10 years agosynched with trunk at revision 36569
Nick Samarin [Mon, 16 May 2011 20:30:59 +0000 (20:30 +0000)]
synched with trunk at revision 36569

10 years agoFix for memory leak caused by re-making mipmaps
Sergey Sharybin [Mon, 9 May 2011 10:03:06 +0000 (10:03 +0000)]
Fix for memory leak caused by re-making mipmaps

Problem was caused by different limits for "last" mipmap: it was 1x1
for mkaing mipmaps and 2x2 for re-making.

2x2 should be enough for mipmap.

10 years agoset svn end of lines to native
Campbell Barton [Mon, 9 May 2011 08:15:38 +0000 (08:15 +0000)]
set svn end of lines to native

10 years agoCode cleanup: warning fixes.
Brecht Van Lommel [Mon, 9 May 2011 08:01:48 +0000 (08:01 +0000)]
Code cleanup: warning fixes.

10 years agoCode cleanup: remove unused image window code, already implemented elsewhere.
Brecht Van Lommel [Mon, 9 May 2011 07:54:21 +0000 (07:54 +0000)]
Code cleanup: remove unused image window code, already implemented elsewhere.

10 years agoBug fix own collection:
Sergey Sharybin [Sun, 8 May 2011 20:21:31 +0000 (20:21 +0000)]
Bug fix own collection:
 - Recreate mipmaps if they're dirty when drawing background image
   (this prevents "delayed" update of background image when you're paiting on it
    in image editor).
 - Mark mipmaps as dirty when inverting image channels.

TODO: there's memory leak caused by IMB_remakemipmap, but it'll be
      anuther bugfix commit after discussion with other devs.

10 years agofix [#27324] WindowManager.invoke_search_popup() crashes blender and does not work
Campbell Barton [Sun, 8 May 2011 12:51:05 +0000 (12:51 +0000)]
fix [#27324] WindowManager.invoke_search_popup() crashes blender and does not work
also minor formatting fixes.

10 years agocomment some unused code.
Campbell Barton [Sun, 8 May 2011 10:29:40 +0000 (10:29 +0000)]
comment some unused code.

10 years agoApply second half of [#21590] .dds textures: fix for DXT1n format + sync with upstrea...
Nathan Letwory [Sun, 8 May 2011 09:05:52 +0000 (09:05 +0000)]
Apply second half of [#21590] .dds textures: fix for DXT1n format + sync with upstream nvtt
submitted by Amorilia

This updates the DDS module with upstearm nvtt (r1042).

10 years agoFixes for bugs noticed during previous fix:
Joshua Leung [Sun, 8 May 2011 05:41:57 +0000 (05:41 +0000)]
Fixes for bugs noticed during previous fix:
- In Drivers mode of Graph Editor, expanders for sub-object data were
not working at all. This was because they were getting overriden by an
errant ob-level drivers check
- Adding drivers from py-api didn't update Graph Editor

10 years agoRNA Bugfix:
Joshua Leung [Sun, 8 May 2011 05:18:40 +0000 (05:18 +0000)]
RNA Bugfix:

The following script would fail:
#ob = bpy.context.active_object
pb = bpy.context.active_pose_bone
pb.bone.driver_add("hide")  # <--- exception here

The RNA-path function for Bone assumed that when it got called, it's
"id_data" (or owner-idblock-pointer) would only be ID_AR (i.e. an
armature). However, in the above example, pb.bone has ob as its
id_data, resulting in an invalid RNA path getting created. Added check
for this case, since it's likely to be common

10 years agoCommitting patch [#27133] "Fix for for Object Color in BGE" by Kupoman
Mitchell Stokes [Sun, 8 May 2011 03:42:24 +0000 (03:42 +0000)]
Committing patch [#27133] "Fix for for Object Color in BGE" by Kupoman

The tracker description:
"This patch fixes this bug:

This was accomplished by making sure the KX_GameObject's object color gets set during the conversion process in the method gameobject_from_blenderobject. Otherwise all the values for object color default to 0. The reason adding an IPO worked as a work around is because it set the object color."

The bug report mentioned is bug [#25487] "BGE: Object Color only works when it has a keyed frame"

10 years agoPatch [#26799] embedded blenderplayer not receiving keyboard input by Sebastian Korczak
Dalai Felinto [Sat, 7 May 2011 22:28:56 +0000 (22:28 +0000)]
Patch [#26799] embedded blenderplayer not receiving keyboard input by Sebastian Korczak
(patch co-reviewed by Nathan Letwory)

Overview: GHOST using rawinput for keyboard input. GHOST window receives WM_INPUT only when it is the active window. Child window cannot be active, so when embedding blenderplayer, WM_INPUT is consumed by top level parent window (for Burster it is the web browser window). Patch register raw input device as 'inputsink' - it makes GHOST window receives all keyboard messages. Window procedure check if GHOST window is active or focused.

::TranslateMessage(&msg) generates WM_CHAR etc. messages from WM_KEYDOWN, WM_KEYUP etc. Because of using RawInput only WM_INPUT messages are processed, so we doesn't need WM_CHAR, WM_KEYDOWN etc. [this is why ::TranslateMessage is no longer getting called].

Note: It's responsibility of the parent window (aka the wrapper) to send WM_SETFOCUS to child window (embedded blenderplayer).
However some parent windows (e.g. webbrowsers) will not send WM_SETFOCUS to the child window when someone clicks on it.
In those cases the blenderplayer needs to be patched to call setFocus(&msg); in the event of WM_LBUTTONDOWN (see GHOST_SystemWin32.cpp)

10 years agoApply part of [#21590] .dds textures: fix for DXT1n format
Nathan Letwory [Sat, 7 May 2011 20:53:49 +0000 (20:53 +0000)]
Apply part of [#21590] .dds textures: fix for DXT1n format
Submitted by Amorilia.

DXT1 .dds textures with 1-bit alpha channel have their alpha channel imported in Blender.

The patch also makes change to contact info for the patch submitter.

I left the sync with upstream nvtt for another commit.

10 years agoFix #27319: Text editor "Find" does not locate words.
Sergey Sharybin [Sat, 7 May 2011 17:52:44 +0000 (17:52 +0000)]
Fix #27319: Text editor "Find" does not locate words.

Added new option to find panel of space text which toggles
case-esensitive search.

Additional changes:
- Send NC_TEXT|NA_EDITED when removing markers in find_and_replace modifier
  this prevents "sticked" markers which disappears on first redraw when
  search text wasn't found
- Do not show "Text wasn't found" error when text to be searched is contained
  in the end of buffer and it's selected. Replacing/marking used to happen, but
  this popup message was really annoying for this case.

TODO: It's incorrect to use UI_GetThemeColor4ubv from this operator

10 years agoio_utils.axis_conversion(...) utility function to easily convert the forward & up...
Campbell Barton [Sat, 7 May 2011 11:25:59 +0000 (11:25 +0000)]
io_utils.axis_conversion(...) utility function to easily convert the forward & up axis between different apps on import/export.

10 years agopatch from Dan Eicher, CPack/RPM working again
Campbell Barton [Fri, 6 May 2011 23:59:15 +0000 (23:59 +0000)]
patch from Dan Eicher, CPack/RPM working again

10 years agomissed updating warp modifier UI, gave a py error when selecting texture UI layer.
Campbell Barton [Fri, 6 May 2011 23:54:40 +0000 (23:54 +0000)]
missed updating warp modifier UI, gave a py error when selecting texture UI layer.

10 years agofix [#27298] Alt + RMB always extends selection
Campbell Barton [Fri, 6 May 2011 23:46:24 +0000 (23:46 +0000)]
fix [#27298] Alt + RMB always extends selection

10 years agoForgot to mention that for scons, I've disabled install of the texture and
Brecht Van Lommel [Fri, 6 May 2011 20:21:20 +0000 (20:21 +0000)]
Forgot to mention that for scons, I've disabled install of the texture and
sequence plugins, as was already done for cmake, they don't work in 2.5.

This is a fix for last commit, this file shouldn't have been included.

10 years agoCode cleanup: remove source/kernel module, this wasn't really the kernel of
Brecht Van Lommel [Fri, 6 May 2011 20:18:42 +0000 (20:18 +0000)]
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.

10 years agoCode cleanup: PIL_dynlib, renamed to BLI_dynlib, and other tweaks.
Brecht Van Lommel [Fri, 6 May 2011 15:17:42 +0000 (15:17 +0000)]
Code cleanup: PIL_dynlib, renamed to BLI_dynlib, and other tweaks.

10 years agopatch [#27205] Infinite recursion inside resolve_ncase() when passed a driver letter...
Campbell Barton [Fri, 6 May 2011 11:27:04 +0000 (11:27 +0000)]
patch [#27205] Infinite recursion inside resolve_ncase() when passed a driver letter on Windows that does not exist
by Brandon Ehle (azverkan)

10 years agoPatch #27225: blenderplayer resource compilation error fix for cmake + mingw,
Brecht Van Lommel [Fri, 6 May 2011 08:16:44 +0000 (08:16 +0000)]
Patch #27225: blenderplayer resource compilation error fix for cmake + mingw,
patch by Ryakiotakis Antonis.

10 years agopy/rna debugging option (defaults to off), which quickly exposes errors with RNA...
Campbell Barton [Fri, 6 May 2011 03:29:55 +0000 (03:29 +0000)]
py/rna debugging option (defaults to off), which quickly exposes errors with RNA functions holding string pointers by making a temp copy of the string and freeing after the function is called.

10 years agofix [#27304] uiItemsFullEnumO: operator missing srna ''
Campbell Barton [Fri, 6 May 2011 02:55:09 +0000 (02:55 +0000)]
fix [#27304] uiItemsFullEnumO: operator missing srna ''
python strings are not static so dont hold pointers to them within blenders UI.

10 years ago[#26715] Blender2.57 crash when opening in Windows, non-latin char in path
Campbell Barton [Fri, 6 May 2011 01:03:36 +0000 (01:03 +0000)]
[#26715] Blender2.57 crash when opening in Windows, non-latin char in path
this isn't a fix but GetModuleFileName is returning a name that doesn't exist, so finding python after this isn't working.

Show a popup that the path has an invalid name so at least the user can move it.

10 years agoadd zlib include dir for cmake too.
Campbell Barton [Thu, 5 May 2011 22:41:49 +0000 (22:41 +0000)]
add zlib include dir for cmake too.

10 years agofix to scons after exotic was removed (patch from jms)
Dalai Felinto [Thu, 5 May 2011 18:50:17 +0000 (18:50 +0000)]
fix to scons after exotic was removed (patch from jms)

10 years agoFix for [#27294] Subframes cause dampened particles to behave differently
Janne Karhu [Thu, 5 May 2011 17:07:20 +0000 (17:07 +0000)]
Fix for [#27294] Subframes cause dampened particles to behave differently
* The unphysical particle damping wasn't scaled according to the timestep.

10 years agofix [#27285] Renderslot missing
Campbell Barton [Thu, 5 May 2011 15:21:43 +0000 (15:21 +0000)]
fix [#27285] Renderslot missing
scale fixes size header buttons by DPI

10 years agosphinx api docs: fix for addons linking to the wrong operator SVN url's.
Campbell Barton [Thu, 5 May 2011 14:45:24 +0000 (14:45 +0000)]
sphinx api docs: fix for addons linking to the wrong operator SVN url's.
also change from blender from 'release' back to beta so new docs don't overwrite the 2.57b release docs.

10 years agoremove exotic.c, there was no operators to access these formats and they were not...
Campbell Barton [Thu, 5 May 2011 14:21:31 +0000 (14:21 +0000)]
remove exotic.c, there was no operators to access these formats and they were not well maintained.

10 years agoalternative to joe's commit r36451.
Campbell Barton [Wed, 4 May 2011 20:42:34 +0000 (20:42 +0000)]
alternative to joe's commit r36451.
loopcut now follows 'Release confirms' user preference.

10 years agonew rna api call: RNA_struct_idprops_unset(op->ptr, "someprop"), added to allow un...
Campbell Barton [Wed, 4 May 2011 17:36:13 +0000 (17:36 +0000)]
new rna api call: RNA_struct_idprops_unset(op->ptr, "someprop"), added to allow un-setting operator properties.

10 years agonew BLF functions
Campbell Barton [Wed, 4 May 2011 15:09:48 +0000 (15:09 +0000)]
new BLF functions
- BLF_height_max
- BLF_width_max
- BLF_descender
- BLF_ascender

use for tooltip and image stamp.

10 years agoOwn TODO item: sculpting on constructive modifiers
Sergey Sharybin [Wed, 4 May 2011 13:15:42 +0000 (13:15 +0000)]
Own TODO item: sculpting on constructive modifiers

- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
  panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires

10 years agodrawing in 3d camera view conversion between mouse/camera view border was broken.
Campbell Barton [Wed, 4 May 2011 12:59:24 +0000 (12:59 +0000)]
drawing in 3d camera view conversion between mouse/camera view border was broken.

10 years agopass colors to glColor as vectors where possible.
Campbell Barton [Wed, 4 May 2011 12:00:11 +0000 (12:00 +0000)]
pass colors to glColor as vectors where possible.

10 years agofix 2 bugs with addon installation
Campbell Barton [Wed, 4 May 2011 08:44:08 +0000 (08:44 +0000)]
fix 2 bugs with addon installation
- installing an addon which creates a new script directory didn't add this to the sys.path.
- installing the addon was meant to set the search string to the addon name but was broken.

10 years agoworkaround [#27276] Full Screen toggle for Save Screenshot ignored
Campbell Barton [Wed, 4 May 2011 06:08:14 +0000 (06:08 +0000)]
workaround [#27276] Full Screen toggle for Save Screenshot ignored
don't show the option in the file sel, it only has effect when set before invoke.

10 years agorna object constraint remove function wasn't calling ED_object_constraint_update().
Campbell Barton [Wed, 4 May 2011 05:56:26 +0000 (05:56 +0000)]
rna object constraint remove function wasn't calling ED_object_constraint_update().

10 years agofix [#26920] working with bones causes segmetation fault.
Campbell Barton [Wed, 4 May 2011 05:52:14 +0000 (05:52 +0000)]
fix [#26920] working with bones causes segmetation fault.
ITASC IK solver data wasn't being cleared when constraints were removed, would access freed memory and crash.

10 years agouse UNUSED in some more function args, no functional changes.
Campbell Barton [Wed, 4 May 2011 04:00:53 +0000 (04:00 +0000)]
use UNUSED in some more function args, no functional changes.

10 years agofix for crash executing sculpt via python.
Campbell Barton [Wed, 4 May 2011 03:34:55 +0000 (03:34 +0000)]
fix for crash executing sculpt via python.

10 years agoPatch [#26799] 2.5x blenderplayer (BGE) anti-aliasing & embedding by Sebastian Korcza...
Dalai Felinto [Wed, 4 May 2011 01:50:17 +0000 (01:50 +0000)]
Patch [#26799] 2.5x blenderplayer (BGE) anti-aliasing & embedding by Sebastian Korczak (with some small tweaks) + adding GHOST_PRINTF
The patch can also be found in

This patch fix anti-aliasing (multisampling) implementation for win32 platform. It also gives opportunity to embed blenderplayer inside parent window.

blenderplayer.exe -i 123456 -m 16 file.blend

123456 - parent window handler (integer, default: 0)
16 - multisample level (integer, default: 0, max: 16. Put there maximum level you want. If not supported, player will automatically try 15,14,13,...,3,2,1)

This patch was originally created as part of the Burster (aka webplugin) project but benefit any one embedding the bge in a custom OpenGL context. By the way, to embed the BGE in a .Net application is really straightforward now =)
The Multisampling work for blenderplayer as a whole.

Missing functionalities:
- to expose the multisampling to the ui (so far it only works in console)
- window focus and keyboard messages for embedded blenderplayer (supported in their previous patch for 2.49, yet to be ported over)
- handle resizing (to be investigated, indeed the changes in getState() in GHOST_WindowWin32.cpp are going to get in the way of that if I'm not mistaken. To be addressed together.

Doxygen documentation to be added whenever I sort out how to do so. Sorry Nathan too many stuff to deal with at the same time. The sooner this patch gets in, the sooner the missing functionalities can be patched on top of that.

10 years agoDo not lock key whn undoing to another shapekey while sculpting
Sergey Sharybin [Tue, 3 May 2011 18:47:16 +0000 (18:47 +0000)]
Do not lock key whn undoing to another shapekey while sculpting

10 years agobplayer stub update + remove some tabs
Dalai Felinto [Tue, 3 May 2011 18:31:01 +0000 (18:31 +0000)]
bplayer stub update + remove some tabs

10 years agofix [#27160] Shaded checkbox is not working.
Campbell Barton [Tue, 3 May 2011 15:30:16 +0000 (15:30 +0000)]
fix [#27160] Shaded checkbox is not working.

10 years agofix [#27271] Going into sculpt mode causes crash
Campbell Barton [Tue, 3 May 2011 15:01:55 +0000 (15:01 +0000)]
fix [#27271] Going into sculpt mode causes crash

10 years agofix [#27218] Tooltip text renders incorrectly.
Campbell Barton [Tue, 3 May 2011 13:12:47 +0000 (13:12 +0000)]
fix [#27218] Tooltip text renders incorrectly.

10 years agofix [#27268] 2.57b Global Pivot Option not functional.
Campbell Barton [Tue, 3 May 2011 12:37:15 +0000 (12:37 +0000)]
fix [#27268] 2.57b Global Pivot Option not functional.

10 years agoremove player runtime writing functions, this is now an addon.
Campbell Barton [Tue, 3 May 2011 08:45:40 +0000 (08:45 +0000)]
remove player runtime writing functions, this is now an addon.

10 years agofix [#27143] Cannot import key configuration with systemwide install
Campbell Barton [Tue, 3 May 2011 08:21:11 +0000 (08:21 +0000)]
fix [#27143] Cannot import key configuration with systemwide install

10 years agocorrect url [#27252] Help link "Manual" in blender still points to 2.49 documents.
Campbell Barton [Tue, 3 May 2011 07:51:07 +0000 (07:51 +0000)]
correct url [#27252] Help link "Manual" in blender still points to 2.49 documents.

10 years agoreplace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, OBJECT_OT_rotation_apply...
Campbell Barton [Tue, 3 May 2011 07:09:02 +0000 (07:09 +0000)]
replace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, OBJECT_OT_rotation_apply with OBJECT_OT_transform_apply with 3 boolean options.
added back menu item from 2.4x to apply Rotation & Scale.

10 years agochange ghost/x11 toggleConsole to use dummy function in the header.
Campbell Barton [Tue, 3 May 2011 07:05:01 +0000 (07:05 +0000)]
change ghost/x11 toggleConsole to use dummy function in the header.

10 years agotake 3, fix [#26727] Make Proxy ignores group offset
Campbell Barton [Tue, 3 May 2011 05:41:16 +0000 (05:41 +0000)]
take 3, fix [#26727] Make Proxy ignores group offset

10 years agofix [#27266] EdgeSplit + RemoveDoubles + MoveView = Crash
Campbell Barton [Tue, 3 May 2011 04:18:23 +0000 (04:18 +0000)]
fix [#27266] EdgeSplit + RemoveDoubles + MoveView = Crash

10 years agoauto-merge was incorrectly subtracting the doubles removed from the meshes total...
Campbell Barton [Tue, 3 May 2011 04:09:56 +0000 (04:09 +0000)]
auto-merge was incorrectly subtracting the doubles removed from the meshes total face count, remove doubles handles this.

10 years ago=trunk=
Joseph Eagar [Tue, 3 May 2011 01:48:15 +0000 (01:48 +0000)]
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas

10 years agobugfix: empty proxied (Ctrl+Alt+P) doesn't maintain draw type and size
Dalai Felinto [Tue, 3 May 2011 00:13:01 +0000 (00:13 +0000)]
bugfix: empty proxied (Ctrl+Alt+P) doesn't maintain draw type and size
reported by me in my Blender ranting sessions with myself

10 years agofix [#27148] *Invalid Path* in all "operator presets" dropdowns
Campbell Barton [Mon, 2 May 2011 17:29:30 +0000 (17:29 +0000)]
fix [#27148] *Invalid Path* in all "operator presets" dropdowns

10 years agoFix for recent glsl commit, forgot to include this file.
Brecht Van Lommel [Mon, 2 May 2011 15:59:24 +0000 (15:59 +0000)]
Fix for recent glsl commit, forgot to include this file.

10 years agoremove dos/unix conversion scripts, enough editors and utilities can do this.
Campbell Barton [Mon, 2 May 2011 15:56:52 +0000 (15:56 +0000)]
remove dos/unix conversion scripts, enough editors and utilities can do this.
update debian spec for new icon location.

10 years agofix for building windows/mingw
Campbell Barton [Mon, 2 May 2011 14:18:47 +0000 (14:18 +0000)]
fix for building windows/mingw

10 years agoFix #26807: glsl diffuse/specular was not clamping negative values, giving
Brecht Van Lommel [Mon, 2 May 2011 14:01:45 +0000 (14:01 +0000)]
Fix #26807: glsl diffuse/specular was not clamping negative values, giving
some inconsistent results with the renderer.

10 years agoFix #26697: glsl color management + vertex color was not working right.
Brecht Van Lommel [Mon, 2 May 2011 13:52:41 +0000 (13:52 +0000)]
Fix #26697: glsl color management + vertex color was not working right.

10 years agoreverse string lookup listbase function BLI_findstring counterparts, added BLI_rfinds...
Campbell Barton [Mon, 2 May 2011 13:35:04 +0000 (13:35 +0000)]
reverse string lookup listbase function BLI_findstring counterparts, added BLI_rfindstring, BLI_rfindstring_ptr, these search from the end of the listbase (like pythons rfind).

10 years agoPotential fix for #27257: menus disappear particle edit mode wireframe draw.
Brecht Van Lommel [Mon, 2 May 2011 12:50:26 +0000 (12:50 +0000)]
Potential fix for #27257: menus disappear particle edit mode wireframe draw.
Depth test got re-enabled without check if it was necessary.

10 years agoenable face mask selection in texture paint mode again (worked in 2.4x).
Campbell Barton [Mon, 2 May 2011 12:32:28 +0000 (12:32 +0000)]
enable face mask selection in texture paint mode again (worked in 2.4x).

10 years agoFix #27098: missing 3d view updates when editing GLSL material nodes.
Brecht Van Lommel [Mon, 2 May 2011 12:31:09 +0000 (12:31 +0000)]
Fix #27098: missing 3d view updates when editing GLSL material nodes.

10 years agoFix for revision 36403, using BLI_findstring. This loop looks for the last
Brecht Van Lommel [Mon, 2 May 2011 12:07:07 +0000 (12:07 +0000)]
Fix for revision 36403, using BLI_findstring. This loop looks for the last
found entry, not the first, made this a bit more explicit in the code now.

10 years agoFix #27165: uvedit mesh selection sync did not handle click / shift+click
Brecht Van Lommel [Mon, 2 May 2011 11:34:57 +0000 (11:34 +0000)]
Fix #27165: uvedit mesh selection sync did not handle click / shift+click
for switching selection modes in the header.

10 years agoImage Editor: remove toolbox menu, was an experiment and not in any other space.
Brecht Van Lommel [Mon, 2 May 2011 11:32:38 +0000 (11:32 +0000)]
Image Editor: remove toolbox menu, was an experiment and not in any other space.

10 years agoUV Edit: move uv vertex buttons code to uvedit module.
Brecht Van Lommel [Mon, 2 May 2011 11:11:57 +0000 (11:11 +0000)]
UV Edit: move uv vertex buttons code to uvedit module.

10 years agoworkaround [#27203] Crashes with some high-res image thumbnail generation
Campbell Barton [Mon, 2 May 2011 10:22:49 +0000 (10:22 +0000)]
workaround [#27203] Crashes with some high-res image thumbnail generation
skip generating thumbs for images over 100mb.
also pass string lengths as size_t rather then int for path_util.c functions.

10 years agoFix #27230: texture paint face selection mask did not work on multires. It
Brecht Van Lommel [Mon, 2 May 2011 10:21:07 +0000 (10:21 +0000)]
Fix #27230: texture paint face selection mask did not work on multires. It
seems the support mapping flag was removed for disabling in edit mode, but
this wasn't necessary.

10 years agoRelated to bug #27004: there is now an option to disable color management for
Brecht Van Lommel [Mon, 2 May 2011 09:08:43 +0000 (09:08 +0000)]
Related to bug #27004: there is now an option to disable color management for
GLSL. I've tried to find a quicker way to do it that still looks the same, but
couldn't find a formula that didn't have major color shifts.

10 years agoFix #27243: missing seed button for halo materials.
Brecht Van Lommel [Mon, 2 May 2011 08:56:53 +0000 (08:56 +0000)]
Fix #27243: missing seed button for halo materials.

10 years agoAlso add build fix for OSX (not-tested, so OSXers, please do test).
Nathan Letwory [Mon, 2 May 2011 08:39:17 +0000 (08:39 +0000)]
Also add build fix for OSX (not-tested, so OSXers, please do test).

10 years agocopying/freeing node trees now adjusts grease pencil user count.
Campbell Barton [Mon, 2 May 2011 08:37:44 +0000 (08:37 +0000)]
copying/freeing node trees now adjusts grease pencil user count.
also NULL freed texture node socket data incase its used again by accident.

10 years agox11 builds again.
Campbell Barton [Mon, 2 May 2011 08:36:00 +0000 (08:36 +0000)]
x11 builds again.

10 years agoFix [#26981] Command window is not opening in 2.57.0
Nathan Letwory [Mon, 2 May 2011 08:07:24 +0000 (08:07 +0000)]
Fix [#26981] Command window is not opening in 2.57.0
  Reported by Thomas Engel
Fix [#26938] Blender Zoom not working after startup (Windows)
  Reported by Ilija Boshkov

by applying patch [#26881] Fix for console disappearing in debug mode [Windows]
  Submitted by Alexander Kuznetsov (AlexK)

The patch moves console toggling code into GHOST and improves on the toggling behaviour.

The patch changes handling of WM_SYSCOMMAND so that alt-key toggling isn't a problem anymore.

10 years agoUse enum menu for angle source in sculpt mode -- rake toggling wasn't
Sergey Sharybin [Mon, 2 May 2011 08:04:05 +0000 (08:04 +0000)]
Use enum menu for angle source in sculpt mode -- rake toggling wasn't
working due to it's 3 possible sources.

10 years agofix transform code using a node space as an image space, accessing unallocated memory.
Campbell Barton [Mon, 2 May 2011 05:24:59 +0000 (05:24 +0000)]
fix transform code using a node space as an image space, accessing unallocated memory.
also remove bullet patch which has now been applied.

10 years agobuild system changes to eltopo, re-applied.
Campbell Barton [Mon, 2 May 2011 03:44:02 +0000 (03:44 +0000)]
build system changes to eltopo, re-applied.

10 years agoSVN maintenance.
Guillermo S. Romero [Sun, 1 May 2011 23:16:16 +0000 (23:16 +0000)]
SVN maintenance.

10 years ago=trunk=
Joseph Eagar [Sun, 1 May 2011 21:39:13 +0000 (21:39 +0000)]
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas

10 years agowarp modifier, using negative strength inverts the transformation matrix but the...
Campbell Barton [Sun, 1 May 2011 16:07:18 +0000 (16:07 +0000)]
warp modifier, using negative strength inverts the transformation matrix but the location it gave wasnt useful when rotation was used too, just negate the translation.

10 years agowarp modifier, added in the render branch for durian.
Campbell Barton [Sun, 1 May 2011 15:16:59 +0000 (15:16 +0000)]
warp modifier, added in the render branch for durian.
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.

10 years agoimprove image sequence usability, problem was when the image didn't load there was...
Campbell Barton [Sun, 1 May 2011 14:02:40 +0000 (14:02 +0000)]
improve image sequence usability, problem was when the image didn't load there was no way to know the frame that blender was attempting to read.

added a label for image sequence images showing the image file's frame, even when not able to load, this also gives realtime feedback to the user while dragging the frame offset/start/duration buttons about so they can better understand how these settings work.

10 years agoStyle Cleanup
Campbell Barton [Sun, 1 May 2011 10:14:09 +0000 (10:14 +0000)]
Style Cleanup
- duplicate cases in if/else
- calc inside sizeof(...)
- redundant NULL checks.
- assignment to self.
- fix error getting text prefix for screen ID button.

10 years agotweak image stamp, was 1px overlap and text was drawn too far up.
Campbell Barton [Sun, 1 May 2011 09:39:32 +0000 (09:39 +0000)]
tweak image stamp, was 1px overlap and text was drawn too far up.

10 years ago- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
Campbell Barton [Sun, 1 May 2011 09:21:45 +0000 (09:21 +0000)]
- remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
- fixed INVERT option for UV_OT_select_all.

10 years ago- Description of texture angle sources and stroke methods
Sergey Sharybin [Sun, 1 May 2011 08:50:09 +0000 (08:50 +0000)]
- Description of texture angle sources and stroke methods
- Fixed bug with empty tooltip for some ENUMs

10 years agoFix #27239: "A" menu in Sculptmode fails
Sergey Sharybin [Sun, 1 May 2011 07:39:21 +0000 (07:39 +0000)]
Fix #27239: "A" menu in Sculptmode fails

Simple incorrect property accessing fix (enum_items vs. items).

Additional change: removed hotkey to toggle airbrush in sculpt mode
TODO: incorrect hotkeys are shown in stroke method menu, but it's how
      hotkey string detecting works now.

10 years agoreplace inline string searches with BLI_findstring(), strcmp(..., ""), with char...
Campbell Barton [Sun, 1 May 2011 06:34:40 +0000 (06:34 +0000)]
replace inline string searches with BLI_findstring(), strcmp(..., ""), with char comparisons.

10 years agocopying texture point density was using inline dupalloc rather then BKE_copy_pointden...
Campbell Barton [Sun, 1 May 2011 05:51:21 +0000 (05:51 +0000)]
copying texture point density was using inline dupalloc rather then BKE_copy_pointdensity() which NULL's runtime pointers.

10 years agofix for r36399
Campbell Barton [Sun, 1 May 2011 05:41:08 +0000 (05:41 +0000)]
fix for r36399
- missing copy, free calls to curve falloff.
- missing localizing call for texture preview.
- also moved versioning into do_versions()