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blender.git
2017-05-04
Campbell Barton
Merge branch 'master' into blender2.8
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2017-05-04
Campbell Barton
Fix reading past bounds removing from color ramp
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2017-05-04
Campbell Barton
Remove redundant backbuffer/transform check
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2017-05-04
Campbell Barton
Cleanup: include the type of data in function name
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2017-05-04
Dalai Felinto
Multiline support for ED_region_info_draw
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2017-05-04
Pablo Vazquez
Typo: 'Signle program' -> 'Single program'
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2017-05-04
Clément Foucault
Draw Manager: Add a memory stats to debug view.
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2017-05-04
Campbell Barton
Use mesh draw cache for back-buffer selection
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2017-05-04
Campbell Barton
Cleanup: use doxy categories
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2017-05-04
Campbell Barton
Missed last commit
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2017-05-04
Campbell Barton
Cleanup: de-duplicate mesh data calculation
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2017-05-04
Lukas Stockner
Cycles: Fix crash when assigning KernelGlobals
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2017-05-04
Luca Rood
Vertex paint with draw manager
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2017-05-04
Dalai Felinto
Draw Manager: Combine multiple engines info texts
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2017-05-04
Clément Foucault
Draw Manager: Fix debugging output.
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2017-05-04
Clément Foucault
GLSL Materials: Fix envmap node artifacts.
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2017-05-04
Clément Foucault
Eevee: Motion blur switch
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2017-05-04
Clément Foucault
GPUMaterial: Remove unused Normal input.
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2017-05-04
Clément Foucault
Eevee: Draw background shader.
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2017-05-04
Clément Foucault
Eevee: Simple Camera Motion Blur.
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2017-05-04
Dalai Felinto
Draw Manager: Implement render info for external engines
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2017-05-04
Sergey Sharybin
Fix T51412: Instant crash with texture plugged into...
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2017-05-04
Campbell Barton
Cleanup: rename ct -> len
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2017-05-04
Bastien Montagne
Fix missing usercount update of poselib when copying...
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2017-05-04
Bastien Montagne
Add debug/timing prints in MakeLocal and remapping...
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2017-05-04
Dalai Felinto
Cycles: Remove "Preview active layer"
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2017-05-04
Campbell Barton
Remove cpack
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2017-05-04
Sergey Sharybin
Fix use after free of new render layer ID properites...
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2017-05-04
Sergey Sharybin
Fix memory leak of ID properties after recent render...
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2017-05-04
Campbell Barton
Remove visibility check for project paint
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2017-05-04
Dalai Felinto
Fix "doversion" of collection settings for collections
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2017-05-04
Campbell Barton
Fix passing object to BKE_mesh_batch_cache_dirty
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2017-05-04
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-05-04
Dalai Felinto
Fix relationship lines in draw manager [*]
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2017-05-04
Dalai Felinto
Fix relationship lines visibility test for legacy viewport
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2017-05-04
Sergey Sharybin
Cycles: Fix unused argument warning when building witho...
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2017-05-03
Dalai Felinto
Better fix for duplicate objects not moving them
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2017-05-03
Dalai Felinto
Merge remote-tracking branch 'origin/master' into blend...
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2017-05-03
lazydodo
[msvc/make.bat] Limit the amount of simultaneously...
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2017-05-03
Dalai Felinto
Fix Cycles build on Windows
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2017-05-03
Campbell Barton
Fix projection paint initialization failing
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2017-05-03
Campbell Barton
Select new object bases using object's base flag
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2017-05-03
Dalai Felinto
Fix building on Windows and blenderplayer linking after...
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2017-05-03
Dalai Felinto
Fix potential crash introduced by weightpaint engine...
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2017-05-03
Campbell Barton
Cleanup: line length
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2017-05-03
Campbell Barton
Correct struct type (harmless)
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2017-05-03
Campbell Barton
Fix error in node flag check
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2017-05-03
Luca Rood
Weight painting with draw manager
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2017-05-03
Campbell Barton
Merge branch 'master' into 28
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2017-05-03
Lukas Stockner
Merge branch 'master' into blender2.8
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2017-05-03
Campbell Barton
Correct over-alloc struct declaration
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2017-05-03
Dalai Felinto
Draw Manager: Bring pose bones to the pose engine
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2017-05-03
Campbell Barton
Move pose-bone colors into draw_data
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2017-05-03
Bastien Montagne
"Fix" root cause of T51260 Forward compatibility crash...
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2017-05-03
Lukas Stockner
Render API/Cycles: Identify Render Passes by their...
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2017-05-03
Campbell Barton
Error in last commit
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2017-05-03
Bastien Montagne
Rename bPoseChannel's temp/cache pointer for DrawManage...
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2017-05-03
Bastien Montagne
Fix bad scaling of BBone single-segment bones in new...
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2017-05-03
Campbell Barton
Draw Manager: Use color-sets for solid pose-bones
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2017-05-03
Campbell Barton
Draw Manager: use pose bone theme and constraint colors
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2017-05-03
Hristo Gueorguiev
Cycles: Split kernel - sort shaders
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2017-05-03
Dalai Felinto
Code Style: Don't add padding in a function call
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2017-05-03
Campbell Barton
Move GPU compositing out of draw-manager off-screen...
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2017-05-03
Sergey Sharybin
Cycles: Fix OpenCL compilation failure after recent...
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2017-05-03
Campbell Barton
Cleanup: move off-screen drawing to view3d_draw.c
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2017-05-03
Campbell Barton
Update comment
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2017-05-03
Dalai Felinto
Draw Manager: Enable Pose engine as part of the weight...
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2017-05-03
Dalai Felinto
Draw Manager: Fix pose mode not working well.
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2017-05-03
Sergey Sharybin
Cycles: Use render visibility for duplis when Render...
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2017-05-03
Clément Foucault
Eevee: Fix Lamp Roughness.
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2017-05-03
Clément Foucault
GPUMaterial: Force old outputs to fail with EEVEE.
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2017-05-03
Clément Foucault
NodeTree: Add eevee default shader tree.
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2017-05-03
Clément Foucault
Eevee: Add "uber" Shader Output Nodes.
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2017-05-03
Clément Foucault
Draw Manager: Introduce a foreach function for all...
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2017-05-03
Campbell Barton
Fix draw manager w/ cycles
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2017-05-03
Dalai Felinto
Validate collection properties at readile
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2017-05-03
Dalai Felinto
Make IDP_MergeGroup recursive
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2017-05-03
Sergey Sharybin
Cycles: Simplify code in SVM image by using new utility...
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2017-05-03
Sergey Sharybin
Cycles: Add utility function to convert float4 color...
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2017-05-03
Campbell Barton
Fix crash loading files where outliner treestore isn...
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2017-05-03
Bastien Montagne
Add BBone and Wire Armature draw types to DrawManager.
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2017-05-02
Campbell Barton
Draw Manager: fix draw-state switching logic
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2017-05-02
Campbell Barton
Cleanup: typedef for empty list
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2017-05-02
Campbell Barton
Workaround external engines with OpenGL rendering
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2017-05-02
Mai Lavelle
Cycles: Remove extra clFinish from driver workaround
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2017-05-02
Mai Lavelle
Cycles: Output split state element size
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2017-05-02
Mai Lavelle
Cycles: Branched path tracing for the split kernel
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2017-05-02
Benoit Bolsee
BGE: Fix silly typo that invalidates negative scaling...
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2017-05-02
Campbell Barton
Cleanup: consistent arg order
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2017-05-02
Campbell Barton
Draw Manager: OpenGL render support
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2017-05-02
Campbell Barton
Draw Manager: split DRW_draw_view into 2 functions
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2017-05-02
Campbell Barton
Cleanup: use depsgraph for scene/layer access
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2017-05-02
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-05-02
Sergey Sharybin
Cycles: Fix missing type declaration in OpenCL image
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2017-05-02
Sergey Sharybin
Revert "Depsgraph: Link from material to object shading"
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2017-05-02
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-05-02
Dalai Felinto
Draw Manager: No need of glScissor for external engines
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2017-05-02
Dalai Felinto
Cycles integration with Draw Manager
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2017-05-02
Clément Foucault
OCIO: Fix crash cause by bad IMM usable.
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2017-05-02
Sergey Sharybin
Cycles: Fix CUDA split kernel
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