3 hours agoUI: remove redundant RNA_TYPE property in the key-map editor master
Campbell Barton [Sun, 16 Jun 2019 23:08:17 +0000 (09:08 +1000)]
UI: remove redundant RNA_TYPE property in the key-map editor

4 hours agoCleanup: comment spelling
Campbell Barton [Sun, 16 Jun 2019 03:37:21 +0000 (13:37 +1000)]
Cleanup: comment spelling

8 hours agoRevert new grease pencil cursor for paint modes
Brecht Van Lommel [Sun, 16 Jun 2019 18:16:28 +0000 (20:16 +0200)]
Revert new grease pencil cursor for paint modes

This reverts commit a412f49e7580a and 873c756e5dd73. The change was only
supposed to affect grease pencil, but also changed the cursor for sculpt mode,
where it's not clearly visible. Since this has not been quickly resolved I'm
reverting the commit.

Ref D5036.

8 hours agoCleanup: simplify GHOST cursor API, no functional changes
Brecht Van Lommel [Sun, 16 Jun 2019 17:45:57 +0000 (19:45 +0200)]
Cleanup: simplify GHOST cursor API, no functional changes

10 hours agoFix T65809: Blender crash while using the Normal's "merge" option in edit mode.
Bastien Montagne [Sun, 16 Jun 2019 16:04:57 +0000 (18:04 +0200)]
Fix T65809: Blender crash while using the Normal's "merge" option in edit mode.

Merge code will generate temp normal editing data for affected loops,
but since it will later (by setting some edges/faces to smooth) alter
and extend affected clnor spaces, it will also need temp normal editing
data for some other loops around those vertices...

Using those clnor editing data in that code is a bit of an abuse, but on
the other hand that struct stores exactly what we need.

So simply added an option to generate that editing data for all clnors
of affected vertices.

12 hours agoDrivers: shorten the security restriction warning.
Alexander Gavrilov [Sun, 16 Jun 2019 14:14:57 +0000 (17:14 +0300)]
Drivers: shorten the security restriction warning.

A longer string is truncated in the popover, which can't be resized.

15 hours agoDrivers: fix Variable Copy & Paste in the edit popover.
Alexander Gavrilov [Sun, 16 Jun 2019 10:32:50 +0000 (13:32 +0300)]
Drivers: fix Variable Copy & Paste in the edit popover.

Without these buttons the functionality of the popover is
incomplete compared to the Graph Editor panel. To support
this the operators have to read the active F-Curve from
the context, instead of directly scanning animation data.

Expanding the context would also help Python operators.

20 hours agoFix T65844: wrong eevee hair when vertex colors are used as input
Philipp Oeser [Sat, 15 Jun 2019 21:37:55 +0000 (23:37 +0200)]
Fix T65844: wrong eevee hair when vertex colors are used as input

- was using wrong offset [index instead of index * 4]
- also minor correction to variable naming

Reviewers: fclem

Differential Revision:

28 hours agoFix: File browser icons intersecting in thumbnail view
William Reynish [Sat, 15 Jun 2019 22:35:22 +0000 (00:35 +0200)]
Fix: File browser icons intersecting in thumbnail view

The new icons were colliding in the corners. This moves the ID type icon inside the file box to avoid this clash.

28 hours agoFix Cmake Error.
mano-wii [Sat, 15 Jun 2019 22:16:04 +0000 (19:16 -0300)]
Fix Cmake Error.

`LAST_EXT` only works in versions 3.14 or greater.

mano-wii [Sat, 15 Jun 2019 18:44:47 +0000 (15:44 -0300)]

This allows grouping files in a filter corresponding to the source files name.

Differential Revision:

mano-wii [Sat, 15 Jun 2019 18:35:36 +0000 (15:35 -0300)]

Suggested by @LazyDodo

32 hours agoQtCreator/Visual Studio: Group glsl files in Shaders group.
mano-wii [Sat, 15 Jun 2019 18:32:41 +0000 (15:32 -0300)]
QtCreator/Visual Studio: Group glsl files in Shaders group.

32 hours agoFix: Clicking in empty area in Node Editor was no longer deselecting all.
William Reynish [Sat, 15 Jun 2019 18:09:15 +0000 (20:09 +0200)]
Fix: Clicking in empty area in Node Editor was no longer deselecting all.

There was a missing keymap property on the select operator for both the default and Industry Compatible keymap

33 hours agoWindows: Clear PYTHONPATH variable in various debugging batch files.
Ray Molenkamp [Sat, 15 Jun 2019 17:30:31 +0000 (11:30 -0600)]
Windows: Clear PYTHONPATH variable in various debugging batch files.

The PYTHONPATH environment variable sometimes causes issues,
clearing it in the helper batch files is easier than talking
every user individually though the process of removing it
to see if it resolves the issue they are having.

47 hours agoWM: Remove Cmd-LMB for RMB emulation for apple
Campbell Barton [Sat, 15 Jun 2019 03:31:49 +0000 (13:31 +1000)]
WM: Remove Cmd-LMB for RMB emulation for apple

The default apple keymap now uses Cmd as Ctrl,
so the key isn't free to emulate RMB.

2 days agoCleanup: spelling
Campbell Barton [Fri, 14 Jun 2019 23:24:38 +0000 (09:24 +1000)]
Cleanup: spelling

2 days agoCleanup: clang-format
Campbell Barton [Fri, 14 Jun 2019 23:08:46 +0000 (09:08 +1000)]
Cleanup: clang-format

2 days agoOutliner - Replacing GP Layer Icon
Harley Acheson [Fri, 14 Jun 2019 21:59:44 +0000 (14:59 -0700)]
Outliner - Replacing GP Layer Icon


Differential Revision:

Reviewed by Dalai Felinto

2 days agoUI: Icons - Adding ICON_OUTLINER_DATA_GP_LAYER Icon
Harley Acheson [Fri, 14 Jun 2019 21:48:07 +0000 (14:48 -0700)]

This adds the icon intended for Grease Pencil layer data, in SVG but currently marked as blank

Differential Revision:

2 days agoCleanup: Rename: Static Override -> Library Override.
Bastien Montagne [Fri, 14 Jun 2019 21:16:04 +0000 (23:16 +0200)]
Cleanup: Rename: Static Override -> Library Override.

Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.

This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.

2 days agoFix T65814: Copy pasting audio strip from video crash Blender
Sergey Sharybin [Fri, 14 Jun 2019 20:47:34 +0000 (22:47 +0200)]
Fix T65814: Copy pasting audio strip from video crash Blender

2 days agoFix T64913 Eevee: shader compilation does not reset TAA
Clément Foucault [Fri, 14 Jun 2019 17:12:39 +0000 (19:12 +0200)]
Fix T64913 Eevee: shader compilation does not reset TAA

This tracks the number of compiling shaders and just reset the TAA
if previous number mismatch.

2 days agoCleanup: DRW: Remove one useless matrix multiplication
Clément Foucault [Fri, 14 Jun 2019 16:21:34 +0000 (18:21 +0200)]
Cleanup: DRW: Remove one useless matrix multiplication

2 days agoFix T65569 Eevee: Volumetrics on alphablend surf. not working in renders
Clément Foucault [Fri, 14 Jun 2019 16:19:45 +0000 (18:19 +0200)]
Fix T65569 Eevee: Volumetrics on alphablend surf. not working in renders

The wrong volume buffer was used one frame out of two.

2 days agoUI: Outliner - GP Icon Changes
Harley Acheson [Fri, 14 Jun 2019 16:55:07 +0000 (09:55 -0700)]
UI: Outliner - GP Icon Changes

Changes all GP layer icons to Pencil and highlights selected layer with background color.

Differential Revision:

Reviewed by Dalai Felinto

2 days agoOutliner - Notify on GP Layer Change
Harley Acheson [Fri, 14 Jun 2019 16:48:42 +0000 (09:48 -0700)]
Outliner - Notify on GP Layer Change

This adds NA_SELECTED to notifier when selecting Grease Pencil layers so Properties Editor will update

Differential Revision:

Reviewed by Dalai Felinto

2 days agoFix T65641: Move to collection - arrow keys work in the opposite direction
Dalai Felinto [Fri, 14 Jun 2019 15:56:21 +0000 (12:56 -0300)]
Fix T65641: Move to collection - arrow keys work in the opposite direction

Patch my Germano Cavalcante (mano-wii).

2 days agoFix T65630: Paste pose doesn't work with motion paths enabled
Sergey Sharybin [Fri, 14 Jun 2019 15:12:47 +0000 (17:12 +0200)]
Fix T65630: Paste pose doesn't work with motion paths enabled

2 days agoFix pose copy storing action/animation in copybuffer
Sergey Sharybin [Fri, 14 Jun 2019 15:01:59 +0000 (17:01 +0200)]
Fix pose copy storing action/animation in copybuffer

2 days agoFix T65632: Connected Proportional Editing is affected by Curve Object's Local Scale
Sebastian Parborg [Fri, 14 Jun 2019 15:17:15 +0000 (17:17 +0200)]
Fix T65632: Connected Proportional Editing is affected by Curve Object's Local Scale

Make curve vertex distance take into account the object scale.

2 days agoEevee: Fix Contact shadows with Translucent BSDF
Clément Foucault [Fri, 14 Jun 2019 13:19:28 +0000 (15:19 +0200)]
Eevee: Fix Contact shadows with Translucent BSDF

2 days agoFix T65647 EEVEE: Contact shadows "Softness" settings darkens objects
Clément Foucault [Fri, 14 Jun 2019 13:18:35 +0000 (15:18 +0200)]
Fix T65647 EEVEE: Contact shadows "Softness" settings darkens objects

This was commited by mistake.

2 days agoFix T65803: MPEG4 unsupported timebase denominator
Sybren A. Stüvel [Fri, 14 Jun 2019 11:36:05 +0000 (13:36 +0200)]
Fix T65803: MPEG4 unsupported timebase denominator

- MPEG4/DivX has a maximum value of 65535 for the timebase denominator.
- MPEG1 and 2 have a list of supported frame rate ratios. These use
  ratios like 24000/1001 and need those exact numbers.

This fixes an issue introduced in c5b1e7cd4e86f9aff010fa84192d783b895ce6c7
where the correct ratio was passed to FFmpeg, but not with the identical
numbers FFmpeg has in a lookup table.

2 days agoFix T65763: Reset GPU when exporting annotations
Jeroen Bakker [Fri, 14 Jun 2019 08:49:05 +0000 (10:49 +0200)]
Fix T65763: Reset GPU when exporting annotations

When exporting annotations using `bpy.ops.render.opengl` the annotations
where only correct in the first frame. In the second frame the
annotations was shifted by half the resolution.

This change will reset the GPU matrices when the annotations are

2 days agoPartial revert of "Theme: Blender Light update"
Campbell Barton [Fri, 14 Jun 2019 05:15:07 +0000 (15:15 +1000)]
Partial revert of "Theme: Blender Light update"

Partially reverts commit 3b58bf3c7ebc1c6aaea98678ea4d462d9191007a

Green highlights aren't as bright as yellow/orange & were
reverted for the default theme, do the same for the light theme.

2 days agoTheme: Update Blender Light
Campbell Barton [Fri, 14 Jun 2019 04:49:49 +0000 (14:49 +1000)]
Theme: Update Blender Light

2 days agoCleanup: remove developer panel
Campbell Barton [Fri, 14 Jun 2019 03:55:27 +0000 (13:55 +1000)]
Cleanup: remove developer panel

Defined whole panel for a single checkbox which is hidden by default.

2 days agoMesh Selection: Move Selection ID Context Utilities to ED_view3d.
mano-wii [Fri, 14 Jun 2019 02:40:49 +0000 (23:40 -0300)]
Mesh Selection: Move Selection ID Context Utilities to ED_view3d.

This patch does not bring functional changes, but it is a good change if we want to use these utilities in areas other than those using BMesh (eg painting editors).

This is also a step to replace `ED_view3d_select_id_validate`. That function erroneously checks `V3D_INVALID_BACKBUF` which causes it to update unnecessarily.

Reviewers: campbellbarton

Differential Revision:

2 days agoDocs: minor improvements to --app-template help text
Campbell Barton [Fri, 14 Jun 2019 02:59:14 +0000 (12:59 +1000)]
Docs: minor improvements to --app-template help text

3 days agoCleanup: sort structs
Campbell Barton [Fri, 14 Jun 2019 00:12:10 +0000 (10:12 +1000)]
Cleanup: sort structs

3 days agoCleanup: minor adjustments to --help text formatting
Campbell Barton [Thu, 13 Jun 2019 23:50:13 +0000 (09:50 +1000)]
Cleanup: minor adjustments to --help text formatting

- Single quote args so they show with string literals in the manual.
- Improve the description of animation playback mode.

3 days agoFix T61768 Eevee Offscreen rendering
Clément Foucault [Thu, 13 Jun 2019 19:31:46 +0000 (21:31 +0200)]
Fix T61768 Eevee Offscreen rendering

The issue was caused by a bad usage of GPUOffscreen.

The Framebuffer was created using a window framebuffer and used
in a viewport callback when another GPUContext was bound.

This change allows up to 3 framebuffers per GPUOffscreen.

Most common case will be using 2 framebuffers (one for init and
one for drawing) but in the case of more (bad usage) it will just
degrade performance a bit.

3 days agoFix T65783: Gpencil Edit mode doesn't round data icon
Antonioya [Thu, 13 Jun 2019 18:38:31 +0000 (20:38 +0200)]
Fix T65783: Gpencil Edit mode doesn't round data icon

See D5071 for more details

Thanks to @brecht for his help

3 days agoFix T59275: generated texture coordinates don't stick to mesh for shape keys
Brecht Van Lommel [Thu, 13 Jun 2019 18:22:10 +0000 (20:22 +0200)]
Fix T59275: generated texture coordinates don't stick to mesh for shape keys

No need for this optimization in Eevee anymore, instead the modifier stack will
only compute CD_ORCO when needed.

3 days agoFix part of T63595: generated texture coordinates don't stick to deforming mesh
Brecht Van Lommel [Thu, 13 Jun 2019 17:56:25 +0000 (19:56 +0200)]
Fix part of T63595: generated texture coordinates don't stick to deforming mesh

Always compute CD_ORCO undeformed coordinates now for rendering, same as before.
There is still a refresh issue to be fixed, when switching from solid to textured
mode in the viewport.

Computing such undeformed coordinates can be expensive and is not actually needed
if the mesh is only using e.g. UV maps. This was the same in 2.79, at least now we
are skipping the computation when there are no deforming mdifiers on the mesh.

3 days agoMesh: don't compute CD_ORCO layer when there are no deforming modifiers
Brecht Van Lommel [Mon, 10 Jun 2019 13:42:15 +0000 (15:42 +0200)]
Mesh: don't compute CD_ORCO layer when there are no deforming modifiers

This saves memory and evaluation time for simple static meshes with e.g. a
subdivision surface modifier. If no CD_ORCO layer exists then we assume the
actual vertex coordinates are equal to the original undeformed coordinates.

3 days agoT65783: UI Inconsistency with Grease Pencil icons in Properties and Outliner
Antonioya [Thu, 13 Jun 2019 17:19:57 +0000 (19:19 +0200)]
T65783: UI Inconsistency with Grease Pencil icons in Properties and Outliner

Fixed Properties and tab icons

3 days agoFix T65669 Bones in Envelope Display break apart after selecting bone
Clément Foucault [Tue, 11 Jun 2019 21:35:35 +0000 (23:35 +0200)]
Fix T65669 Bones in Envelope Display break apart after selecting bone

This was because the VAOs were not updated if an instance batch was
reusing a VBO containing instances attributes which was reinitialized.

Now we ensure the Batch will reconfigure the VAOs if the VBO is 0.

3 days agoFix T65109: Object deleted when removed from the RigidBodyWorld collection.
Bastien Montagne [Thu, 13 Jun 2019 15:57:55 +0000 (17:57 +0200)]
Fix T65109: Object deleted when removed from the RigidBodyWorld collection.

While user should never do that, it appears many end up using a 'view
layer' instancing collection as RBW collection, and even worse, have
objects in that unique collection.

Therefore, when removing RB simulation from an object, which among other
things has to remove it from the RBW collection, it would fully delete
the object from the blend file.

This fix merely checks the usercount of RB-removed object, and if it is
at 1 (which means object was in a single collection), it adds it to the
scene's master collection first.

3 days agoFix T65445: wrong defaults when appending workspaces from builtin templates
Brecht Van Lommel [Thu, 13 Jun 2019 14:33:01 +0000 (16:33 +0200)]
Fix T65445: wrong defaults when appending workspaces from builtin templates

3 days agoDefaults: refactor startup.blend code, more consistely apply to templates
Brecht Van Lommel [Thu, 13 Jun 2019 15:40:04 +0000 (17:40 +0200)]
Defaults: refactor startup.blend code, more consistely apply to templates

There were various changes only applied to specific builtin templates even
though they should apply to all, since it's possible to do e.g. use grease
pencil objects in the general template or use mesh sculpting in the grease
pencil template.

Also, nearly all changes now apply to builtin templates only. This was
already the case for most, and the distinction seems to have been more by
accident than intent.

3 days agoIndustry Compat keymap: Fix broken Tab key in the Text Editor
William Reynish [Thu, 13 Jun 2019 14:45:37 +0000 (16:45 +0200)]
Industry Compat keymap: Fix broken Tab key in the Text Editor

Was being used for operator search here, which doesn't make any sense

3 days agoFix: Sequencer timecodes was using wrong properties
William Reynish [Thu, 13 Jun 2019 13:54:45 +0000 (15:54 +0200)]
Fix: Sequencer timecodes was using wrong properties

  - The Start value and the Playhead value both used 'frame_start', which only tells you where the strip was originally inserted. Instead 'frame_final_start' is now used, which results in the correct timeline values.
  - When scaling the sidebar some of the the labels weren't scaling correctly, this has been fixed
  - Use Hold Cut/Cut instead of Hard/Soft Cut, for consistency

Patch by Peter Fog

Differential revision:

3 days agoFix "Fix Deform" not working in Blender 2.8
Sergey Sharybin [Thu, 13 Jun 2019 13:21:16 +0000 (15:21 +0200)]
Fix "Fix Deform" not working in Blender 2.8

Need to copy changes to the evaluated mesh before requesting
new deformed mesh.

Tested on a file from T32406.

3 days agoFix "Fix Deform" access evaluated data form original objects
Sergey Sharybin [Thu, 13 Jun 2019 13:08:45 +0000 (15:08 +0200)]
Fix "Fix Deform" access evaluated data form original objects

This is part of T60517.

3 days agoSet Node Editor to use Box Select tool by default
William Reynish [Thu, 13 Jun 2019 12:41:21 +0000 (14:41 +0200)]
Set Node Editor to use Box Select tool by default

This makes Shift and Ctrl work properly to extend and subtract selections.
This also moves Cut Links to Ctrl-RMB, which doesn't conflict with the selection tool.

3 days agoCleanup: clang-format
Antonioya [Thu, 13 Jun 2019 11:43:07 +0000 (13:43 +0200)]
Cleanup: clang-format

3 days agoGPencil: Reorganize blend shader
Antonioya [Thu, 13 Jun 2019 11:35:12 +0000 (13:35 +0200)]
GPencil: Reorganize blend shader

Reorganize code and change some functions to mimic other softwares blend modes. Still need more work.

3 days agoGPencil: Remove blend_opacity from shader
Antonioya [Wed, 12 Jun 2019 15:15:50 +0000 (17:15 +0200)]
GPencil: Remove blend_opacity from shader

The opacity was already used and using it in the shader only duplicate the blend.

3 days agoParticle system: Move runtime data to runtime field
Sergey Sharybin [Wed, 5 Jun 2019 10:39:40 +0000 (12:39 +0200)]
Particle system: Move runtime data to runtime field

Allows it to be preserved during copy-on-write update when on-geometry
related update is needed.

This is a required part for T63537, where we need to preserve the entire
evaluation data when object is tagged for only RECALC_COPY_ON_WRITE.

Reviewers: brecht

Reviewed By: brecht

Differential Revision:

3 days agoClear Datablocks Preview: add some more generic options.
Bastien Montagne [Thu, 13 Jun 2019 09:10:17 +0000 (11:10 +0200)]
Clear Datablocks Preview: add some more generic options.

Sometimes one may want to nuke all previews altogether, running the
operator for all eight individual ID types would be tedious then...

3 days agoFix T65034: Viewing material calls frame update handler
Sergey Sharybin [Wed, 12 Jun 2019 15:50:58 +0000 (17:50 +0200)]
Fix T65034: Viewing material calls frame update handler

Use lower level dependency graph evaluation which doesn't run any handlers,
doesn't touch sound system, doesn't inform image editors about changes.

Should probably move such evaluation steps to a helper function in DEG module,
but that is more like a cleanup.

Reviewers: brecht

Reviewed By: brecht

Differential Revision:

3 days agoCleanup: correct wireframe xray flag name
Campbell Barton [Thu, 13 Jun 2019 07:33:51 +0000 (17:33 +1000)]
Cleanup: correct wireframe xray flag name

Revert part of d56c0a0a6affcdfd7335c

4 days agoCleanup: clang-format
Campbell Barton [Thu, 13 Jun 2019 02:37:01 +0000 (12:37 +1000)]
Cleanup: clang-format

4 days agoCleanup: tweak logic for skipping modules
Campbell Barton [Thu, 13 Jun 2019 00:03:06 +0000 (10:03 +1000)]
Cleanup: tweak logic for skipping modules

Startup is the special case, so match against this instead of 'modules'.

4 days agoHide from UI overridable option for custom properties.
Bastien Montagne [Wed, 12 Jun 2019 17:59:29 +0000 (19:59 +0200)]
Hide from UI overridable option for custom properties.

4 days agoFix T57489: Texture coordinate object reference not updating in Eevee
Sergey Sharybin [Wed, 12 Jun 2019 14:57:56 +0000 (16:57 +0200)]
Fix T57489: Texture coordinate object reference not updating in Eevee

4 days agoGPencil: Fix clamp alpha problems when using Regular blend
Antonioya [Wed, 12 Jun 2019 14:55:24 +0000 (16:55 +0200)]
GPencil: Fix clamp alpha problems when using Regular blend

The problem was the alpha was not premult and the opacity factor was applied two times.

4 days agoTypos in description
Jeroen Bakker [Wed, 12 Jun 2019 14:26:58 +0000 (16:26 +0200)]
Typos in description

4 days agoCompositor: fix linear feather falloff in dilate/erode node
Jacques Lucke [Wed, 12 Jun 2019 13:52:09 +0000 (15:52 +0200)]
Compositor: fix linear feather falloff in dilate/erode node

The bug only affected debug builds.

4 days agoFix T65741: Removing a GPencil Object's Material Slot deletes the strokes assigned...
Antonioya [Wed, 12 Jun 2019 13:51:51 +0000 (15:51 +0200)]
Fix T65741: Removing a GPencil Object's Material Slot deletes the strokes assigned to it

This was a design decision, but now we have decided to change it using the active material for the strokes using deleted material.

If the material slot is empty a new material is created to keep the strokes visible.

4 days agoFix T64930: FFmpeg Output- no color mode by default
Sebastian Parborg [Wed, 12 Jun 2019 13:16:30 +0000 (15:16 +0200)]
Fix T64930: FFmpeg Output- no color mode by default

The issue was that the valid color modes was checked on the old image
format, not the new one. So if you switched formats it would not
correctly check if the settings were valid.

4 days agoTransform Snap: When snapping to curve's vertices, consider only the original elements.
mano-wii [Wed, 12 Jun 2019 12:48:15 +0000 (09:48 -0300)]
Transform Snap: When snapping to curve's vertices, consider only the original elements.

When they are occluded or when the snap is done for the generated meshes vertices, it was inconvenient.
An ideal solution needs to be discussed, but for now, for vertices, keep the behavior similar to the pre 2.8 versions.

4 days agoFix T65751: Mask Parenting does not work
Sergey Sharybin [Wed, 12 Jun 2019 12:02:57 +0000 (14:02 +0200)]
Fix T65751: Mask Parenting does not work

4 days agoFix T65750: Masking crash with Add Feather Vertex and Slide
Sergey Sharybin [Wed, 12 Jun 2019 10:47:01 +0000 (12:47 +0200)]
Fix T65750: Masking crash with Add Feather Vertex and Slide

4 days agoFix T64710: Rigid body stops simulating when an object is selected
Sergey Sharybin [Wed, 12 Jun 2019 10:11:49 +0000 (12:11 +0200)]
Fix T64710: Rigid body stops simulating when an object is selected

Need to preserve last evaluated time through copy-on-write process.

4 days agoWM: re-enable auto-save after loading the users preferences
Campbell Barton [Wed, 12 Jun 2019 07:53:18 +0000 (17:53 +1000)]
WM: re-enable auto-save after loading the users preferences

Minor change, only apples when loading factory settings,
then reverting to saved.

4 days agoCleanup: --help doc string formatting
Campbell Barton [Wed, 12 Jun 2019 06:59:03 +0000 (16:59 +1000)]
Cleanup: --help doc string formatting

STRINGIFY macro was being split across lines
causing problems extracting the strings for the references manual.

4 days agoUnit System: remove 'm' as an alternate name for mile
Campbell Barton [Wed, 12 Jun 2019 04:20:59 +0000 (14:20 +1000)]
Unit System: remove 'm' as an alternate name for mile

Now when using imperial dimensions,
using 'm' suffix is treated as meters instead of miles
(use 'mi' or 'mile' instead).

Resolves T65731

4 days agoRevert "Keymap: Add additional scrubbing affordance (Alt-LMB)"
Campbell Barton [Wed, 12 Jun 2019 03:46:30 +0000 (13:46 +1000)]
Revert "Keymap: Add additional scrubbing affordance (Alt-LMB)"

This reverts commits

It wasn't possible to set the cursor without accidentally selecting a
column of keys & (vice-versa).
This conflicts with Alt->LMB to select column of keys.

Shift-RMB is already bound to scrubbing.

4 days agoFix T65727: Broken button tool-tips in 3D view
Campbell Barton [Wed, 12 Jun 2019 02:57:20 +0000 (12:57 +1000)]
Fix T65727: Broken button tool-tips in 3D view

Own error in 686820289982.

5 days agoUI: alternate fix for T65702, handling of auto-saving userprefs
Campbell Barton [Wed, 12 Jun 2019 02:21:21 +0000 (12:21 +1000)]
UI: alternate fix for T65702, handling of auto-saving userprefs

The behavior for loading factory settings wasn't clear for users.

This commit changes the behavior:

- Loading factory settings always disables auto-save
  for the current session.
- The internal setting to skip saving on exit is now exposed
  in the preferences (when enabled).
- The menu item "Load Factory Settings (Temporary)" has been removed
  since it's always temporary.

This way users can always reset factory settings without
having to consider the combination of options that might cause their
preferences to be overwritten at exit.

If they want to enable auto-save for the current session
this can be done from the preferences.

5 days agoWM: optionally override the context with a module for wm.context_toggle
Campbell Barton [Wed, 12 Jun 2019 02:17:50 +0000 (12:17 +1000)]
WM: optionally override the context with a module for wm.context_toggle

This may be used with other wm.context_* operators in the future.

5 days agoCleanup: expand left/right select keymap items
Campbell Barton [Wed, 12 Jun 2019 01:11:39 +0000 (11:11 +1000)]
Cleanup: expand left/right select keymap items

This was meant to simplify the keymap but ended up
not having a significant advantage.

5 days agoKeymap: Add Ctrl-SelectMouse in to box-deselect
Campbell Barton [Wed, 12 Jun 2019 00:42:57 +0000 (10:42 +1000)]
Keymap: Add Ctrl-SelectMouse in to box-deselect

5 days agoCleanup: spelling in comments
Campbell Barton [Tue, 11 Jun 2019 23:04:10 +0000 (09:04 +1000)]
Cleanup: spelling in comments

5 days agoCleanup: clang-format
Campbell Barton [Tue, 11 Jun 2019 22:17:40 +0000 (08:17 +1000)]
Cleanup: clang-format

5 days agoCleanup: unused vars
Campbell Barton [Tue, 11 Jun 2019 22:16:58 +0000 (08:16 +1000)]
Cleanup: unused vars

5 days agoView3D Snap: Don't mix original/evaluated in the same function parameters.
mano-wii [Tue, 11 Jun 2019 21:45:46 +0000 (18:45 -0300)]
View3D Snap: Don't mix original/evaluated in the same function parameters.

5 days agoFix T64478: Wrong location Snap Selection to Cursor after set camera Follow the path.
mano-wii [Tue, 11 Jun 2019 21:12:14 +0000 (18:12 -0300)]
Fix T64478: Wrong location Snap Selection to Cursor after set camera Follow the path.

In this case it is necessary to use the `object->parent` evaluated to obtain the correct `parentmat`.

5 days agoFix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.
Bastien Montagne [Tue, 11 Jun 2019 20:25:01 +0000 (22:25 +0200)]
Fix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.

Cheap tip: anything that is not "Camel Case" and/or that is more than
a few words long should use `TIP_` translation, not `IFACE_` one.

Also added several missing strings (including the one reported in D5056
by Jean First (@robbott), thanks).

5 days agoCleanup: remove unused var.
Bastien Montagne [Tue, 11 Jun 2019 19:16:36 +0000 (21:16 +0200)]
Cleanup: remove unused var.

5 days agoFix T64430: Removing objects from sub-collection doesn't update instances of parent...
Bastien Montagne [Tue, 11 Jun 2019 19:13:37 +0000 (21:13 +0200)]
Fix T64430: Removing objects from sub-collection doesn't update instances of parent collection.

Collections are a tad annoying with all their caching of objects... When
we modify content of a children collection, we need to tag DeG for CoW
update of all of the ancestors.

For now keeping that recursive tagging helper private, but would not be
surprised if we found more similar cases and needed to expose it to more

5 days agoFix (unreported) message wrongly using IFACE_ for its translation.
Bastien Montagne [Tue, 11 Jun 2019 18:54:43 +0000 (20:54 +0200)]
Fix (unreported) message wrongly using IFACE_ for its translation.

`IFACE_` is for short strings always shown in UI (like labels of buttons,
menu entries...). Every thing else, especially when more than a couple
of words, must use `TIP_`.

5 days agoFix T64608: DOF Focus object, not linked to new copy, Scen "full_copy".
Bastien Montagne [Tue, 11 Jun 2019 18:48:52 +0000 (20:48 +0200)]
Fix T64608: DOF Focus object, not linked to new copy, Scen "full_copy".

Note that there are probably many other similar cases... This code is
really legacy, should use library_query helpers and other modern
BKE_library code instead of doing its own dirty cooking...

5 days agoEdit Mode: Fix face alpha being too strong in xray mode
Clément Foucault [Tue, 11 Jun 2019 15:48:06 +0000 (17:48 +0200)]
Edit Mode: Fix face alpha being too strong in xray mode

This make the xray & wireframe follows the same style as the solid

5 days agoFix T65406 Edit Mode: Edge selection is below wireframe overlay
Clément Foucault [Tue, 11 Jun 2019 15:29:31 +0000 (17:29 +0200)]
Fix T65406 Edit Mode: Edge selection is below wireframe overlay

This was due to a double offset of the wireframe. We also reduce
the wireframe offset. The look of the wireframe overlay changes
a little with on distant wires.

5 days agoFFmpeg: Fix integer overflow when writing custom FPS with high denominator
Sybren A. Stüvel [Tue, 11 Jun 2019 13:51:39 +0000 (15:51 +0200)]
FFmpeg: Fix integer overflow when writing custom FPS with high denominator

FFmpeg uses a fraction of integers to indicate the frame rate, whereas
Blender uses `int / float`. When a custom frame rate is used with
non-integer base, the FPS and Base settings were multiplied with 100000
before passing to FFmpeg as `int`. This could overflow when a high
enough FPS setting was used, which is the case when importing a video of
almost-but-not-quite-integer frame rate into the VSE. The overflow
caused FFmpeg to return an error "The encoder timebase is not set",
which is rather cryptic for users.

The new solution is to take the max int and divide that by the frame
rate, and use that ratio to pass to FFmpeg. This won't overflow, and
thus allows exporting arbitrary frame rates.

5 days agoOpenGL Render: Fix crash when using audio
Sergey Sharybin [Tue, 11 Jun 2019 13:40:03 +0000 (15:40 +0200)]
OpenGL Render: Fix crash when using audio

Was very easy to reproduce by rendering sequencer with sound strip.

Need to use evaluated scene to open movie handle, since that is the only
scene which has proper sound handle with everything else attached to it.