From 84a85f2b7ea784123951a78864e5884d25bd2e81 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 21 Nov 2006 13:19:39 +0000 Subject: [PATCH] * tweak priority of bullet libs for blenderplayer --- extern/bullet2/src/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript index 03a2f87573b..37e4daf8550 100644 --- a/extern/bullet2/src/SConscript +++ b/extern/bullet2/src/SConscript @@ -91,5 +91,5 @@ collision_src = ["BulletCollision/BroadphaseCollision/btAxisSweep3.cpp", incs = '. BulletCollision BulletDynamics LinearMath' env.BlenderLib ( libname = 'extern_bullet2linmath', sources=linearmath_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags ) -env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[19, 170], compileflags=cflags ) +env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[19, 169], compileflags=cflags ) env.BlenderLib ( libname = 'extern_bullet2collision', sources=collision_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags ) \ No newline at end of file -- 2.28.0