blender.git
11 years ago== Nodes ==
Willian Padovani Germano [Fri, 16 May 2008 20:57:06 +0000 (20:57 +0000)]
== Nodes ==

- "Memoryblock free: attempt to free NULL pointer" messages related to the Material node (Add->Input->Material). Deleting it and quitting Blender would bring 2 or 3 of these warnings. Trivial fix (check if NULL) in blenkernel/intern/node.c, though Nodes devs may be interested. Found while testing to fix the following bug:

== PyNodes ==

- Bug #11715 reported by Alexanter Feterman:

http://projects.blender.org/tracker/?func=detail&atid=125&aid=11715&group_id=9

Adding a Dynamic node and setting it to a pynode script would crash Blender if no Material Node (MatNode) was present.

Thanks Alexander for reporting and Brecht for assigning it to me.

11 years agoFix for two UI glitches:
Brecht Van Lommel [Fri, 16 May 2008 17:36:06 +0000 (17:36 +0000)]
Fix for two UI glitches:
Bug #11711: particle start frame could get NaN value.
Bug #11714: x-axis mirror button didn't work.

11 years ago[#5743] Rotate dosnt work at high zoom
Martin Poirier [Fri, 16 May 2008 13:13:20 +0000 (13:13 +0000)]
[#5743] Rotate dosnt work at high zoom

More precision added to previous fix through linear approximation of the angle at really small angle values.

11 years agofix for [#11542] "Add -> Mesh -> Torus" adds corrupt mesh
Campbell Barton [Fri, 16 May 2008 13:05:36 +0000 (13:05 +0000)]
fix for [#11542] "Add -> Mesh -> Torus" adds corrupt mesh
previous fix only worked in object mode

11 years ago[#11706] Camera IPO Lag
Martin Poirier [Fri, 16 May 2008 10:20:30 +0000 (10:20 +0000)]
[#11706] Camera IPO Lag

Broken in revision 14473

Camera IPO needs a special exception to be done earlier than others, that was removed in that revision.

I added a better comment to make sure nobody removes it again, unless they really understand what's happening.

11 years agoFix for bug #11682: active render vertex color not respected correctly.
Brecht Van Lommel [Fri, 16 May 2008 09:55:09 +0000 (09:55 +0000)]
Fix for bug #11682: active render vertex color not respected correctly.

11 years agoRemove PLATFORM_LINKFLAGS for makesdna, was breaking debug builds with MSVC8.
Ken Hughes [Thu, 15 May 2008 23:33:30 +0000 (23:33 +0000)]
Remove PLATFORM_LINKFLAGS for makesdna, was breaking debug builds with MSVC8.

11 years agoown error, off by 1 with string allocation
Campbell Barton [Thu, 15 May 2008 23:16:42 +0000 (23:16 +0000)]
own error, off by 1 with string allocation

11 years agoFix for bug #11676: the Spread value for particles does nothing, as
Brecht Van Lommel [Thu, 15 May 2008 20:45:02 +0000 (20:45 +0000)]
Fix for bug #11676: the Spread value for particles does nothing, as
far as I can see it would only do something if child particles could
be emitted from volume, so removed the button for now.

11 years agoFix for bug #11389: edgesplit modifier crash after subsurf when
Brecht Van Lommel [Thu, 15 May 2008 20:07:07 +0000 (20:07 +0000)]
Fix for bug #11389: edgesplit modifier crash after subsurf when
no edges were being split.

11 years agofix for [#11597] 2.46R5 and probably problem of all 2.46Rx - UNPREDICTED DRAW sculpt...
Campbell Barton [Thu, 15 May 2008 19:49:34 +0000 (19:49 +0000)]
fix for [#11597] 2.46R5 and probably problem of all 2.46Rx - UNPREDICTED DRAW sculpt brush
front and back face test was reversed. This problem still shows up when sculpting from the inside of a mesh, but this
cant be worked around unless its know which faces are visible or not. (tried some different workarounds but this
seems acceptable)

11 years agofix for [#11667] Minor problem with lightmap_uvpack, LC is getting out of control...
Campbell Barton [Thu, 15 May 2008 19:44:34 +0000 (19:44 +0000)]
fix for [#11667] Minor problem with lightmap_uvpack, LC is getting out of control but keeping to annoy theeth

11 years agoFix for bug #11650: removing uv layers in editmode did not work correct.
Brecht Van Lommel [Thu, 15 May 2008 19:40:09 +0000 (19:40 +0000)]
Fix for bug #11650: removing uv layers in editmode did not work correct.
Fix for bug #11661: bake to viewport uv layer instead of render uv layer.

11 years ago-> FLT import bug (loose vertices)
Geoffrey Bantle [Thu, 15 May 2008 19:35:17 +0000 (19:35 +0000)]
-> FLT import bug  (loose vertices)

New faceweld code broke the import of meshes with loose
vertices. Also added exception handling to the importer
and exporter so that UI doesnt quite when errors are encountered.
Instead traceback is printed to stderr and control returns to
the script UI

11 years agoLast bug fix of #10999. This should finaly work (tested by jesterking).
Jiri Hnidek [Thu, 15 May 2008 19:30:30 +0000 (19:30 +0000)]
Last bug fix of #10999. This should finaly work (tested by jesterking).

11 years agoSculpt buttons had their events set to zero, this mean clicking on buttons would...
Campbell Barton [Thu, 15 May 2008 14:44:39 +0000 (14:44 +0000)]
Sculpt buttons had their events set to zero, this mean clicking on buttons would pass through to 3D view and sculpt, use B_NOP instead.
Opening many panels would print an error in the console, show an error message now so users dont get confused.

11 years agochanging between libraries with the append/link library selector didnt re-read a...
Campbell Barton [Thu, 15 May 2008 13:18:56 +0000 (13:18 +0000)]
changing between libraries with the append/link library selector didnt re-read a new blend file when it alredy had one loaded.
it looks like this only ever worked for the first library selected.

11 years agoBugfix #11293: IPO-Driver Links Lost on Renaming Bones
Joshua Leung [Thu, 15 May 2008 08:05:56 +0000 (08:05 +0000)]
Bugfix #11293: IPO-Driver Links Lost on Renaming Bones

IPO's were not being checked for drivers that linked to bones that were renamed when fixing dependencies after renaming bones. Note: PyDrivers will not benefit from this.

11 years ago== FFMPEG ==
Peter Schlaile [Thu, 15 May 2008 06:47:54 +0000 (06:47 +0000)]
== FFMPEG ==

Added additional entry, so that ffmpeg encoding options can
be added using their name instead of "the menu(tm)".

11 years agoFix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Vertex Parent...
Benoit Bolsee [Wed, 14 May 2008 20:22:57 +0000 (20:22 +0000)]
Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Vertex Parent.  This is only a partial fix: the user must put the parent vertex at the center of the parent object and disable the physics on the tracking object (use empty or collision free object).

11 years ago-> FLT Export bugfix
Geoffrey Bantle [Wed, 14 May 2008 19:29:33 +0000 (19:29 +0000)]
-> FLT Export bugfix

Export of open faces on export was dropping
the last vertex. Also removed recursion from
function in order to make it safe for large polygons.

11 years agoforgot to use the thread setting function for rendering. (was only used for baking)
Campbell Barton [Wed, 14 May 2008 16:49:33 +0000 (16:49 +0000)]
forgot to use the thread setting function for rendering. (was only used for baking)

11 years agouvcalc_lightmap would raise an error on meshes with no faces.
Campbell Barton [Wed, 14 May 2008 16:40:25 +0000 (16:40 +0000)]
uvcalc_lightmap would raise an error on meshes with no faces.
auto-threads wasnt working for baking.

11 years agoMissing hotkey in menu for Align to Transform Orientation
Martin Poirier [Wed, 14 May 2008 14:53:12 +0000 (14:53 +0000)]
Missing hotkey in menu for Align to Transform Orientation

11 years agoMinor particle system fixes:
Brecht Van Lommel [Wed, 14 May 2008 13:30:36 +0000 (13:30 +0000)]
Minor particle system fixes:
- Changed some tooltips.
- Refresh with reactors and shared particle settings.
- Copying of child particles.

11 years agoFinal fix fo revision 14827
Martin Poirier [Wed, 14 May 2008 12:24:38 +0000 (12:24 +0000)]
Final fix fo revision 14827

Fixing UV Quad Constraint when cancelling transform. Also, transdata conversion is a bit faster for all UV transforms.

Patch by Cambo, reviewed and revised.

11 years ago== Transform orientation bugfix ==
Martin Poirier [Wed, 14 May 2008 09:30:27 +0000 (09:30 +0000)]
== Transform orientation bugfix ==

Fallback to global if the selected orientation doesn't exists.

This only happens when switching between scenes or screens(orientations are per view3d)

11 years agoNLA and IPO now have the "AfterTrans Keyframe" option that prevents the creation...
Joshua Leung [Wed, 14 May 2008 09:00:22 +0000 (09:00 +0000)]
NLA and IPO now have the "AfterTrans Keyframe" option that prevents the creation of duplicate keyframes after transform.

11 years ago== FFMPEG ==
Peter Schlaile [Tue, 13 May 2008 20:32:52 +0000 (20:32 +0000)]
== FFMPEG ==

Not all versions of ffmpeg seem to have av_find_opt. Added my own version... grmbl.

11 years agoTodo [#5743] Rotate dosnt work at high zoom
Martin Poirier [Tue, 13 May 2008 13:20:47 +0000 (13:20 +0000)]
Todo [#5743] Rotate dosnt work at high zoom

Fixed by only conditionally resetting the start of the triangle used to calculate the angle to when an angle is actually measured (so really small angle don't result in continuous deltas of 0 degree).

However, the smallest rotation angle is still limited by the precision of the acos function (here: 0.02 degrees, 0.02 / 30 with Shift pressed).

11 years agocanceling UV transform would still run the be_square function
Campbell Barton [Tue, 13 May 2008 10:19:28 +0000 (10:19 +0000)]
canceling UV transform would still run the be_square function

11 years ago[#8146] Objects rotate in wrong direction when using numeric input (R x <num>)
Martin Poirier [Tue, 13 May 2008 10:17:46 +0000 (10:17 +0000)]
[#8146] Objects rotate in wrong direction when using numeric input (R x <num>)

Don't flip axis to face camera on num input.

11 years agodisabled drawing the 2d image cursor when painting, added copy bevel weight to the...
Campbell Barton [Tue, 13 May 2008 10:04:04 +0000 (10:04 +0000)]
disabled drawing the 2d image cursor when painting, added copy bevel weight to the edge copy menu.

11 years ago[#11152] [C] key shortcut is broken in UV/Image Editor
Campbell Barton [Tue, 13 May 2008 06:12:33 +0000 (06:12 +0000)]
[#11152] [C] key shortcut is broken in UV/Image Editor
Only allow this inside paint mode.

11 years ago-> Fix for bug in 'Select Non-Manifold'
Geoffrey Bantle [Tue, 13 May 2008 02:22:57 +0000 (02:22 +0000)]
-> Fix for bug in 'Select Non-Manifold'

Select non-manifold would select stray vertices even when in
non-vertex modes. Fixed.

11 years agolast commit had a typo, also adjusted teh and colour instances
Campbell Barton [Mon, 12 May 2008 21:12:10 +0000 (21:12 +0000)]
last commit had a typo, also adjusted teh and colour instances

11 years agoconfined unprofessional print to debug mode ;)
Campbell Barton [Mon, 12 May 2008 20:59:46 +0000 (20:59 +0000)]
confined unprofessional print to debug mode ;)

11 years agomirror face UVs and color was rotating, shift for alternate axis also wasnt implimented
Campbell Barton [Mon, 12 May 2008 18:30:50 +0000 (18:30 +0000)]
mirror face UVs and color was rotating, shift for alternate axis also wasnt implimented

11 years agoFix for bug #11128: render window shows undithered image.
Brecht Van Lommel [Mon, 12 May 2008 17:41:03 +0000 (17:41 +0000)]
Fix for bug #11128: render window shows undithered image.

11 years agoFix for bug #11114: boids physics went wrong when the distance between
Brecht Van Lommel [Mon, 12 May 2008 17:30:32 +0000 (17:30 +0000)]
Fix for bug #11114: boids physics went wrong when the distance between
particles was exactly 0.0, for example with emission from verts.

11 years ago== Ipo ==
Peter Schlaile [Mon, 12 May 2008 17:16:54 +0000 (17:16 +0000)]
== Ipo ==

This fixes [#11118] Record Mouse in IPO Curve Editor 2.46rc3
and adds thereby a new feature: correct audio sync to IPO mouse recording :)

11 years agoBug fix of #10999. mbproc->start was useless.
Jiri Hnidek [Mon, 12 May 2008 16:22:49 +0000 (16:22 +0000)]
Bug fix of #10999. mbproc->start was useless.

11 years agoFix for bug #11140: explode modifier could run out of memory quite
Brecht Van Lommel [Mon, 12 May 2008 11:48:55 +0000 (11:48 +0000)]
Fix for bug #11140: explode modifier could run out of memory quite
quickly because it allocated a totvert*totvert size array, now uses
edgehash instead.

11 years ago== FFMPEG ==
Peter Schlaile [Mon, 12 May 2008 09:01:15 +0000 (09:01 +0000)]
== FFMPEG ==

Added (disabled) MKV support. Might come handy later, if someone finds
out, why it instantly crashes after 2 frames.

Made it impossible to set min_rate higher than max_rate in render buttons
panel.

11 years agoswapped the order of the UV snap menu so Cursor->Selection the 4th, as with the 3d...
Campbell Barton [Mon, 12 May 2008 07:32:46 +0000 (07:32 +0000)]
swapped the order of the UV snap menu so Cursor->Selection the 4th, as with the 3d view.

11 years agoBugfix for Separate Armatures:
Joshua Leung [Mon, 12 May 2008 04:25:53 +0000 (04:25 +0000)]
Bugfix for Separate Armatures:

Constraint relinking now works correctly for this tool, so it should be safe to be used by users now.

11 years agoMove variable declaration, wouldn't compiler with MSVC (reports by jms).
Ken Hughes [Sun, 11 May 2008 22:51:56 +0000 (22:51 +0000)]
Move variable declaration, wouldn't compiler with MSVC (reports by jms).

11 years ago== FFMPEG ==
Peter Schlaile [Sun, 11 May 2008 20:40:55 +0000 (20:40 +0000)]
== FFMPEG ==

Add ffmpeg expert option (meaning _all_ ffmpeg option) to render dialog
using properties.

Also adds: H264 preset, that doesn't screw up output.

11 years agotransform manipulator didnt follow the active face in some cases, also rotate about...
Campbell Barton [Sun, 11 May 2008 19:58:46 +0000 (19:58 +0000)]
transform manipulator didnt follow the active face in some cases, also rotate about active mixed with normal did not work as it did in 2.45, where the active edge could be used
as a rotation
axis (this is quite useful)

11 years agofix BGE bug #8668: Behavior of os.getcwd() is not consistent between operating systems
Benoit Bolsee [Sun, 11 May 2008 18:45:30 +0000 (18:45 +0000)]
fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operating systems

Add a function GameLogic.expandPath() that works like Blender.sys.expandpath() and is also available in the BlenderPlayer.
Fix the game actuator in the BlenderPlayer to work like in Blender:
- try first to load the .blend from the current working directory
- if not found, try to load from the startup .blend or runtime base directory

11 years agobad mistake in last commit, though it still worked.
Campbell Barton [Sun, 11 May 2008 14:29:11 +0000 (14:29 +0000)]
bad mistake in last commit, though it still worked.

11 years agoprotecting by #ifdef0 debug prints for ndof
Jean-Luc Peurière [Sun, 11 May 2008 13:33:27 +0000 (13:33 +0000)]
protecting by #ifdef0 debug prints for ndof

11 years agorevealing selected faces in the UV window with sync selection disabled and when both...
Campbell Barton [Sun, 11 May 2008 13:28:57 +0000 (13:28 +0000)]
revealing selected faces in the UV window with sync selection disabled and when both UV and editmode were are in face-sel-mode would result in selected faces having unselected
edges.

11 years agoBias for irregular lamp buffers now allow minimum of 0.001.
Ton Roosendaal [Sun, 11 May 2008 13:27:22 +0000 (13:27 +0000)]
Bias for irregular lamp buffers now allow minimum of 0.001.
For larger architecture environments it was proved to be necessary.

11 years agoShift+H in editmode with only faces selected would result in selected faces having...
Campbell Barton [Sun, 11 May 2008 13:10:56 +0000 (13:10 +0000)]
Shift+H in editmode with only faces selected would result in selected faces having unselected edges.

11 years agoNLA Transform Bugfixes:
Joshua Leung [Sun, 11 May 2008 13:07:40 +0000 (13:07 +0000)]
NLA Transform Bugfixes:
* Scaling NLA-strips now resets their scale setting correctly at all times
* Added safe-guards against negative scaling being created through the use of the transform tools.

Note: at scale 0 or thereabouts, there will still be a little blip, when keyframes are scaled as if scale were 1.0f. It's quite harmless.

11 years agoFix compiler warnings in particle.c and editface.c.
Joshua Leung [Sun, 11 May 2008 12:57:01 +0000 (12:57 +0000)]
Fix compiler warnings in particle.c and editface.c.
* unitialised/unused vars

11 years agoadded encoding "# coding: utf-8" to the headers of scripts that python would not...
Campbell Barton [Sun, 11 May 2008 12:41:12 +0000 (12:41 +0000)]
added encoding "# coding: utf-8" to the headers of scripts that python would not run with execfile('....'), python would also riase the error, though there is no practicle use
for running these scripts outside blender.

The error looked like this.
SyntaxError: Non-ASCII character '\xe4' in file ./3ds_export.py on line 10, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details

11 years agoMore bugfixes for Armature Separation/Joining:
Joshua Leung [Sun, 11 May 2008 12:34:56 +0000 (12:34 +0000)]
More bugfixes for Armature Separation/Joining:
* Move armatures out of posemode before joining/separating, so that bones don't mysteriously disappear after the operation
* Added an undo push and fixed up hotkey access for armature separation

11 years agoAnticipating the final final final rc build #5!
Ton Roosendaal [Sun, 11 May 2008 12:34:39 +0000 (12:34 +0000)]
Anticipating the final final final rc build #5!

11 years agoBugfix:
Joshua Leung [Sun, 11 May 2008 12:17:52 +0000 (12:17 +0000)]
Bugfix:

Found a little bug in the Armature Joining code due to the 'imat' var being defined twice and used for two different things. This was brought to light by Valgrind output (thanks Campbell)

11 years agoSeparating armatures should now be more stable than it was, but is still too unstable...
Joshua Leung [Sun, 11 May 2008 11:53:12 +0000 (11:53 +0000)]
Separating armatures should now be more stable than it was, but is still too unstable to enable for release. So for now, the old warning stands.

11 years agofix for [#11136] Segmentation fault when copying objects with hairs
Campbell Barton [Sun, 11 May 2008 11:34:39 +0000 (11:34 +0000)]
fix for [#11136] Segmentation fault when copying objects with hairs

11 years agofix compiler warnings.
Stephen Swaney [Sun, 11 May 2008 06:11:23 +0000 (06:11 +0000)]
fix compiler warnings.
tsk tsk - implicit declaration of functions.

11 years agoInitial commit for BPy Particle patch #8557 from Cedric Paille
Stephen Swaney [Sun, 11 May 2008 04:15:21 +0000 (04:15 +0000)]
Initial commit for BPy Particle patch #8557 from Cedric Paille
Thanks, Cedric!

*** WARNING ****   This is a Work In Progress   *** Warning ****

11 years ago=BPy bugfix=
Joseph Eagar [Sun, 11 May 2008 02:28:01 +0000 (02:28 +0000)]
=BPy bugfix=

Little python bugfix, events were never sent to space handlers when using the
manipulator.  This is necessary for e.g. movable pivot pyconstraints.

11 years agofix for [#11121] mouse wheel dont work when playing animation
Campbell Barton [Sat, 10 May 2008 19:05:46 +0000 (19:05 +0000)]
fix for [#11121] mouse wheel dont work when playing animation

11 years agoReverting vrml97_export.py to it's state at revision 14751 because:
Chris Want [Sat, 10 May 2008 14:05:35 +0000 (14:05 +0000)]
Reverting vrml97_export.py to it's state at revision 14751 because:

1) Bug #6692 is actually a feature request. While I do think that
Michalis' patch is a worthy change, we don't have time to test
this at this stage in the release cycle (and svn is supposedly
closed to new features anyways). I'm sorry Michalis, this will
have to wait until after release.

2) I have looked at bug #8814 a while ago, but I have not yet found
a good solution (and perhaps the solution is to *not* export faces
without materials assigned). I don't have time to assess whether
revision 14774 presents a worthwhile change or not, and I have no
time to test before release. Also I don't like that the 'fix' for
#8814 is mixed with a fix for a previous faulty commit.

3) Again, another commit to a script I maintain without consulting
me first. Not cool!

Chris

11 years agoadded access to object alpha since there is alredy ipo access
Campbell Barton [Sat, 10 May 2008 13:09:34 +0000 (13:09 +0000)]
added access to object alpha since there is alredy ipo access

11 years agosequencer non-square-pixel display didnt offset correctly, also made this only work...
Campbell Barton [Sat, 10 May 2008 12:43:53 +0000 (12:43 +0000)]
sequencer non-square-pixel display didnt offset correctly, also made this only work with images. (not luma waveforms etc)

11 years agoFix for second part of bug #11107: physics systems were referring to
Brecht Van Lommel [Sat, 10 May 2008 12:33:15 +0000 (12:33 +0000)]
Fix for second part of bug #11107: physics systems were referring to
vertex groups with a number, but this got out of sync if any vertex
group was deleted, now it properly updates it.

11 years agofix for [#1473] align camera to view : no IPO update
Campbell Barton [Sat, 10 May 2008 10:57:22 +0000 (10:57 +0000)]
fix for [#1473] align camera to view : no IPO update

11 years agofix for [#8814] VRML 97 Exporter bug (empty coordIndex [] indexes) Blender V2.45
Campbell Barton [Sat, 10 May 2008 07:58:10 +0000 (07:58 +0000)]
fix for [#8814] VRML 97 Exporter bug (empty coordIndex [] indexes) Blender V2.45
null materials were not exported, but would also mess up the assignment of materials for any valid materials after the empty slots.
also made a mistake last recently that Michalis Kamburelis pointed out, changing the default orientation incorrectly. this is now set
back to what it was in Michalis's patch.

11 years agofix for [#8359] Sequencer image preview: HOME hotkey zooming at output res, not at...
Campbell Barton [Fri, 9 May 2008 20:08:28 +0000 (20:08 +0000)]
fix for [#8359] Sequencer image preview: HOME hotkey zooming at output res, not at "full view"
also made image and sequencer account for aspect ratio and added numpad 1,2,4,8 keys for zooming.

11 years agoThis is patch: [#9050] Single step .svn dir removal for Makefile (release)
Kent Mein [Fri, 9 May 2008 20:00:18 +0000 (20:00 +0000)]
This is patch: [#9050] Single step .svn dir removal for Makefile (release)
From gsr.

It cleans up removing .svn dirs from the directorys that get copied over.

Kent

11 years agofix for [#6104] CR generates space at String Creation
Campbell Barton [Fri, 9 May 2008 17:37:01 +0000 (17:37 +0000)]
fix for [#6104] CR generates space at String Creation
replace windows line endings (\r\n) with \n rather then inserting spaces.

11 years agorender layer saving script assumed scriptsdir existed.
Campbell Barton [Fri, 9 May 2008 17:13:03 +0000 (17:13 +0000)]
render layer saving script assumed scriptsdir existed.
apply def script assumed the mesh had all the objects vertex groups.

11 years agoFix for bug #7030: extrude region doesn't correctly compute
Brecht Van Lommel [Fri, 9 May 2008 15:51:20 +0000 (15:51 +0000)]
Fix for bug #7030: extrude region doesn't correctly compute
the average normal.

11 years agoFix for bug #7068: displace node crashes with procedural
Brecht Van Lommel [Fri, 9 May 2008 15:32:55 +0000 (15:32 +0000)]
Fix for bug #7068: displace node crashes with procedural
texture input as vectors.

11 years agomissed modifier.c last commit, made explode copy some settings.
Campbell Barton [Fri, 9 May 2008 15:21:23 +0000 (15:21 +0000)]
missed modifier.c last commit, made explode copy some settings.
added back zr's depth buffer wire stuff, but only when wire is being drawn over solid mode. normal wire objects  will still display correctly.

11 years agopartial fix for [#11107] two problems with explode modifier and vertex group
Campbell Barton [Fri, 9 May 2008 13:59:03 +0000 (13:59 +0000)]
partial fix for [#11107] two problems with explode modifier and vertex group
tooltip patch from olivs - [#10218] Corrected a few tooltips in shading buttons

11 years agoFix for bug #10475: added more dependencies for physics systems
Brecht Van Lommel [Fri, 9 May 2008 13:04:36 +0000 (13:04 +0000)]
Fix for bug #10475: added more dependencies for physics systems
with deflectors and fields for proper dependency graph updates.

11 years agoFix for bug #8919: uv shadow mesh doesn't update without 3d view
Brecht Van Lommel [Fri, 9 May 2008 12:39:56 +0000 (12:39 +0000)]
Fix for bug #8919: uv shadow mesh doesn't update without 3d view
open. Made it so that the dependency graph besides the visible
layers, also updates the edited object.

11 years agoneed to recalc normals for meshes added in object mode
Campbell Barton [Fri, 9 May 2008 12:37:26 +0000 (12:37 +0000)]
need to recalc normals for meshes added in object mode

11 years agoFix for bug #10894: objects used as particle duplis couldn't be
Brecht Van Lommel [Fri, 9 May 2008 10:26:49 +0000 (10:26 +0000)]
Fix for bug #10894: objects used as particle duplis couldn't be
transformed properly anymore if they had ipo's, same issue also
fixed for dupliframes.

11 years ago[#10998] Sequencer: some new features missing from the menu items
Campbell Barton [Fri, 9 May 2008 08:01:27 +0000 (08:01 +0000)]
[#10998] Sequencer: some new features missing from the menu items
also added Shift+H for muting unselected and fixed a problem with marker selection not working in the sequencer (shift+rmb logic was reversed)

11 years agochris want corrected some of the last commits changes
Campbell Barton [Fri, 9 May 2008 06:02:39 +0000 (06:02 +0000)]
chris want corrected some of the last commits changes

11 years agofix for [#10330] Can't import packages or modules from a user defined script path...
Campbell Barton [Thu, 8 May 2008 22:07:00 +0000 (22:07 +0000)]
fix for [#10330] Can't import packages or modules from a user defined script path in 2.46rc3, works in 2.45 (Windows)

11 years agoFixes wrong menu entry text - fix provided by nudelZ
Daniel Genrich [Thu, 8 May 2008 21:39:08 +0000 (21:39 +0000)]
Fixes wrong menu entry text - fix provided by nudelZ

11 years agoPotential bug fix of #10999.
Jiri Hnidek [Thu, 8 May 2008 21:33:15 +0000 (21:33 +0000)]
Potential bug fix of #10999.

11 years ago== bugfix ==
Andrea Weikert [Thu, 8 May 2008 20:55:16 +0000 (20:55 +0000)]
== bugfix ==
fix for [#10284] Activate International font hiding text in bookmark window in image browser
- use same font handling for bookmarks as for the regular files.

11 years agofix for [#6692] vrml (.wrl) export bug in V2.44 release
Campbell Barton [Thu, 8 May 2008 20:51:22 +0000 (20:51 +0000)]
fix for [#6692] vrml (.wrl) export bug in V2.44 release
patch from Michalis Kamburelis with some minor edits

11 years agoBugfix: unwrap pinning did not work correct with aspect ratio option.
Brecht Van Lommel [Thu, 8 May 2008 20:38:38 +0000 (20:38 +0000)]
Bugfix: unwrap pinning did not work correct with aspect ratio option.

11 years agofix for [#10581] 2.46 RC3 Sequence editor on OSX renders PNG files as black/empty
Campbell Barton [Thu, 8 May 2008 20:10:50 +0000 (20:10 +0000)]
fix for [#10581] 2.46 RC3 Sequence editor on OSX renders PNG files as black/empty
use BLI_join_dirfile which makes sure the slashes are there.

11 years agoFix for bug #11005: hue-sat-value node was doing unnecessary
Brecht Van Lommel [Thu, 8 May 2008 19:57:10 +0000 (19:57 +0000)]
Fix for bug #11005: hue-sat-value node was doing unnecessary
clamping, which not only is suboptimal for working with hdr
images, it was also doing the clamping incorrect.

11 years agoFixing up the webplugin defines for the Makefiles.
Kent Mein [Thu, 8 May 2008 18:38:21 +0000 (18:38 +0000)]
Fixing up the webplugin defines for the Makefiles.

Now you can do one of the following to disable it:
export NAN_NO_PLUGIN=true
export WITH_BF_WEBPLUGIN=false

or
export WITH_BF_WEBPLUGIN=true to enable building it.
(Its set to false by default)

Kent

11 years ago2.46 todo item, added back seam marking tools from UV-face mode.
Campbell Barton [Thu, 8 May 2008 16:33:55 +0000 (16:33 +0000)]
2.46 todo item, added back seam marking tools from UV-face mode.
Since these conflict with loop select its now an option from the mesh tools panel. also made it possible to alt+rmb and alt+shift+rmb to mark other edge flags (creases,
bevel weights, sharp edges)

11 years agoDXF-importer prepared for ProE files, which are outside of DXF-specification.
Remigiusz Fiedler [Thu, 8 May 2008 15:58:00 +0000 (15:58 +0000)]
DXF-importer prepared for ProE files, which are outside of DXF-specification.

11 years agoNLA - Bugfix:
Joshua Leung [Thu, 8 May 2008 08:59:36 +0000 (08:59 +0000)]
NLA - Bugfix:

Scale and Repeat fields in NLA Transform Properties panel will now ignore negative values instead of clamping them to a near-zero value, which can easily be confused with the strip being 'destroyed'. This shouldn't affect other interface elements, as this change has only been used here.

(Note: negative scaling should be avoided)

11 years agoFix for bug #11002: particle ipo clump did not allow negative values
Brecht Van Lommel [Thu, 8 May 2008 08:41:56 +0000 (08:41 +0000)]
Fix for bug #11002: particle ipo clump did not allow negative values
like the button in the user interface.