blender.git
23 months agoFixed inverse tube bug. Minor normal issue remains. soc-2017-sculpting_improvements
Sebastian Witt [Sat, 2 Sep 2017 15:39:25 +0000 (17:39 +0200)]
Fixed inverse tube bug. Minor normal issue remains.

23 months agoFixed a really hard to find crasher bug and a lot of mesh issues!
Sebastian Witt [Tue, 29 Aug 2017 14:51:29 +0000 (16:51 +0200)]
Fixed a really hard to find crasher bug and a lot of mesh issues!

23 months agoAdded clamping to input settings.
Sebastian Witt [Tue, 29 Aug 2017 13:35:50 +0000 (15:35 +0200)]
Added clamping to input settings.

23 months agoMini fixes. Catch some cornercases that shouldn't happen.
Sebastian Witt [Tue, 29 Aug 2017 13:21:52 +0000 (15:21 +0200)]
Mini fixes. Catch some cornercases that shouldn't happen.

23 months agoFixed a crasher, mutex was missing initialisation.
Sebastian Witt [Mon, 28 Aug 2017 15:34:34 +0000 (17:34 +0200)]
Fixed a crasher, mutex was missing initialisation.

23 months agoPossibly fixed a big portion of the ring missalignments and uncomplete rings.
Sebastian Witt [Fri, 25 Aug 2017 10:18:53 +0000 (12:18 +0200)]
Possibly fixed a big portion of the ring missalignments and uncomplete rings.

23 months agoFixed some normal orientation issues. B-Ring normals are now aligned A-ring still...
Sebastian Witt [Fri, 25 Aug 2017 08:28:25 +0000 (10:28 +0200)]
Fixed some normal orientation issues. B-Ring normals are now aligned A-ring still needs normal alignment.

23 months agoMayor rework of the edgering system. Unified code, bugfixes.
Sebastian Witt [Thu, 24 Aug 2017 15:10:47 +0000 (17:10 +0200)]
Mayor rework of the edgering system. Unified code, bugfixes.
A lot of bugs still remain.

23 months agoFix mini crasher, last commit before mayor rework of the edgering detection/sort.
Sebastian Witt [Tue, 22 Aug 2017 16:03:51 +0000 (18:03 +0200)]
Fix mini crasher, last commit before mayor rework of the edgering detection/sort.

23 months agoFix holes bug in fillets.
Sebastian Witt [Tue, 22 Aug 2017 09:13:17 +0000 (11:13 +0200)]
Fix holes bug in fillets.

23 months agoCompiler pointer arithmetic fix.
Sebastian Witt [Sun, 20 Aug 2017 14:49:44 +0000 (16:49 +0200)]
Compiler pointer arithmetic fix.

23 months agoFix compiler error on win. (Arithmetic on void pointer)
Sebastian Witt [Sun, 20 Aug 2017 10:22:04 +0000 (12:22 +0200)]
Fix compiler error on win. (Arithmetic on void pointer)

23 months agoAdded subtract mode. "Clipping brush"
Sebastian Witt [Sat, 19 Aug 2017 09:07:40 +0000 (11:07 +0200)]
Added subtract mode. "Clipping brush"

23 months agoFillets now get generated. Almost feature complete.
Sebastian Witt [Fri, 18 Aug 2017 22:35:53 +0000 (00:35 +0200)]
Fillets now get generated. Almost feature complete.

23 months agoImproved triangulation, working on ring assignments.
Sebastian Witt [Fri, 18 Aug 2017 14:31:22 +0000 (16:31 +0200)]
Improved triangulation, working on ring assignments.

2 years agoAdded first triangulation to generate the fillets. Still needs ring order and assignm...
Sebastian Witt [Thu, 17 Aug 2017 14:39:47 +0000 (16:39 +0200)]
Added first triangulation to generate the fillets. Still needs ring order and assignment though.

2 years agoMost data is now exposed to be used for final transitions/fillets.
Sebastian Witt [Wed, 16 Aug 2017 12:07:42 +0000 (14:07 +0200)]
Most data is now exposed to be used for final transitions/fillets.
Exact point order can be improved since some are discarded. (todo)

2 years agoFixing flooding bug, partial fix. Found BB related flood cause. Realloc fix.
Sebastian Witt [Tue, 15 Aug 2017 10:52:00 +0000 (12:52 +0200)]
Fixing flooding bug, partial fix. Found BB related flood cause. Realloc fix.

2 years agoInner vertices now get calculated as well as edgerings. Problem with holes in the...
Sebastian Witt [Tue, 15 Aug 2017 07:58:30 +0000 (09:58 +0200)]
Inner vertices now get calculated as well as edgerings. Problem with holes in the edgerings.

2 years agoFirst version calculating the inside and outside vertices. Needs multiple ring suppor...
Sebastian Witt [Mon, 14 Aug 2017 11:01:54 +0000 (13:01 +0200)]
First version calculating the inside and outside vertices. Needs multiple ring support. Holes from earlier misscalculations break the "floodfill" algorithm.

2 years agoManaged intersection data from multiprocess. Fixed ghash_pop workaround.
Sebastian Witt [Fri, 11 Aug 2017 12:14:48 +0000 (14:14 +0200)]
Managed intersection data from multiprocess. Fixed ghash_pop workaround.

2 years agoAdded Multithreading to the intersection tests. No real performance improvement....
Sebastian Witt [Thu, 10 Aug 2017 10:29:23 +0000 (12:29 +0200)]
Added Multithreading to the intersection tests. No real performance improvement. Maybe multithreading needs to be relative to the rings, not to the nodes (double nested both?).

2 years agoCalculating intersecting edges in the silhouette. (Big performance hit)
Sebastian Witt [Thu, 10 Aug 2017 09:06:21 +0000 (11:06 +0200)]
Calculating intersecting edges in the silhouette. (Big performance hit)

2 years agoGenerating Tri array for later intersection testing.
Sebastian Witt [Wed, 9 Aug 2017 11:18:38 +0000 (13:18 +0200)]
Generating Tri array for later intersection testing.

2 years agoCalculate BBs for branches.
Sebastian Witt [Wed, 9 Aug 2017 08:57:26 +0000 (10:57 +0200)]
Calculate BBs for branches.

2 years agoOrthographic projection now fixed as well as wrong stroke boundingbox calculation...
Sebastian Witt [Tue, 8 Aug 2017 14:16:00 +0000 (16:16 +0200)]
Orthographic projection now fixed as well as wrong stroke boundingbox calculation. Ring calculation might need a different approach.

2 years agoAdded method to remove vertices from basic meshes by remapping the v/e/l/p custom...
Sebastian Witt [Mon, 7 Aug 2017 16:19:50 +0000 (18:19 +0200)]
Added method to remove vertices from basic meshes by remapping the v/e/l/p custom data arrays.

2 years agoOverlapping parts of cross node edgecuts are now calculated.
Sebastian Witt [Fri, 4 Aug 2017 13:08:24 +0000 (15:08 +0200)]
Overlapping parts of cross node edgecuts are now calculated.

2 years agoMerge branch 'master' into soc-2017-sculpting_improvements. Keep the branch up to...
Sebastian Witt [Thu, 3 Aug 2017 16:04:46 +0000 (18:04 +0200)]
Merge branch 'master' into soc-2017-sculpting_improvements. Keep the branch up to date.

2 years agoAdded memory and data to handle intersection rings. Still WIP unstable.
Sebastian Witt [Thu, 3 Aug 2017 15:56:44 +0000 (17:56 +0200)]
Added memory and data to handle intersection rings. Still WIP unstable.

2 years agoCycles: Extra tweaks to performance of header expansion
Sergey Sharybin [Thu, 3 Aug 2017 05:53:18 +0000 (07:53 +0200)]
Cycles: Extra tweaks to performance of header expansion

Two main things here:

1. Replace all unsafe for #line directive characters into a single loop,
   avoiding multiple iterations and multiple temporary strings created.

2. Don't merge token char by char but calculate start and end point and
   then copy all substring at once.

This gives about 15% speedup of source processing time. At this point
(with all previous commits from today) we've shrinked down compiled
sources size from 108 MB down to ~5.5 MB and lowered processing time
from 4.5 sec down to 0.047 sec on my laptop running Linux (this was a
constant time which Blender will always spent first time loading kernel,
even if we've got compiled clbin).

2 years agoRemove volatile, causing issues w/ GCC/ubsan
Campbell Barton [Wed, 2 Aug 2017 21:10:20 +0000 (07:10 +1000)]
Remove volatile, causing issues w/ GCC/ubsan

Was Cygwin workaround, no longer needed.

2 years agomikktspace: minor optimization
Campbell Barton [Wed, 2 Aug 2017 21:03:59 +0000 (07:03 +1000)]
mikktspace: minor optimization

Add a safe version of normalize since all uses of normalize
did zero length checks, move this into a function.

Also avoid unnecessary conversion.

Gives minor speedup here (approx 3-5%).

2 years agoCycles: Avoid some expensive operations in header expansions
Sergey Sharybin [Wed, 2 Aug 2017 18:23:14 +0000 (20:23 +0200)]
Cycles: Avoid some expensive operations in header expansions

Basically gather lines as-is during traversal, avoiding allocating
memory for all the lines in headers.

Brings additional performance improvement abut 20%.

2 years agoCycles: Support "precompiled" headers in include expansion algorithm
Sergey Sharybin [Wed, 2 Aug 2017 18:10:36 +0000 (20:10 +0200)]
Cycles: Support "precompiled" headers in include expansion algorithm

The idea here is that it is possible to mark certain include statements
as "precompiled" which means all subsequent includes of that file will
be replaced with an empty string.

This is a way to deal with tricky include pattern happening in single
program OpenCL split kernel which was including bunch of headers about
10 times.

This brings preprocessing time from ~1sec to ~0.1sec on my laptop.

2 years agoCycles: Speed up #include expansion algorithm
Sergey Sharybin [Tue, 1 Aug 2017 18:34:40 +0000 (20:34 +0200)]
Cycles: Speed up #include expansion algorithm

The idea is to re-use files which were already processed. Gives about 4x speedup
of processing time (~4.5sec vs 1.0sec) on my laptop for the whole OpenCL kernel.

For users it will mean lower delay before OpenCL rendering might start.

2 years agoFix T52250: Glitch in UI in the addon panel regression
Aleksandr Zinovev [Wed, 2 Aug 2017 14:41:26 +0000 (17:41 +0300)]
Fix T52250: Glitch in UI in the addon panel regression

2 years agoAdded edge border calculation. Cut edge for the part is now being calculated. Added...
Sebastian Witt [Wed, 2 Aug 2017 09:39:59 +0000 (11:39 +0200)]
Added edge border calculation. Cut edge for the part is now being calculated. Added some Macros for dynamic memory allocation.

2 years ago2.79 release: new splash, yeah!
Bastien Montagne [Tue, 1 Aug 2017 17:23:19 +0000 (19:23 +0200)]
2.79 release: new splash, yeah!

2 years ago2.79 release: update version numbers & readfile versionning code.
Bastien Montagne [Tue, 1 Aug 2017 17:22:31 +0000 (19:22 +0200)]
2.79 release: update version numbers & readfile versionning code.

2 years agoTweak multi-units tests to match new precision handling in conversion from raw value...
Bastien Montagne [Tue, 1 Aug 2017 14:43:40 +0000 (16:43 +0200)]
Tweak multi-units tests to match new precision handling in conversion from raw value to prety-printed one.

Note that new code allows to enable again the '1 million miles' tests.

2 years agoFix multi-units drawing re precision handling.
Bastien Montagne [Tue, 1 Aug 2017 14:35:07 +0000 (16:35 +0200)]
Fix multi-units drawing re precision handling.

This is still far from prefect, but yet much better than what we had so
far (more consistent with inheritent precision available in floats).

Note that this fixes some (currently commented out) units unittests, and
requires adjusting some others, will be done in next commit.

2 years agoBLI_math: add simple helper to get amount of 'integer' digits in a float number.
Bastien Montagne [Tue, 1 Aug 2017 14:34:02 +0000 (16:34 +0200)]
BLI_math: add simple helper to get amount of 'integer' digits in a float number.

2 years agoCleanup: warnings from last commit
Campbell Barton [Tue, 1 Aug 2017 02:31:19 +0000 (12:31 +1000)]
Cleanup: warnings from last commit

2 years agoCleanup: use static vars where appropriate
Campbell Barton [Mon, 31 Jul 2017 23:06:34 +0000 (09:06 +1000)]
Cleanup: use static vars where appropriate

2 years agoFix fcurve color assignment
Campbell Barton [Mon, 31 Jul 2017 22:27:35 +0000 (08:27 +1000)]
Fix fcurve color assignment

2 years agoCorrect accidental variable declaration
Campbell Barton [Mon, 31 Jul 2017 21:55:01 +0000 (07:55 +1000)]
Correct accidental variable declaration

2 years agoFix T52224: auto IK not respecting length, after recent bugfix.
Brecht Van Lommel [Mon, 31 Jul 2017 17:22:03 +0000 (19:22 +0200)]
Fix T52224: auto IK not respecting length, after recent bugfix.

2 years agoCode cleanup: fix warning with clang.
Brecht Van Lommel [Mon, 31 Jul 2017 17:07:29 +0000 (19:07 +0200)]
Code cleanup: fix warning with clang.

2 years agoFix T52232: Crash in RNA_enum_from_value while inspecting compositor image node prope...
Bastien Montagne [Mon, 31 Jul 2017 14:50:36 +0000 (16:50 +0200)]
Fix T52232: Crash in RNA_enum_from_value while inspecting compositor image node properties in outliner.

Bug was in RNA nodes code actually, itemf functions shall never, ever
return NULL!

Note that there were other itemf functions there that were potentially
buggy. Also harmonized a bit their code.

2 years agoFix two issues with recent changes to number display while editing them.
Bastien Montagne [Mon, 31 Jul 2017 13:40:26 +0000 (15:40 +0200)]
Fix two issues with recent changes to number display while editing them.

* Numbers with units (especially, angles) where not handled correctly
regarding number of significant digits (spotted by @brecht in T52222
comment, thanks).
* Zero value has no valid log, need to take that into account!

2 years agoProperty path generation fixes
Aleksandr Zinovev [Sat, 29 Jul 2017 12:23:01 +0000 (15:23 +0300)]
Property path generation fixes

2 years agoCleanup: quiet picky ubsan warnings
Campbell Barton [Fri, 28 Jul 2017 22:42:32 +0000 (08:42 +1000)]
Cleanup: quiet picky ubsan warnings

2 years agoCleanup: multistatement-macros warning
Campbell Barton [Fri, 28 Jul 2017 22:18:20 +0000 (08:18 +1000)]
Cleanup: multistatement-macros warning

2 years agoReplace magic numbers with deprecated names
Campbell Barton [Fri, 28 Jul 2017 20:25:54 +0000 (06:25 +1000)]
Replace magic numbers with deprecated names

The names aren't meaningful but means it wont
accidentally use valid names.

Also remove textured-font setting

2 years agoFix T52195: Sculpt from Python fails
Campbell Barton [Fri, 28 Jul 2017 19:59:17 +0000 (05:59 +1000)]
Fix T52195: Sculpt from Python fails

When calling sculpt from Python,
setting 3D 'location' but not 2D 'mouse' stopped working in 2.78.

Now check if the operator is running non-interactively and
skip the mouse-over check.

2 years agoWM: OP_IS_INVOKE was being incorrectly set
Campbell Barton [Fri, 28 Jul 2017 19:40:33 +0000 (05:40 +1000)]
WM: OP_IS_INVOKE was being incorrectly set

Calling an operator with EXEC_* context would still set the invoke flag.

2 years agoFix T52213: Enum drivers no longer work
Campbell Barton [Fri, 28 Jul 2017 16:39:16 +0000 (02:39 +1000)]
Fix T52213: Enum drivers no longer work

Regression in D1812: PyDriver variables as Objects

Taking the Python representation is nice in general
but for enums it would convert them into strings,
breaking some existing drivers.

2 years agoResolve T45301 by adding option for old behavior
Campbell Barton [Fri, 28 Jul 2017 15:35:07 +0000 (01:35 +1000)]
Resolve T45301 by adding option for old behavior

Some users really liked previous behavior,
so making it an option.

Cursor Lock Adjustment can be disabled to give something close to
2.4x behavior of cursor locking.

When lock-adjustment is disabled placing the cursor the view.
This avoids the issue reported in T40353
where the cursor could get *lost*.

2 years agoCleanup: clear deprecated UI flags
Campbell Barton [Fri, 28 Jul 2017 15:28:58 +0000 (01:28 +1000)]
Cleanup: clear deprecated UI flags

Also adds cursor-lock flag, to be used in next commit.

2 years agoFix T52156: Hair dynamics broken with density texture
Luca Rood [Fri, 28 Jul 2017 13:24:48 +0000 (15:24 +0200)]
Fix T52156: Hair dynamics broken with density texture

Even strands that were excluded by the density texture were being added
to the DM passed to cloth, but these ended up having some invalid data,
because they were not fully constructed.

This simply excludes `UNEXISTED` particles from the DM generation, as
would be expected.

2 years agoChanged Z-Vector calculation to orthographic. Makes more sense the z-vec is orthogona...
Sebastian Witt [Fri, 28 Jul 2017 12:50:32 +0000 (14:50 +0200)]
Changed Z-Vector calculation to orthographic. Makes more sense the z-vec is orthogonal to the plane the silhouette is placed on.
Added Z intersection test/approximation. Inaccurate with larger smoothing factors.

2 years agoStarted connecting the silhouette to existing geometry. Intersecting vertices get...
Sebastian Witt [Fri, 28 Jul 2017 11:02:43 +0000 (13:02 +0200)]
Started connecting the silhouette to existing geometry. Intersecting vertices get detected. (define DEBUG_DRAW to see)

2 years agoFix T52148: Point Density Texture ID User decrement error related to the Object field.
Bastien Montagne [Fri, 28 Jul 2017 10:43:06 +0000 (12:43 +0200)]
Fix T52148: Point Density Texture ID User decrement error related to the Object field.

Note that fix is not perfect, systematically make refcounting of all IDs
assigned to node's id pointer, which breaks the 'do not refcount
scene/object/text datablocks' principle...

But besides that principle being far from ideal in general, it becomes
pretty much impossible to apply when using //generic// ID pointer,
unless we add some kind of type data to that pointer somehow.

So for now, better to live with that, than having broken usercount.

2 years agoFix T52212: Vgroups doesn't work after Carve Boolean
Sergey Sharybin [Fri, 28 Jul 2017 09:55:24 +0000 (11:55 +0200)]
Fix T52212: Vgroups doesn't work after Carve Boolean

2 years agoFix potential 'divide-by-zero' in our UI fitting code.
Bastien Montagne [Fri, 28 Jul 2017 08:56:41 +0000 (10:56 +0200)]
Fix potential 'divide-by-zero' in our UI fitting code.

Reported by coverity, better fix even if highly unlikely to happen...

2 years agoFix T52208: Using UI_BUT_REDALERT flag for UI_BTYPE_KEY_EVENT buttons crashes Blender.
Bastien Montagne [Fri, 28 Jul 2017 08:38:47 +0000 (10:38 +0200)]
Fix T52208: Using UI_BUT_REDALERT flag for UI_BTYPE_KEY_EVENT buttons crashes Blender.

but pointer was not assigned in that case...

2 years agoCleanup: Remove gitignore for api images
Aaron Carlisle [Thu, 27 Jul 2017 20:04:42 +0000 (16:04 -0400)]
Cleanup: Remove gitignore for api images

2 years agoFix UI messages...
Bastien Montagne [Thu, 27 Jul 2017 13:20:44 +0000 (15:20 +0200)]
Fix UI messages...

2 years agoFix factory setup using user scripts path still
Campbell Barton [Thu, 27 Jul 2017 12:22:26 +0000 (22:22 +1000)]
Fix factory setup using user scripts path still

2 years agoFix T51776: Make sure button icons are updated on Ctrl-ScrollWheel
Jeff Knox [Thu, 27 Jul 2017 10:55:17 +0000 (12:55 +0200)]
Fix T51776: Make sure button icons are updated on Ctrl-ScrollWheel

2 years agoFix button text overlapping with shortcut text in popups
Julian Eisel [Thu, 27 Jul 2017 09:49:41 +0000 (11:49 +0200)]
Fix button text overlapping with shortcut text in popups

The purpose of the keymap strings is probably for un-embossed menu items
like seen in most pulldowns. I can't see a reason for also adding that
string for regularly drawn buttons within popups, we don't add it
anywhere else in the UI either. So this commit makes sure shortcut
strings are only added to buttons that are drawn like pulldown-menu
items.

2 years agoMinor code style corrections
Julian Eisel [Thu, 27 Jul 2017 09:44:51 +0000 (11:44 +0200)]
Minor code style corrections

2 years agoFix Label colors in popups
Aleksandr Zinovev [Thu, 27 Jul 2017 07:27:29 +0000 (10:27 +0300)]
Fix Label colors in popups

2 years agoFix: use click style if a pie was spawned by release or click event
Aleksandr Zinovev [Thu, 27 Jul 2017 07:13:40 +0000 (10:13 +0300)]
Fix: use click style if a pie was spawned by release or click event

2 years agoCleanup: remove check for old GCC&PPC
Campbell Barton [Wed, 26 Jul 2017 21:28:29 +0000 (07:28 +1000)]
Cleanup: remove check for old GCC&PPC

2 years agoCleanup: Py3.7x warning
Campbell Barton [Wed, 26 Jul 2017 21:23:36 +0000 (07:23 +1000)]
Cleanup: Py3.7x warning

2 years agoMinor template code patch. (objectHitList =/= hitObjectList)
Aaron Carlisle [Wed, 26 Jul 2017 19:56:43 +0000 (15:56 -0400)]
Minor template code patch. (objectHitList =/= hitObjectList)

The Blender text editor's built in python template "Gamelogic" has a reference near the bottom to "objectHitList" as an alleged attribute to the KX_TouchSensor. This name is incorrect, it's correct name is "hitObjectList."

Attempting to access the suggested objectHitList returns error...
```
AttributeError: 'KX_TouchSensor' object has no attribute 'objectHitList'
```

The provided diff corrects this minor error.

Reviewers: kupoman, moguri, campbellbarton, Blendify

Reviewed By: Blendify

Tags: #game_engine, #game_python

Differential Revision: https://developer.blender.org/D2748

2 years agoFix T52176: Bevel doesn't correctly work with default empty Vgroup.
Bastien Montagne [Wed, 26 Jul 2017 14:23:24 +0000 (16:23 +0200)]
Fix T52176: Bevel doesn't correctly work with default empty Vgroup.

`defvert_array_find_weight_safe()` was confusing 'invalid vgroup' and
'valid but totally empty vgroup' cases.

Note that this also affected at least ShrinkWrap and SimpleDeform
modifiers.

2 years agoMinor fix, crash on smoothness = 100%.
Sebastian Witt [Wed, 26 Jul 2017 13:20:23 +0000 (15:20 +0200)]
Minor fix, crash on smoothness = 100%.

2 years agoFront and backside of the silhouette are now connected.
Sebastian Witt [Wed, 26 Jul 2017 11:08:10 +0000 (13:08 +0200)]
Front and backside of the silhouette are now connected.

2 years agoConnected T-Intersections, Tubes, Caps front and backside. Now only transitions miss...
Sebastian Witt [Tue, 25 Jul 2017 13:16:01 +0000 (15:16 +0200)]
Connected T-Intersections, Tubes, Caps front and backside. Now only transitions miss one quad.

2 years agoPyAPI: Skip user scripts w/ factory-startup
Campbell Barton [Tue, 25 Jul 2017 10:50:12 +0000 (20:50 +1000)]
PyAPI: Skip user scripts w/ factory-startup

Adds bpy.app.factory_startup,
used to check if user scripts should be loaded.

2 years agoPython module test: Don't cfail the test when import failure happens in preset
Sergey Sharybin [Tue, 25 Jul 2017 09:38:33 +0000 (11:38 +0200)]
Python module test: Don't cfail the test when import failure happens in preset

2 years agoPyAPI: utility for creating register, unregister
Campbell Barton [Tue, 25 Jul 2017 07:34:34 +0000 (17:34 +1000)]
PyAPI: utility for creating register, unregister

This simplifies creation of register, unregister functions that
simply forward calls submodules.

2 years agoFix T51450: viewport render time keeps increasing after render is done.
Jeff Knox [Mon, 24 Jul 2017 23:35:33 +0000 (01:35 +0200)]
Fix T51450: viewport render time keeps increasing after render is done.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2747

2 years agoFix compositor Glare node with Simpler Star resulting in uneven rays.
Matheus de Sousa Faria [Mon, 24 Jul 2017 22:29:25 +0000 (00:29 +0200)]
Fix compositor Glare node with Simpler Star resulting in uneven rays.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1867

2 years agoCleanup: trailing space
Campbell Barton [Mon, 24 Jul 2017 15:27:43 +0000 (01:27 +1000)]
Cleanup: trailing space

2 years agoCleanup: remove scons config
Campbell Barton [Mon, 24 Jul 2017 13:59:41 +0000 (23:59 +1000)]
Cleanup: remove scons config

2 years agoRevert "ransform: fix unreported bug: geometry hidden by clipping border (alt + b...
mano-wii [Mon, 24 Jul 2017 15:08:23 +0000 (12:08 -0300)]
Revert "ransform: fix unreported bug: geometry hidden by clipping border (alt + b) is not bypassed in snap to faces"

This reverts commit 7f09b55d01c248a741e967af597b7519f095983b.

2 years agoAdded Backside to the shape. Frontside and backside still need to be connected.
Sebastian Witt [Mon, 24 Jul 2017 14:58:38 +0000 (16:58 +0200)]
Added Backside to the shape. Frontside and backside still need to be connected.

2 years agoransform: fix unreported bug: geometry hidden by clipping border (alt + b) is not...
mano-wii [Mon, 24 Jul 2017 14:13:33 +0000 (11:13 -0300)]
ransform: fix unreported bug: geometry hidden by clipping border (alt + b) is not bypassed in snap to faces

The geometry behind the farther clip_plane is not bypassed

2 years agoFix T50039: texture paint soften strength not working with float images.
Brecht Van Lommel [Mon, 24 Jul 2017 13:02:39 +0000 (15:02 +0200)]
Fix T50039: texture paint soften strength not working with float images.

2 years agoFix T51948: pen pressure not detected with some Wacom tablets.
James Fulop [Mon, 24 Jul 2017 11:32:16 +0000 (13:32 +0200)]
Fix T51948: pen pressure not detected with some Wacom tablets.

Generalizes current conditions, QT implements it the same way.

2 years agoCorrect invalid assert use
Campbell Barton [Mon, 24 Jul 2017 07:32:09 +0000 (17:32 +1000)]
Correct invalid assert use

2 years agoFix Cycles multi scatter GGX different render results with Clang and GCC.
Brecht Van Lommel [Sun, 23 Jul 2017 20:43:55 +0000 (22:43 +0200)]
Fix Cycles multi scatter GGX different render results with Clang and GCC.

The order of evaluation of function arguments is undefined, and the order
was reversed between these compilers. This was causing regressions tests
to give different results between Linux and macOS.

2 years agoFix T52152: allow zero roughness for Cycles principled BSDF, don't clamp.
Brecht Van Lommel [Sat, 22 Jul 2017 19:38:44 +0000 (21:38 +0200)]
Fix T52152: allow zero roughness for Cycles principled BSDF, don't clamp.

2 years agoFix Cycles denoising NaNs with a 1 sample renders.
Brecht Van Lommel [Fri, 21 Jul 2017 19:43:49 +0000 (21:43 +0200)]
Fix Cycles denoising NaNs with a 1 sample renders.

This was causing different render results with different compilers. We
can't do much useful with 1 sample, but better for debugging.

2 years agoFix use of uninitialized value in Cycles, probably did not cause a bug.
Brecht Van Lommel [Fri, 21 Jul 2017 02:18:11 +0000 (04:18 +0200)]
Fix use of uninitialized value in Cycles, probably did not cause a bug.

2 years agoTransform: remove unused argument
mano-wii [Fri, 21 Jul 2017 21:04:05 +0000 (18:04 -0300)]
Transform: remove unused argument