blender.git
2008-09-18 Ton RoosendaalThis file did not compile, but is also not part of...
2008-09-18 Joshua LeungGrease Pencil - Stroke Sensitivity:
2008-09-18 Campbell Bartonscons options BF_CXX, WITH_BF_STATICCXX, BF_CXX_LIB_STA...
2008-09-18 Daniel GenrichHopefully fixes crash in particle system with effector...
2008-09-18 Brecht Van... Fix for bug #3858: the game engine mouse focus sensor...
2008-09-18 Matt EbbThis adds support for the new-ish options:
2008-09-18 Campbell Bartonneeded these changes to get bullet building with cmake...
2008-09-17 Benoit BolseeBGE bug #17578: repair linV actuator in Add+Local mode.
2008-09-17 Benoit BolseeUpdate MSVC project file to include BulletSoftBody
2008-09-17 Erwin Coumansadded another missing file, btHashMap
2008-09-17 Erwin Coumansadded src/LinearMath/btConvexHull.cpp
2008-09-17 Erwin CoumansPlease add extern/bullet2/src/LinearMath/btConvexHull...
2008-09-17 Janne KarhuFix for [#17642] Particule Hair - Vertex Group lenght...
2008-09-17 Janne KarhuFix for [#17637] Children from "Faces" in Object withou...
2008-09-17 Ton RoosendaalBugfix #14412
2008-09-17 Brecht Van... Fix for bug #17634: crash on automatically removing...
2008-09-17 Ton RoosendaalAdded BulletSoftBody as target for Makefile installing...
2008-09-17 Campbell Bartonrev 16569 broke building.
2008-09-17 Matt Ebb* Some tweaks to the OBJ importer/exporter after chatti...
2008-09-17 Joshua LeungDelete Keyframe Tool:
2008-09-17 Campbell BartonTexture_getHFracDim was returning an int rather then...
2008-09-17 Erwin CoumansApplied some fixes from Bullet: issues with btDbvtBroad...
2008-09-17 Erwin CoumansPreparation for real-time soft bodies for the game...
2008-09-17 Brecht Van... Fix for bug #4192: game engine armatures that are dynam...
2008-09-16 Benoit BolseeBGE patch: bullet buttons UI change after discussion...
2008-09-16 Nathan Letwory* make BulletSoftBody own small lib to make sure bullet...
2008-09-16 Janne KarhuFix for [#17561] when i try to change the particle...
2008-09-16 Brecht Van... Fix for bug #5413: game engine armature actions and...
2008-09-16 Erwin Coumansadd BulletSoftBody to SConscript and Makefile
2008-09-16 Erwin Coumansadd src/BulletSoftBody/* to cmake (other build systems...
2008-09-16 Brecht Van... Fix bug that broke editing vertices through python...
2008-09-16 Brecht Van... Fix (harmless) error print about GameLogic.globalDict...
2008-09-16 Martin Poirier== Transform Snap ==
2008-09-16 Janne Karhu"Fix" for #17636 Crashing bug - won't open a file
2008-09-16 Ton RoosendaalAdded check for failing linking of a ID_PA block.
2008-09-16 Ton RoosendaalBugfix #17633
2008-09-16 Joshua LeungBugfix #17630: objects are disappearing if you insert...
2008-09-16 Joshua LeungBugfix #17622: clicking on action IPO in outliner cause...
2008-09-16 Campbell Bartonadded static openal and openexr options for scons.
2008-09-16 Joshua LeungBugfix #17627: Autokeyframe for Visual keying
2008-09-16 Brecht Van... Fix for bug #12028: background rendering on Mac OS...
2008-09-15 Janne KarhuFix for #17618 Particles: changing RGB sliders snap...
2008-09-15 Benoit BolseeBGE bug #17565 fixed: Constraint Actuator Location...
2008-09-15 Benoit BolseeBGE bug #17621 fixed: State Actuator GUI Flaw. State...
2008-09-15 Diego BorghettiSmall fix in GHOST X11 system.
2008-09-15 Brecht Van... Workaround for an Nvidia driver bug on 32 bit linux...
2008-09-15 Kent MeinSmall tweak to get things compiling again.
2008-09-15 Brecht Van... Added -d debug option for blenderplayer, and remove...
2008-09-15 Brecht Van... Fix glsl vertex shader string that was not 0 terminated...
2008-09-15 Campbell Bartoncopy menu didnt copy visible and initial states, physic...
2008-09-15 Campbell Bartontooltip improvements from dfelinto, some minor edits
2008-09-15 Joshua LeungDelete Key Tool - Bugfixes:
2008-09-15 Campbell Bartonreplaced static make_absolute_filename with BLI_convert...
2008-09-15 Campbell Bartonadded BLI_convertstringcwd, used so command line blendf...
2008-09-15 Brecht Van... Fix for bug #17620: the motion blur actuator did not...
2008-09-15 Brecht Van... Fix for bug #4859: once a visibility actuator was set...
2008-09-15 Brecht Van... Fix zoom level and clipping to be consistent with the...
2008-09-14 Brecht Van... Fix for bug #17617: GLSL shaders change vertex color...
2008-09-14 Benoit BolseeBGE patch: new Physics button and margin parameter...
2008-09-14 Benoit BolseeUpdate MSVC project and fix compilation problem in...
2008-09-14 Brecht Van... Fix a game engine crash with mesh objects parented...
2008-09-14 Campbell Bartonscons option for linking python statically - useful...
2008-09-14 Campbell Bartonfix for what looks like simple mistake, function wasnt...
2008-09-14 Andrea WeikertBugfix: avoid crash with too long pathname.
2008-09-14 Ken HughesPython API
2008-09-14 Joshua Leung== Global 'Delete Key' Tool ==
2008-09-14 Ton RoosendaalBugfix #17608
2008-09-14 Joshua LeungMore bugfixes:
2008-09-14 Campbell Bartongame engine didnt compile with recent keyframing changes
2008-09-14 Campbell Bartonrunning scripts in background mode would crash in some...
2008-09-14 Joshua Leung== Keyframing - Cleanup of API ==
2008-09-14 Brecht Van... Fix for bug #5758 and #17585: armatures with IK constra...
2008-09-14 Brecht Van... Fix for bug #7097: blender multitexture materials in...
2008-09-14 Brecht Van... Various game engine fixes:
2008-09-13 Janne KarhuFix for #11740 - Reactor particles do not render in...
2008-09-13 Brecht Van... Game engine: added Rasterizer.get/setMaterialMode to...
2008-09-13 Janne KarhuParticle collisions upgrade:
2008-09-13 Benoit BolseeBGE patch: use new btScaledBvhTriangleMeshShape to...
2008-09-13 Brecht Van... Fix to make blenderplayer compile with makefiles on...
2008-09-13 Campbell Bartonbullet wasnt building on 64bit linux
2008-09-13 Benoit BolseeBGE patch: fix transform bug on compound shape: child...
2008-09-13 Campbell Bartonreturn dummy python values when no joystick is present
2008-09-13 Benoit BolseeUpdate MSVC project files for latest bullet revision
2008-09-13 Campbell Barton32 sounds max would crash on windows because the openal...
2008-09-13 Benoit BolseeAdapt MSVC project files for latest lib/windows configu...
2008-09-13 Benoit BolseeUpdate MSVC project file for latest Bullet revision...
2008-09-13 Erwin CoumansUpgrade to latest Bullet trunk, that is in sync with...
2008-09-13 Erwin Coumansavoid crash when game engine returns to Blender, and...
2008-09-12 Brecht Van... Fixes for game engine runtime on Mac OS X, there were...
2008-09-12 Ton RoosendaalBugfixes in SDL joystick, apparently it gives NULLs...
2008-09-12 Daniel Genrichmerging bullet 2.71 to trunk --> svn merge -r16334...
2008-09-12 Campbell Bartontypo in recent commit
2008-09-12 Campbell Bartonmade max sounds playable at once 32 rather then 16...
2008-09-12 Daniel GenrichBugfix [#17609] Complex particles crash II - related...
2008-09-12 Daniel Genrichsvn merge -r 16453:16485 https://svn.blender.org/svnroo...
2008-09-12 Daniel GenrichCorrect half of rev16483, which does typecasts which...
2008-09-12 Joshua LeungIPO Editor - Zoom view to area
2008-09-12 Ken HughesAdd some typecasts for intptr_t and uintptr_t value...
2008-09-12 Diego BorghettiFix segmentation fault in ipo transform.
2008-09-12 Ken HughesPython API
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