9 years agoWorkaround for half-transparent windows when running blender-softwaregl
Sergey Sharybin [Tue, 15 Nov 2011 07:28:18 +0000 (07:28 +0000)]
Workaround for half-transparent windows when running blender-softwaregl
and compiz effects are enabled.

Thanks to Nicholas Bishop for pointing in possible solution of this issue.

9 years agobytestring support for py/rna - this is so py can access data which
Campbell Barton [Tue, 15 Nov 2011 07:09:41 +0000 (07:09 +0000)]
bytestring support for py/rna - this is so py can access data which
isn't meant to be accessed as unicode text.

9 years agoFix #29202: Crash - VSE Cross strip probably leads to this
Sergey Sharybin [Tue, 15 Nov 2011 07:00:01 +0000 (07:00 +0000)]
Fix #29202: Crash - VSE Cross strip probably leads to this

Crash was caused by several conditions:
- Frame which failed to decode tried to be converted to RGB colorspace
  and some filters like deinterlacing used to be applied as well
  (it's avscale stuff sws_scale where crash happened).
- In some cases it happened reading of freed memory when calling
  sws_scale function. Looks like it happened because of freeing
  packet on which decoding of frame finished and reading next packet.

Solved this two issues by making YUV->RGB conversion as soon as
frame was decoded in ffmpeg_decode_video_frame (such postprocessing
used to happen in callee of this function ffmpeg_fetchibuf), so now
sws_scale would be called before freeing packet on which decoding of
frame finished and it wouldn't be called in cases when decoding of
frame failed.

If decoding of frame failed, it'll be black ibuf returned to the sequencer.

9 years agoFix #29253: 3D Manipulator: "Active Element" not supported for curves
Sergey Sharybin [Tue, 15 Nov 2011 06:37:47 +0000 (06:37 +0000)]
Fix #29253: 3D Manipulator: "Active Element" not supported for curves

This funcitonality simply wasn't implemented for curves yet, implemented it now.

9 years agoFix #29165: Arrow keys not working correct in Compositing Node Editor
Sergey Sharybin [Tue, 15 Nov 2011 06:33:33 +0000 (06:33 +0000)]
Fix #29165: Arrow keys not working correct in Compositing Node Editor

Bug is caused because of how ui_handle_menu_event works -- it makes quite tricky check
in which direction movement happens depending on button type.

Checked usages for uiItemV and found that it's used in node_editor only, so changed type
of button used there, so ui_handle_menu_event works would detect right direction of

9 years agoadd back feature from 2.4x - Shift+Del to delete objects from all scenes.
Campbell Barton [Tue, 15 Nov 2011 04:11:01 +0000 (04:11 +0000)]
add back feature from 2.4x - Shift+Del to delete objects from all scenes.

9 years agoremove unused OceanModifierData member & use smaller flags where possible
Campbell Barton [Tue, 15 Nov 2011 03:48:25 +0000 (03:48 +0000)]
remove unused OceanModifierData member & use smaller flags where possible

9 years agoset cycles scripts as pep8 & make some minor changes.
Campbell Barton [Tue, 15 Nov 2011 02:58:01 +0000 (02:58 +0000)]
set cycles scripts as pep8 & make some minor changes.

also update sphinx doc generator.

9 years agoFix #29249: mapping node not keyable anymore, restore RNA to what it was before
Brecht Van Lommel [Mon, 14 Nov 2011 20:39:53 +0000 (20:39 +0000)]
Fix #29249: mapping node not keyable anymore, restore RNA to what it was before
Cycles change, generating RNA paths for this is a bit complicated.

9 years agoFix #29238: crash with node dependency loop.
Brecht Van Lommel [Mon, 14 Nov 2011 20:26:23 +0000 (20:26 +0000)]
Fix #29238: crash with node dependency loop.

9 years agoCycles:
Brecht Van Lommel [Mon, 14 Nov 2011 19:45:21 +0000 (19:45 +0000)]
* Fix #29257: nan-pixels with zero roughness for glass/glossy.
* Fix #29239: crash with border rendering, this is not working yet, but should
  no longer crash now.
* Show object name in 3d view rendered draw type.
* Attempt to improve Sample as Light option description.

9 years agoFix for uninitialized usage of spos in AUD_LinearResampleReader::read
Sergey Sharybin [Mon, 14 Nov 2011 19:44:49 +0000 (19:44 +0000)]
Fix for uninitialized usage of spos in AUD_LinearResampleReader::read

Patch is verified by neXyon

9 years agoSome UI messages fixes and tweaks in recent merges (found while translating in french).
Bastien Montagne [Mon, 14 Nov 2011 19:13:52 +0000 (19:13 +0000)]
Some UI messages fixes and tweaks in recent merges (found while translating in french).

9 years agoText Editor: implement space-as-tab navigation
Dalai Felinto [Mon, 14 Nov 2011 17:33:32 +0000 (17:33 +0000)]
Text Editor: implement space-as-tab navigation

When "use tab as space" is on we will jump the spaces as if they were one single tab when navigating (left/right).
Tabsize still is hardcoded to 4, but this is a separate design issue left for another patch.

* patch done in the airplane while expaining the Text Editor code for a potencial new coder @ Blender PRO 2011 *

9 years agoCycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
Brecht Van Lommel [Mon, 14 Nov 2011 17:31:47 +0000 (17:31 +0000)]
Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
is available through the Roughness input on the Diffuse BSDF.

Patch by Yasuhiro Fujii, thanks!

9 years agoFix: Last triangle wasn't always drawn when VBO enabled.
Miika Hamalainen [Mon, 14 Nov 2011 16:34:11 +0000 (16:34 +0000)]
Fix: Last triangle wasn't always drawn when VBO enabled.

9 years agoObject.to_mesh() for metaball objects now only return a mesh for the basis/mother
Brecht Van Lommel [Mon, 14 Nov 2011 16:18:44 +0000 (16:18 +0000)]
Object.to_mesh() for metaball objects now only return a mesh for the basis/mother
metaball. This should fix duplicated export of metaballs for python exporters and

9 years agominor cleanup
Campbell Barton [Mon, 14 Nov 2011 16:05:44 +0000 (16:05 +0000)]
minor cleanup
- use NULL rather then 0 for pointers
- use static functions where possible
- add own includes to ensure func's and their declarations don't get out of sync.

9 years ago* Recommit of "a" BLENDER_VERSION_CHAR.
Thomas Dinges [Mon, 14 Nov 2011 15:29:59 +0000 (15:29 +0000)]
* Recommit of "a" BLENDER_VERSION_CHAR.

9 years agofix [#29251] Properties options={'SKIP_SAVE'} not working, patch attached
Campbell Barton [Mon, 14 Nov 2011 15:05:41 +0000 (15:05 +0000)]
fix [#29251] Properties options={'SKIP_SAVE'} not working, patch attached
patch from Domino Marama (domino)

9 years agofix [#29242] menus have no keyboard shortcuts
Campbell Barton [Mon, 14 Nov 2011 14:42:47 +0000 (14:42 +0000)]
fix [#29242] menus have no keyboard shortcuts

9 years agoApply patch [#28632] Add individual invert to 3d mouse in turntable mode and when...
Nathan Letwory [Mon, 14 Nov 2011 14:02:19 +0000 (14:02 +0000)]
Apply patch [#28632] Add individual invert to 3d mouse in turntable mode and when zooming
Submitted by Rainer Wahler

This patch adds the individual invert options for the turntable mode too. In turntable mode there are only the rotate and roll and no tilt axis to invert.

9 years agoScons: make sure fftw is enabled when ocean_mod is compiled
Jens Verwiebe [Mon, 14 Nov 2011 12:55:46 +0000 (12:55 +0000)]
Scons: make sure fftw is enabled when ocean_mod is compiled

9 years agoFix #29252: GLSL not working with geometry material node after recent changes.
Brecht Van Lommel [Mon, 14 Nov 2011 12:47:47 +0000 (12:47 +0000)]
Fix #29252: GLSL not working with geometry material node after recent changes.

9 years agoBetter fix for crashes when rendering original edit mesh faces on empty edit mesh...
Lukas Toenne [Mon, 14 Nov 2011 11:17:07 +0000 (11:17 +0000)]
Better fix for crashes when rendering original edit mesh faces on empty edit mesh with constructive modifier (#29241). This avoids the additional test inside the loop.

9 years agoFixed compilation error with msvc caused by recent libmv commit
Sergey Sharybin [Mon, 14 Nov 2011 10:47:34 +0000 (10:47 +0000)]
Fixed compilation error with msvc caused by recent libmv commit

9 years agomingw compiles again after OceanSim stuff
Joshua Leung [Mon, 14 Nov 2011 10:35:11 +0000 (10:35 +0000)]
mingw compiles again after OceanSim stuff

9 years agofix for shiftx/y for recently added VIEW3D_OT_camera_to_view_selected operator.
Campbell Barton [Mon, 14 Nov 2011 08:43:09 +0000 (08:43 +0000)]
fix for shiftx/y for recently added VIEW3D_OT_camera_to_view_selected operator.

9 years agoFix for [#29247] Incorrect black color with dynamic paint
Miika Hamalainen [Mon, 14 Nov 2011 08:18:04 +0000 (08:18 +0000)]
Fix for [#29247] Incorrect black color with dynamic paint

9 years agoFix for #29241, ocean sim modifier crash when removing all vertices.
Lukas Toenne [Mon, 14 Nov 2011 08:06:24 +0000 (08:06 +0000)]
Fix for #29241, ocean sim modifier crash when removing all vertices.

The object draw method did not check for valid data when mapping back to original face, constructive modifier on empty mesh does that.

9 years agomake ocean rna more consistent with existing rna names
Campbell Barton [Mon, 14 Nov 2011 07:18:32 +0000 (07:18 +0000)]
make ocean rna more consistent with existing rna names

9 years agomake rna naming for dynamic paint consistent with existing names & conventions.
Campbell Barton [Mon, 14 Nov 2011 07:07:59 +0000 (07:07 +0000)]
make rna naming for dynamic paint consistent with existing names & conventions.

9 years agoDPAINT_OT_output_toggle operator was using an index option for what was really a...
Campbell Barton [Mon, 14 Nov 2011 06:46:07 +0000 (06:46 +0000)]
DPAINT_OT_output_toggle operator was using an index option for what was really a toggle between 2 values, changed its index option to an enum.

if a value other than 1/0 was given it would use an uninitialized pointer too (compiler warning, review should pick up this stuff).

also renamed some RNA attrs:
 output_name --> output_name_a
 output_name2 --> output_name_b
 do_output1 --> use_output_a
 do_output2 --> use_output_b
 do_smudge --> use_smudge
 max_velocity --> velocity_max

9 years agoCamera tracking: interface cleanup and small buttons renaming
Sergey Sharybin [Mon, 14 Nov 2011 06:41:42 +0000 (06:41 +0000)]
Camera tracking: interface cleanup and small buttons renaming

- Move tracking-related constraints to own section in list
  Currently there are only two constraints, so can look a bit odd,
  but it'll be other constraints like "Object Solver" and so.
- Move motion-tracking parameters from 3D viewport Display panel
  to it's own panel.
- Get rid of "Bundle" in 3d viewport. It's quite obvious that it's
  a 3D representation of tracks is used in 3D viewport and it shouldn't
  be so confusing for artists now.
- Also get rid of "Bundle" in Follow Track constraint.
  Old files can change a bit because of changes in DNA.
- Also get rid of "Bundles" in operator which creates vertices cloud
  from 3D position of tracks.
- Rename "Principal Point" to "Optical Center" in the interface.

9 years agoCamera tracking: code cleanup
Sergey Sharybin [Mon, 14 Nov 2011 06:41:32 +0000 (06:41 +0000)]
Camera tracking: code cleanup

9 years agoAssorted camera tracker improvements
Sergey Sharybin [Mon, 14 Nov 2011 06:41:23 +0000 (06:41 +0000)]
Assorted camera tracker improvements

- Add support for refining the camera's intrinsic parameters
  during a solve. Currently, refining supports only the following
  combinations of intrinsic parameters:

    f, cx, cy
    f, cx, cy, k1, k2
    f, k1
    f, k1, k2

  This is not the same as autocalibration, since the user must
  still make a reasonable initial guess about the focal length and
  other parameters, whereas true autocalibration would eliminate
  the need for the user specify intrinsic parameters at all.

  However, the solver works well with only rough guesses for the
  focal length, so perhaps full autocalibation is not that

  Adding support for the last two combinations, (f, k1) and (f,
  k1, k2) required changes to the library libmv depends on for
  bundle adjustment, SSBA. These changes should get ported
  upstream not just to libmv but to SSBA as well.

- Improved the region of convergence for bundle adjustment by
  increasing the number of Levenberg-Marquardt iterations from 50
  to 500. This way, the solver is able to crawl out of the bad
  local minima it gets stuck in when changing from, for example,
  bundling k1 and k2 to just k1 and resetting k2 to 0.

- Add several new region tracker implementations. A region tracker
  is a libmv concept, which refers to tracking a template image
  pattern through frames. The impact to end users is that tracking
  should "just work better". I am reserving a more detailed
  writeup, and maybe a paper, for later.

- Other libmv tweaks, such as detecting that a tracker is headed
  outside of the image bounds.

This includes several changes made directly to the libmv extern
code rather expecting to get those changes through normal libmv
channels, because I, the libmv BDFL, decided it was faster to work
on libmv directly in Blender, then later reverse-port the libmv
changes from Blender back into libmv trunk. The interesting part
is that I added a full Levenberg-Marquardt loop to the region
tracking code, which should lead to a more stable solutions. I
also added a hacky implementation of "Efficient Second-Order
Minimization" for tracking, which works nicely. A more detailed
quantitative evaluation will follow.

Original patch by Keir, cleaned a bit by myself.

9 years agofix uninitialized memory use when an object has modifiers but no ocean modifier.
Campbell Barton [Mon, 14 Nov 2011 06:11:40 +0000 (06:11 +0000)]
fix uninitialized memory use when an object has modifiers but no ocean modifier.

9 years agoOcean baking was using uninitialized memory, but further investigation it was calcula...
Campbell Barton [Mon, 14 Nov 2011 05:55:50 +0000 (05:55 +0000)]
Ocean baking was using uninitialized memory, but further investigation it was calculating foam values when they were not used.

avoid calculating foam and allocating memory when its not needed.

9 years agoFix #29245: BuilderBot can't build anymore
Sergey Sharybin [Mon, 14 Nov 2011 05:52:06 +0000 (05:52 +0000)]
Fix #29245: BuilderBot can't build anymore

Buildbot is using different settings for blender and player,
enable fftw library in rules for player now.

9 years agoVIEW3D_OT_camera_to_view_selected operator to move the camera to frame
Campbell Barton [Mon, 14 Nov 2011 03:54:23 +0000 (03:54 +0000)]
VIEW3D_OT_camera_to_view_selected operator to move the camera to frame
all selected, renderable objects.

9 years agoMoving all node angle-type values to radians. This also fixes [#29151] rotate node...
Bastien Montagne [Sun, 13 Nov 2011 18:03:27 +0000 (18:03 +0000)]
Moving all node angle-type values to radians. This also fixes [#29151] rotate node wrong input (mixing up radians and degrees).


Angles in nodes have just been moved to consistant Radians values (ANGLE subtype of RNA Float property). You will still see them as degrees in the GUI, though, unless you chose otherwise in Scene properties, Units panel.

Conversion from degrees to radians for old files is obviously done at loading time, but if you use a mixed pipeline of trunk and releases, be carefull!

Loading a 2.60.4 file (or higher) into any previous version of Blender, your angles in nodes will have odd values (well, radians interpreted as degrees)!

And if you save such file in a pre-2.60.4 version, the angle node values will be converted again when loaded in Blender 2.60.4 or higher...

This affects following nodes:
* Compo: Rotate, Defocus, ChromaMatte, Glare and DirectionalBlur
* Shader: Mapping
And all future code using the TexMapping struct’s rotation part (its rot memember is now in radians).

9 years agoFix #29240: multi-res bake broken in 2.60
Sergey Sharybin [Sun, 13 Nov 2011 17:45:42 +0000 (17:45 +0000)]
Fix #29240: multi-res bake broken in 2.60

Use preview subdivision level even when in sculpt mode. Makes more sense
than baking against sculpting subdivision level.

9 years agoCamera solving: fixed incorrect warnings about failure of solving some frames
Sergey Sharybin [Sun, 13 Nov 2011 17:16:04 +0000 (17:16 +0000)]
Camera solving: fixed incorrect warnings about failure of solving some frames

Error was caused y not very accurate calculating which frames should be solved.

9 years agoQuiting a warning in Ocean code (commenting out var).
Bastien Montagne [Sun, 13 Nov 2011 16:38:14 +0000 (16:38 +0000)]
Quiting a warning in Ocean code (commenting out var).

9 years agonew math utility function isect_plane_plane_v3
Campbell Barton [Sun, 13 Nov 2011 16:28:52 +0000 (16:28 +0000)]
new math utility function isect_plane_plane_v3

9 years agoRelease cycle:
Thomas Dinges [Sun, 13 Nov 2011 16:24:15 +0000 (16:24 +0000)]
Release cycle:
Moving on to BCon 3: beta

9 years agoremove double promotions and some formatting edits (tabs & spaces mixed)
Campbell Barton [Sun, 13 Nov 2011 16:10:01 +0000 (16:10 +0000)]
remove double promotions and some formatting edits (tabs & spaces mixed)

9 years agoremove Id:'s from shader node headers
Campbell Barton [Sun, 13 Nov 2011 16:08:01 +0000 (16:08 +0000)]
remove Id:'s from shader node headers

9 years agoMake Ocean modifier compile again! Also removed it’s $ID$ heading stuff.
Bastien Montagne [Sun, 13 Nov 2011 15:41:40 +0000 (15:41 +0000)]
Make Ocean modifier compile again! Also removed it’s $ID$ heading stuff.

9 years agoensure that the path and directory are joined correctly for ocean cache (assumed...
Campbell Barton [Sun, 13 Nov 2011 15:17:24 +0000 (15:17 +0000)]
ensure that the path and directory are joined correctly for ocean cache (assumed path ended with a '/')

9 years agoScons_buildsystem: add WITH_BF_OCEANSIM = True to all configs
Jens Verwiebe [Sun, 13 Nov 2011 15:10:54 +0000 (15:10 +0000)]
Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configs

9 years agoOcean Sim: sort alphabetically in modifier list, fix python error trying to
Brecht Van Lommel [Sun, 13 Nov 2011 14:54:11 +0000 (14:54 +0000)]
Ocean Sim: sort alphabetically in modifier list, fix python error trying to
show "Built without OceanSim modifier" message.

9 years agoadd the ocean modifier to bpath visitor
Campbell Barton [Sun, 13 Nov 2011 14:50:19 +0000 (14:50 +0000)]
add the ocean modifier to bpath visitor

9 years agoStub data in Ocean modifier when disabled, C standard does not allow empty structs.
Lukas Toenne [Sun, 13 Nov 2011 14:39:10 +0000 (14:39 +0000)]
Stub data in Ocean modifier when disabled, C standard does not allow empty structs.

9 years agopep8 edits
Campbell Barton [Sun, 13 Nov 2011 14:38:00 +0000 (14:38 +0000)]
pep8 edits

9 years agoallow passing vars to cmake from our makefile
Campbell Barton [Sun, 13 Nov 2011 14:29:17 +0000 (14:29 +0000)]
allow passing vars to cmake from our makefile

Campbell Barton [Sun, 13 Nov 2011 14:16:43 +0000 (14:16 +0000)]

9 years agoadd missing break in ocean_texture switch statement & quiet some warnings.
Campbell Barton [Sun, 13 Nov 2011 14:11:02 +0000 (14:11 +0000)]
add missing break in ocean_texture switch statement & quiet some warnings.

9 years agofix another buffer overrun error, also replace BLI_snprintf with BLI_strncpy since...
Campbell Barton [Sun, 13 Nov 2011 13:56:40 +0000 (13:56 +0000)]
fix another buffer overrun error, also replace BLI_snprintf with BLI_strncpy since no formatting is needed in this case.

9 years agofix for buffer overrun when grease pencil drawing in the clip editor.
Campbell Barton [Sun, 13 Nov 2011 13:52:15 +0000 (13:52 +0000)]
fix for buffer overrun when grease pencil drawing in the clip editor.

9 years agoOSX: go back to former zoombehaviour with magicmouse in Lion, no time to recode to...
Jens Verwiebe [Sun, 13 Nov 2011 13:25:22 +0000 (13:25 +0000)]
OSX: go back to former zoombehaviour with magicmouse in Lion, no time to recode to NSTouch in the near time

9 years agoFix #29041: parenting problem with tree IK for iTaSC and iksolver, where it
Brecht Van Lommel [Sun, 13 Nov 2011 13:08:15 +0000 (13:08 +0000)]
Fix #29041: parenting problem with tree IK for iTaSC and iksolver, where it
would use the wrong bone as parent on brancing. Patch by Juha Maki-Kanto.

9 years agoOcean Modifer:
Thomas Dinges [Sun, 13 Nov 2011 13:04:46 +0000 (13:04 +0000)]
Ocean Modifer:
* Reuse the placeholder "eModifierType_EmptySlot" for the new Ocean modifier.

DO NOT use Ocean modifier in trunk with a revision below this commit! Files won't load then!!

9 years agoOcean Sim:
Thomas Dinges [Sun, 13 Nov 2011 12:45:47 +0000 (12:45 +0000)]
Ocean Sim:
* Changed the user interface for the Ocean modifier, to use less space and look better.
* Changed rna name cachepath to filepath for consistency (fluid cache path also uses "filepath")

9 years agoFix #29048: iTaSC solver crash on certain compilers/platforms, due to memory
Brecht Van Lommel [Sun, 13 Nov 2011 12:25:14 +0000 (12:25 +0000)]
Fix #29048: iTaSC solver crash on certain compilers/platforms, due to memory
alignment issues with Eigen. Patch by Tobias Oelgarte.

9 years agoOcean Sim modifier patch
Lukas Toenne [Sun, 13 Nov 2011 12:17:27 +0000 (12:17 +0000)]
Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi

This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]

The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.




9 years agoCycles:
Thomas Dinges [Sun, 13 Nov 2011 11:40:35 +0000 (11:40 +0000)]
* Typo fix, patch by David on the mailing list.

9 years agoSpeedup of multires baker
Sergey Sharybin [Sun, 13 Nov 2011 10:48:46 +0000 (10:48 +0000)]
Speedup of multires baker

Issue was caused by how CCGDM handles ORIGINDEX cystom layer:
It runs cycle through all faces to fill origindex array on each
call of dm->getFaceDataArray(dm, CD_ORIGINDEX)

Solved issue by obtaining origindex array once on baker data initialization and
using this stored array when interpolating multires grid data.

9 years agoFix crash when multires-baking in sculpt mode when sculpt mode is active and sculpt...
Sergey Sharybin [Sun, 13 Nov 2011 10:09:34 +0000 (10:09 +0000)]
Fix crash when multires-baking in sculpt mode when sculpt mode is active and sculpt level is set to 0.

9 years agoCycles Addon:
Thomas Dinges [Sun, 13 Nov 2011 10:05:07 +0000 (10:05 +0000)]
Cycles Addon:
* Added URL to wiki
* Marked as official
* api/blender bump

9 years agoformatting edits only - no functional changes
Campbell Barton [Sun, 13 Nov 2011 09:38:53 +0000 (09:38 +0000)]
formatting edits only - no functional changes

9 years agoinclude invalid type name in mathutils error messages.
Campbell Barton [Sun, 13 Nov 2011 09:20:04 +0000 (09:20 +0000)]
include invalid type name in mathutils error messages.

9 years agoOpenCL/Nvidia:
Thomas Dinges [Sat, 12 Nov 2011 22:22:00 +0000 (22:22 +0000)]
* Enable OpenCL Full Shading on NVIDIA cards.

It makes not much sense to use OpenCL on a nVidia card (as it is slower compared to CUDA), but as OpenCL comes without dependencies, it's an good alternative if you don't want to install the CUDA toolkit or the build comes without CUDA kernels.

9 years agoCycles:
Brecht Van Lommel [Sat, 12 Nov 2011 14:29:52 +0000 (14:29 +0000)]
* Fix object scaling update issue with interactive rendering + static BVH.
* Fix negative scaling issue with static BVH.
* Fix #29217: excessive fireflies in first sample.

9 years agomathutils.geometry.distance_point_to_plane(pt, plane_co, plane_no) - utility function...
Campbell Barton [Sat, 12 Nov 2011 10:06:56 +0000 (10:06 +0000)]
mathutils.geometry.distance_point_to_plane(pt, plane_co, plane_no) - utility function, BLI math version too.

9 years agoBugfix [#29212] Select before/after current frame deselects all channels in
Joshua Leung [Sat, 12 Nov 2011 05:00:24 +0000 (05:00 +0000)]
Bugfix [#29212] Select before/after current frame deselects all channels in
graph editor

No need to deselect all channels when doing the select left/right operator,
since we don't replace the selection afterwards with anything useful. This would
be a problem when the "Only Show Selected" option is enabled (as it is by
default), as this results in the curves being worked on disappearing from view.

F-Curves though will still get deselected as a result of the code to deselect
keyframes. Will need to review whether this is still a good idea (original
intention was so that only curves with keyframes selected would remain

9 years agoBugfix [#29125] Motion paths odd behaviour
Joshua Leung [Sat, 12 Nov 2011 04:40:53 +0000 (04:40 +0000)]
Bugfix [#29125] Motion paths odd behaviour

* Made it impossible to try to calculate/create new motion paths lasting 0
frames (i.e. 250 to 250) since we cannot allocate a zero-length array for these.
Start frame can now be at most end-frame - 1, and end frame at least start frame
+ 1

* If an invalid configuration does occur, warnings/reports will now be issued in
response to this instead of silently failing (as per this bugreport).

9 years agoHack-fix for crash-by-assertion on mingw builds on startup if the CUDA driver on
Joshua Leung [Sat, 12 Nov 2011 03:59:45 +0000 (03:59 +0000)]
Hack-fix for crash-by-assertion on mingw builds on startup if the CUDA driver on
the computer is too old (and probably can't be upgraded to a version that does)
to support the cuDriverGetVersion method.

9 years agoCycles: more linux build system tweaks, attempting to avoid using boost
Brecht Van Lommel [Fri, 11 Nov 2011 20:57:00 +0000 (20:57 +0000)]
Cycles: more linux build system tweaks, attempting to avoid using boost
system libraries by default if we have a lib/ directory.

9 years agoCycles: fix wrong openimageio path for lib/ directory.
Brecht Van Lommel [Fri, 11 Nov 2011 19:20:52 +0000 (19:20 +0000)]
Cycles: fix wrong openimageio path for lib/ directory.

9 years agoFix #29207: cancelling volume precache at high resolution was too slow, added
Brecht Van Lommel [Fri, 11 Nov 2011 16:01:13 +0000 (16:01 +0000)]
Fix #29207: cancelling volume precache at high resolution was too slow, added
more test_break calls.

9 years agoCMake/Scons: automatically use ffmpeg, boost and openimageio from the svn lib/
Brecht Van Lommel [Fri, 11 Nov 2011 14:52:24 +0000 (14:52 +0000)]
CMake/Scons: automatically use ffmpeg, boost and openimageio from the svn lib/
directory if available, which should make building with ffmpeg and cycles easier.

If this folder is not available or another path is specified in
or CMakeCache.txt, this should have no effect. Wiki build instructions now show
how to use these.

9 years agocorrect indentation and some whitespace edits (no functional changes)
Campbell Barton [Fri, 11 Nov 2011 13:09:14 +0000 (13:09 +0000)]
correct indentation and some whitespace edits (no functional changes)

9 years agoquiet -Wdouble-promotion warnings
Campbell Barton [Fri, 11 Nov 2011 12:00:08 +0000 (12:00 +0000)]
quiet -Wdouble-promotion warnings

9 years agoFix #29220 & #29221: missing cycles updates when switching scenes.
Brecht Van Lommel [Fri, 11 Nov 2011 11:42:29 +0000 (11:42 +0000)]
Fix #29220 & #29221: missing cycles updates when switching scenes.

9 years agoDynamic Paint:
Miika Hamalainen [Fri, 11 Nov 2011 10:46:26 +0000 (10:46 +0000)]
Dynamic Paint:
* Renamed "Sharp" proximity falloff to "Constant".
* Added a new "Negate Volume" option for "Volume + Proximity" brush.
* Possible fix for random particle clipping errors.

9 years agofix [#29203] Camera can still move even when transforms locked
Campbell Barton [Fri, 11 Nov 2011 05:34:07 +0000 (05:34 +0000)]
fix [#29203] Camera can still move even when transforms locked

added object_tfm_protected_backup, object_tfm_protected_restore so its easier to transform the object and respect protected channels (otherwise you need checks everywhere for each channel which is verbose).

9 years agopep/style edits & quiet some warnings
Campbell Barton [Fri, 11 Nov 2011 03:28:46 +0000 (03:28 +0000)]
pep/style edits & quiet some warnings

9 years agoBugfix [#29210] ChildOf constraint Set Inverse
Joshua Leung [Fri, 11 Nov 2011 00:44:48 +0000 (00:44 +0000)]
Bugfix [#29210] ChildOf constraint Set Inverse

For Objects, Set Inverse was unreliable as the constraint didn't get reset
properly before being calculated

9 years agoDynamic Paint UI:
Thomas Dinges [Thu, 10 Nov 2011 20:31:50 +0000 (20:31 +0000)]
Dynamic Paint UI:
* Code cleanup, changed some splits to row's, much nicer when you only use 2 properties in a row.
* if > elif
* Removed some duplicated code for an if/elif/else check

Did some minor separator() changes too.

9 years ago2.6 Physics UI Files:
Thomas Dinges [Thu, 10 Nov 2011 19:10:23 +0000 (19:10 +0000)]
2.6 Physics UI Files:
* Remove redundant check for md, this is already done in the super class poll.

9 years agoSVN maintenance.
Guillermo S. Romero [Thu, 10 Nov 2011 17:43:37 +0000 (17:43 +0000)]
SVN maintenance.

9 years agoMark unused variable.
Sergey Sharybin [Thu, 10 Nov 2011 17:19:12 +0000 (17:19 +0000)]
Mark unused variable.

9 years agoCycles: fix missing particle panels and show emitter option not being respected.
Brecht Van Lommel [Thu, 10 Nov 2011 16:02:46 +0000 (16:02 +0000)]
Cycles: fix missing particle panels and show emitter option not being respected.

9 years agoCycles: attempt to fix build issue with mingw.
Brecht Van Lommel [Thu, 10 Nov 2011 14:53:56 +0000 (14:53 +0000)]
Cycles: attempt to fix build issue with mingw.

9 years agoCycles:
Brecht Van Lommel [Thu, 10 Nov 2011 14:32:16 +0000 (14:32 +0000)]
* Fix excessive fireflies in Velvet BSDF (patch by David).
* Disable some unused SSE code
* Remove RTTI disabling flags for now, this is giving some compile issues and
  was only needed of OSL which we're not using yet.

9 years agoCycles: attempted fix for error building with sse/mtune optimization flags.
Brecht Van Lommel [Thu, 10 Nov 2011 14:13:32 +0000 (14:13 +0000)]
Cycles: attempted fix for error building with sse/mtune optimization flags.

9 years agoCycles: fix crash in image assign/remove in image editor.
Brecht Van Lommel [Thu, 10 Nov 2011 13:39:25 +0000 (13:39 +0000)]
Cycles: fix crash in image assign/remove in image editor.

9 years agoNodes: fix crash loading old files that have node sockets changed, the version
Brecht Van Lommel [Thu, 10 Nov 2011 13:38:55 +0000 (13:38 +0000)]
Nodes: fix crash loading old files that have node sockets changed, the version
patch for the default value storage needs to be done before lib linking,
otherwise this can crash. Fixes problem opening some old cycles files.

9 years agoFix [#29214] build modifier calculates wrong fraction of faces/verts/edges to draw
Andrew Wiggin [Thu, 10 Nov 2011 13:28:58 +0000 (13:28 +0000)]
Fix [#29214] build modifier calculates wrong fraction of faces/verts/edges to draw