blender.git
2018-05-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-05-04 Sergey SharybinDepsgraph: Fix extra operations and relations created...
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 GermanoMesh Remap: Change the sphere_radius parameter instead...
2018-05-04 GermanoConstraint: Shrink Warp: Replace `bvhtree_from_mesh_loo...
2018-05-04 GermanoMesh Lapacian: Use `isect_ray_tri_watertight_v3` instea...
2018-05-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-05-04 Sergey SharybinFix T54935: Particle group instances don't render when...
2018-05-04 Philipp OeserMerge branch 'master' into blender2.8
2018-05-04 Campbell BartonModifiers: add back dirty normal flag
2018-05-04 Philipp OeserFix T54341: Particle Instance Modifier doesn't preserve...
2018-05-04 Campbell BartonCleanup: avoid local definitions for one-off args
2018-05-04 Campbell BartonCleanup: avoid local definitions for one-off args
2018-05-04 Campbell BartonModifiers: ported wire modifier to mesh
2018-05-04 Campbell BartonMerge branch 'master' into blender2.8
2018-05-04 Campbell BartonFix wireframe modifier w/ even offset
2018-05-04 Campbell BartonMerge branch 'master' into blender2.8
2018-05-04 Campbell BartonLogging: setting log level wasn't working
2018-05-04 Campbell BartonMerge branch 'master' into blender2.8
2018-05-04 Campbell BartonIDProp API: expose repr utility function
2018-05-03 GermanoMerge branch 'master' into blender2.8
2018-05-03 GermanoBKE: BVHtree: make `bvhtree_from_mesh_edges` a static...
2018-05-03 GermanoFix `Transfer Mesh Data` with `Edge Mapping` of type...
2018-05-03 Dalai FelintoEdit-Mesh: multi-object un-subdivide
2018-05-03 Dalai FelintoEdit-Mesh: multi-object edge rotate
2018-05-03 Dalai FelintoEdit-Mesh: multi-object dissolve limited
2018-05-03 GermanoMerge branch 'master' into blender2.8
2018-05-03 GermanoParticle Edit: Shape Cut: Create and use bvhtree with...
2018-05-03 GermanoDynamic Paint: Create and use bvhtree with AABB hull.
2018-05-03 Campbell BartonMerge branch 'master' into blender2.8
2018-05-03 Campbell BartonFix T54927: BMesh Py error w/ select history slice
2018-05-03 Campbell BartonMerge branch 'master' into blender2.8
2018-05-03 Campbell BartonCleanup: correct solidify logic
2018-05-03 Campbell BartonCleanup: parentheses warning
2018-05-03 GermanoMerge branch 'master' into blender2.8
2018-05-03 GermanoBKE bvhtree: Add `tree_type` parameter to `bvhtree_from...
2018-05-03 Joshua LeungCleanup "Sync Mode" (i.e. Av Sync/Framedropping) stuff
2018-05-03 Joshua LeungMulti-Object Pose: Fix POSE_OT_flip_names
2018-05-03 Campbell BartonFix 3D cursor being hidden on existing 2.8 files
2018-05-03 Sergey SharybinSculpt: Fix crash when using grab brush
2018-05-03 Brecht Van... Cleanup: fix warnings, removed unused code.
2018-05-03 Sergey SharybinDepsgraph: Keep edit bones around, fixes missing edit...
2018-05-03 Dalai FelintoFix T54805: Bones are white in edit mode
2018-05-03 Sergey SharybinDepsgraph: Make sure evaluated pose channels are pointi...
2018-05-03 Clément FoucaultEevee: Shadows: Perf: Do not update shadows that are...
2018-05-03 Clément FoucaultDRW: Add plane culling test.
2018-05-03 Clément FoucaultDRW: Silence unused function warning in release.
2018-05-03 Bastien MontagneMerge branch 'master' into blender2.8
2018-05-03 Bastien MontagneFix tooltip for constraints' subtarget.
2018-05-03 Jeroen BakkerWorkbench: selection method for studio lighting
2018-05-03 Jeroen BakkerWorkbench: studiolight
2018-05-03 Joshua LeungFix: Tag armature for copy on write when selecting...
2018-05-03 Bastien MontagneMerge branch 'master' into blender2.8
2018-05-03 Bastien MontagneCleanup: factorize RNA constraint targets definition.
2018-05-03 Campbell BartonFix crash selecting envelope bone joint
2018-05-03 Sergey SharybinRender preview: Assign proper depsgraph for icon preview
2018-05-03 Sergey SharybinDepsgraph: Fix missing action re-map with node tree...
2018-05-03 Sergey SharybinRender preview: Make it to preserve unkeyed animation
2018-05-03 Sybren A. StüvelRestored HQ normals in Solidify modifier
2018-05-03 GermanoMetaball: Move handles shader to draw/modes/shader...
2018-05-03 Dalai FelintoFix pose transformation helper lines
2018-05-03 Sergey SharybinRender preview: Remove dedicated depsgraph
2018-05-03 Sergey SharybinDepsgraph: Tag IDs for animation update on visible...
2018-05-03 Sergey SharybinDepsgraph: Fix threading conflict between node animatio...
2018-05-03 Sergey SharybinDepsgraph: Fix wrong debug message
2018-05-03 Dalai FelintoFix sculpt grab cursor
2018-05-03 Sergey SharybinFix for material/node tree localization
2018-05-03 Clément FoucaultUI: Fix region_draw_azone_tab_plus missing/broken backg...
2018-05-03 Jeroen BakkerWorkbench: Show 3D Cursor Overlay
2018-05-03 Dalai FelintoInitialize alpha discard for uiWidgetBaseParameters
2018-05-03 Campbell BartonMerge branch 'master' into blender2.8
2018-05-03 Campbell BartonCleanup: split out extrude spin/screw
2018-05-03 Campbell BartonWM: warn when tool widget not found
2018-05-03 Campbell BartonCleanup: trailing space
2018-05-03 Campbell BartonCleanup: remove axis bounds ifdef
2018-05-03 Campbell BartonTransform: expose 3D center/axis calculation
2018-05-03 Campbell BartonWM: add function to access last_properties
2018-05-03 GermanoMetaball: pointers used in `DRW_shgroup_call_dynamic_ad...
2018-05-02 Clément FoucaultArmature: Envelope: Small cleanup + don't smooth the...
2018-05-02 Clément FoucaultArmature: Envelope: Optimize outline shader.
2018-05-02 Clément FoucaultArmature: Envelope: Revisit envelope drawing again.
2018-05-02 Clément FoucaultGPUShader: Remove unused envelope shaders.
2018-05-02 Clément FoucaultArmature: More work and cleanup on envelope bones drawing.
2018-05-02 Clément FoucaultArmature: Add envelope outline shader.
2018-05-02 Clément FoucaultArmature: Envelope Bones: Change drawing method.
2018-05-02 Clément FoucaultArmature: Draw envelope on non MSAA buffer.
2018-05-02 Clément FoucaultArmature: Add multisampling to posemode.
2018-05-02 Clément FoucaultDRW: Convert DRW_cache_circle_get to use GWN_PRIM_LINE_LOOP
2018-05-02 Clément FoucaultArmature: "Raytrace" bones endpoint spheres.
2018-05-02 Clément FoucaultDRW: Make use of new multisample resolve pass.
2018-05-02 Clément FoucaultDRW: Add DRW_multisamples_resolve function
2018-05-02 Clément FoucaultGPUShader: Optimize Multisample resolve shader.
2018-05-02 Clément FoucaultDRW: Add DRW_STATE_BLEND_PREMUL blend mode.
2018-05-02 Clément FoucaultGPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4...
2018-05-02 Clément FoucaultGWN: Add GWN_batch_uniform_mat4.
2018-05-02 Clément FoucaultGPUShader: Fix simple lighting modulating alpha color
2018-05-02 Clément FoucaultObject Mode: Draw non meshes before outline.
2018-05-02 Clément FoucaultDRW: Armature: New bone outline shader.
2018-05-02 Clément FoucaultDRW: Add Adjacency info for bone shapes.
2018-05-02 Clément FoucaultGWN: Add GL_TRIANGLES_ADJACENCY to supported primitive...
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