blender.git
2006-02-18 Ton RoosendaalSmall tweak to get openexr compiling in scons
2006-02-18 Ton RoosendaalFour-in-one commit:
2006-02-17 Erwin Coumanstemporarily fix from Johnny Matthews committed, win32...
2006-02-17 Ken Hughes===Python API===
2006-02-17 Ton Roosendaal- Added option 'convert to premul' to AlphaOver node...
2006-02-17 Matt Ebb3 very simple new composite nodes that I wanted for...
2006-02-16 Ken Hughes===Python API===
2006-02-16 Ton RoosendaalAdded new malloc type in our MEM module; using the...
2006-02-16 Ton RoosendaalRendering tricks for improving workflow:
2006-02-15 Brecht Van... ==UV Editor==
2006-02-15 Brecht Van... ==Python==
2006-02-15 Ton RoosendaalWe found out memory got fragmented a lot for creating...
2006-02-15 Ton RoosendaalAdded printing stats back in commandline renders. Print...
2006-02-15 Ton Roosendaal- Preview render (buttons) was executing the 'data...
2006-02-14 Jean-Luc Peurièreadded proper casts to get things compiling with gcc...
2006-02-14 Alexander EweringFix for report #3916: The background image size/offset...
2006-02-14 Ton RoosendaalPotential fix for crashing ogl in drawing render update...
2006-02-14 Ton RoosendaalForgot to commit define.... tsk!
2006-02-14 Ton RoosendaalAdded 'screen' to texture mixing menu as well.
2006-02-14 Ton RoosendaalAdded blending type "Overlay" to options for Mix node...
2006-02-14 Ton RoosendaalAdded callback to compositor, so it can print in Render...
2006-02-14 Johnny MatthewsA small alteration for C syntax, code and vars mixed...
2006-02-14 Ton RoosendaalRender Layer button typo...
2006-02-14 Ton RoosendaalNasty memory conflict in Compositor... when:
2006-02-14 Ton RoosendaalUncommitted button "Single" from render-layer panel...
2006-02-14 Ton RoosendaalWeekly cleanup in my precious blender tree :)
2006-02-14 Ton RoosendaalDangerous typo in softbody.c... a missing '/' made...
2006-02-14 Ton RoosendaalBug fix: copying a scene, choosing 'empty scene' did...
2006-02-14 Ton RoosendaalReviewed octree filling times... found a way to optimiz...
2006-02-14 Ton RoosendaalMade threaded Compositing more friendly for last node...
2006-02-14 Ton RoosendaalBug in vector blur; the mask anti-alias code was accide...
2006-02-13 Geoffrey BantleModified Files:
2006-02-13 Ton RoosendaalTypo in smart SETLOOPER() define, which I added to...
2006-02-13 Ton RoosendaalFix in blur filter 'bokeh'.
2006-02-13 Matt EbbUpdated Mac OS X icons courtesy of Erik Mendoza, re...
2006-02-13 Ton RoosendaalUgly bug in ungrouping... it left freed memory in the...
2006-02-13 Ton RoosendaalBugfix: When using 'border render' (part image), and...
2006-02-13 Ton RoosendaalBugfix: the RenderResult node, using another scene...
2006-02-13 Ton RoosendaalPreview rendering improvement;
2006-02-13 Ton RoosendaalBugfix in Preview renders; material with lightgroups...
2006-02-13 Erwin Coumansallow typed constraints (for future hinge/vehicles...
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-02-13 Erwin Coumansgameplayer will use blender materials automatically
2006-02-13 Kent Meinassignment typo: had == instead of =
2006-02-12 Ton RoosendaalCouple of smaller fixes:
2006-02-12 Martin PoirierBug #2839: Shift key not working in Shear, Push-Pull...
2006-02-12 Ton RoosendaalWork on shadowbuffer system... right now only new filte...
2006-02-12 Ton RoosendaalArgh! Commented out line in readfile.c (with comment...
2006-02-12 Jean-Luc Peurièrecommiting patch #3847
2006-02-12 Wouter van... ==Translations==
2006-02-12 Wouter van... ==Translations==
2006-02-12 Wouter van... ==Translations==
2006-02-12 Tom Musgrove==SConscript fix for cygwin==
2006-02-11 Ton RoosendaalCouple of features/fixes:
2006-02-11 Ton RoosendaalSwitching glFlush() to glFinish() in renderwindow drawi...
2006-02-11 Ton RoosendaalBugfix: duplicate time node didn't copy the curve itself.
2006-02-11 Ton RoosendaalThread rendering stability commit.
2006-02-11 Andrea Weikert=== bugfix ===
2006-02-11 Ton RoosendaalTwo significant improvements in vectorblur:
2006-02-11 Ton RoosendaalPotential ugly bugfix in MEM_cache; the function
2006-02-11 Jean-Luc PeurièreApplying patch #3826
2006-02-11 Brecht Van... ABF Fix:
2006-02-10 Jens Ole Wundi have a file running into this check causing a 'hang...
2006-02-10 Kent MeinAdded ability to render Zbuffer to an image.
2006-02-10 Ton RoosendaalInteresting commit for artists using huge textures;
2006-02-10 Ton RoosendaalUpgrade for Node type definitions: the min/max allowed...
2006-02-10 Brecht Van... Faceselect mode fixes:
2006-02-10 Ken Hughes===Python API===
2006-02-09 Ton RoosendaalTesting commit for the studio; a bump-correction factor...
2006-02-09 Ton RoosendaalAddition to previous commit: disabling RenderLayer...
2006-02-09 Ton RoosendaalTweaks in RenderLayer rendering:
2006-02-09 Jens Ole Wundmake msvc6 compile (thanks peter)
2006-02-09 Ton RoosendaalPotential thread render bug/crashing:
2006-02-09 Ton RoosendaalFeature:
2006-02-09 Jens Ole Wund...umm msvc6 projects again
2006-02-09 Ton RoosendaalMade exr saving respect the 'RGB' or 'RGBA' setting...
2006-02-09 Ton RoosendaalThe preview-jpg option for rendering exr files was...
2006-02-09 Ton RoosendaalFurther tweak of Vector Blur and alpha;
2006-02-09 Campbell BartonAdded "select same group" to select group menu.
2006-02-09 Jens Ole Wundmsvc6 projects that will compile when MEM_Allocator...
2006-02-09 Ton RoosendaalCompositing workflow upgrade;
2006-02-08 Stephen Swaneyadd #include <sys/time.h> to get declaration of struct...
2006-02-08 Kent MeinChanged Composit Composite.
2006-02-08 Brecht Van... Seam Cutting in Faceselect Mode:
2006-02-08 Ton RoosendaalUpgraded max limit for faces in render. Up to now,...
2006-02-08 Brecht Van... A Heap / Priority Queue ADT, will be used for Dijkstra...
2006-02-08 Ton RoosendaalThree fixes;
2006-02-08 Toni AlataloMore things for easying the job of replacing proxy...
2006-02-08 Ton RoosendaalNew:
2006-02-08 Campbell BartonThis script converts open and closed edge loops into...
2006-02-08 Campbell BartonChanged MEM_freeN(nu->knotsu);
2006-02-08 Ton Roosendaal- Autosmooth now calculates smoothing based on original...
2006-02-07 Nathan Letwory==SCons==
2006-02-07 Nathan Letwory==SCons==
2006-02-07 Nathan Letwory==SCons==
2006-02-07 Nathan Letwory==SCons==
2006-02-07 Nathan Letwory==SCons==
2006-02-07 Nathan Letwory==SCons==
2006-02-07 Ton RoosendaalWanted feature for curves: a render-time resolution...
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