blender.git
2006-12-28 Erwin Coumansfixed remaining sqrtf into btSqrt
2006-12-28 Campbell Bartonwas missing getColorLayerNames and getUVLayerNames...
2006-12-28 Ton RoosendaalBugfix #5541
2006-12-28 Ton RoosendaalBugfix #5540
2006-12-28 Ton RoosendaalPreview render in 3D window used wrong clipping...
2006-12-28 Campbell Bartonmade scn.objects more flexible... you can now things...
2006-12-28 Nicholas BishopAdded numerical input for sculptmode propset
2006-12-28 Nicholas BishopHolding control while using sculptmode propset now...
2006-12-28 Nicholas BishopFixed bug #5533, was allocating memory by totvert rathe...
2006-12-28 Nicholas BishopAdded numerical display of sculptmode propset in preper...
2006-12-28 Campbell Bartonmesh skin was flipping the skin between 2 loops because...
2006-12-28 Campbell BartonMade it possible to copy modifiers from the python API
2006-12-28 Campbell BartonMech cleanup use new edge_keys
2006-12-28 Martin Poirier=== Bug Fix ===
2006-12-28 Joshua LeungA few little cleanups in keyframing code
2006-12-27 Joshua Leung== Armature Centering Tools ==
2006-12-27 Joshua LeungMinor code cleanups of posemode bone snapping code
2006-12-27 Nicholas BishopAdded checks in sculptmode for mirror modifiers with...
2006-12-27 Nicholas BishopWhen calculating brush size, pressure should be ignored...
2006-12-27 Nicholas BishopSwitching editmode on then off again with multires...
2006-12-27 Ken HughesPython API
2006-12-27 Campbell BartonAdded a function to BPyMesh - getFaceLoopEdges(faces...
2006-12-27 Campbell Bartonadded Draw.Normal() for the normal rotating sphere...
2006-12-27 Ton RoosendaalBugfix #5430
2006-12-27 Brecht Van... Fix for bug #5523:
2006-12-27 Joshua Leung== Editmode Bone Snapping ==
2006-12-27 Campbell Bartonweightpaint_clean, option to clean all vgroups
2006-12-27 Nicholas BishopChecking the sculptmode state should include the sculpt...
2006-12-27 Joshua Leung== PoseMode Bone Snapping ==
2006-12-27 Ken HughesPython API
2006-12-27 Campbell Bartonrenameing datablocks was imposing a name limit on the...
2006-12-27 Joshua Leung== Copy Rotation Constraint - Bugfix #5519 ==
2006-12-26 Erwin Coumansnormalize hitnormal
2006-12-26 Erwin Coumans-fixes in player: draw physics debugging, only render...
2006-12-26 Ken HughesPython API
2006-12-26 Ken HughesPython API
2006-12-26 Ken HughesPython API
2006-12-26 Ken HughesPython API
2006-12-26 Roland HessLittle commit to curb a tiny bit of the complaining...
2006-12-26 Ton RoosendaalBugfixes #5314 and #5424
2006-12-26 Ton RoosendaalBugfix #5498
2006-12-26 Ton RoosendaalAncient bug: when subdividing the screen many times...
2006-12-26 Ton RoosendaalBugfix #5487
2006-12-26 Campbell BartonCamera.c refactor, moved to getsetattrs. deprecated...
2006-12-26 Geoffrey Bantle-> Further work to improve triangle conversion tool:
2006-12-26 Campbell Bartonobject_cookie_cutter - use edge keys
2006-12-25 Nicholas BishopFixed a number of crashes occuring when loading saved...
2006-12-25 Nicholas BishopUpdate sculpt object when switching mesh shapes in...
2006-12-25 Campbell Bartonmesh_skin updated to use ed.key, other minor cleanups.
2006-12-25 Ken HughesPython API
2006-12-25 Erwin Coumansminor fix in Bullet internals
2006-12-25 Nicholas BishopSculptmode now works properly with shape keys (Merry...
2006-12-25 Ken HughesPython API
2006-12-25 Campbell Bartonsomehow pasted some text by mistake that raised an...
2006-12-25 Campbell BartonPyAPI driverExpression:
2006-12-25 Campbell Bartonmodified scripts from using older/depricated Python...
2006-12-25 Nicholas BishopCleanup of the SDNA SculptData struct. Moved a lot...
2006-12-25 Erwin Coumansprevent crashes: some python scripts keep 'global varia...
2006-12-25 Erwin Coumansfixing some issues: force needs to wake up objects...
2006-12-24 Erwin CoumansAttempt to fix mouse-look in game engine on OS X: setCu...
2006-12-24 Chris WantI think this might be a safer way of dealing with the...
2006-12-24 Chris WantSome more duct tape to make sure that blender[player...
2006-12-24 Campbell Bartonadded CustomData_add_layer_named, same as CustomData_ad...
2006-12-24 Campbell Bartoninitial python support for dealing with multires meshes.
2006-12-24 Alexander EweringUncommitted the stub again.
2006-12-24 Nicholas BishopFixed bug #5506 retopo - ctrl-click extrude doesn't...
2006-12-24 Campbell Bartonreplaced id->us++ with id_us_plus(id); so any indirect...
2006-12-23 Campbell BartonAdded CustomData_get_named_layer_index to customdata...
2006-12-23 Ken HughesPython API
2006-12-23 Campbell BartonSelect Grouped editdata- minor fix in the menu.
2006-12-23 Ken HughesPython API
2006-12-23 Brecht Van... Addition to last imagepaint fix. Not only can image...
2006-12-23 Ton RoosendaalBugfix #5444
2006-12-23 Ton RoosendaalBugfix, irc collection:
2006-12-23 Alexander EweringAdd a stub for IMB_exr_close() so blenderplayer compile...
2006-12-23 Ton RoosendaalBugfix #5476
2006-12-23 Ton RoosendaalBugfix #5497
2006-12-23 Campbell Bartonadding this script that makes surrounding quads follow...
2006-12-23 Brecht Van... Preserve multiple UV and vertex color layers in NMesh.
2006-12-23 Ton RoosendaalBugfix #5481
2006-12-23 Nicholas BishopAdded two menu items to sculpt mode for controlling...
2006-12-23 Martin Poirier=== Transform Snap ===
2006-12-23 Campbell BartonAdded Draw.BeginAlign(), Draw.EndAlign()
2006-12-23 Martin Poirier=== Transform Snap ===
2006-12-22 Nicholas BishopFix for bug #5372, multires - adding new multires level...
2006-12-22 Campbell Bartonsetting/getting mcol by index was flipping red/blue...
2006-12-22 Ken HughesPython API
2006-12-22 Campbell BartonArnaure.Get() now raises an error when the name dosnt...
2006-12-22 Ton RoosendaalBugfix #5491
2006-12-22 Joshua Leung== Snap Bones To Location in PoseMode ==
2006-12-22 Ton RoosendaalBugfix #5489
2006-12-22 Brecht Van... Bugfix: UV texture layer without vertex color layer...
2006-12-22 Brecht Van... Added Vertex Color material node, making render engine...
2006-12-22 Brecht Van... Fix: active face was lost switching between faceselect...
2006-12-22 Nicholas BishopDisallow applying modifiers that change mesh topology...
2006-12-22 Brecht Van... Made multiple UV layers work with fastshade.
2006-12-22 Campbell Bartonremoved typo from Render
2006-12-22 Campbell Bartondocument render constants,
2006-12-22 Campbell Bartonadding ob.activeMaterial - allows you to get/set the...
2006-12-22 Campbell Bartonrewrote this script, it was the most out of date script...
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