12 years agoMSVC 9 projectfiles
Andrea Weikert [Sun, 22 Nov 2009 13:15:36 +0000 (13:15 +0000)]
MSVC 9 projectfiles
* Added GLEW_STATIC where necessary to make Blender compile again
* First attempt at compiling blenderplayer again - compiles, but doesn't link yet
* removed deprecated SND_ functions from blenderplayer

12 years ago- add cloth button wasnt working because it was set to execute the operator.
Campbell Barton [Sun, 22 Nov 2009 13:15:21 +0000 (13:15 +0000)]
- add cloth button wasnt working because it was set to execute the operator.
- for adding an operator, start with a blank name and dont write the default one. (still writes each name you type in, will need to fix this properly)
- move the AddPresetBase class into since all the presets are defined there.

12 years agoJust a few compiler warnings...
Joshua Leung [Sun, 22 Nov 2009 12:45:37 +0000 (12:45 +0000)]
Just a few compiler warnings...

12 years agoParenting and Deforms:
Joshua Leung [Sun, 22 Nov 2009 12:28:38 +0000 (12:28 +0000)]
Parenting and Deforms:

Parenting an object to some deformer (i.e. Armature, Curve, Lattice) now adds a new modifier if the object is deformable.

The advantages of this over setting PAR_SKEL mode are:
- instead of a hidden 'virtual' modifier, the user has direct feedback about what sort of modifier is being applied to deform
- most of the time in 2.4, whenever a virtual modifier was added, users would inevitably end up clicking "Make Real" on it

Of course, it's still possible to get 'virtual' modifiers by setting the parent type using the menu-property, but this just makes general setup easier.

12 years agoAdded a first version of the Sound F-Curve Modifier, not really usable yet, but you...
Joerg Mueller [Sun, 22 Nov 2009 12:10:45 +0000 (12:10 +0000)]
Added a first version of the Sound F-Curve Modifier, not really usable yet, but you can play around with it.

12 years agouse context member rather then modifier name in presets
Campbell Barton [Sun, 22 Nov 2009 11:33:44 +0000 (11:33 +0000)]
use context member rather then modifier name in presets

12 years ago- hide members of bpy from dir() and autocomp.
Campbell Barton [Sun, 22 Nov 2009 11:23:19 +0000 (11:23 +0000)]
- hide members of bpy from dir() and autocomp.
- path functions bpy.utils.script_paths(), bpy.utils_preset_paths(subdir)
- further simplified presets, use a generic draw function for preset menus and define the preset subdir and operator in the class

12 years agoSmall tweak to file-loading code for F-Curves so that F-Modifiers using library data...
Joshua Leung [Sun, 22 Nov 2009 11:15:38 +0000 (11:15 +0000)]
Small tweak to file-loading code for F-Curves so that F-Modifiers using library data get re-loaded correct

12 years ago* Minor cleanups.
Thomas Dinges [Sun, 22 Nov 2009 10:32:37 +0000 (10:32 +0000)]
* Minor cleanups.
* Added Cloth Presets. Patch by nudelZ. Thanks!

12 years ago* Minor Cleanup.
Thomas Dinges [Sun, 22 Nov 2009 10:06:08 +0000 (10:06 +0000)]
* Minor Cleanup.

12 years agoremove template uiTemplate_view3d_select_faceselmenu
Campbell Barton [Sun, 22 Nov 2009 10:02:32 +0000 (10:02 +0000)]
remove template uiTemplate_view3d_select_faceselmenu

12 years ago* Made particle painting use leftmouse, rather than actionmouse, consistent with...
Matt Ebb [Sun, 22 Nov 2009 06:27:17 +0000 (06:27 +0000)]
* Made particle painting use leftmouse, rather than actionmouse, consistent with other paint tools

12 years agoPatch #19953: [2.5] repeated include entries in a number of SConscript files
Joshua Leung [Sun, 22 Nov 2009 06:22:53 +0000 (06:22 +0000)]
Patch #19953: [2.5] repeated include entries in a number of SConscript files

Thanks for the patch Jeff Doyle (nfz)

12 years ago* Re-implemented/refactored 3D View hooks menu.
Matt Ebb [Sun, 22 Nov 2009 06:20:56 +0000 (06:20 +0000)]
* Re-implemented/refactored 3D View hooks menu.
Now shares the same operators as the modifier buttons, works context-sensitive, and uses Python menu too.

* Cleanups/tweaks in 3D View vertex group menu

12 years agoMissing Transform Menus + Buggy Object Operators:
Joshua Leung [Sun, 22 Nov 2009 06:19:30 +0000 (06:19 +0000)]
Missing Transform Menus + Buggy Object Operators:
* Added missing menus, 'Transform' and 'Mirror'
- mirror menu seems to be resulting in some memory leaks with RNA_enum_items_add len: 160 038832F8

* Apply Rotation operator for Objects now takes into account the different rotation modes

12 years agoPatch #19952: [2.5] repeated include entry in SConscript for blender/editors/armature
Joshua Leung [Sun, 22 Nov 2009 02:59:52 +0000 (02:59 +0000)]
Patch #19952: [2.5] repeated include entry in SConscript for blender/editors/armature

Second #/intern/guardedalloc include removed. Thanks Jeff Doyle (nfz) for the patch.

12 years agoSSS presets, Thomas and I added these at the same time, however I meant to make this...
Campbell Barton [Sun, 22 Nov 2009 00:22:29 +0000 (00:22 +0000)]
SSS presets, Thomas and I added these at the same time, however I meant to make this a more general system.
this commit shows how to add a preset using the base preset class and menu with minimal effort.

12 years agomoving this file back, sorry for the noise
Campbell Barton [Sun, 22 Nov 2009 00:18:43 +0000 (00:18 +0000)]
moving this file back, sorry for the noise

12 years agolooks like we both added sss at once :) , removing since Im using the base class...
Campbell Barton [Sun, 22 Nov 2009 00:17:36 +0000 (00:17 +0000)]
looks like we both added sss at once :) , removing since Im using the base class and a single presets file

12 years agoFixed minor sound UI errors.
Joerg Mueller [Sun, 22 Nov 2009 00:11:53 +0000 (00:11 +0000)]
Fixed minor sound UI errors.

12 years ago* Added Subsurface Scattering Presets.
Thomas Dinges [Sun, 22 Nov 2009 00:03:42 +0000 (00:03 +0000)]
* Added Subsurface Scattering Presets.

Note: Add doesn't work, it writes some text into the file, not the values. (Maybe because the values are arrays?!)
Campbell, please check :)

12 years agoBGE: Removing OB prefix from object names - This will break scripts !!!! (also removi...
Dalai Felinto [Sun, 22 Nov 2009 00:01:52 +0000 (00:01 +0000)]
BGE: Removing OB prefix from object names - This will break scripts !!!! (also removing AC and ME :: internal changes only)

How it works now:
whenever you have to read/write object names you can do it without the prefix "OB". (it's not hard at all to fix scripts)

How it was before:
It was a mess :)
We had an inconsistent API where sometimes you had to input "OBname" and other "name" directly to assign object as data (usually in actuators).

Justification for the change:
Talking with Campbell we had since a while ago this feeling that this should be changed any time we were going to deprecate the API. So in order to deliver Blender 2.5beta0 with a more close-to-the-final API we decided that today was a good day to implement that.

Remaining issues:
1) VideoTexture uses IM or MA to identify the output material/texture. I haven't touched that, but it does look a bit off. (i.e. I didn't changed any MA, IM naming)
2) I didn't see the code of dynamic mesh. It may need to be edited as well.

12 years ago- aspectx wasnt saved in the render preset
Campbell Barton [Sat, 21 Nov 2009 23:55:14 +0000 (23:55 +0000)]
- aspectx wasnt saved in the render preset
- define a preset base class
- cleanup some comments and whitespace

12 years agosmall fix
Jens Ole Wund [Sat, 21 Nov 2009 23:06:13 +0000 (23:06 +0000)]
small fix
void SB_estimate_transform
no need for static now

12 years ago* Some cleanup for recent preset commit.
Thomas Dinges [Sat, 21 Nov 2009 22:54:02 +0000 (22:54 +0000)]
* Some cleanup for recent preset commit.
* Minor align fix for Frame Rate Buttons.

12 years agonew property for soft bodies
Jens Ole Wund [Sat, 21 Nov 2009 22:45:25 +0000 (22:45 +0000)]
new property for  soft bodies

sb->lcom   : Center Of Mass .. might be used to create loc IPO
sb_>lrot   : is a matrix[3] esitmates the roatation in world coordinates .. might be used to create rot IPO
sb_>lscale : is a matrix[3] esitmates the scaling   in world coordinates .. might be used to create scale IPO
(no python for that yet .. but may be matt has mercy on me )

can be cropped direclty  in soft body module by function
static void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3])

The targets lloc,lrot,lscale should work to be NULL, just in case you don't need it.

However i'd prefer if they were accessed via properties
which should be calculated automagically if
sb->solverflags & SBSO_ESTIMATEIPO
is set, like they do in draw_sb_motion(..) in drawobject.c

added static void draw_sb_motion(Scene *scene, Object *ob) to drawobject.c
for debuggering (had a hard time with destructive matrix operations )
if it causes any trouble with your build on any OS make sure to comment that away.
softbody.c and DNA should compile fine in any case.

12 years agorender presets, select from a directory, button to add own presets
Campbell Barton [Sat, 21 Nov 2009 21:39:20 +0000 (21:39 +0000)]
render presets, select from a directory, button to add own presets

12 years agopatch [#19796] GLEW update by Mitchell Stokes (Moguri)
Dalai Felinto [Sat, 21 Nov 2009 20:36:03 +0000 (20:36 +0000)]
patch [#19796] GLEW update by Mitchell Stokes (Moguri)

GLEW update to version 1.5.1 [11-03-08]
this opens room for Geometry Shader support.

* - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)

12 years agoMore macro goodness.
Martin Poirier [Sat, 21 Nov 2009 19:49:11 +0000 (19:49 +0000)]
More macro goodness.

Macros now return finished if at least one operator in the macro finished properly. This is done to correctly insert an undo point.

This means that all the macros that combine with transform (extrude, loopcut, rip, duplicate) will correctly insert an undo step when transform is cancelled.

12 years agoUncomment header.
Guillermo S. Romero [Sat, 21 Nov 2009 19:26:02 +0000 (19:26 +0000)]
Uncomment header.

12 years agomade the merge limit show more precission and use a lower step.
Campbell Barton [Sat, 21 Nov 2009 18:12:45 +0000 (18:12 +0000)]
made the merge limit show more precission and use a lower step.

12 years agorna bge fix: using dynamode instead of mode for Dynamic Material option: Align to...
Dalai Felinto [Sat, 21 Nov 2009 17:50:08 +0000 (17:50 +0000)]
rna bge fix: using dynamode instead of mode for Dynamic Material option: Align to Normal (it was using Material->Shadow Receive)

12 years agopatch from Ronan Bignaux
Campbell Barton [Sat, 21 Nov 2009 17:41:09 +0000 (17:41 +0000)]
patch from Ronan Bignaux
use python3 print()

12 years agofix for [#19943] Selected object border color incorect
Campbell Barton [Sat, 21 Nov 2009 17:21:46 +0000 (17:21 +0000)]
fix for [#19943] Selected object border color incorect

12 years agofix for [#19940] Remove vertex color layer and remove texture layer operators don...
Campbell Barton [Sat, 21 Nov 2009 17:16:00 +0000 (17:16 +0000)]
fix for [#19940] Remove vertex color layer and remove texture layer operators don't work
- only when in mesh editmode.

12 years ago[#19930] Nurb CV select is failing because of view clipping
Campbell Barton [Sat, 21 Nov 2009 16:44:05 +0000 (16:44 +0000)]
[#19930] Nurb CV select is failing because of view clipping
- the clipping test function was using the rv3d->viewmatob where it needed to use the object matrix.
- added a local clipping member to rv3d, the clipping planes in object-space, avoids many matrix multiplications when testing verts or clipping pixels when projection painting.

12 years agofix for [#19655] Curve is a disaster
Campbell Barton [Sat, 21 Nov 2009 14:35:28 +0000 (14:35 +0000)]
fix for [#19655] Curve is a disaster
when changing curve twist I assumed 2D curves would not need dir or quat values set, however these are used when getting a path from a curve.
also added interp_v3_v3v3v3v3

12 years agopatch from Dave Plater which fixes some problems building the BGE with cmake
Campbell Barton [Sat, 21 Nov 2009 13:47:16 +0000 (13:47 +0000)]
patch from Dave Plater which fixes some problems building the BGE with cmake

12 years ago- added back Shift+Tab to toggle snap
Campbell Barton [Sat, 21 Nov 2009 13:01:28 +0000 (13:01 +0000)]
- added back Shift+Tab to toggle snap
- added curve tilt and shrink/fatten buttons into the toolbar
- fix typo in last commit for view3d snap header button

12 years agoonly show normal snap option in object mode
Campbell Barton [Sat, 21 Nov 2009 12:44:09 +0000 (12:44 +0000)]
only show normal snap option in object mode

12 years agoid properties for editbones and pose channels were not being freed in a number of...
Campbell Barton [Sat, 21 Nov 2009 11:26:09 +0000 (11:26 +0000)]
id properties for editbones and pose channels were not being freed in a number of cases,
added free_pose_channel(pchan) and use this in all places that free pose bones

12 years agopep8 cleanup & default select axis to negative (artist requst, make sense if you...
Campbell Barton [Sat, 21 Nov 2009 00:05:43 +0000 (00:05 +0000)]
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)

12 years ago* Made 'set active' vgroup menu fold out, rather than pop up new
Matt Ebb [Fri, 20 Nov 2009 22:53:39 +0000 (22:53 +0000)]
* Made 'set active' vgroup menu fold out, rather than pop up new

12 years agoNodes Editor: Restored 'Show Cyclic Dependencies' Operator (CKEY)
Joshua Leung [Fri, 20 Nov 2009 21:17:17 +0000 (21:17 +0000)]
Nodes Editor: Restored 'Show Cyclic Dependencies' Operator (CKEY)

12 years agoNode Editor - More Cleanups (Reshuffling):
Joshua Leung [Fri, 20 Nov 2009 21:04:41 +0000 (21:04 +0000)]
Node Editor - More Cleanups (Reshuffling):

- removing duplicate chunks of code -> hide unused sockets now works
- moving some functions to the files that they get called from -> view all/home
- made duplicate a macro operator like the other places that work like this, eliminating the unnecessary transform-related property there still
- removed a few chunks of unused code

12 years agoleft in print
Campbell Barton [Fri, 20 Nov 2009 21:00:09 +0000 (21:00 +0000)]
left in print

12 years agouse a metaclass to have operator attributes register and display in the order defined.
Campbell Barton [Fri, 20 Nov 2009 20:58:46 +0000 (20:58 +0000)]
use a metaclass to have operator attributes register and display in the order defined.

12 years agouse negative boolean option no_zbuf -> use_zbuf
Campbell Barton [Fri, 20 Nov 2009 20:53:23 +0000 (20:53 +0000)]
use negative boolean option no_zbuf -> use_zbuf

12 years ago* More small modifier improvements by nudelZ.
Thomas Dinges [Fri, 20 Nov 2009 20:40:29 +0000 (20:40 +0000)]
* More small modifier improvements by nudelZ.
* Code cleanup.

12 years agoRNA doc update. the "no_zbuf" flag in Defocus node was incorrectly doc'ed as "Use...
Roland Hess [Fri, 20 Nov 2009 19:18:48 +0000 (19:18 +0000)]
RNA doc update. the "no_zbuf" flag in Defocus node was incorrectly doc'ed as "Use Zbuffer" when it really should be "Ignore Zbuffer".

12 years agoImprovements to tab -> spaces conversions and use in the Text Editor:
Willian Padovani Germano [Fri, 20 Nov 2009 19:15:57 +0000 (19:15 +0000)]
Improvements to tab -> spaces conversions and use in the Text Editor:
- A single undo removes all 4 inserted spaces at once.
- Indent and unindent now use spaces.

The number of spaces is still hardcoded as 4. PS: Campbell sharing a couple of the minor todo's with me, thanks :).

12 years agoModifier Layout improvements (single column and normal) by nudelZ.
Thomas Dinges [Fri, 20 Nov 2009 18:01:39 +0000 (18:01 +0000)]
Modifier Layout improvements (single column and normal) by nudelZ.

12 years ago- dont define properties in the global script namespace
Campbell Barton [Fri, 20 Nov 2009 16:07:10 +0000 (16:07 +0000)]
- dont define properties in the global script namespace
- set __file__ when running scripts (filename or textblock name)

12 years agoFix for unitialized variable and resulting render artifacts
Brecht Van Lommel [Fri, 20 Nov 2009 15:07:16 +0000 (15:07 +0000)]
Fix for unitialized variable and resulting render artifacts
when setting project x/y/z to none with a procedural texture.

12 years agooption to have scripts run on startup for per blendfile UI's
Campbell Barton [Fri, 20 Nov 2009 15:01:09 +0000 (15:01 +0000)]
option to have scripts run on startup for per blendfile UI's

12 years agoSmall update to render properties.
William Reynish [Fri, 20 Nov 2009 12:26:41 +0000 (12:26 +0000)]
Small update to render properties.
-Single column UI for Encoding panel
-Removed bad align in performance panel
-Made Quicktime's Quality percentage a slider

12 years agoArmature Editing Fixes:
Joshua Leung [Fri, 20 Nov 2009 11:49:47 +0000 (11:49 +0000)]
Armature Editing Fixes:
* Restored WKEY Specials Menu. Had a few problems initially with the name of the menu being 1 character too long; this needs more comprehensive API warnings

* Made Extrude Forked work again as a macro operator. Added another extrude macro for this, but ideally would have worked with a single macro + setting properties for that macro (can't do so due to bug 19733)

12 years agoQuicktime-qtkit : encoding settings now in blender ui (encoding panel)
Damien Plisson [Fri, 20 Nov 2009 10:37:50 +0000 (10:37 +0000)]
Quicktime-qtkit : encoding settings now in blender ui (encoding panel)

- added "QuicktimeCodecSettings" struct in DNA
- old "QuicktimeCodecData" opaque struct is  nowdeprecated (read only use when QuicktimeCodecSettings is not set)
- fixed small bug when importing deep color movies

Note that you may need Final Cut Pro installed to be able to use the DVCPRO HD codecs

12 years agoAttempted fix for #19870 - Crash on Shift Numpad 1 based on the backtrace http:/...
Joshua Leung [Fri, 20 Nov 2009 10:34:31 +0000 (10:34 +0000)]
Attempted fix for #19870 - Crash on Shift Numpad 1 based on the backtrace

12 years agoBugfix #19923: UVImage editor gets stuck in move/zoom mode
Joshua Leung [Fri, 20 Nov 2009 10:21:31 +0000 (10:21 +0000)]
Bugfix #19923: UVImage editor gets stuck in move/zoom mode

12 years ago- dir() now works for collection functions
Campbell Barton [Fri, 20 Nov 2009 10:00:54 +0000 (10:00 +0000)]
- dir() now works for collection functions
- use exceptions rather then return values
- scene.add_object/remove_object -->

12 years agoMore Node Editor Fixups:
Joshua Leung [Fri, 20 Nov 2009 06:31:49 +0000 (06:31 +0000)]
More Node Editor Fixups:
* Restored Mute and Hide Operators, M and H keys respectively
* Restored Make Links Operator (F). However, I can't figure out how to set the sockets so that this can be used
* Made Alt-RMB the new hotkey for breaking links by dragging, since Alt-LMB was taken for panning already

12 years ago* Added a quick little weight group 'Levels' operator, can interactively tweak overal...
Matt Ebb [Fri, 20 Nov 2009 05:09:57 +0000 (05:09 +0000)]
* Added a quick little weight group 'Levels' operator, can interactively tweak overall weight value offset and gain in weight paint mode.

12 years agoNode Editor: Various usability and code tidyups
Joshua Leung [Fri, 20 Nov 2009 04:19:57 +0000 (04:19 +0000)]
Node Editor: Various usability and code tidyups
* Fixed a nasty bug which meant that it was impossible to set an active node. Was caused by ntreeCopyTree() getting called when compo updates were done and clearing the active flags. The active flag clearing is only really needed for the "internal_select" case which is only used for duplicating selected nodes (from Shift-D duplicate).

* Recoded click-selection code. Was a mess of old code, bad exceptions from the old code half ported, duplicate operators, unnecessary flags/modes.

* Fixed bug #19927: compositing node groups can't be access via "tab" or ungrouped via "alt+g". Was probably related to the active group not being able to be set.

* Made resizing nodes work again. Again, this was due to the active node bug.

* Made adding a new group with Ctrl-G correctly update the views

12 years agoSimpler default smooth brush curve preset - less points, easier to tweak
Matt Ebb [Fri, 20 Nov 2009 04:12:52 +0000 (04:12 +0000)]
Simpler default smooth brush curve preset - less points, easier to tweak

12 years ago* Removed tablet pressure sensitive number field widget scrubbing, wasn't that useful...
Matt Ebb [Fri, 20 Nov 2009 01:39:27 +0000 (01:39 +0000)]
* Removed tablet pressure sensitive number field widget scrubbing, wasn't that useful and I suspect it was the cause of a few bugs

* Added tablet pressure support (size/strength) for weight paint and vertex paint

* Added tablet eraser support for weight paint and vertex paint (inverts the effect of the current tool)

* Removed the old 'soft' option, now weight paint and vertex paint use the influence curve

* Made the default brush use a smooth influence curve, rather than sharp

12 years agopep8 compliance, also removed use of exec() for netrender module importing
Campbell Barton [Thu, 19 Nov 2009 23:59:37 +0000 (23:59 +0000)]
pep8 compliance, also removed use of exec() for netrender module importing

12 years agoVertex Groups Operators:
Joshua Leung [Thu, 19 Nov 2009 23:39:19 +0000 (23:39 +0000)]
Vertex Groups Operators:
* Added Ctrl-G hotkey back for displaying a menu showing the available Vertex Group operators

* Added descriptions for a few Vertex Group operators. The difference between "normalize" and "clean" isn't that obvious from just reading the code, so perhaps some attention to this is needed.

12 years agoMSVC 9 projectfiles
Andrea Weikert [Thu, 19 Nov 2009 20:58:09 +0000 (20:58 +0000)]
MSVC 9 projectfiles
* re-enabled collada now with hopefully correct debug libs
* python API IDProps added

12 years agoSupport for grab cursor in macro system (and vice versa).
Martin Poirier [Thu, 19 Nov 2009 19:27:10 +0000 (19:27 +0000)]
Support for grab cursor in macro system (and vice versa).

This may result in cursor being grabbed twice (though we don't have any macro that can do this at the moment). If this is a problem, a check can be added.

12 years agomissing check for the active object
Campbell Barton [Thu, 19 Nov 2009 18:48:31 +0000 (18:48 +0000)]
missing check for the active object

12 years ago- StructRNA's __dir__ was missing members from its classes __dict__
Campbell Barton [Thu, 19 Nov 2009 18:22:21 +0000 (18:22 +0000)]
- StructRNA's __dir__ was missing members from its classes __dict__
- property editor can now set button min/max values and edit the tooltip
- custom props tooltips were not displayed
- cleanup the property UI
- remove hacks that were used for editing (edit is now a popup operator)
- object.children was broken

12 years agooperators were copying the properties from the rna operator into the class instance.
Campbell Barton [Thu, 19 Nov 2009 17:12:08 +0000 (17:12 +0000)]
operators were copying the properties from the rna operator into the class instance.
however this meant the invoke function could not modify properties for exec to use (unless it called exec directly after)
since the popup for eg would re-instance the python class each time.

now use the operator properties directly through rna without an automatic copy.

now an operator attribute is accessed like this...
self.path -->

12 years agoidprop.get(key, default=None)
Campbell Barton [Thu, 19 Nov 2009 17:04:28 +0000 (17:04 +0000)]
idprop.get(key, default=None)
matching pythons dict.get()

removed checks for a failed PyObject_New(), if python cant make a new object your probably going to crash anyway.

12 years agooperator properties were not the correct type
Campbell Barton [Thu, 19 Nov 2009 16:15:22 +0000 (16:15 +0000)]
operator properties were not the correct type

12 years agoIndentation fix. :/
Thomas Dinges [Thu, 19 Nov 2009 14:37:07 +0000 (14:37 +0000)]
Indentation fix. :/

12 years ago* Added Shift+Space hotkey for "Area Full Screen" as it is in 2.49.
Thomas Dinges [Thu, 19 Nov 2009 14:33:28 +0000 (14:33 +0000)]
* Added Shift+Space hotkey for "Area Full Screen" as it is in 2.49.
Request by Pablo (venomgfx). :)

12 years agoadded 'hidden' option for python defined rna props, means py operators can use hidden...
Campbell Barton [Thu, 19 Nov 2009 14:32:12 +0000 (14:32 +0000)]
added 'hidden' option for python defined rna props, means py operators can use hidden properties so the popup wont show
improved error message when bad args are given to propertyRNA funcs

12 years agoRenamed "col2" to "wide_ui" which is more meaningful.
Thomas Dinges [Thu, 19 Nov 2009 13:26:51 +0000 (13:26 +0000)]
Renamed "col2" to "wide_ui" which is more meaningful.

12 years ago* Small Layout fixes.
Thomas Dinges [Thu, 19 Nov 2009 13:22:10 +0000 (13:22 +0000)]
* Small Layout fixes.
* Single Layout for Softbody Panels.

12 years agoSingle Column layout for Fields, Smoke, Cloth and Fluids.
Thomas Dinges [Thu, 19 Nov 2009 12:58:19 +0000 (12:58 +0000)]
Single Column layout for Fields, Smoke, Cloth and Fluids.
Patch by nudelZ.

12 years agocorrecting ID property list was incorrect on porting
Campbell Barton [Thu, 19 Nov 2009 11:56:13 +0000 (11:56 +0000)]
correcting ID property list was incorrect on porting

12 years ago- remove CPPFLAG XP_UNIX from CMake, Scons and Irix make, checked our own code and...
Campbell Barton [Thu, 19 Nov 2009 11:49:42 +0000 (11:49 +0000)]
- remove CPPFLAG XP_UNIX from CMake, Scons and Irix make, checked our own code and /usr/include, its only used in our netscape plugin.
- CMake on unix default OpenMP to enabled.
- Scons on linux default OpenMP to enabled.
- copying python is slow, for scons only copy if the directory has not been created.

12 years agomissed render border in modal keymap
Campbell Barton [Thu, 19 Nov 2009 10:48:59 +0000 (10:48 +0000)]
missed render border in modal keymap

12 years agoRevert toolbar shading commit.
William Reynish [Thu, 19 Nov 2009 09:57:04 +0000 (09:57 +0000)]
Revert toolbar shading commit.

12 years agoDrag'n'drop : moved "setAcceptDragOperation" functions at window level
Damien Plisson [Thu, 19 Nov 2009 08:56:26 +0000 (08:56 +0000)]
Drag'n'drop : moved "setAcceptDragOperation" functions at window level
GHOST/Cocoa : changed strings encoding to isoLatin1 (was UTF-8)

12 years ago* Fix for texture->image node not working
Matt Ebb [Thu, 19 Nov 2009 04:50:00 +0000 (04:50 +0000)]
* Fix for texture->image node not working

+ a few cleanups

12 years ago* Changed scroll bar scale handles back to scaling from either side, rather than...
Matt Ebb [Thu, 19 Nov 2009 04:13:18 +0000 (04:13 +0000)]
* Changed scroll bar scale handles back to scaling from either side, rather than to the center (ctrl-drag or mouse wheel works fine for that)

12 years ago* Fix for RMB keyframe/data path/etc operators not working in sub-regions, was gettin...
Matt Ebb [Thu, 19 Nov 2009 04:11:24 +0000 (04:11 +0000)]
* Fix for RMB keyframe/data path/etc operators not working in sub-regions, was getting the wrong region context to operate on.

12 years ago* Added control and animation of sound volume of sequence sound strips (found in...
Matt Ebb [Thu, 19 Nov 2009 03:21:37 +0000 (03:21 +0000)]
* Added control and animation of sound volume of sequence sound strips (found in properties pane)

To insert keys, use I key while hovering over the button for now, rmb clicking on the property to insert a key doesn't work (general bug for all regions except property editor - will investigate).

Doesn't convert over from old fac0 ipos on opening old files though for the time being.

* Made sequence strip names unique while I was at it, to allow strip properties to be animated properly.

12 years agoSequencer UI: Sequencer now uses the standard timeline cursor instead of a hacky...
Joshua Leung [Thu, 19 Nov 2009 02:58:48 +0000 (02:58 +0000)]
Sequencer UI: Sequencer now uses the standard timeline cursor instead of a hacky custom one that used a hardcoded colour

12 years agoBugfix:
Joshua Leung [Thu, 19 Nov 2009 00:37:47 +0000 (00:37 +0000)]

Adding drivers to single values was broken.

12 years ago2.5 Single Column Layout:
Thomas Dinges [Wed, 18 Nov 2009 21:57:13 +0000 (21:57 +0000)]
2.5 Single Column Layout:
* Added code to enable single column layout for general physic panels.
Note: Force Field Falloff panel has some issues with single layout.

12 years agoFix crash on Windows when clicking anywhere in a window. Cursor grabbing code was...
Joshua Leung [Wed, 18 Nov 2009 21:01:04 +0000 (21:01 +0000)]
Fix crash on Windows when clicking anywhere in a window. Cursor grabbing code was missing checks for invalid tablet data.

12 years agoID properties that are displayed via RNA can now define their own UI settings,
Campbell Barton [Wed, 18 Nov 2009 20:01:35 +0000 (20:01 +0000)]
ID properties that are displayed via RNA can now define their own UI settings,
 only implimented min/max precision & step.

at the moment there is no way to edit these other then via python

example of setting UI limits...

>>> C.object['foo'] = 0.5
>>> C.object['_RNA_UI'] = {'foo': {'step': 0.5, 'soft_max': 10.0, 'soft_min': 0.0, 'precision': 2, 'description': 'Some setting'}}

Also fixed typo's: precission -> precision

12 years agoQuicktime-cocoa : fix file busy issue when rendering a second time with quicktime...
Damien Plisson [Wed, 18 Nov 2009 19:35:03 +0000 (19:35 +0000)]
Quicktime-cocoa : fix file busy issue when rendering a second time with quicktime export

12 years agoSVN maintenance.
Guillermo S. Romero [Wed, 18 Nov 2009 18:45:38 +0000 (18:45 +0000)]
SVN maintenance.

12 years agoMade toolbar buttons slightly brighter, to make them stand out from the background...
William Reynish [Wed, 18 Nov 2009 18:01:54 +0000 (18:01 +0000)]
Made toolbar buttons slightly brighter, to make them stand out from the background more.

12 years agoNetrender cleanup and bug fix
Martin Poirier [Wed, 18 Nov 2009 18:00:46 +0000 (18:00 +0000)]
Netrender cleanup and bug fix

Blacklist and linked files work again

Store temp data in module

12 years agoNew B.Blend.
William Reynish [Wed, 18 Nov 2009 17:54:04 +0000 (17:54 +0000)]
New B.Blend.
Fixes an issue with the clipping that was set back to 0.01 Made it 0.1 once again as this fixes Z buffer issues.
Put the Item panel at the top in the n-key region
Removed Properties and Quad View Screens
Cleaned up UV Editing Screen, removing Properties