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blender.git
2018-12-13
Antonioya
GP: Cleanup const variables
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2018-12-13
Campbell Barton
Fix error in recent key-item filtering
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2018-12-13
Sergej Reich
Fix force fields not affecting rigid bodies
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2018-12-13
Dalai Felinto
Silence warning (const)
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2018-12-13
Antonioya
GP: Missing change of texture format in previous commit
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2018-12-13
Jacques Lucke
Fix T59125: Outliner does not show view layer count
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2018-12-13
Antonioya
GP: Create Framebuffer textures only if needed
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2018-12-13
Antonioya
GP: Changes textures from DEPTH24_STENCIL8 to DEPTH_CO...
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2018-12-13
Jacques Lucke
BLI: New Edgehash and EdgeSet implementation
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2018-12-13
Campbell Barton
Armature Edit Mode: improve box/lasso select
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2018-12-13
Campbell Barton
Cleanup: use doxy grouping for view3d select
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2018-12-13
Campbell Barton
Cleanup: style
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2018-12-13
Campbell Barton
Cleanup: replace ifdef w/ stub
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2018-12-13
Campbell Barton
Gizmo: multi-object pose-mode gizmo positioning
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2018-12-12
Campbell Barton
Gizmo: use general active center calculation
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2018-12-12
Campbell Barton
Cleanup: de-duplicate active item center access
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2018-12-12
Campbell Barton
Templates: remove redundant directory init
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2018-12-12
Campbell Barton
Fix building w/o bullet
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2018-12-12
Antonioya
Fix T59248: Crash in Grease Pencil Edit mode when addin...
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2018-12-12
Bastien Montagne
Fix (unreported) Broken rigidbody requirements when...
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2018-12-12
Jacques Lucke
Fix T59208: Error when loading reference/background...
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2018-12-12
Clément Foucault
Fix T59234: Crash when enter in Edit mode
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2018-12-12
Clément Foucault
Mesh Batch Cache: Fix crash when using edit mode normal...
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2018-12-12
Sergey Sharybin
Fix T58450: Skin modifier not working if applied after...
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2018-12-12
Brecht Van...
Fix transform gizmo showing with active element pivot...
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2018-12-12
Brecht Van...
UI: use consistent subdivision modifier name when creat...
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2018-12-12
Bastien Montagne
Point API doc to proper path.
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2018-12-12
Bastien Montagne
Merge branch 'master' into blender2.8
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2018-12-12
Bastien Montagne
Fix T59213: Application menu links to outdated version...
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2018-12-12
Campbell Barton
Keymap: event type filter w/ finding keymap items
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2018-12-12
Bastien Montagne
Fix T59133: Area light size not updating from viewport...
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2018-12-12
Philipp Oeser
PyTemplates operator_modal_timer: update to 2.8
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2018-12-12
Campbell Barton
startup: default file selector to a useful path
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2018-12-12
Campbell Barton
Fix action-zones showing up as shortcuts
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2018-12-12
Campbell Barton
Keymap: refactor keymap item find logic
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2018-12-12
Campbell Barton
Fix T59170: Box select ignores modifiers-keys once...
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2018-12-12
Campbell Barton
Merge branch 'master' into blender2.8
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2018-12-12
Campbell Barton
Cleanup: use colon separator after parameter
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2018-12-12
Campbell Barton
Docs: correct doxy comments
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2018-12-12
Campbell Barton
Keymap: add Shift-F1..3 editor shortcuts
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2018-12-12
Campbell Barton
Fix T59211: Edit-mesh display crashes
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2018-12-11
Dalai Felinto
Fix Cycles baking active/cage
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2018-12-11
Campbell Barton
Fix T59210: Measure tool crash w/o overlays/gizmos
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2018-12-11
Campbell Barton
Fix rulers being removed on click
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2018-12-11
Campbell Barton
Revert "Tweak UI message of Ruler tool."
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2018-12-11
Campbell Barton
Fix toolbar key-accelerator w/ LMB select
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2018-12-11
Ray Molenkamp
Merge remote-tracking branch 'origin/master' into blend...
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2018-12-11
Ray Molenkamp
dependencies windows: Replace pthreads-win32 2.9.1...
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2018-12-11
Clément Foucault
GPUState: Change isolated glLineWidth usage to GPU_line...
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2018-12-11
Clément Foucault
GPUTexture: Add debug print for cubemap textures
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2018-12-11
Clément Foucault
GPUTexture: Fix memory statistics not working for Multi...
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2018-12-11
Clément Foucault
DRW: Fix redundant texture creation
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2018-12-11
Clément Foucault
GPUState: Remove glLineWidth warnings about size 0x0
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2018-12-11
Clément Foucault
GPUTexture: Add debug output to check what texture...
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2018-12-11
Harley Acheson
UI: fix enum icon buttons haveing different size.
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2018-12-11
Mal Duffin
FFmpeg: enable multi-threaded encoding of multiple...
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2018-12-11
Alexander Gavrilov
RNA: provide access to bone parent transform math from...
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2018-12-11
Clément Foucault
Edit Mesh: Make edit cage stick to the mesh when possible
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2018-12-11
Clément Foucault
DRW: Add polygon offset mode.
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2018-12-11
Clément Foucault
Fix T58266 : Bottom half of meshes are transparent...
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2018-12-11
Sergey Sharybin
Merge branch 'master' into blender2.8
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2018-12-11
Sergey Sharybin
Update code to be compatible with OIIO 2.0
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2018-12-11
Philipp Oeser
Fix T59001: UV Editor - Crash when hiding all UVs while...
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2018-12-11
Philipp Oeser
Implement BMesh.from_object
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2018-12-11
Brecht Van...
Merge branch 'master' into blender2.8
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2018-12-11
Brecht Van...
Cleanup: remove accidentally committed debug code.
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2018-12-11
Sergey Sharybin
Cycles: Add strict assert when assigning input socket...
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2018-12-11
Sergey Sharybin
Cycles: Remove old nasty workaround
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2018-12-11
Brecht Van...
Fix macOS buildbot build, wrong CUDA version check.
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2018-12-11
Sergey Sharybin
Cycles: Cleanup, indentation
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2018-12-11
Sergey Sharybin
Fix crash in do-versions after recent changes
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2018-12-11
Sergey Sharybin
Proper fix for building without Bullet
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2018-12-11
Sergey Sharybin
Fix T59174: Missing particles update
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2018-12-11
Philipp Oeser
Fix T59005: no FCurve cleanup in the Timeline
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2018-12-11
Campbell Barton
Fix T53166: Shift click gizmo axis lock broken
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2018-12-11
Campbell Barton
Cleanup: use BKE_object_* prefix for object API
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2018-12-11
Campbell Barton
Fix T57934: non-empty duplicators don't render
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2018-12-11
Campbell Barton
DNA: version patch Camera.drawsize to twice it's value
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2018-12-11
Campbell Barton
Merge branch 'master' into blender2.8
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2018-12-11
Campbell Barton
Fix T59161: Edge Rotate CW is CCW
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2018-12-11
Campbell Barton
Gizmo: update camera ortho-size
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2018-12-11
Campbell Barton
Merge branch 'master' into blender2.8
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2018-12-11
Campbell Barton
Fix T52051: Orthographic camera display size error
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2018-12-11
Campbell Barton
Fix T58850: NDOF navigation guide not shown
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2018-12-11
Clément Foucault
Workbench: Fix shadow artifact caused by degenerate...
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2018-12-10
Campbell Barton
Fix building w/o bullet
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2018-12-10
Clément Foucault
DRW: Deprecate / Remove DRW_STATE_STIPPLE_*
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2018-12-10
Clément Foucault
Object Mode: Make point clouds a bit less like uniform...
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2018-12-10
Antonioya
GP: Fix problems with stroke Caps
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2018-12-10
Antonioya
GP: Set Brush default material when add new GP Object
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2018-12-10
Antonioya
GP: Remove Object Onion Skin switch
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2018-12-10
Antonioya
GP: Replace Clamp icon
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2018-12-10
Antonioya
GP: Make Onion Skin ON as default RNA value
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2018-12-10
Antonioya
GP: Enable Object Onion Skin by default
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2018-12-10
Clément Foucault
Edit Mesh: Opti: Reduce max_vertices in geometry shader
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2018-12-10
Clément Foucault
Edit Mesh: Fix edges poking through the verts points...
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2018-12-10
Clément Foucault
Edit Mesh: Make "fresnel effect" not transparent but...
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2018-12-10
Clément Foucault
Edit Mesh: Draw inner edge selected in vert edit mode...
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2018-12-10
Clément Foucault
DRW: Batch Cache: Mesh: Port edit mesh batches to batch...
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2018-12-10
Clément Foucault
DRW: Batch Cache: Mesh: Port more batches to batch...
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