Campbell Barton [Tue, 19 May 2015 06:17:49 +0000 (16:17 +1000)]
SCons: install Python executable when its bundled
Campbell Barton [Tue, 19 May 2015 05:56:28 +0000 (15:56 +1000)]
CMake: install Python executable when its bundled
Campbell Barton [Tue, 19 May 2015 05:55:31 +0000 (15:55 +1000)]
Python: search for 'python' and 'python#.#'
Campbell Barton [Tue, 19 May 2015 06:26:03 +0000 (16:26 +1000)]
CMake: remove temp assignment, unused vars
Campbell Barton [Tue, 19 May 2015 01:34:52 +0000 (11:34 +1000)]
Building without Python works again
Antony Riakiotakis [Mon, 18 May 2015 20:05:38 +0000 (22:05 +0200)]
Final solution for Intel card Ambient Occlusion in T43987.
Forgot to account for offscreen case in addition to compositing
Julian Eisel [Mon, 18 May 2015 19:29:57 +0000 (21:29 +0200)]
Fix T44708: UI label should use plural
Just to keep commit ratio up while being busy preparing for final exams
;)
Porteries Tristan [Mon, 18 May 2015 16:52:45 +0000 (18:52 +0200)]
BGE: Fix blenderplayer bad call stubs not updated.
Please (dfelinto) compile the bge to avoid these kind of problems.
Porteries Tristan [Mon, 18 May 2015 16:10:03 +0000 (18:10 +0200)]
BGE: Set default envMap resolution to 512 pixels
I propose to change the environment map render default resolution (600) to 512 (Thanks brecht for the correction... I don't know why I said dpi) (to make it compatible with this script: http://en.wikibooks.org/wiki/GLSL_Pr...cting_Surfaces ) to make cubeMap reflections easier and avoid this error:
invalid envmap size please render with CubeRes @ power of two
unable to initialize image(0) in MAMaterial, image will not be available
http://blenderartists.org/forum/showthread.php?371232-BGE-proposal-Set-default-envMap-resolution-to-512-dpi
http://blenderartists.org/forum/showthread.php?370026-Problem-with-cube-map-textures (post 11)
Author : youle (Ulysse MARTIN)
Reviewers: hg1, agoose77, lordloki, moguri, panzergame, dfelinto
Reviewed By: panzergame, dfelinto
Subscribers: brecht
Projects: #game_engine
Differential Revision: https://developer.blender.org/D1306
Dalai Felinto [Mon, 18 May 2015 13:57:59 +0000 (10:57 -0300)]
Multi-View: small cleranup/refactor with RE_pass_find_by_type and RE_RenderLayerGetPass
Sergey Sharybin [Mon, 18 May 2015 11:40:12 +0000 (16:40 +0500)]
Fix T44752: Clip Editor doesn't respect ColorSpace setting when playback after Prefetch
Sergey Sharybin [Mon, 18 May 2015 09:06:46 +0000 (14:06 +0500)]
Solve threading conflict related on proxy group's inverse matrix
It was possible that two threads will start calculating proxy group's inverted
matrix and store it in the object itself. This isn't good idea because it means
some threads might be using partially written matrix.
Sergey Sharybin [Mon, 18 May 2015 08:53:48 +0000 (13:53 +0500)]
Make object material drivers evaluation thread safe
Previously it was very easy to run into situation when two objects are sharing
the same materials with drivers which will cause threading access issues.
This actually only needed for the old depsgraph, but since it's still the one
we're using by default we'd better solve this issue.
Sergey Sharybin [Mon, 18 May 2015 08:52:01 +0000 (13:52 +0500)]
Attempt to make drivers more safe for threading
There were some reported data race conditions in the python interpreter which
seems to be rather valid.
Surely this is not very pretty solution, but it might solve some annoying bugs
related on threading.
Sergey Sharybin [Mon, 18 May 2015 07:44:59 +0000 (12:44 +0500)]
Correction to early output in the parallel range implementation
The used heuristic of checking the value prior to lock is not totally safe
because assignment is not atomic and check might not give proper result.
Sergey Sharybin [Mon, 18 May 2015 07:41:51 +0000 (12:41 +0500)]
Make switching to threaded malloc safe to be called from threads
For a long time this function was only intended to be used from the main thread,
but since out implementation of parallel range (which is currently only used by
mesh deform modifier) we might want to switch to threaded alloc from object
update thread.
Now we're using spinlock around the check, which makes the code safe to be used
from all over the place.
We might consider using a bit of atomics operations magic there, but it's not so
much important for now, this code is not used in the performance critical code
path.
Bastien Montagne [Mon, 18 May 2015 11:02:05 +0000 (13:02 +0200)]
Filebrowser: Do not intent to draw empty strings, loss of time.
Fixes assert raised in `UI_text_clip_middle_ex()` when trying to draw (empty) 'size' string
for appended/linked blender datablocks.
Bastien Montagne [Mon, 18 May 2015 10:53:06 +0000 (12:53 +0200)]
Fix assert in outliner regarding WM and SCR ID types...
Campbell Barton [Mon, 18 May 2015 08:22:31 +0000 (18:22 +1000)]
Fix T44553: Dyntopo ignores front-face option
When 'Front Faces' brush option was enabled, dyntop would still adjust detail on back-faces.
Campbell Barton [Mon, 18 May 2015 06:26:45 +0000 (16:26 +1000)]
Cleanup: use const for Imbuf file types
Campbell Barton [Mon, 18 May 2015 03:42:47 +0000 (13:42 +1000)]
Fix T44543: painted texture lost after first save
Fix for T36639 caused all path changes to reload (which could loose user content).
Change behavior:
- Only reload data when a flag is explicitly passed
(currently only used by Find Files operator)
- Don't reload images which have been painted onto and not saved (dirty flag set).
Campbell Barton [Mon, 18 May 2015 01:50:36 +0000 (11:50 +1000)]
Fix multi-drag & multi-select, Alt press mid-drag
This would enable multi-value-editing in the middle of the drag action.
Sv. Lockal [Mon, 18 May 2015 01:37:19 +0000 (11:37 +1000)]
Fix T44707: cycles border render regression
Campbell Barton [Sun, 17 May 2015 23:12:26 +0000 (09:12 +1000)]
UI: errors in buttons now show in info report
Mistakes in button expressions were previously only printed to the console.
Martijn Berger [Sun, 17 May 2015 21:41:38 +0000 (23:41 +0200)]
Change behavior of cycles xml to conform the spec: "Each XML document has exactly one single root element"
Porteries Tristan [Sat, 16 May 2015 19:04:14 +0000 (21:04 +0200)]
BGE: Fix T42244 LibLoad crash with logic brick KX_TouchSensor
I remove duplicate and wrong code which treat the special case of KX_TouchSensor.
And Also the re-conversion of linked logic brick.
Julian Eisel [Sun, 17 May 2015 17:46:56 +0000 (19:46 +0200)]
Fix Node Editor using wrong snap element menu when called from shortcut
Kudos to @kopias for notifying me :)
Thomas Dinges [Sun, 17 May 2015 17:29:33 +0000 (19:29 +0200)]
Cycles: Enable advanced shading on AMD / OpenCL.
That is needed for Motion Blur and Render Passes to work properly.
I hope there are no nasty side effects, but we need to test this.
Thomas Dinges [Sun, 17 May 2015 16:46:25 +0000 (18:46 +0200)]
Cycles / OpenCL: Enable Camera Motion and Hair for AMD.
Only enabled for the Experimental kernel though, so the feature set must
be changed in the UI to use the features.
Thomas Dinges [Sun, 17 May 2015 16:32:31 +0000 (18:32 +0200)]
Cleanup: Typos, typos everywhere. :D
Brecht Van Lommel [Sun, 17 May 2015 16:18:04 +0000 (18:18 +0200)]
Fix T44713: GLSL and BI inconsistency converting color to float node socket.
Brecht Van Lommel [Sun, 17 May 2015 15:25:57 +0000 (17:25 +0200)]
Fix T44718: Cycles GLSL not working for NURBS objects.
Brecht Van Lommel [Sun, 17 May 2015 13:43:42 +0000 (15:43 +0200)]
Fix T44739: OS X RMB emulation giving wrong mouse button release event.
Brecht Van Lommel [Sun, 17 May 2015 13:37:42 +0000 (15:37 +0200)]
UV editor: make Ctrl+E menu with mark/clear seam, instead of always marking.
Sergey Sharybin [Sun, 17 May 2015 14:27:48 +0000 (19:27 +0500)]
Buildbot: Make sure files are readable by www group
Joshua Leung [Sun, 17 May 2015 14:25:32 +0000 (02:25 +1200)]
Fix T44084 - Cursor gets reset after MMB scrolling in another area while in GPencil Continous Draw Mode
Joshua Leung [Sun, 17 May 2015 14:03:15 +0000 (02:03 +1200)]
Fix T44685 - In grease pencil stroke editing, selecting points is offset by a few pixels
The problem was that it was aborting too early after stumbling across a point which
might fit within the bounds required. This commit improves the logic here to solve
this and a few other little bugs like that.
Disclaimer: There are still a few cases where it randomly ends up picking something
way off. However, this only seems to occur very sporadically, so it's hard to say
how bad the problem may be.
Campbell Barton [Sun, 17 May 2015 13:04:34 +0000 (23:04 +1000)]
BMesh: don't check winding for uv-vert-map
Made link-select separate front/back with projected UV's
Brecht Van Lommel [Sun, 17 May 2015 11:43:48 +0000 (13:43 +0200)]
Fix T44715: crash compositing with undefined node due to re-save in older version
Porteries Tristan [Sat, 16 May 2015 22:41:31 +0000 (00:41 +0200)]
BGE: Fix T43761 No re-creation of display list after a mesh modification.
I also removed unused flags in RAS_ListRasterizer.cpp.
Bastien Montagne [Sun, 17 May 2015 10:44:18 +0000 (12:44 +0200)]
Fix T44737: Missing 'Spin' op entry in surface (NURBS) tools/menu.
Thomas Dinges [Sun, 17 May 2015 10:35:58 +0000 (12:35 +0200)]
Cycles Standalone: Expose various light settings.
Joshua Leung [Sun, 17 May 2015 07:45:59 +0000 (19:45 +1200)]
Numeric Input for Pose Breakdowner/Slide/Push Tools
Thomas Dinges [Sun, 17 May 2015 10:09:43 +0000 (12:09 +0200)]
Cycles Standalone: Update help screen.
Campbell Barton [Sun, 17 May 2015 07:17:02 +0000 (17:17 +1000)]
Fix own error deleting previews
Campbell Barton [Sun, 17 May 2015 07:17:31 +0000 (17:17 +1000)]
Cleanup: pep8
Campbell Barton [Sun, 17 May 2015 06:47:44 +0000 (16:47 +1000)]
Cleanup: indentation
Campbell Barton [Sun, 17 May 2015 06:09:32 +0000 (16:09 +1000)]
Cleanup: typos
Campbell Barton [Sun, 17 May 2015 06:09:15 +0000 (16:09 +1000)]
CMake: correct file listing
Campbell Barton [Sun, 17 May 2015 06:05:38 +0000 (16:05 +1000)]
CMake: fixes for own checking script
don't error if generated files are missing.
Antony Riakiotakis [Sat, 16 May 2015 21:08:40 +0000 (23:08 +0200)]
Yet another attempt to fix Intel case for T43987
Tamito Kajiyama [Sat, 16 May 2015 14:57:37 +0000 (23:57 +0900)]
Freestyle: Fix for stroke rendering performed with multi-views enabled.
Per-view Freestyle stroke rendering needs to be done without multi-views.
Tamito Kajiyama [Sat, 16 May 2015 14:55:45 +0000 (23:55 +0900)]
Fix T44691 Freestyle render crashes when Views is on (Blender Internal).
In pipeline.c the function add_freestyle() was supposed to be called once
per frame, but after the Multi-view merge the function are called as many
as the number of views. There were however a few Freestyle parameters
that have to be initialized per frame, and initializing one of the
parameters for each view was causing double freeing of allocated memory
which was enough to result in a crash.
Ines Almeida [Sat, 16 May 2015 12:04:40 +0000 (13:04 +0100)]
setting some RNA defaults for nodes
Campbell Barton [Sat, 16 May 2015 10:53:35 +0000 (20:53 +1000)]
BMesh: link-select-pick now supports redo
Without this you can't change delimiter options without editing the keymap.
Campbell Barton [Sat, 16 May 2015 02:21:31 +0000 (12:21 +1000)]
BMesh: add UV delimit for select-linked, dissolve
Campbell Barton [Sat, 16 May 2015 00:18:38 +0000 (10:18 +1000)]
BMesh: add sharp edge delimiter
Campbell Barton [Sat, 16 May 2015 00:15:48 +0000 (10:15 +1000)]
BMesh: select linked, support other delimiters
Use same options as limited dissolve (adds material & winding)
Campbell Barton [Fri, 15 May 2015 23:35:35 +0000 (09:35 +1000)]
Select linked seam limit, now works for picking
Second half of fix for also T42510
Campbell Barton [Fri, 15 May 2015 22:34:36 +0000 (08:34 +1000)]
Cleanup: use define for playback frame limiter
Campbell Barton [Fri, 15 May 2015 20:18:04 +0000 (06:18 +1000)]
Only initialize icons in background mode.
Also enable this for headless builds too.
Calling UI_icons_init would initialize matcaps, brushes etc...
Bastien Montagne [Fri, 15 May 2015 18:12:25 +0000 (20:12 +0200)]
Fix new 'custom previews/icons' py feature crashing in background mode.
We want this even without UI, some scripts may use it in a background processing
mode to avoid too heavy process in actual 'user' blender...
Bastien Montagne [Fri, 15 May 2015 17:49:00 +0000 (19:49 +0200)]
Fix T44724: missing menu entries for 'view fit' (F) in clip/image editors.
Bastien Montagne [Fri, 15 May 2015 13:52:24 +0000 (15:52 +0200)]
Fix crasher in new lazy-rebuild outliner's treehash.
treehash must always been checked before used!
Reported on irc by sebastian_k and investigated by sergey, thanks!
Porteries Tristan [Fri, 15 May 2015 17:05:08 +0000 (19:05 +0200)]
BGE: Fix T41299 Group API for child object in dupli instance group.
Antony Riakiotakis [Fri, 15 May 2015 14:51:17 +0000 (16:51 +0200)]
Scene audio naming cleanup:
Remane sound_scene_handle to playback handle.
sound_scene_handle was a part of scene so we could see code like scene-
often in the same function.
If I understand things correctly, in audaspace lingo, the
playback_handle corresponds to a Reader while the scene_sound
corresponds to a Factory.
More cleanups will be done here later, but changing this now because my
brain hurts trying to remember which is which...
Porteries Tristan [Fri, 15 May 2015 14:25:45 +0000 (16:25 +0200)]
BGE: Fix stupid typo error in DupliGroupRecurse
Porteries Tristan [Fri, 15 May 2015 14:17:18 +0000 (16:17 +0200)]
BGE: Cleanup : merge 3 loop in 1 in function DupliGroupRecurse.
Antony Riakiotakis [Fri, 15 May 2015 14:00:36 +0000 (16:00 +0200)]
Add really simple memory reduction scheme for internal animation player.
Holds 30 frames in memory. Could make it check memory instead but that
should suffice for now to make sure blender does not crash on me with
movie files.
Previously the system would load eveything in memory so something like
playing caminandes in player would swap after 30 seconds in local
computer.
Campbell Barton [Fri, 15 May 2015 13:38:53 +0000 (23:38 +1000)]
Cleanup: style, spelling
Porteries Tristan [Fri, 15 May 2015 12:50:46 +0000 (14:50 +0200)]
BGE: Fix T44700 mesh without material in blenderplayer.
If a mesh doesn't have a material we don't initialize the mSavedData in KX_BlenderMaterial to avoid crash.
Thomas Dinges [Fri, 15 May 2015 11:49:17 +0000 (13:49 +0200)]
Cycles: Make animated seed a builtin feature.
For animations, you often want an animated render seed (noise pattern).
This could be done by e.g. setting a driver on the seed value.
Now it's a little checkbox, that can be enabled.
The animated seed is based on the current Blender frame and
the seed value itself. Simply enabling it, will already result in an animated
seed (different on each Blender frame), but it can be randomized further
by setting a different seed value.
Disabled per default, so no backward compatibility break.
Differential Revision: https://developer.blender.org/D1285
Antony Riakiotakis [Wed, 13 May 2015 18:30:53 +0000 (20:30 +0200)]
Zoom to frame options, requested by the Hwoozeberry (dutch translation)
team.
There are 3 options here:
1) Keep range (previous behaviour)
2) Seconds - allows a specified offset in seconds around current frame
3) keyframes - zoom to include a number of keyframes around the cursor
Options 2 and 3 have their own properties to tweak the behaviour and all
options can be found in User Preferences->Interface under the 2D
viewports section.
Number 3 will probably need some refinement so commiting here for the
hwoozeberry team to test first.
Sergey Sharybin [Fri, 15 May 2015 07:53:50 +0000 (12:53 +0500)]
Cycles: Enable CMJ for Intel/NVidia experimental split kernels
It is still disabled for AMD devices since can't test if it works fine
on this hardware.
Sergey Sharybin [Fri, 15 May 2015 07:49:25 +0000 (12:49 +0500)]
Cycles: Pass __KERNEL_EXPERIMENTAL__ to OpenCL split kernels
Experimental feature set id currently unavailable for megakernel, it'll
require some changes to the cache system to distinguish cached regular
kernels from cached experimental kernels.
Currently unused, but some features will be enabled soon.
Sergey Sharybin [Fri, 15 May 2015 07:45:41 +0000 (12:45 +0500)]
Cycles: Make experimental kernel build option more generic
Previously it was explicitly mentioning it's NVidia kernel related option,
but in fact it's also handy for the OpenCL kernel.
Sergey Sharybin [Fri, 15 May 2015 07:30:04 +0000 (12:30 +0500)]
Cycles: Disable bake OpenCL kernel for NVidia devices prior to sm_30
Driver fails to compile kernel in reasonable time for those devices here,
so for easier testing of the OpenCL split kernel work disabling bake kernel
for now.
Sergey Sharybin [Fri, 15 May 2015 07:12:10 +0000 (12:12 +0500)]
Cycles: Pass device compute capabilities to kernel via build options
This way it's possible to do device-selective feature disabling/enabling.
Currently only supported for NVidia devices via OpenCL extension.
Sergey Sharybin [Fri, 15 May 2015 07:05:28 +0000 (12:05 +0500)]
OpenCL wrangler: Add some of the extension defines
Sergey Sharybin [Fri, 15 May 2015 07:03:08 +0000 (12:03 +0500)]
Cycles: Cleanup, move build options string calculation into the device class
This way it's easier to access platform name, device ID and other stuff which
might be needed to define build options.
Campbell Barton [Fri, 15 May 2015 07:08:27 +0000 (17:08 +1000)]
Fix T42510: Limit by seams fails in edge/vert mode
Campbell Barton [Fri, 15 May 2015 07:07:57 +0000 (17:07 +1000)]
BMesh: add loop-shell walker
Campbell Barton [Fri, 15 May 2015 01:29:34 +0000 (11:29 +1000)]
Correct recent cleanup
Removed call which was still needed
Campbell Barton [Fri, 15 May 2015 00:55:22 +0000 (10:55 +1000)]
BMesh: rename loop walker -> edgeloop
Julian Eisel [Thu, 14 May 2015 23:25:03 +0000 (01:25 +0200)]
Add material reorder buttons for Cycles as well
Julian Eisel [Thu, 14 May 2015 21:58:08 +0000 (23:58 +0200)]
Fix some issues found by Coverity Scan
Some of them are just brain dead code, some are potential bugs.
Sergey Sharybin [Thu, 14 May 2015 19:48:12 +0000 (00:48 +0500)]
Cycles: Enable object motion blur on Intel OpenCL platform
This required allocating some memory related on object transform needed
by ShaderData and currently it is done for all the platforms. Since we're
targeting full feature-complete platforms this is rather acceptable at
this point and in the future we'll do selective NO_HAIR/NO_SSS/NO_BLUR
kernels.
This is experimental still and in fact there're some major issues on
NVidia platform and it's not really clear if it's a bug in compiler,
some uninitizlied variable or other kind of issue.
Sergey Sharybin [Thu, 14 May 2015 19:42:05 +0000 (00:42 +0500)]
Cycles: Various fixes
Some stupid fixes like spaces around operator and missing semicolon,
plus fix for wrong detecting of ShaderData SOA size. Thar was harmless
since there's only one closure array, but still better to fix this.
Sergey Sharybin [Thu, 14 May 2015 18:44:19 +0000 (23:44 +0500)]
Cycles: Remove meaningless ifdef checks for features in device_opencl
This file was actually checking for features enabled on CPU and surely all
of them were enabled, so removing them does not cause any difference.
ideally we'll need to do runtime feature detection and just pass some stuff
as NULL to the kernel, or maybe also have variadic kernel entry points which
is also possible quite easily.
Sergey Sharybin [Thu, 14 May 2015 18:35:19 +0000 (23:35 +0500)]
Cycles: Enable camera motion blur in split kernel for Intel/NVidia
It's good for testing and seems to work quite reliably here.
This probably not totally cheap in terms of performance, but this we
could solve quite easily by selective kernel compilation once other
things are tested/proved to be reliable.
Sergey Sharybin [Thu, 14 May 2015 14:08:13 +0000 (19:08 +0500)]
Cycles: Fix missing camera-in-volume update when using certain render layers configurations
Sergey Sharybin [Thu, 14 May 2015 13:46:26 +0000 (18:46 +0500)]
Cycles: Prepare code for OpenCL camera/motion blur
The kernels are now compiling just fine, but there're some issues
during rendering. This is still to be investigated.
Sergey Sharybin [Thu, 14 May 2015 13:35:12 +0000 (18:35 +0500)]
Cycles: Use special _auto versions of transform function in motion blur code
Doing this as a separate commit so it's easier to revert in the future, once
OpenCL 2.0 is becoming our requirement.
Sergey Sharybin [Thu, 14 May 2015 13:19:21 +0000 (18:19 +0500)]
Cycles: Add transformation functions with specified addrspace
This is required for OpenCL prior to 2.0 and those functions will become
handy when working on camera/motion blur support in split kernel.
Sergey Sharybin [Thu, 14 May 2015 12:33:37 +0000 (17:33 +0500)]
Cycles: Enable hair for split kernels when using Intel or NVidia drivers
Apart from simply enabling this features needed changes to the code were done.
Technical change, replacing SD access from "simple" structure to SOA.
Thomas Szepe [Thu, 14 May 2015 13:23:42 +0000 (15:23 +0200)]
BGE: Add 'Lock Translation' for dynamic objects
The XYZ translation lock was missing for dynamic object.
Reviewed By: panzergame
Antony Riakiotakis [Thu, 14 May 2015 12:16:28 +0000 (14:16 +0200)]
Invert value calculation for percentages it makes more sense that way
Antony Riakiotakis [Thu, 14 May 2015 12:01:33 +0000 (14:01 +0200)]
Radial operator:
Percentage properties use interaction like factors with number feedback
and easier way to go predict lower percentages.
Antony Riakiotakis [Thu, 14 May 2015 10:48:47 +0000 (12:48 +0200)]
Add clear seams to uv editor
Thomas Szepe [Thu, 14 May 2015 07:45:51 +0000 (09:45 +0200)]
BGE: Fix: Double jumps are not working with character motion actuator
The actual character motion actuator triggers every frame the jump method.
Adding an edge detection to trigger the jump method.
Reviewers: lordloki, sybren, moguri
Reviewed By: moguri
Differential Revision: https://developer.blender.org/D1220