blender.git
2018-05-06 Campbell BartonMerge branch 'master' into blender2.8
2018-05-06 Campbell BartonObject Snap: add object & matrix to view ray cast
2018-05-06 Brecht Van... UI: region overlap now works for headers as well.
2018-05-06 Dalai FelintoEdit-mesh: multi-object reveal
2018-05-06 Dalai FelintoEdit-mesh: multi-object hide
2018-05-06 Dalai FelintoEdit-mesh: multi-object delete edge loops
2018-05-06 Dalai FelintoFix crash with select linked when nothing is under...
2018-05-06 Dalai FelintoEdit-mesh: multi-object select less
2018-05-06 Dalai FelintoEdit-mesh: multi-object select more
2018-05-06 Campbell BartonFix missing show_weight from overlay UI
2018-05-06 Campbell BartonShow the 3D cursor by default
2018-05-06 Campbell BartonFix extrude glitch where undo state was visible
2018-05-06 Campbell BartonEditMesh: initial extrude manipulator
2018-05-06 Campbell BartonTransform: support initial offset option
2018-05-06 Campbell BartonWM: manipulator redo support
2018-05-06 Campbell BartonMerge branch 'master' into blender2.8
2018-05-06 Campbell BartonWM: include macros in last-properties
2018-05-06 Campbell BartonIDProp API: use stored string length for IDP_repr
2018-05-06 Brecht Van... Fix T54801: incorrect render with zero weight transpare...
2018-05-05 Dalai FelintoFix crash on armature drawing
2018-05-05 Clément FoucaultArmature: Fix object mode display.
2018-05-05 Clément FoucaultArmature: Change Bone drawing.
2018-05-05 Clément FoucaultArmature: Rename bone shaders and add 2 colors smooth...
2018-05-05 Clément FoucaultArmature: Outline: Fix outline detection in critical...
2018-05-05 Clément FoucaultArmature: Make bone outlines thickness variable.
2018-05-05 Clément FoucaultArmature: Set outline width to 2.0.
2018-05-05 Clément FoucaultWorkbench: Temporary fix washed out background color.
2018-05-05 Campbell BartonIcons: add texture paint icons
2018-05-05 Brecht Van... 3D viewport: rename ambient to shadow intensity, defaul...
2018-05-05 Brecht Van... UI: experiment to make popover buttons draw like enum...
2018-05-05 Brecht Van... 3D Viewport: move overlay settings from collections...
2018-05-05 Brecht Van... 3D Viewport: make shading and overlay DNA match UI...
2018-05-05 Brecht Van... Cleanup: remove legacy 3D view data.
2018-05-05 Brecht Van... Cleanup: minor code formatting tweaks for 3D view DNA.
2018-05-05 Brecht Van... Cleanup: fix compiler warnings.
2018-05-05 Brecht Van... Groups: remove drawing group objects in a different...
2018-05-05 Jeroen BakkerWorkbench: Fix reading and testing from depth buffer
2018-05-05 Campbell BartonMerge branch 'master' into blender2.8
2018-05-05 Campbell BartonIDProp API: add native C repr function
2018-05-05 Campbell BartonMerge branch 'master' into blender2.8
2018-05-05 Campbell BartonPyAPI: add pop method to RNA struct types
2018-05-05 Campbell BartonIDProp Py API: Add default argument to pop
2018-05-05 Campbell BartonIDProp API: Avoid redundant group replace lookup
2018-05-04 Clément FoucaultEevee: Shadows: Don't allocate more CSM layer than...
2018-05-04 Campbell BartonCleanup: trailing space
2018-05-04 Campbell BartonEdit Mesh: Multi object color reverse
2018-05-04 Clément FoucaultEevee: Fix Cascaded shadow map calculation.
2018-05-04 Clément FoucaultDRW: Add DRW_viewport_far/near_distance_get functions.
2018-05-04 Campbell BartonFix crash selecting edit-mesh
2018-05-04 Joshua LeungFix: Fire notifiers on pose properties changed
2018-05-04 Jeroen BakkerWorkbench: Color selector when in single color mode
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 GermanoBKE: bvhuils: remove member `sphere_radius`.
2018-05-04 Sergey SharybinDepsgraph: Fix several ID blocks added multiple times...
2018-05-04 Jeroen BakkerT54953: Use OCIO for display color management
2018-05-04 Jeroen BakkerWorkbench: Random color generation
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 Sergey SharybinFix grid fill crash with copy on write
2018-05-04 GermanoFix erroe in previous commit.
2018-05-04 Clément FoucaultEevee: Shadows: Compute Octahedron size from CubeMap...
2018-05-04 Clément FoucaultEevee: Cap Shadow resolution to 4096px^2.
2018-05-04 Clément FoucaultEevee: Shadows: Separate Cube and Cascade shadow maps...
2018-05-04 Clément FoucaultEevee: Simplify shadow test code with macros.
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 GermanoBKE: bvhutils: Unifies static functions oh bvhtrees...
2018-05-04 Bastien MontagneStatic Override: fix stupid ;istake in moving autooverr...
2018-05-04 Bastien MontagneMerge branch 'blender2.8' into tmp-static-override...
2018-05-04 Bastien MontagneStatic Override: Add overridable flag to drivers' ID...
2018-05-04 Bastien MontagneMerge branch 'blender2.8' into tmp-static-override...
2018-05-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-05-04 Sergey SharybinCleanup: Remove G.main from framechange_poses_clear_unk...
2018-05-04 Campbell BartonTransform: use bool when local matrix is needed
2018-05-04 Campbell BartonFix mistake in boundbox center
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 GermanoBKE: Smoke: Fix error with implicit declaration of...
2018-05-04 Sergey SharybinDepsgraph: Fix missing relations for IDs brought by...
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 GermanoBKE: BVHtree: Replace all external references of `bvhtr...
2018-05-04 Jeroen BakkerWorkbench: Shadows
2018-05-04 Sybren A. StüvelAllocate/free meshes with generic library functions.
2018-05-04 GermanoMesh Remap: Face Corner Data: Do not use large epsilon...
2018-05-04 GermanoMesh Remap: Face Data: Do not use large epsilon values...
2018-05-04 Bastien MontagneID management: add higher level BKE_id_new... helpers.
2018-05-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-05-04 Sergey SharybinDepsgraph: Fix extra operations and relations created...
2018-05-04 GermanoMerge branch 'master' into blender2.8
2018-05-04 GermanoMesh Remap: Change the sphere_radius parameter instead...
2018-05-04 GermanoConstraint: Shrink Warp: Replace `bvhtree_from_mesh_loo...
2018-05-04 GermanoMesh Lapacian: Use `isect_ray_tri_watertight_v3` instea...
2018-05-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-05-04 Sergey SharybinFix T54935: Particle group instances don't render when...
2018-05-04 Philipp OeserMerge branch 'master' into blender2.8
2018-05-04 Campbell BartonModifiers: add back dirty normal flag
2018-05-04 Philipp OeserFix T54341: Particle Instance Modifier doesn't preserve...
2018-05-04 Campbell BartonCleanup: avoid local definitions for one-off args
2018-05-04 Campbell BartonCleanup: avoid local definitions for one-off args
2018-05-04 Campbell BartonModifiers: ported wire modifier to mesh
2018-05-04 Campbell BartonMerge branch 'master' into blender2.8
2018-05-04 Campbell BartonFix wireframe modifier w/ even offset
2018-05-04 Campbell BartonMerge branch 'master' into blender2.8
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