3d option to align to view

Use for lamp-target, makes it easier to click on.

3 years agoManipulator: cage2d translate in 3D view support
Campbell Barton [Thu, 10 Aug 2017 04:28:02 +0000 (14:28 +1000)]
Manipulator: cage2d translate in 3D view support

Needed for moving image-empties.

3 years agoManipulator: add image-empty manipulator
Campbell Barton [Thu, 10 Aug 2017 04:05:43 +0000 (14:05 +1000)]
Manipulator: add image-empty manipulator

3 years agoManipulator: apply cage2d scale before offset
Campbell Barton [Thu, 10 Aug 2017 04:03:37 +0000 (14:03 +1000)]
Manipulator: apply cage2d scale before offset

Needed when offset takes factor into account.

3 years agoManipulator: expose use_draw_offset_scale to RNA
Campbell Barton [Wed, 9 Aug 2017 23:58:43 +0000 (09:58 +1000)]
Manipulator: expose use_draw_offset_scale to RNA

3 years agoCleanup: don't abbreviate color w/ manipulator API
Campbell Barton [Wed, 9 Aug 2017 23:47:43 +0000 (09:47 +1000)]
Cleanup: don't abbreviate color w/ manipulator API

3 years agoManipulator: rename grab enum
Campbell Barton [Wed, 9 Aug 2017 23:44:42 +0000 (09:44 +1000)]
Manipulator: rename grab enum

We'll want some 3D shapes, so name existing shapes 2D

3 years agoForgot to change magicnumber of OIIO built lib in previous commit...
Bastien Montagne [Wed, 9 Aug 2017 16:21:35 +0000 (18:21 +0200)]
Forgot to change magicnumber of OIIO built lib in previous commit...

3 years agoinstall_deps: disable PTex in our OIIO building for now, broken on newest systems.
Bastien Montagne [Wed, 9 Aug 2017 16:16:21 +0000 (18:16 +0200)]
install_deps: disable PTex in our OIIO building for now, broken on newest systems.

3 years agoManipulator: use offset-scale for lamp target
Campbell Barton [Wed, 9 Aug 2017 13:49:27 +0000 (23:49 +1000)]
Manipulator: use offset-scale for lamp target

3 years agoManipulator: disable cursor grabbing for 2D groups
Campbell Barton [Wed, 9 Aug 2017 13:37:11 +0000 (23:37 +1000)]
Manipulator: disable cursor grabbing for 2D groups

We could make this a manipulator type flag,
for now disable for all 2D manipulators since its annoying for cage2d.

3 years agoAlembic: Adjusted unit test for Blender 2.8 to use scene layers.
Sybren A. Stüvel [Wed, 9 Aug 2017 13:06:50 +0000 (15:06 +0200)]
Alembic: Adjusted unit test for Blender 2.8 to use scene layers.

3 years agoMerge branch 'master' into blender2.8
Sybren A. Stüvel [Wed, 9 Aug 2017 13:08:06 +0000 (15:08 +0200)]
Merge branch 'master' into blender2.8

3 years agoFix for previous commit
Sergey Sharybin [Wed, 9 Aug 2017 13:00:47 +0000 (15:00 +0200)]
Fix for previous commit

Accidentally got semicolon removed just before commit.

3 years agoFix strict compiler flags on 32bit Linux
Sergey Sharybin [Wed, 9 Aug 2017 12:58:49 +0000 (14:58 +0200)]
Fix strict compiler flags on 32bit Linux

3 years agoError in last commit
Campbell Barton [Wed, 9 Aug 2017 12:55:18 +0000 (22:55 +1000)]
Error in last commit

3 years agoFix typo in new ID copying code.
Bastien Montagne [Wed, 9 Aug 2017 12:38:07 +0000 (14:38 +0200)]
Fix typo in new ID copying code.

3 years agoManipulator: Add function to calculate matrix
Campbell Barton [Wed, 9 Aug 2017 12:24:05 +0000 (22:24 +1000)]
Manipulator: Add function to calculate matrix

Each manipulator was doing this slightly differently,
use shared function which can optionally override each matrix.

3 years agoCycles: Remove ulong usage
Sergey Sharybin [Wed, 9 Aug 2017 11:44:21 +0000 (13:44 +0200)]
Cycles: Remove ulong usage

This is a bit confusing, especially when one mixes OpenCL code where ulong equals
to uint64_t with CPU side code where ulong is expected to be something else from
the naming.

This commit makes it so we use explicit name, common on all platforms.

3 years agoFix T52240: Alembic Not Transferring Materials Per Frame
Sybren A. Stüvel [Wed, 9 Aug 2017 11:05:22 +0000 (13:05 +0200)]
Fix T52240: Alembic Not Transferring Materials Per Frame

When a mesh changes its number of vertices during the animation,
Blender rebuilds the DerivedMesh, after which the materials weren't
applied any more (causing the default to the first material slot).

3 years agoAlembic: Renamed variable assigned_name → assigned_mat
Sybren A. Stüvel [Wed, 9 Aug 2017 09:44:22 +0000 (11:44 +0200)]
Alembic: Renamed variable assigned_name → assigned_mat

The variable is a pointer to a Material, not to a name/string.

3 years agoTypo fix
Sybren A. Stüvel [Wed, 9 Aug 2017 09:51:21 +0000 (11:51 +0200)]
Typo fix

3 years agoFixed Alembic unit test
Sybren A. Stüvel [Wed, 9 Aug 2017 11:59:27 +0000 (13:59 +0200)]
Fixed Alembic unit test

Commit b6d7cdd3cee9312156e20783248a3b12420b7a53 changed how the mesh data
is deformed, which wasn't taken into account yet in this unit test.

Instead of directly reading the mesh vertices (which aren't animated any
more), we convert the modified mesh to a new one, and inspect those
vertices instead.

3 years agoCleanup: Quiet warning
Campbell Barton [Wed, 9 Aug 2017 10:24:51 +0000 (20:24 +1000)]
Cleanup: Quiet warning

3 years agoFix T52315: Crash on duplicating Scene without world.
Bastien Montagne [Wed, 9 Aug 2017 08:43:04 +0000 (10:43 +0200)]
Fix T52315: Crash on duplicating Scene without world.

Regression from rBa7b3047cefcbf, to be backported to 2.79.

Like... seriously... :|

3 years agoCycles: Proper fix for recent OpenCL image crash
Mai Lavelle [Wed, 9 Aug 2017 08:24:26 +0000 (04:24 -0400)]
Cycles: Proper fix for recent OpenCL image crash

Problem was that some code checks to see if device_pointer is null or
not and the new allocator wasn't even setting the pointer to anything
as it tracks memory location separately. Setting the pointer to non
null keeps all users of device_pointer happy.

3 years agoRevert "Cycles: Fix crash changing image after recent OpenCL changes"
Mai Lavelle [Wed, 9 Aug 2017 08:24:03 +0000 (04:24 -0400)]
Revert "Cycles: Fix crash changing image after recent OpenCL changes"

This reverts commit f2809ae0a671057caa1005e2b9cc91648c33dd1f.

3 years agoManipulator: add sun-beam node manipulator
Campbell Barton [Wed, 9 Aug 2017 05:36:42 +0000 (15:36 +1000)]
Manipulator: add sun-beam node manipulator

3 years agoManipulator: grab3d - support for 2d views
Campbell Barton [Wed, 9 Aug 2017 05:27:08 +0000 (15:27 +1000)]
Manipulator: grab3d - support for 2d views

Also internal changes so arrow3d matches grab3d's behavior.

Needed to add WM_MANIPULATOR_DRAW_OFFSET_SCALE flag so
we can optionally apply offset in worldspace or screen scaled values.

3 years agoFix spin rotate axis
Campbell Barton [Tue, 8 Aug 2017 07:15:41 +0000 (17:15 +1000)]
Fix spin rotate axis

Also disable lamp-target for cameras (might enable later).

3 years agoManipulator: replace hard coded color w/ theme
Campbell Barton [Tue, 8 Aug 2017 07:06:24 +0000 (17:06 +1000)]
Manipulator: replace hard coded color w/ theme

3 years agoModules test: Don't print backtrace for files which are ignored
Sergey Sharybin [Wed, 9 Aug 2017 07:42:03 +0000 (09:42 +0200)]
Modules test: Don't print backtrace for files which are ignored

This could make output really polluted, where it'll be hard to see actual
issues.

It is still possible to have all backtraces printed using BLENDER_VERBOSE
environment variable.

3 years agoMerge branch 'master' into blender2.8
Sergey Sharybin [Wed, 9 Aug 2017 07:12:16 +0000 (09:12 +0200)]
Merge branch 'master' into blender2.8

3 years agoFix T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79
Lukas Stockner [Tue, 8 Aug 2017 21:00:02 +0000 (23:00 +0200)]
Fix T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79

As part of the fix for T51587, I removed the Depth output for non-Multilayer
images since it seemed weird that PNGs etc. that don't have a Z pass still get
a socket for it.
However, I forgot about non-multilayer EXRs, which are a special case that can
actually have a Z pass.

Therefore, this commit brings back the Depth output for non-multilayer images
just like it was in 2.78.

3 years agoCycles: More fixes for Windows 32 bit
Sergey Sharybin [Tue, 8 Aug 2017 20:32:51 +0000 (22:32 +0200)]
Cycles: More fixes for Windows 32 bit

- Apparently MSVC does not support compound literals
  in C++ (at least by the looks of it).

- Not sure how opencl_device_assert was managing to
  set protected property of the Device class.

3 years agoCycles: Fix compilation error of filter kernels on 32 bit Windows
Sergey Sharybin [Tue, 8 Aug 2017 19:56:32 +0000 (21:56 +0200)]
Cycles: Fix compilation error of filter kernels on 32 bit Windows

We don't enable global SSE optimizations in regular kernel, and we
keep those disabled on Linux 32bit.

One possible workaround would be to pass arguments by ccl_ref, but
that is quite a few of code which better be done accurately.

3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 8 Aug 2017 17:16:25 +0000 (19:16 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/modifiers/intern/MOD_meshsequencecache.c

3 years agoFix T51701: Alembic cache screws up mesh.
Bastien Montagne [Tue, 8 Aug 2017 16:21:08 +0000 (18:21 +0200)]
Fix T51701: Alembic cache screws up mesh.

Use same trick as in DataTransfer modifier e.g. to avoid modifying
existing mesh's data.

3 years agoCycles: Fix crash changing image after recent OpenCL changes
Sergey Sharybin [Tue, 8 Aug 2017 15:17:04 +0000 (17:17 +0200)]
Cycles: Fix crash changing image after recent OpenCL changes

Steps to reproduce:
- Create shader Image texture -> Diffuse BSDF -> Output. Do NOT select image yet!
- Start viewport render.
- Select image from the ID browser of Image Texture node.

Thing is: with the memory manager we always need to inform device that memory
was freed.

3 years agoCycles: Fix compilation error without C++11
Sergey Sharybin [Tue, 8 Aug 2017 15:02:08 +0000 (17:02 +0200)]
Cycles: Fix compilation error without C++11

Common folks, nobody considered master a C++11 only branch. Such decision is to
be done officially and will involve changes in quite a few infrastructure related
areas.

3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 8 Aug 2017 14:43:25 +0000 (16:43 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/depsgraph/intern/builder/deg_builder_relations.cc
source/blender/editors/object/object_add.c
source/blender/python/intern/bpy_app_handlers.c

3 years agoFix fixed width box layouts
Aleksandr Zinovev [Tue, 8 Aug 2017 14:37:21 +0000 (17:37 +0300)]
Fix fixed width box layouts

Regression, to be backported in 2.79.

3 years agoCleanup: mostly namings in `make_object_duplilist_real` code.
Bastien Montagne [Tue, 8 Aug 2017 14:08:24 +0000 (16:08 +0200)]
Cleanup: mostly namings in `make_object_duplilist_real` code.

3 years agoFix T52260: Blender 2.79 Objects made duplicates real still refer armature proxy.
Bastien Montagne [Tue, 8 Aug 2017 14:01:48 +0000 (16:01 +0200)]
Fix T52260: Blender 2.79 Objects made duplicates real still refer armature proxy.

New code was handling correctly ID's internal references to self, but
not references between 'made real' different objects...

Regression, to be backported in 2.79.

3 years agoFix T52255: New Depsgraph - Constraint and Drivers not working together when the...
Sergey Sharybin [Tue, 8 Aug 2017 13:27:11 +0000 (15:27 +0200)]
Fix T52255: New Depsgraph - Constraint and Drivers not working together when the driver references itself

3 years agoDepsgraph: Cleanup, make it easier to debug on laptop
Sergey Sharybin [Tue, 8 Aug 2017 13:24:35 +0000 (15:24 +0200)]
Depsgraph: Cleanup, make it easier to debug on laptop

3 years agoCycles: Cleanup, de-duplicate function parameter list
Sergey Sharybin [Tue, 8 Aug 2017 12:39:00 +0000 (14:39 +0200)]
Cycles: Cleanup, de-duplicate function parameter list

Was only needed to sue const reference on CPU. Now it is done using ccl_ref.

3 years agoCycles: Add utility macro ccl_ref
Sergey Sharybin [Tue, 8 Aug 2017 12:34:59 +0000 (14:34 +0200)]
Cycles: Add utility macro ccl_ref

It is defined to & for CPU side compilation, and defined to an empty for any GPU
platform. The idea here is to use this macro instead of #ifdef block with bunch
of duplicated lines just to make it so CPU code is efficient.

Eventually we might switch to references on CUDA as well, but that would require
some intensive testing.

3 years agoFix T46329: scene_update_{pre,post} doc needs clarification
Sybren A. Stüvel [Tue, 8 Aug 2017 13:13:54 +0000 (15:13 +0200)]
Fix T46329: scene_update_{pre,post} doc needs clarification

The documentation for the bpy.app.handlers.scene_update_{pre,post}
handlers states that they're called "on updating the scenes data".
However, they're called even when the data hasn't changed. Of course
such handlers are useful, but the documentation should reflect the
current behaviour.

Reviewers: mont29, sergey

Subscribers: Blendify

Maniphest Tasks: T46329

Differential Revision: https://developer.blender.org/D1535

3 years agoFix width estimation for empty layouts in pie menus
Aleksandr Zinovev [Tue, 8 Aug 2017 12:52:14 +0000 (15:52 +0300)]
Fix width estimation for empty layouts in pie menus

3 years agoUpdate CUEW to latest version
Sergey Sharybin [Tue, 8 Aug 2017 12:26:46 +0000 (14:26 +0200)]
Update CUEW to latest version

Previous update pulled too much of system-wide typedefs.

3 years agoFix T52263: Crash When Splitting and Merging Areas with Header Text Set.
Bastien Montagne [Tue, 8 Aug 2017 12:06:56 +0000 (14:06 +0200)]
Fix T52263: Crash When Splitting and Merging Areas with Header Text Set.

Not a regression, but safe enough to be included in 2.79.

3 years agoUpdate CUDA wrangler to latest version
Sergey Sharybin [Tue, 8 Aug 2017 11:58:07 +0000 (13:58 +0200)]
Update CUDA wrangler to latest version

Brings new declarations from toolkit version 8.0, also fixes some
pointers used in function declarations.

3 years agoCycles: Pack kernel textures into buffers for OpenCL
Mai Lavelle [Tue, 8 Aug 2017 11:12:04 +0000 (07:12 -0400)]
Cycles: Pack kernel textures into buffers for OpenCL

Image textures were being packed into a single buffer for OpenCL, which
limited the amount of memory available for images to the size of one
buffer (usually 4gb on AMD hardware). By packing textures into multiple
buffers that limit is removed, while simultaneously reducing the number
of buffers that need to be passed to each kernel.

Benchmarks were within 2%.

Fixes T51554.

Differential Revision: https://developer.blender.org/D2745

3 years agoFix compilation error when building without Blender
Sergey Sharybin [Tue, 8 Aug 2017 09:32:33 +0000 (11:32 +0200)]
Fix compilation error when building without Blender

Simply disabled python tests, they can't be run anyway (since blender target is
not enabled) and we don't have any player-related tests in that folder.

3 years agoCleanup: remove incorrect comment
Campbell Barton [Tue, 8 Aug 2017 01:28:47 +0000 (11:28 +1000)]
Cleanup: remove incorrect comment

enum values aren't saved in files.

3 years agoFix CMake dependencies builder issues on Linux with TBB and Python packages.
Brecht Van Lommel [Tue, 8 Aug 2017 00:32:01 +0000 (02:32 +0200)]
Fix CMake dependencies builder issues on Linux with TBB and Python packages.

3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Mon, 7 Aug 2017 19:09:10 +0000 (21:09 +0200)]
Merge branch 'master' into blender2.8

Stupid git handles merges terribly when there are conflicts and branch
is modified buring merge process... :((((

3 years agoCycles: Cleanup, move curve intersection functions to own file
Sergey Sharybin [Mon, 7 Aug 2017 17:53:12 +0000 (19:53 +0200)]
Cycles: Cleanup, move curve intersection functions to own file

This way curve file becomes much shorter and it's also easier to write a
benchmark application to check performance before/after future changes.

3 years agoCycles: Cleanup, trailign whitespace
Sergey Sharybin [Mon, 7 Aug 2017 17:48:49 +0000 (19:48 +0200)]
Cycles: Cleanup, trailign whitespace

3 years agoCycles: Cleanup, remove bvh prefix from curve functions
Sergey Sharybin [Mon, 7 Aug 2017 17:47:31 +0000 (19:47 +0200)]
Cycles: Cleanup, remove bvh prefix from curve functions

Those are nothing to do with BVH, and can be used separately.

3 years agoCycles: Fix compilation error on NVidia OpenCL after recent refactor
Sergey Sharybin [Mon, 7 Aug 2017 18:52:24 +0000 (20:52 +0200)]
Cycles: Fix compilation error on NVidia OpenCL after recent refactor

Still need to verify this is proper thing to do for AMD OpenCL. At least now
i can compile OpenCL kernel on my laptop with sm21 card.

3 years agoMerge again...
Bastien Montagne [Mon, 7 Aug 2017 18:48:22 +0000 (20:48 +0200)]
Merge again...

3 years agoRefactor ID copying (and to some extent, ID freeing).
Bastien Montagne [Mon, 7 Aug 2017 14:39:55 +0000 (16:39 +0200)]
Refactor ID copying (and to some extent, ID freeing).

This will allow much finer controll over how we copy data-blocks, from
full copy in Main database, to "lighter" ones (out of Main, inside an
already allocated datablock, etc.).

This commit also transfers a llot of what was previously handled by
per-ID-type custom code to generic ID handling code in BKE_library.
Hopefully will avoid in future inconsistencies and missing bits we had
all over the codebase in the past.

It also adds missing copying handling for a few types, most notably
Scene (which where using a fully customized handling previously).

Note that the type of allocation used during copying (regular in Main,
allocated but outside of Main, or not allocated by ID handling code at
all) is stored in ID's, which allows to handle them correctly when
freeing. This needs to be taken care of with caution when doing 'weird'
unusual things with ID copying and/or allocation!

As a final note, while rather noisy, this commit will hopefully not
break too much existing branches, old 'API' has been kept for the main
part, as a wrapper around new code. Cleaning it up will happen later.

Design task : T51804
Phab Diff: D2714

3 years agoFix compilation error when rigid body is disabled
Sergey Sharybin [Mon, 7 Aug 2017 18:11:19 +0000 (20:11 +0200)]
Fix compilation error when rigid body is disabled

3 years agoBuild: add scripts to build dependencies for Windows and macOS.
Brecht Van Lommel [Tue, 25 Jul 2017 14:37:55 +0000 (16:37 +0200)]
Build: add scripts to build dependencies for Windows and macOS.

Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753

3 years agoFix Cycles shadow catcher objects influencing each other.
Brecht Van Lommel [Tue, 1 Aug 2017 21:40:38 +0000 (23:40 +0200)]
Fix Cycles shadow catcher objects influencing each other.

Since all the shadow catchers are already assumed to be in the footage,
the shadows they cast on each other are already in the footage too. So
don't just let shadow catchers skip self, but all shadow catchers.

Another justification is that it should not matter if the shadow catcher
is modeled as one object or multiple separate objects, the resulting
render should be the same.

Differential Revision: https://developer.blender.org/D2763

3 years agoFix Windows build errors with recent Cycles SIMD refactoring.
Brecht Van Lommel [Mon, 7 Aug 2017 13:30:01 +0000 (15:30 +0200)]
Fix Windows build errors with recent Cycles SIMD refactoring.

3 years agoMerge branch 'master' into blender2.8
Brecht Van Lommel [Mon, 7 Aug 2017 15:48:14 +0000 (17:48 +0200)]
Merge branch 'master' into blender2.8

3 years agoBuild: add scripts to build dependencies for Windows and macOS.
Brecht Van Lommel [Tue, 25 Jul 2017 14:37:55 +0000 (16:37 +0200)]
Build: add scripts to build dependencies for Windows and macOS.

Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753

3 years agoFix Cycles shadow catcher objects influencing each other.
Brecht Van Lommel [Tue, 1 Aug 2017 21:40:38 +0000 (23:40 +0200)]
Fix Cycles shadow catcher objects influencing each other.

Since all the shadow catchers are already assumed to be in the footage,
the shadows they cast on each other are already in the footage too. So
don't just let shadow catchers skip self, but all shadow catchers.

Another justification is that it should not matter if the shadow catcher
is modeled as one object or multiple separate objects, the resulting
render should be the same.

Differential Revision: https://developer.blender.org/D2763

3 years agoFix Windows build errors with recent Cycles SIMD refactoring.
Brecht Van Lommel [Mon, 7 Aug 2017 13:30:01 +0000 (15:30 +0200)]
Fix Windows build errors with recent Cycles SIMD refactoring.

3 years agoRefactor ID copying (and to some extent, ID freeing).
Bastien Montagne [Mon, 7 Aug 2017 14:39:55 +0000 (16:39 +0200)]
Refactor ID copying (and to some extent, ID freeing).

This will allow much finer controll over how we copy data-blocks, from
full copy in Main database, to "lighter" ones (out of Main, inside an
already allocated datablock, etc.).

This commit also transfers a llot of what was previously handled by
per-ID-type custom code to generic ID handling code in BKE_library.
Hopefully will avoid in future inconsistencies and missing bits we had
all over the codebase in the past.

It also adds missing copying handling for a few types, most notably
Scene (which where using a fully customized handling previously).

Note that the type of allocation used during copying (regular in Main,
allocated but outside of Main, or not allocated by ID handling code at
all) is stored in ID's, which allows to handle them correctly when
freeing. This needs to be taken care of with caution when doing 'weird'
unusual things with ID copying and/or allocation!

As a final note, while rather noisy, this commit will hopefully not
break too much existing branches, old 'API' has been kept for the main
part, as a wrapper around new code. Cleaning it up will happen later.

Design task : T51804
Phab Diff: D2714

3 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Mon, 7 Aug 2017 14:16:43 +0000 (16:16 +0200)]
Merge branch 'master' into blender2.8

3 years agoCycles: Cleanup, space after keyword
Sergey Sharybin [Mon, 7 Aug 2017 12:47:51 +0000 (14:47 +0200)]
Cycles: Cleanup, space after keyword

3 years agoCycles tests: CMake side changes to support recent files split in the SVN repo
Sergey Sharybin [Mon, 7 Aug 2017 12:31:40 +0000 (14:31 +0200)]
Cycles tests: CMake side changes to support recent files split in the SVN repo

3 years agoCycles: add HTML report to inspect failed test images.
Brecht Van Lommel [Thu, 3 Aug 2017 14:41:50 +0000 (16:41 +0200)]
Cycles: add HTML report to inspect failed test images.

Shows new, reference and diff renders, with mouse hover to flip between
new and ref for easy comparison. This generates a report.html in
build_dir/tests/cycles, stored along with the new and diff images.

Differential Revision: https://developer.blender.org/D2770

3 years agoCode refactor: use float4 instead of intrinsics for CPU denoise filtering.
Brecht Van Lommel [Tue, 18 Jul 2017 23:54:56 +0000 (01:54 +0200)]
Code refactor: use float4 instead of intrinsics for CPU denoise filtering.

Differential Revision: https://developer.blender.org/D2764

3 years agoCode refactor: add, remove, optimize various SSE functions.
Brecht Van Lommel [Wed, 2 Aug 2017 00:23:03 +0000 (02:23 +0200)]
Code refactor: add, remove, optimize various SSE functions.

* Remove some unnecessary SSE emulation defines.
* Use full precision float division so we can enable it.
* Add sqrt(), sqr(), fabs(), shuffle variations, mask().
* Optimize reduce_add(), select().

Differential Revision: https://developer.blender.org/D2764

3 years agoCode refactor: split defines into separate header, changes to SSE type headers.
Brecht Van Lommel [Wed, 2 Aug 2017 00:09:08 +0000 (02:09 +0200)]
Code refactor: split defines into separate header, changes to SSE type headers.

I need to use some macros defined in util_simd.h for float3/float4, to emulate
SSE4 instructions on SSE2. But due to issues with order of header includes this
was not possible, this does some refactoring to make it work.

Differential Revision: https://developer.blender.org/D2764

3 years agoCycles: remove option to disable transparent shadows globally.
Brecht Van Lommel [Wed, 2 Aug 2017 13:23:50 +0000 (15:23 +0200)]
Cycles: remove option to disable transparent shadows globally.

We already detect this automatically based on shading nodes and per shader
settings, and performance of this option is ok now all devices.

Differential Revision: https://developer.blender.org/D2767

3 years agoFix T52278: 'Default' application template fails
Campbell Barton [Mon, 7 Aug 2017 11:17:14 +0000 (21:17 +1000)]
Fix T52278: 'Default' application template fails

Own error in 7398b3b7

3 years agoFix Cycles CUDA adaptive megakernel build error.
Brecht Van Lommel [Sat, 5 Aug 2017 13:46:40 +0000 (15:46 +0200)]
Fix Cycles CUDA adaptive megakernel build error.

3 years agoFix broken API doc generation: Partially revert rBa372638a76e0
Bastien Montagne [Sun, 6 Aug 2017 15:35:41 +0000 (17:35 +0200)]
Fix broken API doc generation: Partially revert rBa372638a76e0

Making those arrays static remove them from exported symbols, which
breaks API doc generation script.

To be backported to 2.79 branch.

3 years agoManipulator: experimental lamp positioning tool
Campbell Barton [Sun, 6 Aug 2017 09:47:25 +0000 (19:47 +1000)]
Manipulator: experimental lamp positioning tool

- New manipulator tracks lamps to position under cursor.
- Works with multiple lamps, keeping relative offsets.
- Holding Ctrl moves the lamp.
- Access via manipulator or Shift-T.

Code could be improved, but like to get feedback from users.

3 years agoCycles: CUDA split performance tweaks, still far from megakernel.
Brecht Van Lommel [Sat, 5 Aug 2017 02:06:39 +0000 (04:06 +0200)]
Cycles: CUDA split performance tweaks, still far from megakernel.

On Pabellon, 25.8s mega, 35.4s split before, 32.7s split after.

3 years agoMerge branch 'master' into blender2.8
Campbell Barton [Fri, 4 Aug 2017 21:53:07 +0000 (07:53 +1000)]
Merge branch 'master' into blender2.8

3 years agoView3D: expose normal from depth publicly
Campbell Barton [Fri, 4 Aug 2017 21:28:15 +0000 (07:28 +1000)]
View3D: expose normal from depth publicly

3 years agoCycles: remove min bounces, modify RR to terminate less.
Brecht Van Lommel [Wed, 2 Aug 2017 20:53:55 +0000 (22:53 +0200)]
Cycles: remove min bounces, modify RR to terminate less.

Differential Revision: https://developer.blender.org/D2766

3 years agoTracking: Undefine temporary define
Sergey Sharybin [Fri, 4 Aug 2017 19:12:11 +0000 (21:12 +0200)]
Tracking: Undefine temporary define

Missed this in previous commit.

3 years agoManipulator: fix cage2d cancel not resetting
Campbell Barton [Fri, 4 Aug 2017 10:33:26 +0000 (20:33 +1000)]
Manipulator: fix cage2d cancel not resetting

3 years agoManipulator: fix 2d overlay w/ Blender Render
Campbell Barton [Fri, 4 Aug 2017 09:16:58 +0000 (19:16 +1000)]
Manipulator: fix 2d overlay w/ Blender Render

3 years agoTracking: Remove limit of 50 points of the track history
Sergey Sharybin [Fri, 4 Aug 2017 07:11:26 +0000 (09:11 +0200)]
Tracking: Remove limit of 50 points of the track history

Was quite stupid reason for this: static size of array.

Now we allocate needed amount of points in heap if requested path length is
getting too big.

3 years agoManipulator: add compositor crop manipulator
Campbell Barton [Fri, 4 Aug 2017 06:45:33 +0000 (16:45 +1000)]
Manipulator: add compositor crop manipulator

3 years agoTracking: Cleanup of transform code
Sergey Sharybin [Fri, 4 Aug 2017 06:13:38 +0000 (08:13 +0200)]
Tracking: Cleanup of transform code