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blender.git
2006-04-28
Jens Ole Wund
msvc6 .. adding mofifiers for happy PY complie
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2006-04-28
Erwin Coumans
missing commit. this profiling is disabled in Blender...
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2006-04-28
Erwin Coumans
- fixed Bullet noResponse/ghost mode
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2006-04-27
Campbell Barton
All negative vert indicies are assumed relative, remove...
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2006-04-27
Ken Hughes
===Python API===
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2006-04-27
Campbell Barton
Lightwave mot exporter now does worldspace loc/size/rot
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2006-04-27
Campbell Barton
Added scalePart to mathutils matrix type object.
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2006-04-27
Erwin Coumans
make Bullet default physics engine. However, it still...
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2006-04-26
Matt Ebb
== interface ==
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2006-04-26
Campbell Barton
Made space handelers check that G_DOSCRIPTLINKS is...
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2006-04-26
Erwin Coumans
added Bullet rigidbodies that behave like Sumo 'dynamic...
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2006-04-26
Erwin Coumans
fixed several internal Bullet rigidbody dynamics bugs:
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2006-04-26
Matt Ebb
Trying a new method for setting the brightness of the...
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2006-04-26
Daniel Dunbar
- initialize some globals to 0 explicitly
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2006-04-25
Tom Musgrove
==scripts ==
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2006-04-25
Ken Hughes
===Python API===
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2006-04-25
Campbell Barton
Re arranged how modifiers are used.
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2006-04-25
Matt Ebb
* patch #3876: Rotating view icon
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2006-04-25
Campbell Barton
Congrats to ZanQdo, first script lightwave motion exporter.
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2006-04-24
Ken Hughes
===Bugfix===
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2006-04-24
Joseph Gilbert
*projectfiles update*
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2006-04-24
Joseph Gilbert
For some reason the render docs didn't mention the...
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2006-04-24
Joseph Gilbert
warnings cleanup for the python project on windows
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2006-04-24
Joseph Gilbert
*msvc7 projectfiles update*
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2006-04-24
Joseph Gilbert
*projectfiles update*
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2006-04-24
Campbell Barton
fix removal of groups for non selected verts.
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2006-04-24
Campbell Barton
Added utility functions to BPyMesh.py
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2006-04-24
Ken Hughes
Some Ipo getseters calling setter methods; added the...
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2006-04-24
Erwin Coumans
fixes in raycasting
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2006-04-24
Erwin Coumans
fixed collision sensor for dynamically created objects...
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2006-04-23
Erwin Coumans
use ContinuousConvexCollision for raycaster, fixes...
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2006-04-23
Ken Hughes
===Tools===
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2006-04-23
Ken Hughes
===Python API===
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2006-04-23
Ken Hughes
===Python API===
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2006-04-23
Ken Hughes
Little bit of code clean-up and commenting.
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2006-04-23
Stephen Swaney
fix compiler warnings.
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2006-04-23
Campbell Barton
added remove to the modifier seq (when pymodifier-...
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2006-04-23
Ken Hughes
===Python API===
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2006-04-22
Campbell Barton
JMS's updated script. Must try to work out which one...
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2006-04-21
Ken Hughes
Miscellaneous fixes to documentation.
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2006-04-21
Ken Hughes
===Python API===
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2006-04-21
Campbell Barton
boneweight copy-
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2006-04-21
Campbell Barton
Error in the header, was still refering to mesh type...
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2006-04-20
Ken Hughes
Replaced constant_getAttr() with constant_getAttro...
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2006-04-20
Campbell Barton
Added Group to Blender.Types, tested and working.
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2006-04-20
Campbell Barton
CVS: --------------------------------------------...
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2006-04-20
Ken Hughes
Bugfix #3889: action.setActive() was not adjusting...
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2006-04-19
Campbell Barton
Previous commit broke pythons ob.DupObjects.
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2006-04-19
Tom Musgrove
==scripts ==
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2006-04-18
Campbell Barton
bugfix for 4121
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2006-04-18
Tom Musgrove
==scripts ==
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2006-04-18
Tom Musgrove
==scripts ==
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2006-04-18
Campbell Barton
Error in accessing the listbase needed to use BLI_count...
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2006-04-18
Jens Ole Wund
msvc6 project linking with shell32.lib to see SHGetFold...
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2006-04-18
Campbell Barton
small change to deselectall, just made it so that press...
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2006-04-17
Joseph Gilbert
Update to the VC7 projectfiles.
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2006-04-17
Joseph Gilbert
Fixes an error that prevents builds on msvc.
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2006-04-17
Ton Roosendaal
Bugfix #3683
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2006-04-17
Ton Roosendaal
Patch #3675 by Ed Halley
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2006-04-17
Ton Roosendaal
Fix #4111
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2006-04-17
Erwin Coumans
Bullet physics: fixed some accuracy problem (square...
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2006-04-17
Erwin Coumans
added support for 'Ghost' object and collision sensor...
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2006-04-16
Chris Want
==Something very minor==
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2006-04-16
Martin Poirier
=== Animation ===
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2006-04-16
Stephen Swaney
a little spring cleaning to remove some compiler warnin...
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2006-04-14
Ton Roosendaal
#bugfix #3682
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2006-04-14
Erwin Coumans
enabled ipo in combination with physics (no friction...
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2006-04-14
Erwin Coumans
don't use hull testing code by default
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2006-04-13
Erwin Coumans
don't use Epa yet
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2006-04-13
Jens Ole Wund
msvc6 projects to build at all / still no GE
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2006-04-13
Erwin Coumans
a lot of work in a few small changes to improve penetra...
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2006-04-13
Campbell Barton
Added no x-crossing option, so verts cant select verts...
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2006-04-13
Stephen Swaney
Fix typo in doc. CurNurb.setType() was getType() which...
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2006-04-11
Stephen Swaney
last release we lost our reassuring msg when no local...
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2006-04-11
Ton Roosendaal
Bugfix #3665
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2006-04-11
Ton Roosendaal
Bugfix #3698
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2006-04-11
Ton Roosendaal
Bugfix #3699
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2006-04-11
Ton Roosendaal
#bugfix #3659
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2006-04-11
Erwin Coumans
applied Charlies patch, reverted some GLSL shader stuff...
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2006-04-11
Erwin Coumans
finished RemoveHandle implementation
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2006-04-11
Campbell Barton
Fixed 2 bugs in mesh brush. 3805 and 3806
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2006-04-11
Martin Poirier
=== Transform ===
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2006-04-11
Campbell Barton
Some Maya dev thaught it would be a fun joke to format...
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2006-04-10
Martin Poirier
=== Transform Constraining ===
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2006-04-10
Campbell Barton
A utility script that refinds all image paths for image...
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2006-04-10
Campbell Barton
removed debug print.
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2006-04-10
Campbell Barton
Moved ngon creating function from obj_import into BPyMe...
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2006-04-10
Ton Roosendaal
Brought back the option "remove all used texture images...
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2006-04-10
Ton Roosendaal
Bugfix #3702
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2006-04-10
Ton Roosendaal
Bugfix #3720
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2006-04-10
Ton Roosendaal
Bugfix #3725
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2006-04-09
Ton Roosendaal
Bugfix #3778
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2006-04-09
Ton Roosendaal
Bugfix #3781
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2006-04-09
Ton Roosendaal
Bugfix #3906
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2006-04-09
Ton Roosendaal
Bugfix #3862
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2006-04-09
Ton Roosendaal
Bugfix #3860
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2006-04-09
Ton Roosendaal
#bugfix #3791
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2006-04-09
Ton Roosendaal
Bugfix #3840
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2006-04-09
Campbell Barton
fixed mistake in checking face verts (for face weight...
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2006-04-08
Ton Roosendaal
Hrms... the fix for bug #4010 didn't work as expected.
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