10 years agosupport for blender as a module on win32.
Campbell Barton [Thu, 24 Mar 2011 00:14:49 +0000 (00:14 +0000)]
support for blender as a module on win32.

10 years agoFix #26571: slow approximate AO with zero area faces.
Brecht Van Lommel [Wed, 23 Mar 2011 23:07:09 +0000 (23:07 +0000)]
Fix #26571: slow approximate AO with zero area faces.

10 years agofix [#26591] File browser: select multiple files for Library append/link broken
Andrea Weikert [Wed, 23 Mar 2011 18:51:31 +0000 (18:51 +0000)]
fix [#26591] File browser: select multiple files for Library append/link broken
* added check for valid files a bit too eagerly in Rev.35654. Solved now by
  setting correct type for .blend file contents. Objects are now tagged as
  regular files, while the list (Mesh, Material, ...) (no idcode given) is
  tagged as directory.

10 years agoIRC bugreport:
Ton Roosendaal [Wed, 23 Mar 2011 16:36:41 +0000 (16:36 +0000)]
IRC bugreport:

Splitting/joining editors (areas) was possible in full-screen mode.
That's not possible, crashes on going back to previous.

10 years agofix [#26456] weightpaint mode with armature modifier, armature mode
Campbell Barton [Wed, 23 Mar 2011 16:05:35 +0000 (16:05 +0000)]
fix [#26456] weightpaint mode with armature modifier, armature mode
disable bone selection in weightpaint mode when the armature is not in pose mode.

10 years agoAdditonal fix for r35724
Ton Roosendaal [Wed, 23 Mar 2011 15:15:42 +0000 (15:15 +0000)]
Additonal fix for r35724

(bugfix #26573, #26574 and #26551)

Layer visibility code for hotkeys uses different code still, added same
new DAG_on_visible_update() in this operator.

10 years agomissed committing this before
Campbell Barton [Wed, 23 Mar 2011 15:14:21 +0000 (15:14 +0000)]
missed committing this before

10 years agofix for building collada on linux
Campbell Barton [Wed, 23 Mar 2011 15:07:30 +0000 (15:07 +0000)]
fix for building collada on linux

10 years agoCOLLADA: supporting barebone class for <extra> support (incomplete).
Nathan Letwory [Wed, 23 Mar 2011 14:25:35 +0000 (14:25 +0000)]
COLLADA: supporting barebone class for <extra> support (incomplete).

10 years agofix [#26588] In render view, Blender crashes when collapsing an opened split render...
Campbell Barton [Wed, 23 Mar 2011 14:24:13 +0000 (14:24 +0000)]
fix [#26588] In render view, Blender crashes when collapsing an opened split render pane if you have the histogram tab open in the pane your collapsing.

10 years agoFix #26573, #26574 and #26551: objects on layers not visible on load or undo
Brecht Van Lommel [Wed, 23 Mar 2011 14:06:44 +0000 (14:06 +0000)]
Fix #26573, #26574 and #26551: objects on layers not visible on load or undo
restore, would not get their dependencies updated when they became visible.
It happend with a shrinkwrap modifier in these reports, but could happen with
other modifiers too.

Now we keep track of which layers have ever been updated since load, and tag
objects on them to be recalculated when they become visible.

10 years agotweaks not to load webbrowser or math modules on startup.
Campbell Barton [Wed, 23 Mar 2011 13:04:35 +0000 (13:04 +0000)]
tweaks not to load webbrowser or math modules on startup.

10 years agoallow unregistered rna classes to have rna properties assigned before registration.
Campbell Barton [Wed, 23 Mar 2011 12:44:22 +0000 (12:44 +0000)]
allow unregistered rna classes to have rna properties assigned before registration.
this is useful for the register() class method which is called before the class gets structRNA assigned.


class MyClass(bpy.types.PropertyGroup):
    def register(cls): = StringProperty()  # assigned but registration is delayed.

10 years agoFix for 1. in [#26212] ParticleSystem.particles issues
Janne Karhu [Wed, 23 Mar 2011 10:57:45 +0000 (10:57 +0000)]
Fix for 1. in [#26212] ParticleSystem.particles issues
* Exposed dynamic hair data in rna to allow exporting hair dynamics.

10 years agoFix wrong CINE_SCOPE_24FPS RNA enum identifier.
Brecht Van Lommel [Wed, 23 Mar 2011 10:33:06 +0000 (10:33 +0000)]
Fix wrong CINE_SCOPE_24FPS RNA enum identifier.

10 years agoBugfix:
Joshua Leung [Wed, 23 Mar 2011 09:22:28 +0000 (09:22 +0000)]

NLA Header was broken by recent Py UI-script changes

10 years agoAdding header for offsetof()
Nathan Letwory [Wed, 23 Mar 2011 09:18:09 +0000 (09:18 +0000)]
Adding header for offsetof()

10 years agoFix for [#26580] Rekey deselects active verts
Janne Karhu [Wed, 23 Mar 2011 08:52:53 +0000 (08:52 +0000)]
Fix for [#26580] Rekey deselects active verts
* Just a missing flag after rekeying.

10 years agofix implicit declaration
Campbell Barton [Wed, 23 Mar 2011 01:50:14 +0000 (01:50 +0000)]
fix implicit declaration

10 years agominor changes to master unpack script.
Campbell Barton [Wed, 23 Mar 2011 01:08:10 +0000 (01:08 +0000)]
minor changes to master unpack script.

10 years agoFix [#26474] double_sided wrong in COLLADA Export
Nathan Letwory [Wed, 23 Mar 2011 00:19:38 +0000 (00:19 +0000)]
Fix [#26474] double_sided wrong in COLLADA Export
reported by Juan Linietsky

The export was not really wrong, but Maya expects their profile to be present inside <geometry>. Added this for mesh with ME_TWOSIDED flag set.

Ideally this will change in the future to be controllable through options to the exporter (like current Google Earth and 3DS Max extensions for <double_sided>).

10 years agoWrong extension tag: show_double_sided -> double_sided
Nathan Letwory [Wed, 23 Mar 2011 00:03:52 +0000 (00:03 +0000)]
Wrong extension tag: show_double_sided -> double_sided

10 years agoFix [#26475] <instance_material> wrong in COLLADA export.
Nathan Letwory [Tue, 22 Mar 2011 22:51:02 +0000 (22:51 +0000)]
Fix [#26475] <instance_material> wrong in COLLADA export.
reported by Juan Linietsky
fix by Imran Syed (freakabcd)

Use material index suffixed to material name to create symbolic name.

10 years agoSmall tweak to material export: only export as <lambert> when spec intensity is 0...
Nathan Letwory [Tue, 22 Mar 2011 22:00:26 +0000 (22:00 +0000)]
Small tweak to material export: only export as <lambert> when spec intensity is 0.0 and diffuse shader is set to Lambert. Other cases will be handled in due time, until then phong.

10 years agoLogic rna: actuator --> renaming Motion Actuator to 'MOTION' and tooltip fix
Dalai Felinto [Tue, 22 Mar 2011 19:39:53 +0000 (19:39 +0000)]
Logic rna: actuator --> renaming Motion Actuator to 'MOTION' and tooltip fix
internally it's still called Object Actuator, but for the user at least it's better motion.

10 years agoremove constructors, they cause compile errors under Fedora
Erwin Coumans [Tue, 22 Mar 2011 16:30:46 +0000 (16:30 +0000)]
remove constructors, they cause compile errors under Fedora

10 years ago[#26476] <specular> and <shininess> missing from Colada
Nathan Letwory [Tue, 22 Mar 2011 15:28:56 +0000 (15:28 +0000)]
[#26476] <specular> and <shininess> missing from Colada
reported by Juan Linietsky

Export <specular> for <phong> and <blinn> shaders, <shininess> was already being written for these.
<lambert> shader doesn't have <shininess>.

Right now we write <phong> when blender spec is phong, <blinn> when blender spec is blinn. When spec is
any other shader, and diffuse shader set to lambert, we export as <lambert>. Any other combination defaults
right now to <phong>. This will change when Blender specific profiles have been created for the shader
combinations in Blender.

10 years agoBuildbot master tweaks: use generic builder for scons win32, unpack fixes.
Brecht Van Lommel [Tue, 22 Mar 2011 15:25:18 +0000 (15:25 +0000)]
Buildbot master tweaks: use generic builder for scons win32, unpack fixes.

10 years agoBugfix #26562
Ton Roosendaal [Tue, 22 Mar 2011 15:20:25 +0000 (15:20 +0000)]
Bugfix #26562

Keymap fix for UV/Image editor: the modal zoom/pan functions were checking
for hardcoded events to end. Now it uses the key from keymap.

10 years agofound text editor X/Y selections coords were booleans and corrections to operator...
Campbell Barton [Tue, 22 Mar 2011 14:37:45 +0000 (14:37 +0000)]
found text editor X/Y selections coords were booleans and corrections to operator calling script from last commit.

10 years agoAdded CTest to run most operators in background mode under various conditions to...
Campbell Barton [Tue, 22 Mar 2011 14:09:07 +0000 (14:09 +0000)]
Added CTest to run most operators in background mode under various conditions to see if any crash.
used this to find quite a many errors already.

10 years ago- weight paint poll would crash if no area was found.
Campbell Barton [Tue, 22 Mar 2011 14:04:47 +0000 (14:04 +0000)]
- weight paint poll would crash if no area was found.
- don't print a line for each operator run when in background mode.
- extrude was using an invalid type for RNA access.

10 years agoBug fix: Fluidsim crashed after clicking "bake" multiple times
Janne Karhu [Tue, 22 Mar 2011 13:30:50 +0000 (13:30 +0000)]
Bug fix: Fluidsim crashed after clicking "bake" multiple times
* Fluid baking didn't check if there was already an ongoing job before starting a new job.

10 years agosome more corrections to incorrect rna get/set types.
Campbell Barton [Tue, 22 Mar 2011 13:30:20 +0000 (13:30 +0000)]
some more corrections to incorrect rna get/set types.

10 years agoBuildbot updates: working windows scons build, and run slave_*.py scripts
Brecht Van Lommel [Tue, 22 Mar 2011 13:05:05 +0000 (13:05 +0000)]
Buildbot updates: working windows scons build, and run slave_*.py scripts
to compile/test/package directly from svn, easier to make changes this way.

10 years agoadd BLI_assert() type checks for RNA property get/set functions, since there ended...
Campbell Barton [Tue, 22 Mar 2011 12:56:57 +0000 (12:56 +0000)]
add BLI_assert() type checks for RNA property get/set functions, since there ended up being quite a lot of these in blenders source.
These wont be compiled into release builds, and will only print errors by default (unless WITH_ASSERT_ABORT is enabled at compile time).

10 years agoVersion and platform name were in wrong order.
Nathan Letwory [Tue, 22 Mar 2011 12:54:13 +0000 (12:54 +0000)]
Version and platform name were in wrong order.

10 years agoproperties were being used with wrong type functions, this resulted in bad memory...
Campbell Barton [Tue, 22 Mar 2011 12:53:36 +0000 (12:53 +0000)]
properties were being used with wrong type functions, this resulted in bad memory access when getting int from an enum.

10 years agoFixing the particle emitter interpolation (#25385 & #26493) further
Janne Karhu [Tue, 22 Mar 2011 12:53:18 +0000 (12:53 +0000)]
Fixing the particle emitter interpolation (#25385 & #26493) further
* The interpolation should only be done if the dynamics were calculated, since otherwise animation keys can't be set after parenting.

10 years agoallow system info operator in background mode.
Campbell Barton [Tue, 22 Mar 2011 11:44:46 +0000 (11:44 +0000)]
allow system info operator in background mode.

10 years agoadd missing mem-free on vertex group sorting & dont crash when calling fullscreen...
Campbell Barton [Tue, 22 Mar 2011 11:19:02 +0000 (11:19 +0000)]
add missing mem-free on vertex group sorting & dont crash when calling fullscreen in bg mode.

10 years agoAdd buildslave target for integration
Nathan Letwory [Tue, 22 Mar 2011 10:26:53 +0000 (10:26 +0000)]
Add buildslave target for integration

10 years agocrash fix for Normalize All VGroups on a lattice without vgroups (probably other...
Campbell Barton [Tue, 22 Mar 2011 10:13:42 +0000 (10:13 +0000)]
crash fix for Normalize All VGroups on a lattice without vgroups (probably other tools too - bug was in ED_vgroup_give_parray).

Also fix for crashes running operators in bg mode by using setting poll functions: WM_OT_search_menu, MESH_OT_extrude_repeat, SCREEN_OT_new

10 years ago- support transform operators running in backgruond mode (was crashing)
Campbell Barton [Tue, 22 Mar 2011 09:14:27 +0000 (09:14 +0000)]
- support transform operators running in backgruond mode (was crashing)
- fix for crash getting the extrude mode enum value when a non-mesh edit object was active.

10 years agoPrinting error message would fail on exception.
Nathan Letwory [Tue, 22 Mar 2011 08:58:49 +0000 (08:58 +0000)]
Printing error message would fail on exception.

10 years agoBlenderplayer: Fixing import issues. Using PyImport_ExtendInittab() for the Blender...
Mitchell Stokes [Tue, 22 Mar 2011 08:35:56 +0000 (08:35 +0000)]
Blenderplayer: Fixing import issues. Using PyImport_ExtendInittab() for the Blender modules allows them to be imported in the Blenderplayer.

10 years agofix for crashes moving armature layers and applying loc/scale/rot in armature editmode.
Campbell Barton [Tue, 22 Mar 2011 08:30:07 +0000 (08:30 +0000)]
fix for crashes moving armature layers and applying loc/scale/rot in armature editmode.

10 years agopoll functions were for keymap operators were still raising errors in some cases.
Campbell Barton [Tue, 22 Mar 2011 08:21:16 +0000 (08:21 +0000)]
poll functions were for keymap operators were still raising errors in some cases.
remove unused script dirs.

10 years agofix [#25688] undocumted functions in pyapi
Campbell Barton [Tue, 22 Mar 2011 04:28:51 +0000 (04:28 +0000)]
fix [#25688] undocumted functions in pyapi
expose collection function docs.

10 years agoBGE Dynamic Loading:
Mitchell Stokes [Tue, 22 Mar 2011 02:39:08 +0000 (02:39 +0000)]
BGE Dynamic Loading:
 * Adding keyword arguments to LibLoad
   - load_actions (Default: False) Ensures that all actions are loaded. Otherwise, just actions used by objects in the scene are loaded.
   - verbose (Default: False) Turns on extra prints (eg SceneName: MyScene).
 * Also making error reporting better for when an invalid group/idcode is given.

10 years agooperators called from python were not getting their reports back into python errors.
Campbell Barton [Tue, 22 Mar 2011 02:38:39 +0000 (02:38 +0000)]
operators called from python were not getting their reports back into python errors.
- console calls operator
- operator calls report
- report went into header rather them back into the console as an error.

10 years agoMoving netrender to addons
Martin Poirier [Tue, 22 Mar 2011 01:40:22 +0000 (01:40 +0000)]
Moving netrender to addons

10 years agopy/api registration:
Campbell Barton [Tue, 22 Mar 2011 01:38:26 +0000 (01:38 +0000)]
py/api registration:
 move calls to the classes register/unregister function into register_class() / unregister_class() and add docs.

also other minor changes:
- remove face sorting keybinding, was Ctrl+Alt+F, this is quite and obscure feature and face order normally doesn't matter, so access from Face menu is enough.
- add commented out call to mesh.validate() in addon template since its useful to correct incomplete meshes during development.

10 years agofix [#26385] operator edit_properties return error
Campbell Barton [Mon, 21 Mar 2011 23:53:19 +0000 (23:53 +0000)]
fix [#26385] operator edit_properties return error

10 years agofix for grease pencil conversion to bezier curve reading past the end of the array.
Campbell Barton [Mon, 21 Mar 2011 23:30:56 +0000 (23:30 +0000)]
fix for grease pencil conversion to bezier curve reading past the end of the array.

10 years agouse spaces rather then tabs + minor pep8 edits.
Campbell Barton [Mon, 21 Mar 2011 22:37:08 +0000 (22:37 +0000)]
use spaces rather then tabs + minor pep8 edits.

10 years agofix for error printing class register error, remove an unneeded check.
Campbell Barton [Mon, 21 Mar 2011 22:17:01 +0000 (22:17 +0000)]
fix for error printing class register error, remove an unneeded check.

10 years agoquiet warning
Campbell Barton [Mon, 21 Mar 2011 22:10:24 +0000 (22:10 +0000)]
quiet warning

10 years agoBugfix #26549
Ton Roosendaal [Mon, 21 Mar 2011 17:10:55 +0000 (17:10 +0000)]
Bugfix #26549

Using environment map type "load" increased user counter on each
preview render.

Also noticed that this type of envmap use wasn't threadsafe, causing
imbufs being allocated for all threads. Also fixed that.

10 years agoBuildbot initial configuration files, for
Brecht Van Lommel [Mon, 21 Mar 2011 16:46:26 +0000 (16:46 +0000)]
Buildbot initial configuration files, for

Maintained in svn to make it easier for others to contribute changes,
actually updating requires manual update on the

10 years agoCMake package_archive target to create a .zip/.tar.bz2 package on mac/unix,
Brecht Van Lommel [Mon, 21 Mar 2011 16:42:21 +0000 (16:42 +0000)]
CMake package_archive target to create a .zip/.tar.bz2 package on mac/unix,
to be used by buildbot.

10 years agopedantic edit, no need to initialize var.
Campbell Barton [Mon, 21 Mar 2011 12:40:06 +0000 (12:40 +0000)]
pedantic edit, no need to initialize var.

10 years agomove script directories for internal blender scripts.
Campbell Barton [Mon, 21 Mar 2011 12:35:49 +0000 (12:35 +0000)]
move script directories for internal blender scripts.
ui/ --> startup/bl_ui
op/ --> startup/bl_operators

scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.

~/.blender/2.56/scripts/startup works for auto-loading scripts too.

10 years agoChanged the particle physics "timetweak" value to a more descriptive "timestep" value...
Janne Karhu [Mon, 21 Mar 2011 10:53:29 +0000 (10:53 +0000)]
Changed the particle physics "timetweak" value to a more descriptive "timestep" value, which is in seconds.
* Done purely in rna, internally particles still use the timetweak value.

10 years agoCOLLADA: small tweaks to directional light import.
Nathan Letwory [Mon, 21 Mar 2011 09:50:30 +0000 (09:50 +0000)]
COLLADA: small tweaks to directional light import.

10 years agoFixing a typo: "Unknown erro reading file" -> "Unknown error reading file"
Mitchell Stokes [Mon, 21 Mar 2011 09:37:20 +0000 (09:37 +0000)]
Fixing a typo: "Unknown erro reading file" -> "Unknown error reading file"

10 years agoBGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad()...
Mitchell Stokes [Mon, 21 Mar 2011 09:32:54 +0000 (09:32 +0000)]
BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored.

10 years agoBGE Dynamic Loading: When given a relative path (starts with "//") for LibLoad()...
Mitchell Stokes [Mon, 21 Mar 2011 09:29:28 +0000 (09:29 +0000)]
BGE Dynamic Loading: When given a relative path (starts with "//") for LibLoad(), make the path absolute. This helps resolve relative paths inside the library.

10 years agoHalf way fix for [#25385] Particles Emitter only interpolates IPOs & [#26493] Particl...
Janne Karhu [Mon, 21 Mar 2011 08:47:04 +0000 (08:47 +0000)]
Half way fix for [#25385] Particles Emitter only interpolates IPOs & [#26493] Particle system animates incorrectly when emitting mesh is parented
* Particle emission now updates all parent objects too to the exact emission time.
* This only does object level animation as updating the object data for every particle would be too slow.
* A better fix could be to interpolate the emission location directly from the current particle emission location and the location from the previous frame, but for this some point cache changes have to be made, so it will have to wait.

10 years agopatch from Martin, call classes register/unregister functions.
Campbell Barton [Mon, 21 Mar 2011 06:22:09 +0000 (06:22 +0000)]
patch from Martin, call classes register/unregister functions.
Modified to only do one lookup.

from Martin:
 "Basically, what it does is allow you to add register and unregister class methods to rna types, this way you don't have to rely on module register/unregister methods to setup your types properly (and it makes them easier to move around when reorganizing code and easier to understand what a type does when reading code). This is especially nice for PropertyGroup classes that are added as properties to existing types, you can easily see in their register methods where they are added and removed in their unregister method. Obviously, those two methods are optional, so current code still works fine."

10 years agofix for use of un-initialized pointers in file_sfile_to_operator(...) & remove unused...
Campbell Barton [Mon, 21 Mar 2011 03:22:33 +0000 (03:22 +0000)]
fix for use of un-initialized pointers in file_sfile_to_operator(...) & remove unused vars.

10 years ago== file browser == Code cleanup
Andrea Weikert [Sun, 20 Mar 2011 15:15:05 +0000 (15:15 +0000)]
== file browser == Code cleanup
* Remove direct access to file->selflag in file_ops.c

10 years agoFix #26557: dots near alpha borders on textures. Tweak threshold in alpha
Brecht Van Lommel [Sun, 20 Mar 2011 15:03:13 +0000 (15:03 +0000)]
Fix #26557: dots near alpha borders on textures. Tweak threshold in alpha
de-premul for image textures to avoid float precision issues.

10 years agoFix/change in normal computation, now the viewport uses the same angle
Brecht Van Lommel [Sun, 20 Mar 2011 13:35:35 +0000 (13:35 +0000)]
Fix/change in normal computation, now the viewport uses the same angle
weighted normals as the render engine, and the render engine will copy
normals from the mesh rather than always recalculating them.

Subsurf/multires still use regular vertex normals, but they are expected
to be sufficiently high resolution to not need this.

This means that normal maps displayed in the viewport actually match the
render engine exactly and don't have artifacts due to this discrepancy.
It of course also avoids unexpected surprises where your render normals
look different than your viewport normals.

Subversion bumped to 4 for version patch to recalculate normals.

Patch by Morten Mikkelsen, with some small changes.

10 years agoAdded "Bake Sound to F-Curve" operator to the "Key" menu in the graph editor.
Joerg Mueller [Sun, 20 Mar 2011 12:19:21 +0000 (12:19 +0000)]
Added "Bake Sound to F-Curve" operator to the "Key" menu in the graph editor.

10 years ago== file browser == Code cleanup
Andrea Weikert [Sun, 20 Mar 2011 11:40:29 +0000 (11:40 +0000)]
== file browser == Code cleanup
* Remove deprecated variables from FileSelectParams

10 years ago== filebrowser == Code cleanup
Andrea Weikert [Sun, 20 Mar 2011 11:27:28 +0000 (11:27 +0000)]
== filebrowser == Code cleanup
* remove commented out code

10 years ago== filebrowser == Code cleanup
Andrea Weikert [Sun, 20 Mar 2011 11:16:59 +0000 (11:16 +0000)]
== filebrowser == Code cleanup

* Separate out selection flags from file type flags, was bothering me since forever ;)
* Also renamed ACTIVEFILE to SELECTED_FILE to better reflect actual usage in code.
* Fix crash introduced with last commit, better check for valid selection

10 years ago== file browser ==
Andrea Weikert [Sun, 20 Mar 2011 10:22:51 +0000 (10:22 +0000)]
== file browser ==
Patch from Alexander Kuznetsov: Toggle selection rather than just extending.

Implements behaviour that unintendedly was available with previously using macro operator for selection. This was removed and now the functionality is properly implemented.

Patch accepted with minor changes:
1. Used enum rather than #defines and added value for removing from selection (deselect)
2. Moved if (select) outside file_select_do and improved check for whether last file in selection is actually selected. (Necessary since toggle can deselect and toggle select should still make file active)
3. Additionally fixed check in file_select_invoke to be consistent with border select.

10 years agoprint how many times the operator failed.
Campbell Barton [Sun, 20 Mar 2011 09:38:25 +0000 (09:38 +0000)]
print how many times the operator failed.

10 years agofix for crash when running WM_OT_read_factory_settings() from a script and then impor...
Campbell Barton [Sun, 20 Mar 2011 07:23:17 +0000 (07:23 +0000)]
fix for crash when running WM_OT_read_factory_settings() from a script and then importing.

10 years agofix so the batch importer can run with addons passed as arguments.
Campbell Barton [Sun, 20 Mar 2011 06:02:47 +0000 (06:02 +0000)]
fix so the batch importer can run with addons passed as arguments.

10 years agofix for --addons startup argument, string length was too short.
Campbell Barton [Sun, 20 Mar 2011 04:44:03 +0000 (04:44 +0000)]
fix for --addons startup argument, string length was too short.

10 years agoCMake, check for clang++ compiler and disable WITH_IK_ITASC and WITH_MOD_FLUID until...
Campbell Barton [Sun, 20 Mar 2011 01:49:15 +0000 (01:49 +0000)]
CMake, check for clang++ compiler and disable WITH_IK_ITASC and WITH_MOD_FLUID until there supported.
possibly allows builing with Xcode4.

10 years ago== file browser ==
Andrea Weikert [Sun, 20 Mar 2011 00:34:08 +0000 (00:34 +0000)]
== file browser ==
Patch from Alexander Kuznetsov: Real-time File Selection, thanks for the contribution.

Still made a few minor changes from latest patch:
1. Rename SELECTEDFILE to HILITED_FILE, since we are not actually selecting the file, but previewing/highliting the possible selection.
2. Also made this clearer by not drawing the files as selected, but just highlight them.
3. Removed the Select/Deselect toggle when clicking on file, will be committed separately soon.

10 years agoFixing the other crash mentioned in bug #25083. m_current_scene isn't always pointing...
Mitchell Stokes [Sat, 19 Mar 2011 22:47:51 +0000 (22:47 +0000)]
Fixing the other crash mentioned in bug #25083. m_current_scene isn't always pointing to valid memory by the time LinkBlendFile is called. So, use the supplied scene_merge scene instead. Scene LibLoad was already doing this, so I just made Mesh and Action follow suit.

10 years agoFixing 1/2 crashes mentioned in bug #25083. This crash happens when LibLoad tries...
Mitchell Stokes [Sat, 19 Mar 2011 22:37:27 +0000 (22:37 +0000)]
Fixing 1/2 crashes mentioned in bug #25083. This crash happens when LibLoad tries to grab bad mesh data from a previous Load/Free via FindGameMesh(). FindGameMesh() makes use of m_map_mesh_to_gamemesh, so the mesh needs to be removed from this on free.

10 years agoTodo item:
Ton Roosendaal [Sat, 19 Mar 2011 18:23:21 +0000 (18:23 +0000)]
Todo item:

Improving UI visualization of using Material nodes:
- Property editor: the context top line now shows the linkage path
  (in material and texture view mode)
- Activating new material node refreshes preview in property editor
  when in texture mode.

This should make editing textures with node materials a bit more clear.

10 years agoCode comments only
Ton Roosendaal [Sat, 19 Mar 2011 16:30:52 +0000 (16:30 +0000)]
Code comments only

Tried to resolve todo item "Layer change in 3d view header doesn't update
dependencies on changed previously visible objects". Code is too much spread
around now though, and the 3d view header shares RNA code for changing layers.

I'll let this be a "glitch" for now.

10 years agough, left in a debug print in the previous commit
Janne Karhu [Sat, 19 Mar 2011 13:36:43 +0000 (13:36 +0000)]
ugh, left in a debug print in the previous commit

10 years agoBugfix #26547
Ton Roosendaal [Sat, 19 Mar 2011 13:36:36 +0000 (13:36 +0000)]
Bugfix #26547

Missing DAG_id_tag_update() on tool "Align Camera to View".

10 years agoFix for [#26546] Particles leak through deforming quad mesh
Janne Karhu [Sat, 19 Mar 2011 13:33:03 +0000 (13:33 +0000)]
Fix for [#26546] Particles leak through deforming quad mesh
* Slightly too strong optimization in the new collisions code, the "edges" in the middle of quads weren't checked at all.

10 years agoC, style changes (mostly white space edits), no functional change.
Campbell Barton [Sat, 19 Mar 2011 11:12:48 +0000 (11:12 +0000)]
C, style changes (mostly white space edits), no functional change.

10 years agoFix #26543: lamp sky settings were missing soft/linear light blend types,
Brecht Van Lommel [Sat, 19 Mar 2011 10:26:15 +0000 (10:26 +0000)]
Fix #26543: lamp sky settings were missing soft/linear light blend types,
made enum items shared with material ramp and mix node.

10 years agoremove some redundant vars, assignments & checks.
Campbell Barton [Sat, 19 Mar 2011 05:06:06 +0000 (05:06 +0000)]
remove some redundant vars, assignments & checks.

10 years ago2 tests for ctest.
Campbell Barton [Fri, 18 Mar 2011 23:58:13 +0000 (23:58 +0000)]
2 tests for ctest.

- script_load_addons: loads and onloads all addons, error if any cant be enabled or disabled.
- script_load_modules: loads all blenders modules, error if any modules raise an exception or if any modules in the scripts dir are not tested (except for presets and templates).

These are useful because lazy module loading means a module can have an error which isnt raised until the tools used. This gives a way to detect basic errors that used to happen on startup or when enabling the addon.

10 years agoSafety checks for macro defines
Joshua Leung [Fri, 18 Mar 2011 23:14:24 +0000 (23:14 +0000)]
Safety checks for macro defines

10 years agoFix [#25480] Unable to use Windows titlebar icons after Loopcut
Nathan Letwory [Fri, 18 Mar 2011 21:59:45 +0000 (21:59 +0000)]
Fix [#25480] Unable to use Windows titlebar icons after Loopcut
reported by Georg K
with patch [#26469] Windows mouse fix
by Alexander Kuznetsov

The amount of mouse grabs wasn't properly balanced with ungrabs, thus preventing from using proper mouse input outside client area.

10 years agohide addon_utils in bpy.utils & tag/remove unused vars in recent commits.
Campbell Barton [Fri, 18 Mar 2011 20:57:32 +0000 (20:57 +0000)]
hide addon_utils in bpy.utils & tag/remove unused vars in recent commits.

10 years agoFix for [#25878] UV Scale/Rotate/Grab break with non grid snapping.
Janne Karhu [Fri, 18 Mar 2011 16:35:42 +0000 (16:35 +0000)]
Fix for [#25878] UV Scale/Rotate/Grab break with non grid snapping.
* The selected uv-vertices (the ones being transformed) weren't being disregarded as snapping targets, so moving two verts that were in the same location together was impossible.