blender.git
2018-04-17 Jeroen BakkerWorkbench: clean up the viewport shading code
2018-04-17 Campbell BartonCleanup: unused vars, long lines
2018-04-17 Clément FoucaultUI: Perf: Improve Dopesheet performance.
2018-04-17 Clément FoucaultGWN: IMM: Add util function to batch several immRecti...
2018-04-17 Dalai FelintoRemove player from buildbot part II
2018-04-17 Dalai FelintoRemove player from buildbot
2018-04-17 Brecht Van... Cleanup: remove modules that were only used by the...
2018-04-17 Clément FoucaultDRW: Perf: Early out empty passes.
2018-04-17 Bastien MontagneAdd overridable control to 'edit' feature of custom...
2018-04-17 Bastien MontagneAdd generic bpy API to check if a property is overridab...
2018-04-17 Bastien MontagneUpdate/improve handling of 'overridable' status of...
2018-04-17 Dalai FelintoRemove Shift+F2 and other related BGE keymaps
2018-04-17 Dalai FelintoRemove game properties in image editor
2018-04-17 Dalai FelintoRemoving Blender Game Engine from Blender 2.8
2018-04-17 Dalai FelintoDisable GAME ENGINE from the build options
2018-04-17 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2018-04-17 Clément FoucaultParticles: Hair: Make hair selectable in the 3D view.
2018-04-17 Sergey SharybinInterface: Show properties values from evaluated datablocks
2018-04-17 Clément FoucaultObject Mode: Fix wrong wire color on non-meshes objects.
2018-04-17 Clément FoucaultObject Mode: Cleanup uneeded texture attachment.
2018-04-17 Jeroen BakkerMerge branch 'blender2.8' into blender2.8-workbench
2018-04-17 Jeroen BakkerWorkbench: Switching Draw engines based on draw mode
2018-04-17 Clément FoucaultUI: Fix T54691: Vector icon vs Widget base ordering.
2018-04-17 Clément FoucaultEevee: Render: Fix assert with framebuffer not being...
2018-04-17 Clément FoucaultEevee: Fix AA in render mode.
2018-04-17 Jeroen BakkerMerge branch 'blender2.8' into blender2.8-workbench
2018-04-17 Jeroen BakkerWorkbench: Draw modes
2018-04-17 Sergey SharybinDepsgraph: Allow querying NULL IDs for evaluated version
2018-04-17 Clément FoucaultDRW: Fix lightprobe objects outlines.
2018-04-17 Clément FoucaultGPU: Add GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE.
2018-04-17 Clément FoucaultDRW: Add DRW_UNIFORM_INT_COPY.
2018-04-17 Sergey SharybinDepsgraph: Fix unwanted node tree copy-over
2018-04-17 Dalai Felintobpy consistency fix handler_add(handle)
2018-04-17 Dalai Felintobpy blf api example update
2018-04-17 Bastien MontagneMerge branch 'master' into blender2.8
2018-04-17 Bastien MontagneFix (unreported) RNA sometimes trying to get named...
2018-04-17 Campbell BartonPose: fix wpaint + pose mode pick & linked select
2018-04-17 Brecht Van... Fix blenderplayer and collada build.
2018-04-17 Campbell BartonPose: multi-object hide/reveal support
2018-04-17 Campbell BartonBKE_object: utility functions for pose access
2018-04-17 Mai LavelleMake particle edit mode work again
2018-04-17 Campbell BartonView3D: Check all objects w/ view-selected
2018-04-16 Clément FoucaultObject Mode: Outline: Perf: Only do outlines detection...
2018-04-16 Clément FoucaultObject Mode: Outlines: Use textureGather extension...
2018-04-16 Campbell BartonFix for building w/o open-subdiv
2018-04-16 Jeroen BakkerMerge branch 'blender2.8' into blender2.8-workbench
2018-04-16 Brecht Van... Depsgraph: remove EvaluationContext, pass Depsgraph...
2018-04-16 Campbell BartonFix multi-object edit crash
2018-04-16 Clément FoucaultDRW: Fix outdated code.
2018-04-16 Clément FoucaultObject Mode: Rework outline drawing.
2018-04-16 Clément FoucaultGPU/DRW: Add GPU_R16UI format.
2018-04-16 Clément FoucaultDRW/GWN: Add callId builtin uniform.
2018-04-16 GermanoDRW: Culling: Fix algorithm for asymmetric perspective...
2018-04-16 Jörg MüllerAudaspace: Change default plugin path on windows.
2018-04-16 Campbell BartonCleanup: indentation
2018-04-16 Campbell BartonMerge branch 'master' into blender2.8
2018-04-16 Campbell BartonCleanup: indentation
2018-04-16 Campbell BartonCleanup: indentation
2018-04-16 Campbell BartonMulti-Object Editing
2018-04-16 GermanoFix T54491: Do not avoid the creation of inverted frustum.
2018-04-16 Campbell BartonCleanup: indentation
2018-04-16 Campbell BartonMerge branch 'master' into blender2.8
2018-04-16 Campbell BartonCleanup: indentation
2018-04-16 Campbell BartonCleanup: indentation
2018-04-16 GermanoDRW: Culling: Reorganize frustum_boundbox_calc to match...
2018-04-16 GermanoFix unreported error: Algorithm for extracting the...
2018-04-16 Bastien MontagneFix two more 'infinite recursions' cases in RNA pose.
2018-04-16 Campbell BartonMerge branch 'master' into blender2.8
2018-04-16 Campbell BartonBKE_context: macro to access ID's while looping
2018-04-16 Sergey SharybinMerge branch 'master' into blender2.8
2018-04-16 Sergey SharybinDepsgraph: Pull indirect relations via driver targets
2018-04-16 Bastien MontagneSwitch 'make static override' of group to making all...
2018-04-16 Julian EiselFix warning: Passed ID pointer where screen pointer...
2018-04-16 GermanoFix rBb31ebd8c5c55: the asymmetric furstrum algorithm...
2018-04-16 Julian EiselCleanup: move some screen utility functions, from topba...
2018-04-16 Julian EiselCleanup: split off area reading/writing functions,...
2018-04-16 Brecht Van... Fix build errors after recent depsgraph changes.
2018-04-16 Jeroen BakkerMerge branch 'blender2.8' into blender2.8-workbench
2018-04-16 Jeroen BakkerWorkbench: Added Object Color to collection_properties
2018-04-16 Campbell BartonFix stubs
2018-04-16 GermanoFix T54609: Erros in precise BBox extraction algorithm
2018-04-16 Sergey SharybinDepsgraph: Tag scene after changing cursor location
2018-04-16 Brecht Van... Fix incorrect scene used for building freestyle stroke...
2018-04-16 Sergey SharybinMerge branch 'master' into blender2.8
2018-04-16 Sergey SharybinMake ID icons safe for deletion from threads
2018-04-16 Sergey SharybinAdded lock-free single linked list implementation
2018-04-16 Gaia ClaryMerge remote-tracking branch 'origin' into blender2.8
2018-04-16 Gaia ClaryDisable Feature Collada: Tests do not work on unix
2018-04-16 Campbell BartonFix object/bone select buffer big-endian sorting
2018-04-16 Jeroen BakkerMerge branch 'blender2.8' into blender2.8-workbench
2018-04-16 Campbell BartonCleanup: unused function
2018-04-16 Campbell BartonMerge branch 'master' into blender2.8
2018-04-16 Campbell BartonLogging: edits to build on macOS
2018-04-16 Campbell BartonMerge branch 'master' into blender2.8
2018-04-15 Clément FoucaultEevee: Cleanup remaining shadow geometry references.
2018-04-15 Clément FoucaultEevee: Shadows: Transition to individual face rendering.
2018-04-15 Clément FoucaultDRW: Fix culling algorithm for cascade shadow maps.
2018-04-15 Clément FoucaultDRW: Override matrices: fix const correctness.
2018-04-15 Campbell BartonCleanup: skip redundant edit-bone select lookups
2018-04-15 Julian EiselCleanup: Make access to widget triangle defines explicit
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