From 4e15c169c69d3f7bb0d05ab4fc9d4762e2427e9a Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Wed, 12 Jan 2011 10:01:33 +0000 Subject: [PATCH] Fix for [#25572] crash when changing vertex group density in particle mode * Hair was freed & redone on changes, but particle mode data wasn't updated. --- source/blender/blenkernel/intern/particle_system.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 27adeaa2430..06056e0ecc9 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -4100,6 +4100,12 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) free_hair(ob, psys, 0); + if(psys->edit && psys->free_edit) { + psys->free_edit(psys->edit); + psys->edit = NULL; + psys->free_edit = NULL; + } + /* first step is negative so particles get killed and reset */ psys->cfra= 1.0f; -- 2.28.0