2009-08-19 |
Thomas Dinges | 2.5 Timeline: |
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2009-08-19 |
Campbell Barton | cmake cleanup (remove unused includes, make some within... |
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2009-08-19 |
Campbell Barton | updated for new transparency RNA names |
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2009-08-19 |
Martin Poirier | New scons option (WITHOUT_BF_PYTHON_INSTALL) to disable... |
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2009-08-19 |
Brecht Van... | 2.5: Headers |
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2009-08-19 |
Robin Allen | Texture node previews: Well and truly fixed. |
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2009-08-18 |
Robin Allen | Fix for my previous fix. |
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2009-08-18 |
Nicholas Bishop | 2.5: |
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2009-08-18 |
Robin Allen | Fixed redraw issues in texture node tree. |
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2009-08-18 |
Thomas Dinges | Scons compile fix. |
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2009-08-18 |
Guillermo S... | SVN maintenance. |
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2009-08-18 |
Robin Allen | Fixed the texture preview to work with multi-output... |
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2009-08-18 |
Diego Borghetti | Stamp info back only for float buffer. (next commit... |
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2009-08-18 |
Diego Borghetti | Missing libed_userpref in source/Makefile |
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2009-08-18 |
Brecht Van... | 2.5: Middle mouse button emulation with alt + left... |
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2009-08-18 |
Campbell Barton | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives... |
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2009-08-18 |
Brecht Van... | 2.5: Game Engine |
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2009-08-18 |
Campbell Barton | compile time option to override C++'s new/delete to... |
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2009-08-18 |
Robin Allen | Fixed some redraw problems with texture nodes. |
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2009-08-18 |
Brecht Van... | 2.5: |
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2009-08-18 |
Brecht Van... | 2.5: RNA. Default values were not set when calling... |
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2009-08-18 |
William Reynish | Renamed Buttons Window to Properties, for these reasons: |
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2009-08-18 |
Joshua Leung | 2.5 - Fixing some drawing problems I noticed in ZanQdo... |
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2009-08-18 |
Campbell Barton | missed this define when renaming bullet defines |
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2009-08-18 |
Joshua Leung | Bugfix: Crash in demo file from ZanQdo (reported by... |
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2009-08-18 |
Joshua Leung | 2.5 - Newly created KeyingSets are now automatically... |
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2009-08-18 |
Campbell Barton | forgot to updated scons and make for the bullet defines |
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2009-08-18 |
Campbell Barton | CMake/Warnings |
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2009-08-18 |
Nicholas Bishop | 2.5/Sculpt: |
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2009-08-18 |
Brecht Van... | 2.5: RNA, defining enums, pointers and collections... |
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2009-08-18 |
Nicholas Bishop | 2.5/Sculpt: |
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2009-08-17 |
Nicholas Bishop | 2.5/Sculpt: |
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2009-08-17 |
Daniel Genrich | Bugfix for time line: Fixing usage of uninitialized... |
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2009-08-17 |
Robin Allen | Implemented multisampling for texture nodes. |
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2009-08-17 |
Robin Allen | Slight refactor of texture nodes. |
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2009-08-17 |
Martin Poirier | New command line argument to specify render engine |
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2009-08-17 |
Nicholas Bishop | 2.5/Ghost: |
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2009-08-17 |
Robin Allen | Made texture nodes accessible in the interface. |
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2009-08-17 |
Campbell Barton | - rna sequence sound was referencing unknown struct |
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2009-08-17 |
Nicholas Bishop | 2.5/Sculpt: |
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2009-08-17 |
Nicholas Bishop | 2.5 Particle edit: |
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2009-08-17 |
Nicholas Bishop | 2.5 editmode: |
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2009-08-17 |
Campbell Barton | rna reference doc generation |
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2009-08-17 |
Nicholas Bishop | 2.5: |
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2009-08-17 |
Ton Roosendaal | 2.5 |
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2009-08-17 |
Nicholas Bishop | 2.5/Sculpt: |
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2009-08-17 |
Nicholas Bishop | 2.5 paint: |
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2009-08-17 |
Nicholas Bishop | 2.5 Paint: |
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2009-08-17 |
Campbell Barton | units with no separator can now be typed into number... |
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2009-08-17 |
Thomas Dinges | 2.5 Timeline: |
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2009-08-17 |
Nathan Letwory | * libjack.dll copying |
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2009-08-17 |
Nathan Letwory | * I accidently committed a tainted SConstruct with... |
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2009-08-17 |
Joshua Leung | 2.5 - Bugfixes: |
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2009-08-17 |
Thomas Dinges | 2.5 3DView: |
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2009-08-17 |
Nathan Letwory | * Jack support should be off by default until things... |
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2009-08-17 |
Joshua Leung | 2.5 - Keying Sets Fixes |
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2009-08-17 |
Campbell Barton | paint toolbox layout grouping |
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2009-08-17 |
Campbell Barton | scons support for extracting python from the system... |
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2009-08-17 |
Nicholas Bishop | 2.5 Texture paint: |
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2009-08-17 |
Campbell Barton | mesh operator documentation patch from Ron walker,... |
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2009-08-17 |
Nicholas Bishop | 2.5/Sculpt: |
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2009-08-17 |
Nicholas Bishop | 2.5 Paint: |
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2009-08-17 |
Nathan Letwory | == SCons == |
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2009-08-17 |
Nicholas Bishop | 2.5 Paint: |
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2009-08-17 |
Nicholas Bishop | 2.5 Armatures: |
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2009-08-17 |
Thomas Dinges | 2.5 Timeline: |
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2009-08-16 |
Brecht Van... | 2.5: Fix timeline space redraw properties, these were... |
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2009-08-16 |
Nicholas Bishop | 2.5: |
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2009-08-16 |
Brecht Van... | 2.5: Render Api |
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2009-08-16 |
Brecht Van... | 2.5 |
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2009-08-16 |
Guillermo S... | Add jack subdir makefile and standarize audaspace sub... |
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2009-08-16 |
Guillermo S... | Add debug support like other libs. |
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2009-08-16 |
Thomas Dinges | 2.5 Timeline: |
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2009-08-16 |
Nicholas Bishop | 2.5: |
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2009-08-16 |
Guillermo S... | SVN maintenance. |
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2009-08-16 |
Brecht Van... | 2.5: Sound |
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2009-08-16 |
Brecht Van... | 2.5: Added operator ui() callback for defining own... |
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2009-08-16 |
Brecht Van... | 2.5: Update GPU module to deal with removed G_TEXTUREPAINT |
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2009-08-16 |
Nicholas Bishop | 2.5 Sculpt: |
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2009-08-16 |
Ton Roosendaal | 2.5 |
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2009-08-16 |
Campbell Barton | copy the systems python to the install dir for re-distr... |
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2009-08-16 |
Ton Roosendaal | 2.5 |
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2009-08-16 |
Nicholas Bishop | 2.5 Object mode: |
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2009-08-16 |
Campbell Barton | simple crash fix |
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2009-08-16 |
Thomas Dinges | 2.5 Timeline: |
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2009-08-16 |
Campbell Barton | rna function return values in generated docs, |
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2009-08-16 |
William Reynish | tweaked units layout |
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2009-08-16 |
Brecht Van... | 2.5: RNA, added context.screen.animation_playing to... |
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2009-08-16 |
Joerg Mueller | Added jack audio support, building with cmake only... |
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2009-08-16 |
Nicholas Bishop | 2.5/RNA: |
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2009-08-16 |
Thomas Dinges | 2.5: |
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2009-08-16 |
Ton Roosendaal | 2.5 |
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2009-08-16 |
Ton Roosendaal | 2.5 |
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2009-08-16 |
Thomas Dinges | 2.5 3DView Header: |
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2009-08-16 |
Campbell Barton | own mistake, __rna__ wasnt causing circular references... |
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2009-08-16 |
Ton Roosendaal | 2.5 |
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2009-08-16 |
William Reynish | Minor adjustments to particle buttons and particle... |
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2009-08-16 |
Ton Roosendaal | 2.5 |
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2009-08-16 |
Campbell Barton | units for edge length and area mesh drawing. |
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2009-08-16 |
William Reynish | Minor adjustments to game physics. Moved some of the... |
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