7 years agoadd back object update function for auto-normalize too.
Campbell Barton [Sun, 18 Sep 2011 15:20:10 +0000 (15:20 +0000)]
add back object update function for auto-normalize too.

7 years agoallow multiple bones to be selected in weight paint mode in a less complicated way...
Campbell Barton [Sun, 18 Sep 2011 15:17:16 +0000 (15:17 +0000)]
allow multiple bones to be selected in weight paint mode in a less complicated way (allow Shift+RMB)

7 years agostyle changes only
Campbell Barton [Sun, 18 Sep 2011 14:54:41 +0000 (14:54 +0000)]
style changes only

7 years agoreplace malloc of a single DeformVertex with stack variable.
Campbell Barton [Sun, 18 Sep 2011 14:48:15 +0000 (14:48 +0000)]
replace malloc of a single DeformVertex with stack variable.

7 years agoChanged the branch code markers to say "Radish" in response to a review.
Jason Hays [Sun, 18 Sep 2011 03:49:00 +0000 (03:49 +0000)]
Changed the branch code markers to say "Radish" in response to a review.
They weren't & aren't meant to show ownership, they just help me navigate my related code.

7 years agoadded back scene/object update function, its needed for multipaint switching.
Campbell Barton [Sun, 18 Sep 2011 03:29:17 +0000 (03:29 +0000)]
added back scene/object update function, its needed for multipaint switching.

7 years agorename EM_backbuf_checkAndSelectTVerts to EM_backbuf_checkAndSelectVerts_obmode until...
Campbell Barton [Sun, 18 Sep 2011 02:46:03 +0000 (02:46 +0000)]
rename EM_backbuf_checkAndSelectTVerts to EM_backbuf_checkAndSelectVerts_obmode until we come up with a better name this one at least says its in object mode, also there is no such thing as a TVert.

7 years agosvn merge -r40197:40311 ^/trunk/blender
Campbell Barton [Sun, 18 Sep 2011 02:35:26 +0000 (02:35 +0000)]
svn merge -r40197:40311 ^/trunk/blender

7 years agoConsole Scrolling - reset while typing.
Campbell Barton [Sun, 18 Sep 2011 01:34:53 +0000 (01:34 +0000)]
Console Scrolling - reset while typing.
patch from Damir Prebeg with some edits.

Also made it so resizing the console view keeps the lower part of the text in view (could be annoying when you needed to scroll because of a resized view).

7 years agoI made multitude of fixes based on the comments provided online:
Jason Hays [Sun, 18 Sep 2011 01:09:18 +0000 (01:09 +0000)]
I made multitude of fixes based on the comments provided online:

Removed the drawSelectedVerts and added drawSelectedVertices, which uses dm->foreachMappedVert.

In calc_weightpaint_vert_color():
Made the weight paint color black and return instead of input=-1

Made the pose bone selection normal when multi-paint is inactive.

Name fix for functions using mv instead of mvert.

Used vector functions provided by the math lib.

Changed some MEM_callocN references to be stacks.

Changed dm_deform_clear to use ob->derivedDeform primarily

Made the variable "float **changes" into "float (*changes)[2]"

Used CTX_data_active_object() in place of CTX_data_pointer_get_type()

Added the invert selection hotkey "Ctrl+I" to weight paint's vertex mask.

7 years agoimage button was hard coded to draw the splash screen which it loaded from PNG data...
Campbell Barton [Sat, 17 Sep 2011 16:57:37 +0000 (16:57 +0000)]
image button was hard coded to draw the splash screen which it loaded from PNG data on every draw.

now pass the ImBuf when callign the image button so we could have different images in buttons later on.

7 years agoRecast/detour: fix some property enum identifiers to follow conventions.
Brecht Van Lommel [Sat, 17 Sep 2011 13:33:03 +0000 (13:33 +0000)]
Recast/detour: fix some property enum identifiers to follow conventions.

7 years agoNodes: fix nodes in groups not getting socket templates verified, and reserve
Brecht Van Lommel [Sat, 17 Sep 2011 13:03:42 +0000 (13:03 +0000)]
Nodes: fix nodes in groups not getting socket templates verified, and reserve
some socket flags for cycles to avoid conflicts.

7 years agoSpeedup for font drawing, every letter was character was calling:
Campbell Barton [Sat, 17 Sep 2011 10:45:20 +0000 (10:45 +0000)]
Speedup for font drawing, every letter was character was calling:
  glGetIntegerv(GL_TEXTURE_2D_BINDING_EXT, &cur_tex);

... with shadow enabled glGetFloatv(GL_CURRENT_COLOR, color) was called twice per character as well.

Now only call glGetFloatv(GL_CURRENT_COLOR, ...) once per string and only when drawing with shadow or blur, texture bind is stored in the font.

Gives 8% overall FPS speedup when displaying heavy UI in my test.

7 years agoMinor: fixing other UI typos.
Bastien Montagne [Sat, 17 Sep 2011 10:44:16 +0000 (10:44 +0000)]
Minor: fixing other UI typos.

7 years agouse macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0
Campbell Barton [Sat, 17 Sep 2011 09:43:51 +0000 (09:43 +0000)]
use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0

7 years agoMinor: fixing an UI typo.
Bastien Montagne [Sat, 17 Sep 2011 09:15:30 +0000 (09:15 +0000)]
Minor: fixing an UI typo.

7 years agouse const and array size in function definitions, no functional change.
Campbell Barton [Sat, 17 Sep 2011 08:14:43 +0000 (08:14 +0000)]
use const and array size in function definitions, no functional change.

7 years agocorrection to recent commit, wouldnt have given any troubles but was assigning the...
Campbell Barton [Sat, 17 Sep 2011 07:28:19 +0000 (07:28 +0000)]
correction to recent commit, wouldnt have given any troubles but was assigning the 4th component of a float[3].

7 years agomore mini optimizations - don't call UI_ThemeColor 4 times per curve handle, instead...
Campbell Barton [Sat, 17 Sep 2011 07:14:39 +0000 (07:14 +0000)]
more mini optimizations - don't call UI_ThemeColor 4 times per curve handle, instead get all colors at the start and index them when drawing curves in editmode.

also remove redundant NULL check.

7 years agomicro optimization for circle drawing.
Campbell Barton [Sat, 17 Sep 2011 06:18:35 +0000 (06:18 +0000)]
micro optimization for circle drawing.
- use vertex array for drawcircball()
- add circball_array_fill() and call from drawcircball().
- for object center's rather than drawing 2 circles, create the array and reuse it.

7 years agouse less confusing array syntax for circle drawing, no functional changes.
Campbell Barton [Sat, 17 Sep 2011 05:35:55 +0000 (05:35 +0000)]
use less confusing array syntax for circle drawing, no functional changes.

7 years agoBGE Animations: Fixing some refcount issues with KX_Scene::m_animatedlist (fixes...
Mitchell Stokes [Fri, 16 Sep 2011 20:08:05 +0000 (20:08 +0000)]
BGE Animations: Fixing some refcount issues with KX_Scene::m_animatedlist (fixes m_animatedlist crashes) and some whitespace issues with KX_GameObject::GetActionManager().

7 years agoBGE fix: Font Objects not showing up in the dome mode
Dalai Felinto [Fri, 16 Sep 2011 18:23:57 +0000 (18:23 +0000)]
BGE fix: Font Objects not showing up in the dome mode
geez, who coded the font object? or even worse, who did the dome code?
Don't coders talk? tsc tsc ...

Now seriously, KX_KetsjiEngine::RenderFonts() could be moved to inside the KX_Scene class. It probably should (so I could call it from inside KX_Dome::RenderDomeFrame()). Not critical, so not changing it for now.

7 years agoSVN maintenance.
Guillermo S. Romero [Fri, 16 Sep 2011 17:18:12 +0000 (17:18 +0000)]
SVN maintenance.

7 years agoWeightVG: added WeightVG icon for outliner (don’t know when that where lost...).
Bastien Montagne [Fri, 16 Sep 2011 16:05:45 +0000 (16:05 +0000)]
WeightVG: added WeightVG icon for outliner (don’t know when that where lost...).

7 years ago- fix for memory leak in findFreeNavPolyIndex()
Campbell Barton [Fri, 16 Sep 2011 14:02:44 +0000 (14:02 +0000)]
- fix for memory leak in findFreeNavPolyIndex()
- also correct own script for running cppcheck.

7 years agoFix #28663: All "unit" properties show a value of 0 (on WinXP&MinGW&scons)
Sergey Sharybin [Fri, 16 Sep 2011 10:03:08 +0000 (10:03 +0000)]
Fix #28663: All "unit" properties show a value of 0 (on WinXP&MinGW&scons)

Initially problem was caused by updated version of mingw-runtime which
changed behavior of snprintf and vsnprintf so %lf isn't anymore valid
for doubles.

According to manpages, %f is a correct format for snprintf for doubles.

7 years agocorrection for my fix for [#28668], would crash when there were no editbones.
Campbell Barton [Fri, 16 Sep 2011 09:02:31 +0000 (09:02 +0000)]
correction for my fix for [#28668], would crash when there were no editbones.

7 years agouse replace 0 with NULL for pointers, set some functions static
Campbell Barton [Fri, 16 Sep 2011 08:20:21 +0000 (08:20 +0000)]
use replace 0 with NULL for pointers, set some functions static
also fixed own errors in recent static check commit.

7 years agonew convenience makefile targets for static source code cheching: check_splint/check_...
Campbell Barton [Fri, 16 Sep 2011 06:58:20 +0000 (06:58 +0000)]
new convenience makefile targets for static source code cheching: check_splint/check_sparse/check_cppcheck

7 years agoreplace macros with math lib functions
Campbell Barton [Fri, 16 Sep 2011 06:56:50 +0000 (06:56 +0000)]
replace macros with math lib functions

7 years ago- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
Campbell Barton [Fri, 16 Sep 2011 06:47:01 +0000 (06:47 +0000)]
- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
- remove redundant NULL checks on old code where it would crash if the result was NULL later on.
- add some missing NULL checks.

7 years ago- remove deprecated pose channel members
Campbell Barton [Fri, 16 Sep 2011 02:42:50 +0000 (02:42 +0000)]
- remove deprecated pose channel members
- change short -> char for flags that support it.
- add pose 'temp' pointer to use for outliner drawing (was using 'prev' and restoring which seems dodjy)

7 years agofix [#28668] Crashes entering edit mode on Armature
Campbell Barton [Fri, 16 Sep 2011 02:08:00 +0000 (02:08 +0000)]
fix [#28668] Crashes entering edit mode on Armature

7 years agoWeightVG: Made Edit and Proximity also use the new weightvg_update_vg MDeformWeight...
Bastien Montagne [Thu, 15 Sep 2011 17:28:18 +0000 (17:28 +0000)]
WeightVG: Made Edit and Proximity also use the new weightvg_update_vg MDeformWeight** parameter (to avoid another vgroup searching).
Also added to Proximity a check in case vgroup would have no vertices in it.
Plus a few minor edits...

7 years agoSVN maintenance.
Guillermo S. Romero [Thu, 15 Sep 2011 16:37:36 +0000 (16:37 +0000)]
SVN maintenance.

7 years ago- include enum names and descriptions in sphinx generated documentation
Campbell Barton [Thu, 15 Sep 2011 16:15:24 +0000 (16:15 +0000)]
- include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options

7 years agoWeightVG utils, weightvg_update_vg func updates.
Bastien Montagne [Thu, 15 Sep 2011 16:06:00 +0000 (16:06 +0000)]
WeightVG utils, weightvg_update_vg func updates.
* Added an optional array of MDeformModifier pointers, to avoid another search based on defgrp_idx.
* Split out "add/remove verts from vgroup" functions, preparing their move to deform.c (if their current form is validated!).

7 years agoUse static context trick for all platforms.
Sergey Sharybin [Thu, 15 Sep 2011 15:29:40 +0000 (15:29 +0000)]
Use static context trick for all platforms.

Should be safe until modifier stack is not threaded.
Solves issues with mingw and older glibc version (like used in release environment).

7 years agoWeightVG Mix modifier: updated code to use defgrp_find_index, and make MDeformWeights...
Bastien Montagne [Thu, 15 Sep 2011 14:48:50 +0000 (14:48 +0000)]
WeightVG Mix modifier: updated code to use defgrp_find_index, and make MDeformWeights be searched only once.
Also fixed a bug: when another set mode than "All Vertices" was used and resulting set of verts was empty, all vertices was used, instead of just returning org, unmodified data!

7 years ago- Whitespace fixes (was commiting from windows where text editor wasn't configured...
Sergey Sharybin [Thu, 15 Sep 2011 13:14:46 +0000 (13:14 +0000)]
- Whitespace fixes (was commiting from windows where text editor wasn't configured, pardon)
- Fixing typo in description of GP paint mode.

7 years agoreplace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.
Campbell Barton [Thu, 15 Sep 2011 12:26:48 +0000 (12:26 +0000)]
replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.
also replace strcpy's which copy using "" with str[0]='\0'

7 years agofix [#28658] python can assign non utf8 and crash because of string lenth limits.
Campbell Barton [Thu, 15 Sep 2011 11:49:36 +0000 (11:49 +0000)]
fix [#28658] python can assign non utf8 and crash because of string lenth limits.

add BLI_strncpy_utf8() which which ensures there are no partially copied UTF8 characters, limited by the buffer size.

7 years agoUpdate build rules to deal with new gettext libraries.
Sergey Sharybin [Thu, 15 Sep 2011 11:37:42 +0000 (11:37 +0000)]
Update build rules to deal with new gettext libraries.

7 years agoFix [#28654] Warp modifier does not support negative strength when Vertex Group is...
Bastien Montagne [Thu, 15 Sep 2011 11:18:15 +0000 (11:18 +0000)]
Fix [#28654] Warp modifier does not support negative strength when Vertex Group is used.
The vg weight was multiplied by org strength (i.e. neg strength was always skiping all verts!), now multiplying it with abs value of strength.

7 years agoNew C/Py api utility function PyC_Err_Format_Prefix() which raises an error with...
Campbell Barton [Thu, 15 Sep 2011 10:43:55 +0000 (10:43 +0000)]
New C/Py api utility function PyC_Err_Format_Prefix() which raises an error with the existing error as a suffix.

Use this to raise errors when assigning a string property fails even though the value to assign *is* a string.

  TypeError: bpy_struct: item.attr= val: expected a string type, not str

  TypeError: bpy_struct: item.attr= val: error assigning string, UnicodeEncodeError('utf-8' codec can't encode character '\udce9' in position 23: surrogates not allowed)

7 years agomove utf8 string.c functions into their own file, also add python tip for printing...
Campbell Barton [Thu, 15 Sep 2011 08:07:42 +0000 (08:07 +0000)]
move utf8 string.c functions into their own file, also add python tip for printing operators.

7 years agoreplace rna_update_active_object with NC_GEOM|ND_DATA notifier (as pointed out by...
Campbell Barton [Thu, 15 Sep 2011 07:06:45 +0000 (07:06 +0000)]
replace rna_update_active_object with NC_GEOM|ND_DATA notifier (as pointed out by Matt Ebb), also some whitespace edits to match trunk.

7 years agofix for a bug painting on selected verts, also fix an error in my own recent commit.
Campbell Barton [Wed, 14 Sep 2011 12:44:21 +0000 (12:44 +0000)]
fix for a bug painting on selected verts, also fix an error in my own recent commit.

7 years agosome picky rna/variable renaming:
Campbell Barton [Wed, 14 Sep 2011 08:45:12 +0000 (08:45 +0000)]
some picky rna/variable renaming:
 Mesh.wp_vert_sel --> use_paint_mask_vertex

7 years ago- move vgroup lock buttons on the panel into the vgroup specials menu.
Campbell Barton [Wed, 14 Sep 2011 08:21:21 +0000 (08:21 +0000)]
- move vgroup lock buttons on the panel into the vgroup specials menu.
- merge object.vertex_group_lock_all / object.vertex_group_invert_locks / "object.vertex_group_unlock_all into one operator.
- change lock button from a checkbox to a lock icon.

7 years ago- use a flag define for bDeformGroup->flag rather than setting TRUE/FALSE
Campbell Barton [Wed, 14 Sep 2011 07:07:17 +0000 (07:07 +0000)]
- use a flag define for bDeformGroup->flag rather than setting TRUE/FALSE
- rename RNA bDeformGroup.flag to "lock_weight"

7 years agoremove count_selected_defgroups() function and make get_selected_defgroups() return...
Campbell Barton [Wed, 14 Sep 2011 05:56:25 +0000 (05:56 +0000)]
remove count_selected_defgroups() function and make get_selected_defgroups() return the total selected items.
also some variable renameing, no functional changes.

7 years agoanother cleanup pass, quiet all warnings for GCC
Campbell Barton [Wed, 14 Sep 2011 05:25:43 +0000 (05:25 +0000)]
another cleanup pass, quiet all warnings for GCC
- comment unused funcs/vars.
- replace some allocs with stack variables.
- use BLI_math functions to replace in-line vector math.

7 years agominor edits to ascii draw function, unused var warning.
Campbell Barton [Wed, 14 Sep 2011 02:45:44 +0000 (02:45 +0000)]
minor edits to ascii draw function, unused var warning.

7 years agoinitial cleanup for weight paint branch
Campbell Barton [Wed, 14 Sep 2011 02:04:26 +0000 (02:04 +0000)]
initial cleanup for weight paint branch
- move get_selected_defgroups & count_selected_defgroups into blenkernel
- split calc_weightpaint_vert_color() logic so its more obvious whats default and multipaint behavior

7 years agosvn merge -r40195:40197
Campbell Barton [Wed, 14 Sep 2011 01:54:04 +0000 (01:54 +0000)]
svn merge -r40195:40197

7 years agomove ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level...
Campbell Barton [Wed, 14 Sep 2011 01:48:55 +0000 (01:48 +0000)]
move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch.

7 years agosvn merge -r40179:40195
Campbell Barton [Wed, 14 Sep 2011 01:32:59 +0000 (01:32 +0000)]
svn merge -r40179:40195

7 years agoremoved nodes from CMake's BLENDER_LINK_LIBS, rewrote find-pcre using own template.
Campbell Barton [Wed, 14 Sep 2011 01:23:17 +0000 (01:23 +0000)]
removed nodes from CMake's BLENDER_LINK_LIBS, rewrote find-pcre using own template.

7 years ago- removed some duplicate library links from cmake (which were needed because of bad...
Campbell Barton [Wed, 14 Sep 2011 01:02:57 +0000 (01:02 +0000)]
- removed some duplicate library links from cmake (which were needed because of bad level calls)
- FindXML2 we had copied from another project was always running and not using cached value, rewrote based on template used for most of our other find modules which makes use of 'FindPackageHandleStandardArgs'
- mark statuc collada libs as advanced.

7 years agoresolve bad level calls from blenkenel/ into editors/ & remove editors from the inclu...
Campbell Barton [Wed, 14 Sep 2011 00:37:27 +0000 (00:37 +0000)]
resolve bad level calls from blenkenel/ into editors/ & remove editors from the include path from CMake & SCons.

* ED_curve_editnurbs --> curve_editnurbs
* ED_sculpt_modifiers_changed --> object_sculpt_modifiers_changed

7 years agoRe-added the interface template for vertex groups' checkboxes (they were cut out...
Jason Hays [Tue, 13 Sep 2011 20:28:43 +0000 (20:28 +0000)]
Re-added the interface template for vertex groups' checkboxes (they were cut out in a merge conflict)

7 years agofix compilation for MinGW by substituting qsort_r with qsort. What aversion do MinGW...
Antony Riakiotakis [Tue, 13 Sep 2011 19:51:58 +0000 (19:51 +0000)]
fix compilation for MinGW by substituting qsort_r with qsort. What aversion do MinGW guys have for including '_r' variants of functions anyway?
Warning: a clean build will be needed probably to account for recent merge changes, or link errors will occur.

7 years agoFix typo in own commit for raycast library
Sergey Sharybin [Tue, 13 Sep 2011 16:54:01 +0000 (16:54 +0000)]
Fix typo in own commit for raycast library

7 years agoEnable FFTW3 library for buildslaves
Sergey Sharybin [Tue, 13 Sep 2011 16:52:42 +0000 (16:52 +0000)]
Enable FFTW3 library for buildslaves

7 years agoquiet compiler warnings
Campbell Barton [Tue, 13 Sep 2011 14:38:05 +0000 (14:38 +0000)]
quiet compiler warnings

7 years agosvn merge -r40000:40179
Campbell Barton [Tue, 13 Sep 2011 10:05:30 +0000 (10:05 +0000)]
svn merge -r40000:40179

7 years agosvn merge -r39900:40000
Campbell Barton [Tue, 13 Sep 2011 09:07:20 +0000 (09:07 +0000)]
svn merge -r39900:40000

7 years agosvn merge -r39800:39900
Campbell Barton [Tue, 13 Sep 2011 07:19:36 +0000 (07:19 +0000)]
svn merge -r39800:39900

7 years agosvn merge -r39558:39800
Campbell Barton [Tue, 13 Sep 2011 06:39:17 +0000 (06:39 +0000)]
svn merge -r39558:39800

7 years agofix [#28635] Mirror Modifier - Clipping still active when modifier is disabled
Campbell Barton [Tue, 13 Sep 2011 05:00:54 +0000 (05:00 +0000)]
fix [#28635] Mirror Modifier - Clipping still active when modifier is disabled

7 years agoFixes #28599: Wrong re-assigning of layers in RenderLayer comp nodes when deleting...
Bastien Montagne [Mon, 12 Sep 2011 17:27:02 +0000 (17:27 +0000)]
Fixes #28599: Wrong re-assigning of layers in RenderLayer comp nodes when deleting a render layer.
Also added the check of comp nodetree of all scenes, as others might also use that scene in their compositing!

7 years agocorrect bad maximum value, for wile-loop node, outside the range of a short.
Campbell Barton [Mon, 12 Sep 2011 15:29:37 +0000 (15:29 +0000)]
correct bad maximum value, for wile-loop node, outside the range of a short.

7 years agofix for opencollada crash with r40164, missing NULL check.
Campbell Barton [Mon, 12 Sep 2011 13:59:23 +0000 (13:59 +0000)]
fix for opencollada crash with r40164, missing NULL check.

7 years agofix for error linking opencollada on linux.
Campbell Barton [Mon, 12 Sep 2011 13:58:13 +0000 (13:58 +0000)]
fix for error linking opencollada on linux.

7 years agoFix [#28614] Collada Exporter does not export Ambient term
Nathan Letwory [Mon, 12 Sep 2011 13:20:24 +0000 (13:20 +0000)]
Fix [#28614] Collada Exporter does not export Ambient term
reported by Steiner Bernhard

ma->ambX is calculated only on a render, so instead of relying on those values compute them manually.

7 years agouse vector size and const args where possible (no functional change)
Campbell Barton [Mon, 12 Sep 2011 13:00:24 +0000 (13:00 +0000)]
use vector size and const args where possible (no functional change)

7 years agoCode shuffle so function has only one exit point.
Nathan Letwory [Mon, 12 Sep 2011 10:57:41 +0000 (10:57 +0000)]
Code shuffle so function has only one exit point.

7 years agoFix for bug #28332: Smoke Simulation rendering artifacts.
Miika Hamalainen [Mon, 12 Sep 2011 09:55:04 +0000 (09:55 +0000)]
Fix for bug #28332: Smoke Simulation rendering artifacts.

Volume pre-caching altered shared data simultaneously in multiple threads, causing invalid scattering results when "Asymmetry" value was used. The view vector is now passed as a function argument.

7 years agoFix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
Sergey Sharybin [Mon, 12 Sep 2011 09:47:28 +0000 (09:47 +0000)]
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport

Problem was caused by CRLF line ending instead of LF line ending.
Re-generate pu_shader_material to use LF line ending and made gpu codegen
treat \r as space character.

7 years agofix for changing font sizes with recent utf8 speedup
Campbell Barton [Mon, 12 Sep 2011 09:12:34 +0000 (09:12 +0000)]
fix for changing font sizes with recent utf8 speedup

7 years agoFixed "bug" #28611: Subdiv value for icosphere should not be below 1.
Bastien Montagne [Mon, 12 Sep 2011 08:27:21 +0000 (08:27 +0000)]
Fixed "bug" #28611: Subdiv value for icosphere should not be below 1.

7 years agoRecast: attempt to fix compilation problem in Linux.
Benoit Bolsee [Mon, 12 Sep 2011 07:38:00 +0000 (07:38 +0000)]
Recast: attempt to fix compilation problem in Linux.

7 years ago- fix for mesh_get_mapped_verts_nors copying short normals to floats without scaling.
Campbell Barton [Mon, 12 Sep 2011 04:29:35 +0000 (04:29 +0000)]
- fix for mesh_get_mapped_verts_nors copying short normals to floats without scaling.
- BL_SkinDeformer also did this though for that case its not a problem because the normals are later accumulated anyway.

7 years agoreplace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copying, some...
Campbell Barton [Mon, 12 Sep 2011 04:14:12 +0000 (04:14 +0000)]
replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copying, some parts of the code are copying float -> short normals without scaling. fix coming next.

7 years agocleanup for object color theme (no functional changes), could set the opengl color...
Campbell Barton [Mon, 12 Sep 2011 01:43:20 +0000 (01:43 +0000)]
cleanup for object color theme (no functional changes), could set the opengl color 2-3 times per object.

7 years agoquiet -Wundef warnings for cmake/gcc/elbeem
Campbell Barton [Mon, 12 Sep 2011 00:55:27 +0000 (00:55 +0000)]
quiet -Wundef warnings for cmake/gcc/elbeem

7 years agofix for passing NULL to strstr() in visualkey_can_use()
Campbell Barton [Mon, 12 Sep 2011 00:13:49 +0000 (00:13 +0000)]
fix for passing NULL to strstr() in visualkey_can_use()

7 years agofix for ntreeGPUMaterialNodes(), using uninitialized exec pointer.
Campbell Barton [Mon, 12 Sep 2011 00:00:21 +0000 (00:00 +0000)]
fix for ntreeGPUMaterialNodes(), using uninitialized exec pointer.
also commented some set-but-unused variables.

7 years ago== Sequencer ==
Peter Schlaile [Sun, 11 Sep 2011 21:46:24 +0000 (21:46 +0000)]
== Sequencer ==

Fixed silly bug, that activated proxies at the wrong time.

7 years agopep8 edits
Campbell Barton [Sun, 11 Sep 2011 15:36:11 +0000 (15:36 +0000)]
pep8 edits

7 years agoFound other problems similar to bug #28619 in other primitive_add ops… Will continue...
Bastien Montagne [Sun, 11 Sep 2011 15:33:33 +0000 (15:33 +0000)]
Found other problems similar to bug #28619 in other primitive_add ops… Will continue to chek!

7 years agoFixed bug #28619: values of X/Y grid size were allowed to be below 3, when adding...
Bastien Montagne [Sun, 11 Sep 2011 15:26:46 +0000 (15:26 +0000)]
Fixed bug #28619: values of X/Y grid size were allowed to be below 3, when adding a grid primitive.

7 years agoFixes for Win+SCons and disable recastnavigationif game engine is disabled in SCons
Sergey Sharybin [Sun, 11 Sep 2011 15:17:54 +0000 (15:17 +0000)]
Fixes for Win+SCons and disable recastnavigationif game engine is disabled in SCons

7 years agoRecast: fix bad level calls, Recast compiled out if BGE not enabled. SCons updated...
Benoit Bolsee [Sun, 11 Sep 2011 14:13:04 +0000 (14:13 +0000)]
Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons updated but not tested.

7 years agofix for 'blender -E' crashing.
Campbell Barton [Sun, 11 Sep 2011 13:46:58 +0000 (13:46 +0000)]
fix for 'blender -E' crashing.

7 years agoAudio:
Joerg Mueller [Sun, 11 Sep 2011 12:24:11 +0000 (12:24 +0000)]
* Fix for high quality upsampling which was wrong.
* Fix for doppler effects which were calculated wrong for scenes.
* Improved animation evaluation at the beginning and end of a scene.

7 years agomove maxseq define into DNA.
Campbell Barton [Sun, 11 Sep 2011 10:35:26 +0000 (10:35 +0000)]
move maxseq define into DNA.