9 years agopatch [#30331] Support clang-3.0
Campbell Barton [Tue, 28 Feb 2012 05:26:15 +0000 (05:26 +0000)]
patch [#30331] Support clang-3.0
from Yasuhiro Fujii (y-fujii)

 added the diff to libmv/patches so it can be applied upstream.

9 years agopatch [#30331] Support clang-3.0
Campbell Barton [Tue, 28 Feb 2012 05:19:54 +0000 (05:19 +0000)]
patch [#30331] Support clang-3.0
from Yasuhiro Fujii (y-fujii)

only small part of the patch for now.

9 years agobmesh py api - element hide_set() function which flushes hidden state.
Campbell Barton [Tue, 28 Feb 2012 05:02:34 +0000 (05:02 +0000)]
bmesh py api - element hide_set() function which flushes hidden state.

9 years agoBugfix: avoid reading from an OpenGL buffer mapped write-only.
Nicholas Bishop [Tue, 28 Feb 2012 05:00:28 +0000 (05:00 +0000)]
Bugfix: avoid reading from an OpenGL buffer mapped write-only.

When set to solid-shading, GPU_update_grid_buffers was calling
normal_quad_v3 to output into a mapped buffer, but normal_quad_v3
reads as well as writes.

This fix actually makes a huge performance difference with my drivers

9 years agoRemove DerivedMesh.getFaceMap and create_vert_face_map().
Nicholas Bishop [Tue, 28 Feb 2012 04:00:56 +0000 (04:00 +0000)]
Remove DerivedMesh.getFaceMap and create_vert_face_map().

Not used anymore, both have BMesh replacements (DerivedMesh.getPolyMap
and create_vert_poly_map.)

9 years agoBMesh: use MPoly rather than MFace in multiresModifier_base_apply
Nicholas Bishop [Tue, 28 Feb 2012 03:54:31 +0000 (03:54 +0000)]
BMesh: use MPoly rather than MFace in multiresModifier_base_apply

9 years agoBugfix for Python errors in 3D View texture paint toolbar.
Nicholas Bishop [Tue, 28 Feb 2012 02:08:32 +0000 (02:08 +0000)]
Bugfix for Python errors in 3D View texture paint toolbar.

The stencil- and clone-layer menus were printing errors when the mesh
had no UV layers due to directly accessing layer names. Fixed by
setting menu text to empty if no UV layers exist.

Also changed the checkbox label for cloning from another UV layer to
read 'Clone' rather than 'Layer'.

9 years agoBugfix for clipping of SEARCH_MENU icon text.
Nicholas Bishop [Tue, 28 Feb 2012 01:55:27 +0000 (01:55 +0000)]
Bugfix for clipping of SEARCH_MENU icon text.

For the preview-icon search menu (used for example in brush
selection), clip the text so that long names don't flow out into the
space between columns.

9 years agobmesh code cleanup - remove most of BKE_bmesh and remove BKE_bmeshCustomData.h.
Campbell Barton [Mon, 27 Feb 2012 21:33:30 +0000 (21:33 +0000)]
bmesh code cleanup - remove most of BKE_bmesh and remove BKE_bmeshCustomData.h.

9 years agomove bmesh wiki docs into bmesh header and update doxygen.
Campbell Barton [Mon, 27 Feb 2012 20:27:19 +0000 (20:27 +0000)]
move bmesh wiki docs into bmesh header and update doxygen.
also have doxygen ignore *.py files and fix some warnings.

9 years agoQuite a warning (unused param in func), was preventing debug build...
Bastien Montagne [Mon, 27 Feb 2012 18:20:58 +0000 (18:20 +0000)]
Quite a warning (unused param in func), was preventing debug build...

9 years agoVarious fixes to UI messages (among other things, all messages needed it should now...
Bastien Montagne [Mon, 27 Feb 2012 18:14:56 +0000 (18:14 +0000)]
Various fixes to UI messages (among other things, all messages needed it should now be capitalized).

9 years agofix for error in python context.copy(), calling in byttons view would raise an exception.
Campbell Barton [Mon, 27 Feb 2012 18:08:31 +0000 (18:08 +0000)]
fix for error in python context.copy(), calling in byttons view would raise an exception.

buttons view used incorrect return value. -1 is for valid but not set (could use defines/enum here).

9 years agoImplements a new operator for detaching nodes. In the process i overhauled the node...
Lukas Toenne [Mon, 27 Feb 2012 17:38:16 +0000 (17:38 +0000)]
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.

There are a number of features that use a kind of "internal linking" in nodes:
1. muting
2. delete + reconnect (restore link to/from node after delete)
3. the new detach operator (same as 2, but don't delete the node)

The desired behavior in all cases is the same: find a sensible mapping of inputs-to-outputs of a node. In the case of muting these links are displayed in red on the node itself. For the other operators they are used to relink connections, such that one gets the best possible ongoing link between previous up- and downstream nodes.

Muting previously used a complicated callback system to ensure consistent behavior in the editor as well as execution in compositor, shader cpu/gpu and texture nodes. This has been greatly simplified by moving the muting step into the node tree localization functions. Any muted node is now bypassed using the generalized nodeInternalRelink function and then removed from the local tree. This way the internal execution system doesn't have to deal with muted nodes at all, as if they are non-existent.

The same function is also used by the delete_reconnect and the new links_detach operators (which work directly in the editor node tree). Detaching nodes is currently keymapped as a translation variant (macro operator): pressing ALTKEY + moving node first detaches and then continues with regular transform operator. The default key is ALT+DKEY though, instead ALT+GKEY, since the latter is already used for the ungroup operator.

9 years agoFix: confirming edge slide with factor 0 and automerge turned on would delete the...
Antony Riakiotakis [Mon, 27 Feb 2012 16:45:48 +0000 (16:45 +0000)]
Fix: confirming edge slide with factor 0 and automerge turned on would delete the selected edges. Caused by automerging the edges with temporary geometry used for the operation, that was getting deleted later. Now deleting the temporary geometry before automerging.

9 years agofix for problem that happened since bmesh mere mesh.from_py_data() - edge data for...
Campbell Barton [Mon, 27 Feb 2012 16:14:08 +0000 (16:14 +0000)]
fix for problem that happened since bmesh mere mesh.from_py_data() - edge data for faces was being lost on entering editmode, now check for empty edge list and make edges in that case.

9 years agobmesh py api - loop vert/edge/face attributes.
Campbell Barton [Mon, 27 Feb 2012 15:20:54 +0000 (15:20 +0000)]
bmesh py api - loop vert/edge/face attributes.

9 years agobmesh minor api edits to be a little more typesafe.
Campbell Barton [Mon, 27 Feb 2012 14:57:09 +0000 (14:57 +0000)]
bmesh minor api edits to be a little more typesafe.

9 years agominor bmesh api naming edits.
Campbell Barton [Mon, 27 Feb 2012 14:07:19 +0000 (14:07 +0000)]
minor bmesh api naming edits.

9 years agoCode Cleanup:
Campbell Barton [Mon, 27 Feb 2012 13:47:53 +0000 (13:47 +0000)]
Code Cleanup:
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged  some BMESH_TODO's

9 years agoSelect edge loop and edge rings operators can't be redone form history menu
Sergey Sharybin [Mon, 27 Feb 2012 12:53:23 +0000 (12:53 +0000)]
Select edge loop and edge rings operators can't be redone form history menu
so registering them seems to be kind of useless because things like deleting
edge loops with Shift-R command is impossible.

This commit will resolve issue #30375: Loop Select should not become a Redo History Item.

9 years agoFew files had got +x mode which seems to be totally unnecessary.
Sergey Sharybin [Mon, 27 Feb 2012 12:48:06 +0000 (12:48 +0000)]
Few files had got +x mode which seems to be totally unnecessary.

9 years agoupdate bmesh design doc and added some comments to the code from it.
Campbell Barton [Mon, 27 Feb 2012 12:25:47 +0000 (12:25 +0000)]
update bmesh design doc and added some comments to the code from it.

9 years agostyle cleanup (mostly whitespace)
Campbell Barton [Mon, 27 Feb 2012 10:35:39 +0000 (10:35 +0000)]
style cleanup (mostly whitespace)

9 years agofix for emitting particles (needed tessfaces).
Campbell Barton [Mon, 27 Feb 2012 09:37:59 +0000 (09:37 +0000)]
fix for emitting particles (needed tessfaces).

this fixes the cloud-gen addon.

9 years agoCode cleanup, remove redefinition of UNUSED macro.
Nicholas Bishop [Mon, 27 Feb 2012 02:46:25 +0000 (02:46 +0000)]
Code cleanup, remove redefinition of UNUSED macro.

Patch from Jason Wilkins:

9 years agouse LIKELY/UNLIKELY macros for operations that run a lot.
Campbell Barton [Sun, 26 Feb 2012 23:59:08 +0000 (23:59 +0000)]
use LIKELY/UNLIKELY macros for operations that run a lot.

9 years agostyle cleanup
Campbell Barton [Sun, 26 Feb 2012 22:38:49 +0000 (22:38 +0000)]
style cleanup

9 years agondof: unified button handling for modern 3Dx devices, also first steps toward keymapp...
Mike Erwin [Sun, 26 Feb 2012 22:18:16 +0000 (22:18 +0000)]
ndof: unified button handling for modern 3Dx devices, also first steps toward keymappable modifiers (shift,ctrl,etc.)

9 years agoFixing a crash when converting physics objects in the Game Engine.
Daniel Stokes [Sun, 26 Feb 2012 21:57:51 +0000 (21:57 +0000)]
Fixing a crash when converting physics objects in the Game Engine.

9 years agofix for a bmesh glitch when making a face (Fkey).
Campbell Barton [Sun, 26 Feb 2012 21:32:20 +0000 (21:32 +0000)]
fix for a bmesh glitch when making a face (Fkey).

On a place, Ctrl+T, Fkey would create a quad overlapping the 2 Tris.

Now this case is checked for in a general way - if the bounds of the face are already filled in with faces (that _only_ use these edges-verts), then dont create the face.

This is an option for the 'edgenet_fill' operator, since creating the face isnt incorrect, just not-what-you-want mostly.

added functions
* BM_edge_share_vert - returns shared vert between 2 edges.
* BM_face_exists_multi, BM_face_exists_multi_edge - check if existing faces fill the edge bounds.
* also add BM_ELEM_INTERNAL_TAG so low level functions can tag without conflicting with higher level functions that also rely on tagging elements.

9 years agobmesh api name change, add _count suffix for BM_*_share functions.
Campbell Barton [Sun, 26 Feb 2012 19:46:12 +0000 (19:46 +0000)]
bmesh api name change, add _count suffix for BM_*_share functions.

9 years agomodified fix for "Fix [#30351] Solidify Modifier High Quality Normals fails." from...
Campbell Barton [Sun, 26 Feb 2012 18:12:01 +0000 (18:12 +0000)]
modified fix for "Fix [#30351] Solidify Modifier High Quality Normals fails." from r44464.

rather then recalc polygon normals - solidify is simple enough to just flip the normals of the copied faces, the rim faces normals are already re-calculated so copy them.

9 years agofix for build error with non debug builds from last commit.
Campbell Barton [Sun, 26 Feb 2012 17:24:04 +0000 (17:24 +0000)]
fix for build error with non debug builds from last commit.

9 years ago* bmesh py api BMEdge.verts was using 2 v1's
Campbell Barton [Sun, 26 Feb 2012 17:20:36 +0000 (17:20 +0000)]
* bmesh py api BMEdge.verts was using 2 v1's
* bmesh pu api __repr__ functions for mesh data.
* correct py hash defines.

9 years agoMissed Scons update for MinGW boost
Antony Riakiotakis [Sun, 26 Feb 2012 16:54:20 +0000 (16:54 +0000)]
Missed Scons update for MinGW boost

9 years agoreplace BMESH_ERROR with BMESH_ASSERT, most areas it was used are better suited to...
Campbell Barton [Sun, 26 Feb 2012 16:39:21 +0000 (16:39 +0000)]
replace BMESH_ERROR with BMESH_ASSERT, most areas it was used are better suited to an assert anyway.

also tag all error cases as UNLIKELY() for better branch prediction.

9 years agoFix [#30351] Solidify Modifier High Quality Normals fails.
Bastien Montagne [Sun, 26 Feb 2012 15:38:28 +0000 (15:38 +0000)]
Fix [#30351] Solidify Modifier High Quality Normals fails.

Don't really know why, but appears we need to recalc normals when this option is ON.

Also small perf improvement (avoid to compute twice each face normals).

9 years agoreplace bmesh_error with macro that gives the file/line/func the error happens on.
Campbell Barton [Sun, 26 Feb 2012 14:57:41 +0000 (14:57 +0000)]
replace bmesh_error with macro that gives the file/line/func the error happens on.

9 years agoDisable fancy scons output for buildbot. Should make reading build logs a bit more...
Sergey Sharybin [Sun, 26 Feb 2012 10:47:50 +0000 (10:47 +0000)]
Disable fancy scons output for buildbot. Should make reading build logs a bit more easier.

9 years agoChange boost librarie names for MinGW to use the recently added libraries
Antony Riakiotakis [Sun, 26 Feb 2012 09:28:06 +0000 (09:28 +0000)]
Change boost librarie names for MinGW to use the recently added libraries

9 years agoFix #30254: VSE: no red warning border on metastrips with Extend (E)
Sergey Sharybin [Sun, 26 Feb 2012 09:19:48 +0000 (09:19 +0000)]
Fix #30254: VSE: no red warning border on metastrips with Extend (E)

9 years agoFix #30337: missed Set Origin for Metaball
Sergey Sharybin [Sun, 26 Feb 2012 08:55:31 +0000 (08:55 +0000)]
Fix #30337: missed Set Origin for Metaball

Implemented Set Origin operator for Meta Balls.

9 years agoFixed for selected bundles drawing in 3D viewport:
Sergey Sharybin [Sun, 26 Feb 2012 08:14:14 +0000 (08:14 +0000)]
Fixed for selected bundles drawing in 3D viewport:

- If track was hidded in clip editor it wasn't highlighted in 3d viewport
  even if it's selected.
- If two tracks has got the same bundle coordinate and one of them is
  selected it might not be highlighted in 3d viewport because of
  draw order.

9 years agobmesh py api, add another interpolation function.
Campbell Barton [Sun, 26 Feb 2012 07:16:50 +0000 (07:16 +0000)]
bmesh py api, add another interpolation function.
BMVert.copy_from_vert_interp(vert_pair, fac)

9 years agoStyle cleanup: remove underscore prefix from CCG struct names.
Nicholas Bishop [Sun, 26 Feb 2012 06:50:54 +0000 (06:50 +0000)]
Style cleanup: remove underscore prefix from CCG struct names.

9 years agobmesh - remove faces with <3 sides after dissolve/collapse (most tools already did...
Campbell Barton [Sun, 26 Feb 2012 05:48:12 +0000 (05:48 +0000)]
bmesh - remove faces with <3 sides after dissolve/collapse (most tools already did this).

9 years agochange vertex dissolve not to collapse edges when its only connected to 2, rather...
Campbell Barton [Sun, 26 Feb 2012 05:04:30 +0000 (05:04 +0000)]
change vertex dissolve not to collapse edges when its only connected to 2, rather then joining the faces on either side.

This way. IMHO is more useful since it means you can simplify the geometry between faces without joining them and it distinguishes vertex dissolve more from edge dissolve - which will join both faces still.

9 years agoCode cleanup: clarify multiresModifier_disp_run modes.
Nicholas Bishop [Sun, 26 Feb 2012 04:40:56 +0000 (04:40 +0000)]
Code cleanup: clarify multiresModifier_disp_run modes.

Previously the function took 'invert' and 'add' parameters to indicate
what operation should be performed on the displacements, replaced
these with three named modes: APPLY_DISPLACEMENTS, CALC_DISPLACEMENTS,

9 years agofix for a bug in bmesh_jekv (and its main caller BM_vert_collapse_faces).
Campbell Barton [Sun, 26 Feb 2012 04:38:37 +0000 (04:38 +0000)]
fix for a bug in bmesh_jekv (and its main caller BM_vert_collapse_faces).

Collapsing an edge could result on 2 edges sharing the same verts, now check for this and 'splice' one edge into another.

9 years agofix for vertex dissolve not doing anything with a single vertex on a single face.
Campbell Barton [Sun, 26 Feb 2012 00:43:47 +0000 (00:43 +0000)]
fix for vertex dissolve not doing anything with a single vertex on a single face.
now collapse the vertex into the edges.

also disable removing the vertrex when it could not be collapsed (old code), found it could would connected faces which isn't acceptable - now return fail in that case.

9 years agobmesh python api
Campbell Barton [Sat, 25 Feb 2012 23:56:20 +0000 (23:56 +0000)]
bmesh python api
* BMLoop attributes link_loop_next/prev
* BMVert.copy_from_face_interp

9 years agobmesh code cleanup
Campbell Barton [Sat, 25 Feb 2012 23:41:31 +0000 (23:41 +0000)]
bmesh code cleanup
* minor edits to header
* make BM_vert_dissolve() easier to read.

9 years agofix [#30352] Dissolving a vert in an edgeloop (no faces) just deletes the verts killi...
Campbell Barton [Sat, 25 Feb 2012 23:29:12 +0000 (23:29 +0000)]
fix [#30352] Dissolving a vert in an edgeloop (no faces) just deletes the verts killing connections

collapse the vertex into an edge when it has 2 edges connected to it.

9 years agobmesh api cleanup
Campbell Barton [Sat, 25 Feb 2012 22:23:40 +0000 (22:23 +0000)]
bmesh api cleanup
* better type safety for BM_elem_flag_* and BM_elem_index_* functions.
* add BMElem type to be used where BMFace/Edge/Vert/Loop can be interchanged.
* fix bug in select manifold, found when making functions more strict.

9 years agominor style edits
Campbell Barton [Sat, 25 Feb 2012 21:27:45 +0000 (21:27 +0000)]
minor style edits
- use GL_TRUE/FALSE for glLightModeli
- use set for python checks against multiple string values.

9 years agoadjustment to r44436.
Campbell Barton [Sat, 25 Feb 2012 21:15:02 +0000 (21:15 +0000)]
adjustment to r44436.

dont set the header text multiple times when many objects are selected, instead just print the difference thats applied.

when theres a single object selected, behavior us unchanged.

9 years agobmesh code cleanup
Campbell Barton [Sat, 25 Feb 2012 20:58:03 +0000 (20:58 +0000)]
bmesh code cleanup
* change BMO_elem_flag_* defines to inline functions.
* BMO_slot_map_insert() is too big for an inline function - un-inline it.
* remove redundant casts.

9 years agoPatch [#30341] by Davis Sorenson (dsavi). Thanks!
Thomas Dinges [Sat, 25 Feb 2012 19:49:23 +0000 (19:49 +0000)]
Patch [#30341] by Davis Sorenson (dsavi). Thanks!

* Now the 3D view header displays value changes, when changing a value in the Object Special value (w-key).

9 years agobmesh api:
Campbell Barton [Sat, 25 Feb 2012 19:43:51 +0000 (19:43 +0000)]
bmesh api:
* added BM_elem_flag_set, BMO_elem_flag_set. to avoid 'if(...) enable(); else disable();' all over the place.
* added bmesh_operator_api_inline.c, the header file was getting messy.

9 years agofix for own error edge tagging sharp.
Campbell Barton [Sat, 25 Feb 2012 18:13:58 +0000 (18:13 +0000)]
fix for own error edge tagging sharp.

9 years agoChanges in double side lighting usage
Sergey Sharybin [Sat, 25 Feb 2012 18:09:39 +0000 (18:09 +0000)]
Changes in double side lighting usage

Disabled double-side lighting by default and changed areas which are using
double sided lighting to switch it off just after doing stuff which requires
double side.

This makes code a bit more simple to follow (no all that disabling double side
lighting all over the code and so).

This change also fixes crash of blender caused by intel gme965 driver which
leads to stack corruption in some place when double side lighting isn't
disabled (probably driver still kind of using double side in some areas or so).

Hopefully it'll also fix #30293: Converting Text to Mesh

Thanks to Campbell to assist writing this patch!

9 years agostyle cleanup, use { on newline after function definition.
Campbell Barton [Sat, 25 Feb 2012 16:49:59 +0000 (16:49 +0000)]
style cleanup, use { on newline after function definition.
spelling 'impliment' -> 'implement'

9 years agocode cleanup: white space, spelling & ';;' end of lines.
Campbell Barton [Sat, 25 Feb 2012 16:04:03 +0000 (16:04 +0000)]
code cleanup: white space, spelling & ';;' end of lines.

9 years agobmesh py api - add funcs
Campbell Barton [Sat, 25 Feb 2012 15:51:39 +0000 (15:51 +0000)]
bmesh py api - add funcs
* BMFace.copy_from_face_interp(face)
* BMLoop.copy_from_face_interp(face, vert=True, multires=True)

These are important for rebuilding geometry from existing faces without loosing UV's, vcols etc.

9 years ago[#30197] Snapping: Align rotation button
Martin Poirier [Sat, 25 Feb 2012 15:14:41 +0000 (15:14 +0000)]
[#30197] Snapping: Align rotation button

Reported by Pep Ribal

Volume snapping was showing invalid options.

9 years agofix for own regression in r44361 (broke BM_vert_in_face)
Campbell Barton [Sat, 25 Feb 2012 14:56:37 +0000 (14:56 +0000)]
fix for own regression in r44361 (broke BM_vert_in_face)

also fix py api: bmesh.utils.face_split(face, v1, v2)

9 years agoOSX: scons: fix own mistake, truncate output of xcode-build -version to major.minor...
Jens Verwiebe [Sat, 25 Feb 2012 11:21:20 +0000 (11:21 +0000)]
OSX: scons: fix own mistake, truncate output of xcode-build -version to major.minor version in config to change the var not only the print

9 years agoOSX: scons: corrected output string of xcode-build -version, so only major/minor...
Jens Verwiebe [Sat, 25 Feb 2012 10:59:32 +0000 (10:59 +0000)]
OSX: scons: corrected output string of xcode-build -version, so only major/minor version is used

9 years agobugfix
Campbell Barton [Sat, 25 Feb 2012 09:06:17 +0000 (09:06 +0000)]
* ntreeCompositExecTree accessed 'ntree' before NULL check.
* BM_face_triangulate accessed 'f' before NULL check.

also quiet warning in BKE_text_to_curve() and add a check for BMesh bridge loops so it knows quicker if it can copy loop data or not.

9 years agocode cleanup
Campbell Barton [Sat, 25 Feb 2012 09:02:05 +0000 (09:02 +0000)]
code cleanup
* correct cmake/clang warning.
* use same include guard names as everywhere else for BLI math inline.
* correct define for madd_sh_shfl

9 years agoremove redundant NULL check in draw_new_particle_system()
Campbell Barton [Sat, 25 Feb 2012 08:37:51 +0000 (08:37 +0000)]
remove redundant NULL check in draw_new_particle_system()

9 years agoCollada export: bone parenting is actually against the tail.
Juha Mäki-Kanto [Fri, 24 Feb 2012 21:45:59 +0000 (21:45 +0000)]
Collada export: bone parenting is actually against the tail.

Don't know the reasoning for having it be against the tail and not the head.

9 years agoCollada export: fix no polylist after bmesh-merge
Juha Mäki-Kanto [Fri, 24 Feb 2012 21:15:58 +0000 (21:15 +0000)]
Collada export: fix no polylist after bmesh-merge

Just needed a call to BKE_mesh_tessface_ensure when exporting geometries.

9 years agoFix for #30336: Couldn't playback from Python without having played back via logic...
Joerg Mueller [Fri, 24 Feb 2012 19:34:29 +0000 (19:34 +0000)]
Fix for #30336: Couldn't playback from Python without having played back via logic bricks once.

Thanks Colin Nickerson for reporting.

9 years agoOSX: set ffmpeg back in darwin-config according librenaming
Jens Verwiebe [Fri, 24 Feb 2012 18:31:09 +0000 (18:31 +0000)]
OSX: set ffmpeg back in darwin-config according librenaming

9 years agobmesh bridge - copy UVs and face data whem available.
Campbell Barton [Fri, 24 Feb 2012 17:47:51 +0000 (17:47 +0000)]
bmesh bridge - copy UVs and face data whem available.

9 years agoPython: add MeshLoop.index, same as already existed for vert/edge/face/poly.
Brecht Van Lommel [Fri, 24 Feb 2012 15:53:26 +0000 (15:53 +0000)]
Python: add MeshLoop.index, same as already existed for vert/edge/face/poly.

9 years agoCycles: tweak for AMD opencl compile of advanced shading, from Daniel Genrich,
Brecht Van Lommel [Fri, 24 Feb 2012 15:53:19 +0000 (15:53 +0000)]
Cycles: tweak for AMD opencl compile of advanced shading, from Daniel Genrich,
still does not work correct but should compile if you have enough memory.

9 years agoBlender should now compile fine with older FFmpeg libraries used.
Sergey Sharybin [Fri, 24 Feb 2012 15:34:57 +0000 (15:34 +0000)]
Blender should now compile fine with older FFmpeg libraries used.

9 years agoMore consistent variable naming.
Sergey Sharybin [Fri, 24 Feb 2012 14:03:18 +0000 (14:03 +0000)]
More consistent variable naming.

9 years agoTODO item: zoom to mouse location in image editor
Sergey Sharybin [Fri, 24 Feb 2012 14:01:42 +0000 (14:01 +0000)]
TODO item: zoom to mouse location in image editor

9 years agobmesh py api - fix for error creating a new face
Campbell Barton [Fri, 24 Feb 2012 13:50:36 +0000 (13:50 +0000)]
bmesh py api - fix for error creating a new face

9 years agoCode clean-up and make zoom in/out operator store mouse coordinate
Sergey Sharybin [Fri, 24 Feb 2012 13:44:45 +0000 (13:44 +0000)]
Code clean-up and make zoom in/out operator store mouse coordinate
so exec() callback will zoom in/out properly.

9 years agoCLIP_OT_view_zoom (Ctrl-MMB) now takes into account Zoom to Mouse Position setting
Sergey Sharybin [Fri, 24 Feb 2012 13:31:18 +0000 (13:31 +0000)]
CLIP_OT_view_zoom (Ctrl-MMB) now takes into account Zoom to Mouse Position setting

9 years agobmesh python api:
Campbell Barton [Fri, 24 Feb 2012 12:57:05 +0000 (12:57 +0000)]
bmesh python api:
 bm.verts.get(verts) / bm.faces.get(verts)

 - use to find an edge or face from a vertex list passed.

9 years agoFixed crash in UV project modifier.
Sergey Sharybin [Fri, 24 Feb 2012 12:30:49 +0000 (12:30 +0000)]
Fixed crash in UV project modifier.

9 years agochange default name of Texture face layer to UVMap, while we fake UV's and texface...
Campbell Barton [Fri, 24 Feb 2012 12:10:41 +0000 (12:10 +0000)]
change default name of Texture face layer to UVMap, while we fake UV's and texface as being the same.

9 years agobmesh py api - bmesh.utils.face_flip
Campbell Barton [Fri, 24 Feb 2012 11:04:09 +0000 (11:04 +0000)]
bmesh py api - bmesh.utils.face_flip

9 years agobmesh: minor speedup, use 1 iterator rather then 2 when normalizing verts.
Campbell Barton [Fri, 24 Feb 2012 10:40:32 +0000 (10:40 +0000)]
bmesh: minor speedup, use 1 iterator rather then 2 when normalizing verts.

9 years agobmesh py api - normal_update() functions for vert/edge/face.
Campbell Barton [Fri, 24 Feb 2012 10:35:52 +0000 (10:35 +0000)]
bmesh py api - normal_update() functions for vert/edge/face.

9 years agobmesh py api, minor change - edges now take a seq of 2:, v2), exampl...
Campbell Barton [Fri, 24 Feb 2012 10:17:30 +0000 (10:17 +0000)]
bmesh py api, minor change - edges now take a seq of 2:, v2), example=None)

9 years agobmesh docs now written in sphinx doc generator.
Campbell Barton [Fri, 24 Feb 2012 09:53:29 +0000 (09:53 +0000)]
bmesh docs now written in sphinx doc generator.

9 years agoChanges in FFV1 codec settings
Sergey Sharybin [Fri, 24 Feb 2012 09:49:44 +0000 (09:49 +0000)]
Changes in FFV1 codec settings

Since FFmpeg 0.10 release FFV1 codec supports alpha channel which is getting
enabled when using PIX_FMT_RGB32 pixel format. This leads to incompatibility of
videos rendered in Blender with almost all external players (especially in OSX).

Seems that PIX_FMT_BGR0 is recommended to be used to make videos compatible with
older players which doesn't support alpha channel in FFV1.

Also added an option to switch to RGBA rendering if FFV1 codec is used and if RGBA
rendering is used FFV1 will be using PIX_FMT_RGB32 format which supports alpha channel.

9 years agotypo cleanup, no functional changes.
Campbell Barton [Fri, 24 Feb 2012 06:44:04 +0000 (06:44 +0000)]
typo cleanup, no functional changes.

9 years agobmesh py api (some api changes and doc additions)
Campbell Barton [Fri, 24 Feb 2012 05:56:06 +0000 (05:56 +0000)]
bmesh py api (some api changes and doc additions)
* remove 'select' and 'hide' from BMLoop
* remove BMesh.update
* add BMesh.normal_update(skip_hidden=False)
* add BMElemSet.index_update(), eg: bm.verts.index_update()

bmesh api
* BM_mesh_normals_update() now takes skip_hidden as an argument
(previously this was default behavior), however this isnt good when
using BMesh modifiers, where you want all normals to be recalculated.
* add bm_iter_itype_htype_map[], to get the iter type from a BMesh

9 years agobmesh python api - add/improve rst docstrings.
Campbell Barton [Fri, 24 Feb 2012 04:59:13 +0000 (04:59 +0000)]
bmesh python api - add/improve rst docstrings.

9 years agoFix #30325: bmesh edges were marked as sharp by default, after recent
Brecht Van Lommel [Thu, 23 Feb 2012 21:23:49 +0000 (21:23 +0000)]
Fix #30325: bmesh edges were marked as sharp by default, after recent
refactor to reuse BM_ELEM_SMOOTH flag for sharp flag.

9 years agoFix #30268: cloth collision and springs not working after bmesh merge,
Brecht Van Lommel [Thu, 23 Feb 2012 21:07:22 +0000 (21:07 +0000)]
Fix #30268: cloth collision and springs not working after bmesh merge,
these cloth and collision modifiers require tesselation still.

9 years agoFix #30326: calling e.g. bpy.ops.object.proxy_make(object = 'Lamp') would
Brecht Van Lommel [Thu, 23 Feb 2012 20:31:51 +0000 (20:31 +0000)]
Fix #30326: calling e.g. bpy.ops.object.proxy_make(object = 'Lamp') would
not pick the right object. This operator had two properties "object" and
"type", but the latter was used while the former had the right description.
Now changed it to have only an "object" property, so that the above code works.