blender.git
2004-04-19 Joseph Gilbert-NLA module added
2004-04-18 Ton RoosendaalFound error in Energy for AO. This didnt work correctly...
2004-04-17 Ton RoosendaalBetter sampling for arealight soft shadow. Now using...
2004-04-17 Kester MaddockEnable doppler on platforms other than WIN32.
2004-04-17 Kester MaddockFix segfault on collisions between dynamic complex...
2004-04-16 Nathan Letwory[MSVC7] Update of projectfiles for the removal of the...
2004-04-16 Nathan Letworycorrect path to qhull in extern.
2004-04-16 Nathan LetworyCorrect a project dependency.
2004-04-16 Ton RoosendaalFix for removed streamglue stuff.
2004-04-16 Nathan LetworyForgot to commit this file, as part of the antiglue...
2004-04-16 Nathan LetworyThis commit removes the glue from Blender, and with it
2004-04-16 Ton RoosendaalImproved sample pattern for AO. It used to jitter locat...
2004-04-16 Kester MaddockImproved rigid body handling for non spherical bounds...
2004-04-16 Kester MaddockIncreased maximum mass to 10000.
2004-04-15 Ton RoosendaalBug fix 1161
2004-04-15 Johnny MatthewsAdded "Auto AA" toggle in Yafray Render panel defaulted...
2004-04-15 Stefan Gartnerfix for bug #1144:
2004-04-14 Joseph Gilbert- parenting checks for bone additions to armature
2004-04-14 Stefan Gartnerenable openal support for os x and linux-powerpc
2004-04-14 Ton RoosendaalSolved crash caused by referencing NULL ->camera pointe...
2004-04-14 Kester MaddockRigid body physics for non spherical bounding objects.
2004-04-13 Joseph Gilbert- reversion to 1.5
2004-04-13 Ton Roosendaal- fix for bug 62
2004-04-13 Joseph Gilbert- Fix for compiler error regarding overloaded binary...
2004-04-12 Ton RoosendaalBug fix 1148
2004-04-12 Ton RoosendaalAlternative for abusing enter/exit editmode after doing...
2004-04-12 Ton RoosendaalJust code cleanup here. I tried to check if a replaceme...
2004-04-12 Ton RoosendaalMore AO fun to play with:
2004-04-11 Michel SeltenSCons updates
2004-04-11 Chris WantUpdated libs/includes for windows-gcc
2004-04-11 Michel SeltenSCons updates
2004-04-11 Michel SeltenSCons updates
2004-04-11 Chris WantAn update to the windows/gcc docs:
2004-04-11 Chris WantFix for Bug #620.
2004-04-11 Ton RoosendaalBug fix 1130
2004-04-11 Michel SeltenSCons update
2004-04-11 Joseph Gilbert- Sets this as the active project for internal make
2004-04-11 Ton RoosendaalBug fix #799 revisited
2004-04-11 Jiri HnidekFix bug: adding Armature as parent for object, which...
2004-04-11 Willian Padovani... BPython: cleaning some bug tracker entries:
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-04-11 Kester MaddockRemove GamePlayer libraries from the Scons build -...
2004-04-11 Martin PoirierFix for bug #1145 bevel numbutton not changing when...
2004-04-10 Joseph Gilbert- MSVC 6 compiler include paths update
2004-04-10 Chris WantFix for a bug where changing frames would not update...
2004-04-10 Ton RoosendaalBug 729
2004-04-10 Ton RoosendaalBug 1136
2004-04-10 Ton RoosendaalBug fix 1139
2004-04-10 Ton RoosendaalBug 1142
2004-04-09 Simon Clitherowcleaning up MSVC 6 project files (Part 2).
2004-04-09 Simon Clitherowcleaning up MSVC 6 project files -- fixed a couple...
2004-04-09 Chris WantA fix for bug #1060 (crashes in armature editmode after...
2004-04-09 Rob HaarsmaFix for bug #1100
2004-04-09 Ton RoosendaalBug #1141
2004-04-09 Nathan LetworyTell the user he is trying to do a boolean op with...
2004-04-09 Kester MaddockFix bug #1126: Ray sensor detects a near sensor attach...
2004-04-08 Martin PoirierFix for bug #1134 Numpad "." key broken for num entry
2004-04-08 Nathan LetworyFix for bug #1065: boolean ops with meshes containing...
2004-04-08 Ton RoosendaalBug 1016
2004-04-08 Kester MaddockReenable the "Save Runtime..." file menu option
2004-04-08 Ton Roosendaalbug fix 1003
2004-04-08 Kester MaddockFix SConscript for GamePlayer.
2004-04-08 Kester MaddockMissed this one! :-(
2004-04-08 Ton RoosendaalBug fix 823
2004-04-08 Kester MaddockDon't import Blender python module into the gameengine...
2004-04-08 Kester MaddockIn NaN times I suggested a python function to get the...
2004-04-08 Kester MaddockAdded resolveCombinedVelocities()
2004-04-08 Nathan LetworyAdded preliminary support for GamePlayer building with...
2004-04-07 Stephen Swaneyfix for bug #1115
2004-04-07 Ton Roosendaalbug fix 799
2004-04-07 Ton Roosendaal- normals in previewrender showed bumpmap inverted...
2004-04-07 Nathan Letworyremoved now redundant msvc7 projectfile tree.
2004-04-07 Ton Roosendaalbug fix #1127
2004-04-07 Nathan LetworyMajor update for Visual Studio .Net project files....
2004-04-07 Ton Roosendaalbug fix #953
2004-04-07 Brecht Van... 'Replace Image' did not work in the Image Window, it...
2004-04-07 Ton RoosendaalBug #928
2004-04-07 Ton Roosendaalbug fix 1064
2004-04-07 Ton RoosendaalBug fix #1073
2004-04-07 Ton RoosendaalBug fix #1093
2004-04-07 Nathan LetworyRemoved the -W warning flag so 'unnecessary' warnings...
2004-04-06 Stephen Swaneyfix for bug 1110.
2004-04-06 Ton Roosendaalbug fix 1009
2004-04-06 Ton RoosendaalBug #1003
2004-04-06 Ton Roosendaalbug #1004
2004-04-06 Kent MeinGoing through some really old bf-committers email and...
2004-04-06 Ton RoosendaalBug report #1007
2004-04-06 Brecht Van... Fixed bug #1007:
2004-04-06 Jiri HnidekPanel "MetaBall" in button window is now available...
2004-04-06 Jiri Hnidek Fixed bug [ #1101 ] Duplivert Limit for Metaball
2004-04-06 Ton Roosendaalbugfix #1119
2004-04-06 Joseph Gilbert- Armature documentation update
2004-04-06 Joseph Gilbert- quaternion support for bone type
2004-04-05 Ton RoosendaalEeshlo AO patch, revised
2004-04-05 Brecht Van... Fixed bug #1006:
2004-04-05 Kent MeinCode cleanups. I removed a couple of unused vars.
2004-04-05 Brecht Van... New UV Calculation panel and code. The uv mapping funct...
2004-04-05 Kent MeinRick Kimball's patch Basically it checks to make sure...
2004-04-05 Stephen Swaneyremove 6 trillion warnings about missing initializers.
2004-04-05 Brecht Van... Added hotkeys for sticky / face select in UV editor:
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