blender.git
2 years agoMerge branch 'master' into blender2.8
Sergey Sharybin [Wed, 9 Aug 2017 07:12:16 +0000 (09:12 +0200)]
Merge branch 'master' into blender2.8

2 years agoFix T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79
Lukas Stockner [Tue, 8 Aug 2017 21:00:02 +0000 (23:00 +0200)]
Fix T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79

As part of the fix for T51587, I removed the Depth output for non-Multilayer
images since it seemed weird that PNGs etc. that don't have a Z pass still get
a socket for it.
However, I forgot about non-multilayer EXRs, which are a special case that can
actually have a Z pass.

Therefore, this commit brings back the Depth output for non-multilayer images
just like it was in 2.78.

2 years agoCycles: More fixes for Windows 32 bit
Sergey Sharybin [Tue, 8 Aug 2017 20:32:51 +0000 (22:32 +0200)]
Cycles: More fixes for Windows 32 bit

- Apparently MSVC does not support compound literals
  in C++ (at least by the looks of it).

- Not sure how opencl_device_assert was managing to
  set protected property of the Device class.

2 years agoCycles: Fix compilation error of filter kernels on 32 bit Windows
Sergey Sharybin [Tue, 8 Aug 2017 19:56:32 +0000 (21:56 +0200)]
Cycles: Fix compilation error of filter kernels on 32 bit Windows

We don't enable global SSE optimizations in regular kernel, and we
keep those disabled on Linux 32bit.

One possible workaround would be to pass arguments by ccl_ref, but
that is quite a few of code which better be done accurately.

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 8 Aug 2017 17:16:25 +0000 (19:16 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/modifiers/intern/MOD_meshsequencecache.c

2 years agoFix T51701: Alembic cache screws up mesh.
Bastien Montagne [Tue, 8 Aug 2017 16:21:08 +0000 (18:21 +0200)]
Fix T51701: Alembic cache screws up mesh.

Use same trick as in DataTransfer modifier e.g. to avoid modifying
existing mesh's data.

2 years agoCycles: Fix crash changing image after recent OpenCL changes
Sergey Sharybin [Tue, 8 Aug 2017 15:17:04 +0000 (17:17 +0200)]
Cycles: Fix crash changing image after recent OpenCL changes

Steps to reproduce:
- Create shader Image texture -> Diffuse BSDF -> Output. Do NOT select image yet!
- Start viewport render.
- Select image from the ID browser of Image Texture node.

Thing is: with the memory manager we always need to inform device that memory
was freed.

2 years agoCycles: Fix compilation error without C++11
Sergey Sharybin [Tue, 8 Aug 2017 15:02:08 +0000 (17:02 +0200)]
Cycles: Fix compilation error without C++11

Common folks, nobody considered master a C++11 only branch. Such decision is to
be done officially and will involve changes in quite a few infrastructure related
areas.

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Tue, 8 Aug 2017 14:43:25 +0000 (16:43 +0200)]
Merge branch 'master' into blender2.8

Conflicts:
source/blender/depsgraph/intern/builder/deg_builder_relations.cc
source/blender/editors/object/object_add.c
source/blender/python/intern/bpy_app_handlers.c

2 years agoFix fixed width box layouts
Aleksandr Zinovev [Tue, 8 Aug 2017 14:37:21 +0000 (17:37 +0300)]
Fix fixed width box layouts

Regression, to be backported in 2.79.

2 years agoCleanup: mostly namings in `make_object_duplilist_real` code.
Bastien Montagne [Tue, 8 Aug 2017 14:08:24 +0000 (16:08 +0200)]
Cleanup: mostly namings in `make_object_duplilist_real` code.

2 years agoFix T52260: Blender 2.79 Objects made duplicates real still refer armature proxy.
Bastien Montagne [Tue, 8 Aug 2017 14:01:48 +0000 (16:01 +0200)]
Fix T52260: Blender 2.79 Objects made duplicates real still refer armature proxy.

New code was handling correctly ID's internal references to self, but
not references between 'made real' different objects...

Regression, to be backported in 2.79.

2 years agoFix T52255: New Depsgraph - Constraint and Drivers not working together when the...
Sergey Sharybin [Tue, 8 Aug 2017 13:27:11 +0000 (15:27 +0200)]
Fix T52255: New Depsgraph - Constraint and Drivers not working together when the driver references itself

2 years agoDepsgraph: Cleanup, make it easier to debug on laptop
Sergey Sharybin [Tue, 8 Aug 2017 13:24:35 +0000 (15:24 +0200)]
Depsgraph: Cleanup, make it easier to debug on laptop

2 years agoCycles: Cleanup, de-duplicate function parameter list
Sergey Sharybin [Tue, 8 Aug 2017 12:39:00 +0000 (14:39 +0200)]
Cycles: Cleanup, de-duplicate function parameter list

Was only needed to sue const reference on CPU. Now it is done using ccl_ref.

2 years agoCycles: Add utility macro ccl_ref
Sergey Sharybin [Tue, 8 Aug 2017 12:34:59 +0000 (14:34 +0200)]
Cycles: Add utility macro ccl_ref

It is defined to & for CPU side compilation, and defined to an empty for any GPU
platform. The idea here is to use this macro instead of #ifdef block with bunch
of duplicated lines just to make it so CPU code is efficient.

Eventually we might switch to references on CUDA as well, but that would require
some intensive testing.

2 years agoFix T46329: scene_update_{pre,post} doc needs clarification
Sybren A. Stüvel [Tue, 8 Aug 2017 13:13:54 +0000 (15:13 +0200)]
Fix T46329: scene_update_{pre,post} doc needs clarification

The documentation for the bpy.app.handlers.scene_update_{pre,post}
handlers states that they're called "on updating the scenes data".
However, they're called even when the data hasn't changed. Of course
such handlers are useful, but the documentation should reflect the
current behaviour.

Reviewers: mont29, sergey

Subscribers: Blendify

Maniphest Tasks: T46329

Differential Revision: https://developer.blender.org/D1535

2 years agoFix width estimation for empty layouts in pie menus
Aleksandr Zinovev [Tue, 8 Aug 2017 12:52:14 +0000 (15:52 +0300)]
Fix width estimation for empty layouts in pie menus

2 years agoUpdate CUEW to latest version
Sergey Sharybin [Tue, 8 Aug 2017 12:26:46 +0000 (14:26 +0200)]
Update CUEW to latest version

Previous update pulled too much of system-wide typedefs.

2 years agoFix T52263: Crash When Splitting and Merging Areas with Header Text Set.
Bastien Montagne [Tue, 8 Aug 2017 12:06:56 +0000 (14:06 +0200)]
Fix T52263: Crash When Splitting and Merging Areas with Header Text Set.

Not a regression, but safe enough to be included in 2.79.

2 years agoUpdate CUDA wrangler to latest version
Sergey Sharybin [Tue, 8 Aug 2017 11:58:07 +0000 (13:58 +0200)]
Update CUDA wrangler to latest version

Brings new declarations from toolkit version 8.0, also fixes some
pointers used in function declarations.

2 years agoCycles: Pack kernel textures into buffers for OpenCL
Mai Lavelle [Tue, 8 Aug 2017 11:12:04 +0000 (07:12 -0400)]
Cycles: Pack kernel textures into buffers for OpenCL

Image textures were being packed into a single buffer for OpenCL, which
limited the amount of memory available for images to the size of one
buffer (usually 4gb on AMD hardware). By packing textures into multiple
buffers that limit is removed, while simultaneously reducing the number
of buffers that need to be passed to each kernel.

Benchmarks were within 2%.

Fixes T51554.

Differential Revision: https://developer.blender.org/D2745

2 years agoFix compilation error when building without Blender
Sergey Sharybin [Tue, 8 Aug 2017 09:32:33 +0000 (11:32 +0200)]
Fix compilation error when building without Blender

Simply disabled python tests, they can't be run anyway (since blender target is
not enabled) and we don't have any player-related tests in that folder.

2 years agoCleanup: remove incorrect comment
Campbell Barton [Tue, 8 Aug 2017 01:28:47 +0000 (11:28 +1000)]
Cleanup: remove incorrect comment

enum values aren't saved in files.

2 years agoFix CMake dependencies builder issues on Linux with TBB and Python packages.
Brecht Van Lommel [Tue, 8 Aug 2017 00:32:01 +0000 (02:32 +0200)]
Fix CMake dependencies builder issues on Linux with TBB and Python packages.

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Mon, 7 Aug 2017 19:09:10 +0000 (21:09 +0200)]
Merge branch 'master' into blender2.8

Stupid git handles merges terribly when there are conflicts and branch
is modified buring merge process... :((((

2 years agoCycles: Cleanup, move curve intersection functions to own file
Sergey Sharybin [Mon, 7 Aug 2017 17:53:12 +0000 (19:53 +0200)]
Cycles: Cleanup, move curve intersection functions to own file

This way curve file becomes much shorter and it's also easier to write a
benchmark application to check performance before/after future changes.

2 years agoCycles: Cleanup, trailign whitespace
Sergey Sharybin [Mon, 7 Aug 2017 17:48:49 +0000 (19:48 +0200)]
Cycles: Cleanup, trailign whitespace

2 years agoCycles: Cleanup, remove bvh prefix from curve functions
Sergey Sharybin [Mon, 7 Aug 2017 17:47:31 +0000 (19:47 +0200)]
Cycles: Cleanup, remove bvh prefix from curve functions

Those are nothing to do with BVH, and can be used separately.

2 years agoCycles: Fix compilation error on NVidia OpenCL after recent refactor
Sergey Sharybin [Mon, 7 Aug 2017 18:52:24 +0000 (20:52 +0200)]
Cycles: Fix compilation error on NVidia OpenCL after recent refactor

Still need to verify this is proper thing to do for AMD OpenCL. At least now
i can compile OpenCL kernel on my laptop with sm21 card.

2 years agoMerge again...
Bastien Montagne [Mon, 7 Aug 2017 18:48:22 +0000 (20:48 +0200)]
Merge again...

2 years agoRefactor ID copying (and to some extent, ID freeing).
Bastien Montagne [Mon, 7 Aug 2017 14:39:55 +0000 (16:39 +0200)]
Refactor ID copying (and to some extent, ID freeing).

This will allow much finer controll over how we copy data-blocks, from
full copy in Main database, to "lighter" ones (out of Main, inside an
already allocated datablock, etc.).

This commit also transfers a llot of what was previously handled by
per-ID-type custom code to generic ID handling code in BKE_library.
Hopefully will avoid in future inconsistencies and missing bits we had
all over the codebase in the past.

It also adds missing copying handling for a few types, most notably
Scene (which where using a fully customized handling previously).

Note that the type of allocation used during copying (regular in Main,
allocated but outside of Main, or not allocated by ID handling code at
all) is stored in ID's, which allows to handle them correctly when
freeing. This needs to be taken care of with caution when doing 'weird'
unusual things with ID copying and/or allocation!

As a final note, while rather noisy, this commit will hopefully not
break too much existing branches, old 'API' has been kept for the main
part, as a wrapper around new code. Cleaning it up will happen later.

Design task : T51804
Phab Diff: D2714

2 years agoFix compilation error when rigid body is disabled
Sergey Sharybin [Mon, 7 Aug 2017 18:11:19 +0000 (20:11 +0200)]
Fix compilation error when rigid body is disabled

2 years agoBuild: add scripts to build dependencies for Windows and macOS.
Brecht Van Lommel [Tue, 25 Jul 2017 14:37:55 +0000 (16:37 +0200)]
Build: add scripts to build dependencies for Windows and macOS.

Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753

2 years agoFix Cycles shadow catcher objects influencing each other.
Brecht Van Lommel [Tue, 1 Aug 2017 21:40:38 +0000 (23:40 +0200)]
Fix Cycles shadow catcher objects influencing each other.

Since all the shadow catchers are already assumed to be in the footage,
the shadows they cast on each other are already in the footage too. So
don't just let shadow catchers skip self, but all shadow catchers.

Another justification is that it should not matter if the shadow catcher
is modeled as one object or multiple separate objects, the resulting
render should be the same.

Differential Revision: https://developer.blender.org/D2763

2 years agoFix Windows build errors with recent Cycles SIMD refactoring.
Brecht Van Lommel [Mon, 7 Aug 2017 13:30:01 +0000 (15:30 +0200)]
Fix Windows build errors with recent Cycles SIMD refactoring.

2 years agoMerge branch 'master' into blender2.8
Brecht Van Lommel [Mon, 7 Aug 2017 15:48:14 +0000 (17:48 +0200)]
Merge branch 'master' into blender2.8

2 years agoBuild: add scripts to build dependencies for Windows and macOS.
Brecht Van Lommel [Tue, 25 Jul 2017 14:37:55 +0000 (16:37 +0200)]
Build: add scripts to build dependencies for Windows and macOS.

Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753

2 years agoFix Cycles shadow catcher objects influencing each other.
Brecht Van Lommel [Tue, 1 Aug 2017 21:40:38 +0000 (23:40 +0200)]
Fix Cycles shadow catcher objects influencing each other.

Since all the shadow catchers are already assumed to be in the footage,
the shadows they cast on each other are already in the footage too. So
don't just let shadow catchers skip self, but all shadow catchers.

Another justification is that it should not matter if the shadow catcher
is modeled as one object or multiple separate objects, the resulting
render should be the same.

Differential Revision: https://developer.blender.org/D2763

2 years agoFix Windows build errors with recent Cycles SIMD refactoring.
Brecht Van Lommel [Mon, 7 Aug 2017 13:30:01 +0000 (15:30 +0200)]
Fix Windows build errors with recent Cycles SIMD refactoring.

2 years agoRefactor ID copying (and to some extent, ID freeing).
Bastien Montagne [Mon, 7 Aug 2017 14:39:55 +0000 (16:39 +0200)]
Refactor ID copying (and to some extent, ID freeing).

This will allow much finer controll over how we copy data-blocks, from
full copy in Main database, to "lighter" ones (out of Main, inside an
already allocated datablock, etc.).

This commit also transfers a llot of what was previously handled by
per-ID-type custom code to generic ID handling code in BKE_library.
Hopefully will avoid in future inconsistencies and missing bits we had
all over the codebase in the past.

It also adds missing copying handling for a few types, most notably
Scene (which where using a fully customized handling previously).

Note that the type of allocation used during copying (regular in Main,
allocated but outside of Main, or not allocated by ID handling code at
all) is stored in ID's, which allows to handle them correctly when
freeing. This needs to be taken care of with caution when doing 'weird'
unusual things with ID copying and/or allocation!

As a final note, while rather noisy, this commit will hopefully not
break too much existing branches, old 'API' has been kept for the main
part, as a wrapper around new code. Cleaning it up will happen later.

Design task : T51804
Phab Diff: D2714

2 years agoMerge branch 'master' into blender2.8
Bastien Montagne [Mon, 7 Aug 2017 14:16:43 +0000 (16:16 +0200)]
Merge branch 'master' into blender2.8

2 years agoCycles: Cleanup, space after keyword
Sergey Sharybin [Mon, 7 Aug 2017 12:47:51 +0000 (14:47 +0200)]
Cycles: Cleanup, space after keyword

2 years agoCycles tests: CMake side changes to support recent files split in the SVN repo
Sergey Sharybin [Mon, 7 Aug 2017 12:31:40 +0000 (14:31 +0200)]
Cycles tests: CMake side changes to support recent files split in the SVN repo

2 years agoCycles: add HTML report to inspect failed test images.
Brecht Van Lommel [Thu, 3 Aug 2017 14:41:50 +0000 (16:41 +0200)]
Cycles: add HTML report to inspect failed test images.

Shows new, reference and diff renders, with mouse hover to flip between
new and ref for easy comparison. This generates a report.html in
build_dir/tests/cycles, stored along with the new and diff images.

Differential Revision: https://developer.blender.org/D2770

2 years agoCode refactor: use float4 instead of intrinsics for CPU denoise filtering.
Brecht Van Lommel [Tue, 18 Jul 2017 23:54:56 +0000 (01:54 +0200)]
Code refactor: use float4 instead of intrinsics for CPU denoise filtering.

Differential Revision: https://developer.blender.org/D2764

2 years agoCode refactor: add, remove, optimize various SSE functions.
Brecht Van Lommel [Wed, 2 Aug 2017 00:23:03 +0000 (02:23 +0200)]
Code refactor: add, remove, optimize various SSE functions.

* Remove some unnecessary SSE emulation defines.
* Use full precision float division so we can enable it.
* Add sqrt(), sqr(), fabs(), shuffle variations, mask().
* Optimize reduce_add(), select().

Differential Revision: https://developer.blender.org/D2764

2 years agoCode refactor: split defines into separate header, changes to SSE type headers.
Brecht Van Lommel [Wed, 2 Aug 2017 00:09:08 +0000 (02:09 +0200)]
Code refactor: split defines into separate header, changes to SSE type headers.

I need to use some macros defined in util_simd.h for float3/float4, to emulate
SSE4 instructions on SSE2. But due to issues with order of header includes this
was not possible, this does some refactoring to make it work.

Differential Revision: https://developer.blender.org/D2764

2 years agoCycles: remove option to disable transparent shadows globally.
Brecht Van Lommel [Wed, 2 Aug 2017 13:23:50 +0000 (15:23 +0200)]
Cycles: remove option to disable transparent shadows globally.

We already detect this automatically based on shading nodes and per shader
settings, and performance of this option is ok now all devices.

Differential Revision: https://developer.blender.org/D2767

2 years agoFix T52278: 'Default' application template fails
Campbell Barton [Mon, 7 Aug 2017 11:17:14 +0000 (21:17 +1000)]
Fix T52278: 'Default' application template fails

Own error in 7398b3b7

2 years agoFix Cycles CUDA adaptive megakernel build error.
Brecht Van Lommel [Sat, 5 Aug 2017 13:46:40 +0000 (15:46 +0200)]
Fix Cycles CUDA adaptive megakernel build error.

2 years agoFix broken API doc generation: Partially revert rBa372638a76e0
Bastien Montagne [Sun, 6 Aug 2017 15:35:41 +0000 (17:35 +0200)]
Fix broken API doc generation: Partially revert rBa372638a76e0

Making those arrays static remove them from exported symbols, which
breaks API doc generation script.

To be backported to 2.79 branch.

2 years agoManipulator: experimental lamp positioning tool
Campbell Barton [Sun, 6 Aug 2017 09:47:25 +0000 (19:47 +1000)]
Manipulator: experimental lamp positioning tool

- New manipulator tracks lamps to position under cursor.
- Works with multiple lamps, keeping relative offsets.
- Holding Ctrl moves the lamp.
- Access via manipulator or Shift-T.

Code could be improved, but like to get feedback from users.

2 years agoCycles: CUDA split performance tweaks, still far from megakernel.
Brecht Van Lommel [Sat, 5 Aug 2017 02:06:39 +0000 (04:06 +0200)]
Cycles: CUDA split performance tweaks, still far from megakernel.

On Pabellon, 25.8s mega, 35.4s split before, 32.7s split after.

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Fri, 4 Aug 2017 21:53:07 +0000 (07:53 +1000)]
Merge branch 'master' into blender2.8

2 years agoView3D: expose normal from depth publicly
Campbell Barton [Fri, 4 Aug 2017 21:28:15 +0000 (07:28 +1000)]
View3D: expose normal from depth publicly

2 years agoCycles: remove min bounces, modify RR to terminate less.
Brecht Van Lommel [Wed, 2 Aug 2017 20:53:55 +0000 (22:53 +0200)]
Cycles: remove min bounces, modify RR to terminate less.

Differential Revision: https://developer.blender.org/D2766

2 years agoTracking: Undefine temporary define
Sergey Sharybin [Fri, 4 Aug 2017 19:12:11 +0000 (21:12 +0200)]
Tracking: Undefine temporary define

Missed this in previous commit.

2 years agoManipulator: fix cage2d cancel not resetting
Campbell Barton [Fri, 4 Aug 2017 10:33:26 +0000 (20:33 +1000)]
Manipulator: fix cage2d cancel not resetting

2 years agoManipulator: fix 2d overlay w/ Blender Render
Campbell Barton [Fri, 4 Aug 2017 09:16:58 +0000 (19:16 +1000)]
Manipulator: fix 2d overlay w/ Blender Render

2 years agoTracking: Remove limit of 50 points of the track history
Sergey Sharybin [Fri, 4 Aug 2017 07:11:26 +0000 (09:11 +0200)]
Tracking: Remove limit of 50 points of the track history

Was quite stupid reason for this: static size of array.

Now we allocate needed amount of points in heap if requested path length is
getting too big.

2 years agoManipulator: add compositor crop manipulator
Campbell Barton [Fri, 4 Aug 2017 06:45:33 +0000 (16:45 +1000)]
Manipulator: add compositor crop manipulator

2 years agoTracking: Cleanup of transform code
Sergey Sharybin [Fri, 4 Aug 2017 06:13:38 +0000 (08:13 +0200)]
Tracking: Cleanup of transform code

2 years agoManipulator: add manipulator space matrix
Campbell Barton [Fri, 4 Aug 2017 05:34:01 +0000 (15:34 +1000)]
Manipulator: add manipulator space matrix

Render-border & crop-node 2d-cage manipulators where unreasonably
complicated to implement because there was no good way to define
the sub-region the manipulator was transforming in
(render border within the camera's frame for example).

Add matrix-space variable,
remove scale property from cage2d manipulator, use matrix instead.

2 years agoTracking: Cleanup, use boolean instead of integer
Sergey Sharybin [Fri, 4 Aug 2017 05:21:01 +0000 (07:21 +0200)]
Tracking: Cleanup, use boolean instead of integer

2 years agoManipulator: fix check for custom function
Campbell Barton [Fri, 4 Aug 2017 05:17:21 +0000 (15:17 +1000)]
Manipulator: fix check for custom function

2 years agoBLI_math: use const args for mul_m#_series
Campbell Barton [Fri, 4 Aug 2017 05:05:02 +0000 (15:05 +1000)]
BLI_math: use const args for mul_m#_series

2 years agoManipulator: modal was drawing in wrong draw-step
Campbell Barton [Thu, 3 Aug 2017 23:41:45 +0000 (09:41 +1000)]
Manipulator: modal was drawing in wrong draw-step

2 years agoManipulator: remove unused draw step
Campbell Barton [Thu, 3 Aug 2017 23:35:07 +0000 (09:35 +1000)]
Manipulator: remove unused draw step

2 years agoManipulator: correct center-pivot clamping
Campbell Barton [Thu, 3 Aug 2017 23:23:50 +0000 (09:23 +1000)]
Manipulator: correct center-pivot clamping

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Thu, 3 Aug 2017 22:26:05 +0000 (08:26 +1000)]
Merge branch 'master' into blender2.8

2 years agoCMake: test build configuration support
Campbell Barton [Thu, 3 Aug 2017 22:11:42 +0000 (08:11 +1000)]
CMake: test build configuration support

D2765 by @akitula

2 years agoerror in last commit
Campbell Barton [Thu, 3 Aug 2017 10:05:43 +0000 (20:05 +1000)]
error in last commit

2 years agoManipulator: disallow negative scale when resizing
Campbell Barton [Thu, 3 Aug 2017 10:04:22 +0000 (20:04 +1000)]
Manipulator: disallow negative scale when resizing

2 years agoManipulator: use matrix to convert view coords
Campbell Barton [Thu, 3 Aug 2017 09:45:56 +0000 (19:45 +1000)]
Manipulator: use matrix to convert view coords

Was doing this with property get/set but this made view operations
require refreshing manipulator properties.
Simplify by operating on properties in their own space.

Also disable clamping for now since it assumes pixel-space.

2 years agoFix for last commit
Campbell Barton [Thu, 3 Aug 2017 08:09:11 +0000 (18:09 +1000)]
Fix for last commit

Missed check for non-camera view frame

2 years agoManipulator: render border widget
Campbell Barton [Thu, 3 Aug 2017 07:55:16 +0000 (17:55 +1000)]
Manipulator: render border widget

Note there are issues clamping & updating,
will resolve as part of changes to cage2d widget.

2 years agoDepsgraph: Fix wrong data type used for armature tag
Sergey Sharybin [Thu, 3 Aug 2017 06:19:13 +0000 (08:19 +0200)]
Depsgraph: Fix wrong data type used for armature tag

Spotted by Ray aka LazyDodo, thanks!

2 years agoCycles: Extra tweaks to performance of header expansion
Sergey Sharybin [Thu, 3 Aug 2017 05:53:18 +0000 (07:53 +0200)]
Cycles: Extra tweaks to performance of header expansion

Two main things here:

1. Replace all unsafe for #line directive characters into a single loop,
   avoiding multiple iterations and multiple temporary strings created.

2. Don't merge token char by char but calculate start and end point and
   then copy all substring at once.

This gives about 15% speedup of source processing time. At this point
(with all previous commits from today) we've shrinked down compiled
sources size from 108 MB down to ~5.5 MB and lowered processing time
from 4.5 sec down to 0.047 sec on my laptop running Linux (this was a
constant time which Blender will always spent first time loading kernel,
even if we've got compiled clbin).

2 years agoManipulator: Use 2D manipulators in the 3D view
Campbell Barton [Thu, 3 Aug 2017 05:12:47 +0000 (15:12 +1000)]
Manipulator: Use 2D manipulators in the 3D view

Also split update flag into draw-steps,
since drawing 3D manipulators was tagging 2D as being refreshed.

2 years agoManipulator: use default for cage2d dimensions
Campbell Barton [Thu, 3 Aug 2017 01:28:26 +0000 (11:28 +1000)]
Manipulator: use default for cage2d dimensions

Also minor cleanuup, assign new vars for manipulator group.

2 years agoCleanup: split 3D view manipulators by type
Campbell Barton [Wed, 2 Aug 2017 22:27:22 +0000 (08:27 +1000)]
Cleanup: split 3D view manipulators by type

2 years agoCleanup: warnings
Campbell Barton [Wed, 2 Aug 2017 22:08:47 +0000 (08:08 +1000)]
Cleanup: warnings

2 years agoCleanup: rename selectionbase -> select_id
Campbell Barton [Wed, 2 Aug 2017 22:01:09 +0000 (08:01 +1000)]
Cleanup: rename selectionbase -> select_id

2 years agoMerge branch 'master' into blender2.8
Campbell Barton [Wed, 2 Aug 2017 21:14:02 +0000 (07:14 +1000)]
Merge branch 'master' into blender2.8

2 years agoRemove volatile, causing issues w/ GCC/ubsan
Campbell Barton [Wed, 2 Aug 2017 21:10:20 +0000 (07:10 +1000)]
Remove volatile, causing issues w/ GCC/ubsan

Was Cygwin workaround, no longer needed.

2 years agomikktspace: minor optimization
Campbell Barton [Wed, 2 Aug 2017 21:03:59 +0000 (07:03 +1000)]
mikktspace: minor optimization

Add a safe version of normalize since all uses of normalize
did zero length checks, move this into a function.

Also avoid unnecessary conversion.

Gives minor speedup here (approx 3-5%).

2 years agoCycles: Avoid some expensive operations in header expansions
Sergey Sharybin [Wed, 2 Aug 2017 18:23:14 +0000 (20:23 +0200)]
Cycles: Avoid some expensive operations in header expansions

Basically gather lines as-is during traversal, avoiding allocating
memory for all the lines in headers.

Brings additional performance improvement abut 20%.

2 years agoCycles: Support "precompiled" headers in include expansion algorithm
Sergey Sharybin [Wed, 2 Aug 2017 18:10:36 +0000 (20:10 +0200)]
Cycles: Support "precompiled" headers in include expansion algorithm

The idea here is that it is possible to mark certain include statements
as "precompiled" which means all subsequent includes of that file will
be replaced with an empty string.

This is a way to deal with tricky include pattern happening in single
program OpenCL split kernel which was including bunch of headers about
10 times.

This brings preprocessing time from ~1sec to ~0.1sec on my laptop.

2 years agoCycles: Speed up #include expansion algorithm
Sergey Sharybin [Tue, 1 Aug 2017 18:34:40 +0000 (20:34 +0200)]
Cycles: Speed up #include expansion algorithm

The idea is to re-use files which were already processed. Gives about 4x speedup
of processing time (~4.5sec vs 1.0sec) on my laptop for the whole OpenCL kernel.

For users it will mean lower delay before OpenCL rendering might start.

2 years agoFix T52250: Glitch in UI in the addon panel regression
Aleksandr Zinovev [Wed, 2 Aug 2017 14:41:26 +0000 (17:41 +0300)]
Fix T52250: Glitch in UI in the addon panel regression

2 years agoGraphEdit Handle Drawing: Fix handle-vertex size regression (2.7 -> 2.8)
Joshua Leung [Wed, 2 Aug 2017 13:52:07 +0000 (01:52 +1200)]
GraphEdit Handle Drawing: Fix handle-vertex size regression (2.7 -> 2.8)

Keyframe handle vertices (the circles on the ends of the handles)
should always be larger than the central vertex. This brings back the
"outer" radius value from the old gluDisk(), and doubles it to get the
necessary diameter, to scale it properly.

TODO's:
- Get rid of all fills inside these circles
- Make the central vertex square-shaped again

2 years agoKeyframe Drawing: Fix 2.7 -> 2.8 regressions
Joshua Leung [Wed, 2 Aug 2017 13:25:55 +0000 (01:25 +1200)]
Keyframe Drawing: Fix 2.7 -> 2.8 regressions

* Outlines of keyframes were too thick and ugly

* Size differences between keyframe types was being swallowed
  by the pixel-fudge factor, leaving colour as the only distinguishing
  factor (bad!)

2 years agoManipulator: add area lamp manipulator
Campbell Barton [Wed, 2 Aug 2017 09:18:44 +0000 (19:18 +1000)]
Manipulator: add area lamp manipulator

2 years agoManipulator: Make cage2d usable in the 3D view
Campbell Barton [Wed, 2 Aug 2017 09:15:15 +0000 (19:15 +1000)]
Manipulator: Make cage2d usable in the 3D view

2 years agoManipulator: correct cage-2d scale update
Campbell Barton [Tue, 1 Aug 2017 22:34:59 +0000 (08:34 +1000)]
Manipulator: correct cage-2d scale update

2 years agoCleanup: prefer tuples over lists
Campbell Barton [Tue, 1 Aug 2017 21:53:58 +0000 (07:53 +1000)]
Cleanup: prefer tuples over lists

2 years ago2.79 release: new splash, yeah!
Bastien Montagne [Tue, 1 Aug 2017 17:23:19 +0000 (19:23 +0200)]
2.79 release: new splash, yeah!

2 years ago2.79 release: update version numbers & readfile versionning code.
Bastien Montagne [Tue, 1 Aug 2017 17:22:31 +0000 (19:22 +0200)]
2.79 release: update version numbers & readfile versionning code.

2 years agoRender: make Cycles and Evee support each other's output material nodes.
Brecht Van Lommel [Tue, 1 Aug 2017 16:03:16 +0000 (18:03 +0200)]
Render: make Cycles and Evee support each other's output material nodes.

This changes the Cycles exporting and Cycles/Eevee UI code to support both
output material nodes, giving priority to the renderer native one. Still
missing is Eevee code to prefer the Eevee output node.