Nicholas Bishop [Fri, 21 Mar 2008 03:08:04 +0000 (03:08 +0000)]
Fixed bug #8180, Simple subdivide modifier performs catmull-clark on single edges
Removed an incorrect check for original vertices on whether any faces used them.
Nicholas Bishop [Fri, 21 Mar 2008 01:10:32 +0000 (01:10 +0000)]
Fixed bug #8514, sculpt: pivot last and undo
Undoing in sculpt mode correctly returns to previous pivots now.
Campbell Barton [Thu, 20 Mar 2008 21:43:32 +0000 (21:43 +0000)]
Objects with transp and xray work with border zoom (shift+b),
zooming behind an object to one with xray now works, transp objects work like normal objects.
Daniel Genrich [Thu, 20 Mar 2008 20:28:51 +0000 (20:28 +0000)]
Collision commit was messed up - reported by Mr. Barton :)
Campbell Barton [Thu, 20 Mar 2008 20:03:13 +0000 (20:03 +0000)]
shift+b zoom in perspective mode, (apricot feature for better navigation on large maps)
Daniel Genrich [Thu, 20 Mar 2008 18:28:40 +0000 (18:28 +0000)]
Cloth structure names update: Sorry about this commit, it will kill all your cloth settings in old files but I had to do it before release because naming convention was really bad in cloth (e.g. using SimulationSettings instead of ClothSimSettings in DNA). Same for some structure in CollisionModifier but with no sideeffects.
Daniel Genrich [Thu, 20 Mar 2008 18:16:11 +0000 (18:16 +0000)]
Collision modifier: Update from mvert was using only static update, now uses dynamic update and catches therefore also faster movements - reported by nudelZ (#blendercoders)
Martin Poirier [Thu, 20 Mar 2008 15:16:33 +0000 (15:16 +0000)]
== Skeleton Generator ==
Not time for documention and polishing before release, hiding the panel behind (rt == 42) check.
Stephen Swaney [Thu, 20 Mar 2008 14:54:57 +0000 (14:54 +0000)]
typo for REDRAWBUTSOBJECT broke build.
Ricki Myers [Thu, 20 Mar 2008 12:27:15 +0000 (12:27 +0000)]
Fix for Crash on X11. Buffer was not the correct size. So strcpy would blow-up.
Joshua Leung [Thu, 20 Mar 2008 11:31:52 +0000 (11:31 +0000)]
Bugfix #8599b:
Insert-Key in Action Editor didn't work correctly for Constraint Channels yet. This was because a pointer to constraint data was not being obtained (it's now hacked to assume that 'Influence' is being keyed all the time).
Joshua Leung [Thu, 20 Mar 2008 10:50:46 +0000 (10:50 +0000)]
* Bugfix #8599a:
Deleting the first Action Channel in an Action Group acted odd. In some cases it crashed, other times it corrupted stuff (removing all subsequent Action Channels). Was missing a call to remove the Action Channel from group(s).
* Fixed whitespace in many places...
Ken Hughes [Thu, 20 Mar 2008 04:59:59 +0000 (04:59 +0000)]
Python API
----------
Bugfix #6543: Blender.Library.Load() could segfault if called more than once
with a library of different endian type. In the process discovered an
invalid memory reference in other another function calling library_append().
Thanks to Brecht for the pointers on tracking this old bug down.
Nathan Letwory [Wed, 19 Mar 2008 22:59:11 +0000 (22:59 +0000)]
* add notification of new hotkey in object select menu
Stefan Gartner [Wed, 19 Mar 2008 22:58:16 +0000 (22:58 +0000)]
test commit: fix autothreads on irix
Nathan Letwory [Wed, 19 Mar 2008 22:46:06 +0000 (22:46 +0000)]
* add CTRL-I for Invert Selection in object mode.
* sanitise IKEY handling block for view3d (really weird if-structure)
Nathan Letwory [Wed, 19 Mar 2008 21:53:00 +0000 (21:53 +0000)]
* enable hotkey Ctrl+I (Invert Selection) in UV editor
Geoffrey Bantle [Wed, 19 Mar 2008 21:14:49 +0000 (21:14 +0000)]
-> Color Fixing tool in FLT toolbar
A new tool for for fixing colors on meshes imported from other files with
conflicting color palettes has been added to the FLT toolbar script. This
will find the closest match for all the colors in the faces of selected
meshes and update their baked vertex color representation.
Also added a small tweak to the 'update all' tool which will fix black faces
Geoffrey Bantle [Wed, 19 Mar 2008 19:23:42 +0000 (19:23 +0000)]
-> Path handling fix for External references in FLT import
FLT importer had problems with external references that used
relative paths. Fixed.
Nathan Letwory [Wed, 19 Mar 2008 17:23:14 +0000 (17:23 +0000)]
* BF_QUIET can now be set in user-config.py too.
Brecht Van Lommel [Wed, 19 Mar 2008 15:50:50 +0000 (15:50 +0000)]
Bugfix: scaling in posemode didn't translate bones properly.
Brecht Van Lommel [Wed, 19 Mar 2008 13:32:16 +0000 (13:32 +0000)]
Bugfix: cloth crash applying effector forces to quads.
Campbell Barton [Wed, 19 Mar 2008 10:37:19 +0000 (10:37 +0000)]
saveRenderedImage dosnt work in backgrond mode, so added a warning in the docs and an exception if called.
Campbell Barton [Wed, 19 Mar 2008 09:26:01 +0000 (09:26 +0000)]
added a warning in python api abot ipo curves. minor change to curve.c
Geoffrey Bantle [Tue, 18 Mar 2008 23:16:47 +0000 (23:16 +0000)]
-> FLT importer hierarchy transform bugs
Several transform bugs in the flt importer have been fixed. This included
parent/child relationships and matrices not importing correctly along with
some problems with the import scale option.
Geoffrey Bantle [Tue, 18 Mar 2008 22:55:40 +0000 (22:55 +0000)]
-> FLT palette alpha bug
Default FLT palette had all colors with an alpha of zero
which caused problems with some versions of OpenSceneGraph.
Campbell Barton [Tue, 18 Mar 2008 20:54:52 +0000 (20:54 +0000)]
[#8596] curve editing is unstable
Though I could not reproduce the crash, the example file would always reference an invalid pointer.
Campbell Barton [Tue, 18 Mar 2008 17:34:00 +0000 (17:34 +0000)]
added a check so baking works in background mode (through a python script)
Campbell Barton [Tue, 18 Mar 2008 16:12:43 +0000 (16:12 +0000)]
Added null check to prevent crashing on paste.
Should look into why XGetWindowProperty isnt working also.
Campbell Barton [Tue, 18 Mar 2008 14:49:31 +0000 (14:49 +0000)]
fix for [#7962] anomalous mem usage with pydrivers.py scripts
Campbell Barton [Tue, 18 Mar 2008 13:42:38 +0000 (13:42 +0000)]
patch from Paul Rotering (pryon)
[#7124] knot vector access for SurfNurb
Brecht Van Lommel [Tue, 18 Mar 2008 10:55:07 +0000 (10:55 +0000)]
Fix for bug #7986: tab in edit introduces garbage values.
Daniel Genrich [Mon, 17 Mar 2008 21:45:40 +0000 (21:45 +0000)]
Collision Modifier/KDOP: Rearrange things to be more generic. Also fix possible crash if not enough memory there.
Brecht Van Lommel [Mon, 17 Mar 2008 20:57:16 +0000 (20:57 +0000)]
Fix for bug #6758: material nodes were not working correct with
ray mirror and transparency, was using the same stack for all
recursion depths, now creates new stacks as needed.
Fix for bug #8592: crash saving non-float image as 16bit tiff.
Campbell Barton [Mon, 17 Mar 2008 19:58:11 +0000 (19:58 +0000)]
Running scripts with Blender.Run() would crash when reloading.
Brecht Van Lommel [Mon, 17 Mar 2008 18:49:30 +0000 (18:49 +0000)]
Fix for bug #8093: editmesh knife with axis constraint + snapping rounded
down some values unnecessarily, which made it not entirely exact.
Brecht Van Lommel [Mon, 17 Mar 2008 18:43:10 +0000 (18:43 +0000)]
Fix for bug #8464: particle system didn't attach to mesh in
case of a deforming modifier after subsurf.
Campbell Barton [Mon, 17 Mar 2008 18:01:59 +0000 (18:01 +0000)]
- [#8589] Scripts which use file selector not working correctly
Fix for another bug I introduced with persistent python windows.
also removed unused var.
Campbell Barton [Mon, 17 Mar 2008 16:45:20 +0000 (16:45 +0000)]
missing header
Martin Poirier [Mon, 17 Mar 2008 15:46:07 +0000 (15:46 +0000)]
[#8586] 2.46 RC1 - Soft falloff problem
Manipulator event handler was out of sync with transform event handler.
The real hotkeys to increase/decrease the area of influence are Alt PAD+ / PAD- and PageUp / PageDown (has been that way in non-manipulator transform for years now).
Brecht Van Lommel [Mon, 17 Mar 2008 13:43:03 +0000 (13:43 +0000)]
Bugfix: sequencer gamma cross didn't work correct on float buffers.
Brecht Van Lommel [Mon, 17 Mar 2008 13:02:48 +0000 (13:02 +0000)]
Bugfix: keyframes of hidden actions in action groups were still
drawing in the group row.
Brecht Van Lommel [Mon, 17 Mar 2008 12:27:17 +0000 (12:27 +0000)]
Bugfix: image texture with texface would not render sometimes, wasn't
setting image user correct. Also found that this texface rendering was
not threadsafe for > 2 threads.
Brecht Van Lommel [Mon, 17 Mar 2008 10:15:38 +0000 (10:15 +0000)]
Fix for bug #8537: converting particles to a mesh didn't work well.
Geoffrey Bantle [Mon, 17 Mar 2008 03:50:22 +0000 (03:50 +0000)]
-> Bevel tools sharp flag fix
Sharp flags were not being preserved by bevel modifier. Fixed now.
Brecht Van Lommel [Sun, 16 Mar 2008 20:49:10 +0000 (20:49 +0000)]
Fix for bug #8560: grouping nodes could lead to multiple links to the
same input, if the nodes had been grouped separately before.
Brecht Van Lommel [Sun, 16 Mar 2008 20:04:41 +0000 (20:04 +0000)]
Fix for bug #8582: compositor math node did not output any result
without input connections.
Brecht Van Lommel [Sun, 16 Mar 2008 20:01:52 +0000 (20:01 +0000)]
Fix for bug #6850: after zooming into the curve widget it could
become impossible to zoom out (with clipping enabled).
Brecht Van Lommel [Sun, 16 Mar 2008 19:38:04 +0000 (19:38 +0000)]
Fix for bug #8516: mesh deform modifier didn't work correct with
transformed cage objects.
Peter Schlaile [Sun, 16 Mar 2008 17:43:59 +0000 (17:43 +0000)]
== Align ==
Bugfix:
Fix for "Use pupmenu menu to select align orientation. Faster workflow than always having to change the current transform orientation beforehand."
memory corruption... (theeth ? )
Peter Schlaile [Sun, 16 Mar 2008 17:34:39 +0000 (17:34 +0000)]
== Sequencer ==
This fixes:
[#8554] Sequencer: some metastrip plays audio outside of its limits
Willian Padovani Germano [Sun, 16 Mar 2008 17:24:29 +0000 (17:24 +0000)]
== PyNodes ==
Ongoing updates to the Blender.Node Python API:
- Changed Blender.Node.node to Blender.Node.Scripted to be more specific and conform to bpython API.
- Added a Blender.Node.Socket type to be used to define node sockets in a PyNode script. Also, socket type is inferred from the value(s) passed in, instead of also being defined by the script author.
- Added attr access to input and output sockets in the __call__ method. Ex: an input socket called 'color' can be accessed as self.input.color now.
These changes break existing pynode scripts, which shouldn't be a problem yet, of course, since we're still finishing this feature for 2.46. The wiki page and sample .blends have already been updated:
http://wiki.blender.org/index.php/BlenderDev/PyNodes
http://wiki.blender.org/index.php/BlenderDev/PyNodes/API
Martin Poirier [Sun, 16 Mar 2008 16:00:00 +0000 (16:00 +0000)]
== Align ==
Use pupmenu menu to select align orientation. Faster workflow than always having to change the current transform orientation beforehand.
Campbell Barton [Sun, 16 Mar 2008 14:28:00 +0000 (14:28 +0000)]
[8559] Python script that uses FIleSelector and has an error in it segfaults Blender
Want completely fixed, check if the script was removed before running the callback.
Ton Roosendaal [Sun, 16 Mar 2008 12:42:54 +0000 (12:42 +0000)]
Bugfix #8581
Edit mode stats draw, option "global stats", did not calculate correct
angles.
Ton Roosendaal [Sun, 16 Mar 2008 11:36:43 +0000 (11:36 +0000)]
Bugfix #8361
Menu with group names, object buttons, didn't support large amounts yet.
Now it switches to collumn view.
Ton Roosendaal [Sun, 16 Mar 2008 11:09:34 +0000 (11:09 +0000)]
Bugfix #8526
Sometimes a panel could not be moved, this caused by fact that its
parent was sometimes not visible. Old bug actually. :)
There's a lot of editbutton panels btw... so there it happened.
Joshua Leung [Sun, 16 Mar 2008 10:26:13 +0000 (10:26 +0000)]
Constraints PyAPI:
Added support for Limit Distance constraint
Jean-Luc Peurière [Sun, 16 Mar 2008 08:08:28 +0000 (08:08 +0000)]
fixes for bugs #8496 & #8497
large sources defines cannot be used on darwin
and windows
Joshua Leung [Sun, 16 Mar 2008 06:28:40 +0000 (06:28 +0000)]
Constraints Py-Api:
Fixed up Py-API access to PyConstraints. Also updated docs to reflect these changes.
Joshua Leung [Sun, 16 Mar 2008 03:51:00 +0000 (03:51 +0000)]
== Proxies + Bone Groups ==
Bone Groups are now always copied from the source armature. This does mean that it isn't possible to have 'local' bone groups as for constraints, but it is better than losing bone groups from the original.
Joshua Leung [Sun, 16 Mar 2008 03:11:57 +0000 (03:11 +0000)]
Todo #8511: Lock Transform Channels does not work with Clear Transforms
When transform channels (i.e. LocX, RotY, ScaleZ) are 'locked' in the Transform Properties panel, the Clear Transform Tools (Alt-G/R/S) didn't respect these.
Also fixed typo in 3D-View Menu item.
Joshua Leung [Sun, 16 Mar 2008 01:31:14 +0000 (01:31 +0000)]
== Action Editor - Fixed 2 Long-Standing Annoyances ==
This commit fixes two long-standing annoyances which were confusing to new users and also posed workflow bottlenecks:
* A 'Fake-User' button is now displayed beside the delete button. This makes it clear to the user that actions have a fake user (by default), and provides quicker access to them when 'deleting'.
** Related to this, I've adjusted the tooltips for the fake-user button when there is a fake user, to clear up any ambiguity over the purpose of the button.
* When an object has an Ob-IPO (i.e. keyframing object transforms), it is now possible to simply use the 'Add New' entry in the Action Editor to make a new action for the object, with the IPO assigned to a new Action. This removes the need to open an IPO-window just to do that.
Daniel Genrich [Sat, 15 Mar 2008 22:55:49 +0000 (22:55 +0000)]
Bugfix in kdop - one leaf possible missing
Brecht Van Lommel [Sat, 15 Mar 2008 20:59:26 +0000 (20:59 +0000)]
Bugfix: radiosity was slower due to return lost in code refactor.
Benoit Bolsee [Sat, 15 Mar 2008 20:52:03 +0000 (20:52 +0000)]
BGE fix: ghost objects created with AddObject actuator will retain their ghost property
Campbell Barton [Sat, 15 Mar 2008 18:53:42 +0000 (18:53 +0000)]
fix for [#8559] Python script that uses FIleSelector and has an error in it segfaults Blender
Campbell Barton [Sat, 15 Mar 2008 17:19:53 +0000 (17:19 +0000)]
forgot to free memory for python api mesh.getTangents()
Benoit Bolsee [Sat, 15 Mar 2008 17:08:58 +0000 (17:08 +0000)]
New rayCastTo() python method for KX_GameObject:
rayCastTo(other,dist,prop)
Look towards another point/KX_GameObject and return first object hit within dist with a property that match prop, None if no object found or if it does not match prop.
Parameters:
other = 3-tuple (xyz coordinates) or object reference (target=center of object)
(type = list [x,y,z] or object reference)
dist = max distance of detection (can be negative => look behind)
If 0 or omitted => detect up to other
(type=float)
prop = property name that object must have
If empty or omitted => detect any object
(type=string)
Benoit Bolsee [Sat, 15 Mar 2008 16:51:58 +0000 (16:51 +0000)]
fix bug with unitialized variable (thanks VS)
Benoit Bolsee [Sat, 15 Mar 2008 16:49:22 +0000 (16:49 +0000)]
fix bug in walking through script linked list (thanks VS)
Brecht Van Lommel [Sat, 15 Mar 2008 16:29:49 +0000 (16:29 +0000)]
Fix for bug #8565: bug rendering tangent space normal map on
solid faces, caused by recent commit to solve spikes problem.
Stephen Swaney [Sat, 15 Mar 2008 14:41:47 +0000 (14:41 +0000)]
compiler warning cleanup
Kent Mein [Fri, 14 Mar 2008 20:11:43 +0000 (20:11 +0000)]
Added a WITH_BF_OPENMP option
to add in proper flags for openmp support.
Kent
Campbell Barton [Fri, 14 Mar 2008 18:53:51 +0000 (18:53 +0000)]
added mesh.getTangents() to the python api
Brecht Van Lommel [Fri, 14 Mar 2008 18:21:06 +0000 (18:21 +0000)]
Fix for bug #8467: a softbody hair crash.
Campbell Barton [Fri, 14 Mar 2008 18:16:54 +0000 (18:16 +0000)]
fixed a possible use of uninitialized orco coords if the mesh has more totverts then keyblock elements.
Brecht Van Lommel [Fri, 14 Mar 2008 18:08:27 +0000 (18:08 +0000)]
Fix for bug #8555: geometry node front/bake was broken.
Fix for bug #7418: texture ipo's didn't show for textures in node materials.
Fix for part of bug #6758: node materials in other node materials could
miss texture coordinates.
Ricki Myers [Fri, 14 Mar 2008 14:15:37 +0000 (14:15 +0000)]
Fix for linking error when building with blenderplayer.
Brecht Van Lommel [Fri, 14 Mar 2008 10:56:09 +0000 (10:56 +0000)]
Bugfix: baking selected to active did not include materials with
Traceable disabled.
Campbell Barton [Fri, 14 Mar 2008 09:46:53 +0000 (09:46 +0000)]
my last commit to readfile.c crashes some files, must look further into this.
Stephen Swaney [Fri, 14 Mar 2008 01:08:23 +0000 (01:08 +0000)]
cleanup some warnings about signed vs unsigned comparison
Daniel Genrich [Fri, 14 Mar 2008 01:07:09 +0000 (01:07 +0000)]
Bugfix for cloth vectorblur (back to normal)
Daniel Genrich [Thu, 13 Mar 2008 22:45:36 +0000 (22:45 +0000)]
Cloth header cleanup, bugfix (again) in wind calculation, bugfix for not working fields mindist GUI option
Campbell Barton [Thu, 13 Mar 2008 21:41:28 +0000 (21:41 +0000)]
line commented out with the orange merge is needed for library linking when linking in objects that indirectly point to groups that are already directly linked in. This has been a problem for many peach scenes. but saving and reloading made the objects appear.
Brecht Van Lommel [Thu, 13 Mar 2008 21:14:11 +0000 (21:14 +0000)]
Fix for bug #5641: edge slide doesn't work straight after remove
doubles. Also fixed some 64bit warnings in this file.
Brecht Van Lommel [Thu, 13 Mar 2008 19:40:36 +0000 (19:40 +0000)]
Two bugfixes:
- Clicking below the list of items in the shift+f4 databrowser could crash.
- Text window crashed when making it zero size.
Martin Poirier [Thu, 13 Mar 2008 18:47:55 +0000 (18:47 +0000)]
Fix compiling error.
Typo in text.c
Brecht Van Lommel [Thu, 13 Mar 2008 18:36:33 +0000 (18:36 +0000)]
Fix for bug #8421: curve shape keys were resetting the curve radius to 0.0.
Campbell Barton [Thu, 13 Mar 2008 18:34:23 +0000 (18:34 +0000)]
wasnt returning the images in python bake api
Ricki Myers [Thu, 13 Mar 2008 17:30:29 +0000 (17:30 +0000)]
Fix for bug #8548: txt_copy_sel in txt_cut_sel only copied string in a local buffer.
Changed txt_cut_sel to use the clipboard.
Brecht Van Lommel [Thu, 13 Mar 2008 15:55:35 +0000 (15:55 +0000)]
Fix for bug #8437: white borders in envmap reflection, cause was
change in imagewraposa that de-premuls colors, while envmap code
was expecting premultiplied colors.
Ricki Myers [Thu, 13 Mar 2008 15:12:19 +0000 (15:12 +0000)]
Patch #8488: UserPref to switch between pan/paste on MMB in text editor.
Daniel Genrich [Thu, 13 Mar 2008 14:38:29 +0000 (14:38 +0000)]
Fixing compiler wanring
Brecht Van Lommel [Thu, 13 Mar 2008 14:36:17 +0000 (14:36 +0000)]
Fix for bake texture antialiasing commit, AO with constant jitter
didn't work. Also fixed a warning.
Brecht Van Lommel [Thu, 13 Mar 2008 12:38:00 +0000 (12:38 +0000)]
Fix for use of uninitialized value in active edge drawing.
Brecht Van Lommel [Thu, 13 Mar 2008 11:42:32 +0000 (11:42 +0000)]
Fix for bug #8387: active uv layer index could become invalid in editmode.
Brecht Van Lommel [Thu, 13 Mar 2008 11:26:18 +0000 (11:26 +0000)]
Fix for bug #8385: vector inputs of texture node in the compositor did
not work correct, it should use bNodeStack inputs like other nodes.
Brecht Van Lommel [Thu, 13 Mar 2008 10:58:36 +0000 (10:58 +0000)]
Fix for bug #8476: changing lamp buttons or new W-key lamp editing
didn't update shaded mode, and W-key didn't update lamp preview render.
Brecht Van Lommel [Thu, 13 Mar 2008 10:27:35 +0000 (10:27 +0000)]
Attempted fix for bug #8441: editing in particle mode with limit visible
enabled is really slow on some cards. Cause might be the large number of
calls to glReadPixels, now it uses the same system as sculpt to store
the depths once, code was already there for the case those depths were
available, it just wasn't storing them.