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blender.git
2018-05-04
Germano
Merge branch 'master' into blender2.8
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2018-05-04
Germano
Mesh Remap: Change the sphere_radius parameter instead...
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2018-05-04
Germano
Constraint: Shrink Warp: Replace `bvhtree_from_mesh_loo...
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2018-05-04
Germano
Mesh Lapacian: Use `isect_ray_tri_watertight_v3` instea...
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2018-05-04
Sergey Sharybin
Merge branch 'master' into blender2.8
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2018-05-04
Sergey Sharybin
Fix T54935: Particle group instances don't render when...
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2018-05-04
Philipp Oeser
Merge branch 'master' into blender2.8
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2018-05-04
Campbell Barton
Modifiers: add back dirty normal flag
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2018-05-04
Philipp Oeser
Fix T54341: Particle Instance Modifier doesn't preserve...
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2018-05-04
Campbell Barton
Cleanup: avoid local definitions for one-off args
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2018-05-04
Campbell Barton
Cleanup: avoid local definitions for one-off args
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2018-05-04
Campbell Barton
Modifiers: ported wire modifier to mesh
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2018-05-04
Campbell Barton
Merge branch 'master' into blender2.8
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2018-05-04
Campbell Barton
Fix wireframe modifier w/ even offset
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2018-05-04
Campbell Barton
Merge branch 'master' into blender2.8
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2018-05-04
Campbell Barton
Logging: setting log level wasn't working
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2018-05-04
Campbell Barton
Merge branch 'master' into blender2.8
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2018-05-04
Campbell Barton
IDProp API: expose repr utility function
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2018-05-03
Germano
Merge branch 'master' into blender2.8
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2018-05-03
Germano
BKE: BVHtree: make `bvhtree_from_mesh_edges` a static...
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2018-05-03
Germano
Fix `Transfer Mesh Data` with `Edge Mapping` of type...
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2018-05-03
Dalai Felinto
Edit-Mesh: multi-object un-subdivide
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2018-05-03
Dalai Felinto
Edit-Mesh: multi-object edge rotate
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2018-05-03
Dalai Felinto
Edit-Mesh: multi-object dissolve limited
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2018-05-03
Germano
Merge branch 'master' into blender2.8
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2018-05-03
Germano
Particle Edit: Shape Cut: Create and use bvhtree with...
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2018-05-03
Germano
Dynamic Paint: Create and use bvhtree with AABB hull.
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2018-05-03
Campbell Barton
Merge branch 'master' into blender2.8
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2018-05-03
Campbell Barton
Fix T54927: BMesh Py error w/ select history slice
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2018-05-03
Campbell Barton
Merge branch 'master' into blender2.8
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2018-05-03
Campbell Barton
Cleanup: correct solidify logic
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2018-05-03
Campbell Barton
Cleanup: parentheses warning
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2018-05-03
Germano
Merge branch 'master' into blender2.8
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2018-05-03
Germano
BKE bvhtree: Add `tree_type` parameter to `bvhtree_from...
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2018-05-03
Joshua Leung
Cleanup "Sync Mode" (i.e. Av Sync/Framedropping) stuff
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2018-05-03
Joshua Leung
Multi-Object Pose: Fix POSE_OT_flip_names
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2018-05-03
Campbell Barton
Fix 3D cursor being hidden on existing 2.8 files
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2018-05-03
Sergey Sharybin
Sculpt: Fix crash when using grab brush
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2018-05-03
Brecht Van...
Cleanup: fix warnings, removed unused code.
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2018-05-03
Sergey Sharybin
Depsgraph: Keep edit bones around, fixes missing edit...
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2018-05-03
Dalai Felinto
Fix T54805: Bones are white in edit mode
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2018-05-03
Sergey Sharybin
Depsgraph: Make sure evaluated pose channels are pointi...
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2018-05-03
Clément Foucault
Eevee: Shadows: Perf: Do not update shadows that are...
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2018-05-03
Clément Foucault
DRW: Add plane culling test.
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2018-05-03
Clément Foucault
DRW: Silence unused function warning in release.
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2018-05-03
Bastien Montagne
Merge branch 'master' into blender2.8
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2018-05-03
Bastien Montagne
Fix tooltip for constraints' subtarget.
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2018-05-03
Jeroen Bakker
Workbench: selection method for studio lighting
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2018-05-03
Jeroen Bakker
Workbench: studiolight
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2018-05-03
Joshua Leung
Fix: Tag armature for copy on write when selecting...
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2018-05-03
Bastien Montagne
Merge branch 'master' into blender2.8
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2018-05-03
Bastien Montagne
Cleanup: factorize RNA constraint targets definition.
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2018-05-03
Campbell Barton
Fix crash selecting envelope bone joint
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2018-05-03
Sergey Sharybin
Render preview: Assign proper depsgraph for icon preview
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2018-05-03
Sergey Sharybin
Depsgraph: Fix missing action re-map with node tree...
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2018-05-03
Sergey Sharybin
Render preview: Make it to preserve unkeyed animation
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2018-05-03
Sybren A. Stüvel
Restored HQ normals in Solidify modifier
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2018-05-03
Germano
Metaball: Move handles shader to draw/modes/shader...
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2018-05-03
Dalai Felinto
Fix pose transformation helper lines
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2018-05-03
Sergey Sharybin
Render preview: Remove dedicated depsgraph
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2018-05-03
Sergey Sharybin
Depsgraph: Tag IDs for animation update on visible...
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2018-05-03
Sergey Sharybin
Depsgraph: Fix threading conflict between node animatio...
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2018-05-03
Sergey Sharybin
Depsgraph: Fix wrong debug message
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2018-05-03
Dalai Felinto
Fix sculpt grab cursor
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2018-05-03
Sergey Sharybin
Fix for material/node tree localization
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2018-05-03
Clément Foucault
UI: Fix region_draw_azone_tab_plus missing/broken backg...
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2018-05-03
Jeroen Bakker
Workbench: Show 3D Cursor Overlay
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2018-05-03
Dalai Felinto
Initialize alpha discard for uiWidgetBaseParameters
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2018-05-03
Campbell Barton
Merge branch 'master' into blender2.8
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2018-05-03
Campbell Barton
Cleanup: split out extrude spin/screw
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2018-05-03
Campbell Barton
WM: warn when tool widget not found
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2018-05-03
Campbell Barton
Cleanup: trailing space
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2018-05-03
Campbell Barton
Cleanup: remove axis bounds ifdef
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2018-05-03
Campbell Barton
Transform: expose 3D center/axis calculation
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2018-05-03
Campbell Barton
WM: add function to access last_properties
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2018-05-03
Germano
Metaball: pointers used in `DRW_shgroup_call_dynamic_ad...
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2018-05-02
Clément Foucault
Armature: Envelope: Small cleanup + don't smooth the...
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2018-05-02
Clément Foucault
Armature: Envelope: Optimize outline shader.
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2018-05-02
Clément Foucault
Armature: Envelope: Revisit envelope drawing again.
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2018-05-02
Clément Foucault
GPUShader: Remove unused envelope shaders.
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2018-05-02
Clément Foucault
Armature: More work and cleanup on envelope bones drawing.
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2018-05-02
Clément Foucault
Armature: Add envelope outline shader.
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2018-05-02
Clément Foucault
Armature: Envelope Bones: Change drawing method.
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2018-05-02
Clément Foucault
Armature: Draw envelope on non MSAA buffer.
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2018-05-02
Clément Foucault
Armature: Add multisampling to posemode.
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2018-05-02
Clément Foucault
DRW: Convert DRW_cache_circle_get to use GWN_PRIM_LINE_LOOP
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2018-05-02
Clément Foucault
Armature: "Raytrace" bones endpoint spheres.
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2018-05-02
Clément Foucault
DRW: Make use of new multisample resolve pass.
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2018-05-02
Clément Foucault
DRW: Add DRW_multisamples_resolve function
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2018-05-02
Clément Foucault
GPUShader: Optimize Multisample resolve shader.
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2018-05-02
Clément Foucault
DRW: Add DRW_STATE_BLEND_PREMUL blend mode.
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2018-05-02
Clément Foucault
GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4...
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2018-05-02
Clément Foucault
GWN: Add GWN_batch_uniform_mat4.
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2018-05-02
Clément Foucault
GPUShader: Fix simple lighting modulating alpha color
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2018-05-02
Clément Foucault
Object Mode: Draw non meshes before outline.
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2018-05-02
Clément Foucault
DRW: Armature: New bone outline shader.
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2018-05-02
Clément Foucault
DRW: Add Adjacency info for bone shapes.
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2018-05-02
Clément Foucault
GWN: Add GL_TRIANGLES_ADJACENCY to supported primitive...
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2018-05-02
Clément Foucault
GPUTexture: Fix wrong multisample texture size.
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2018-05-02
Clément Foucault
Paint Vertex Mode: Fix shader not free.
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