blender.git
2017-05-05 Luca RoodFix empty struct errors in paint_vertex_mode.c
2017-05-05 Campbell BartonUse immediate mode for back-buffer selection
2017-05-04 Campbell BartonMerge branch 'master' into blender2.8
2017-05-04 Campbell BartonFix reading past bounds removing from color ramp
2017-05-04 Campbell BartonRemove redundant backbuffer/transform check
2017-05-04 Campbell BartonCleanup: include the type of data in function name
2017-05-04 Dalai FelintoMultiline support for ED_region_info_draw
2017-05-04 Pablo VazquezTypo: 'Signle program' -> 'Single program'
2017-05-04 Clément FoucaultDraw Manager: Add a memory stats to debug view.
2017-05-04 Campbell BartonUse mesh draw cache for back-buffer selection
2017-05-04 Campbell BartonCleanup: use doxy categories
2017-05-04 Campbell BartonMissed last commit
2017-05-04 Campbell BartonCleanup: de-duplicate mesh data calculation
2017-05-04 Lukas StocknerCycles: Fix crash when assigning KernelGlobals
2017-05-04 Luca RoodVertex paint with draw manager
2017-05-04 Dalai FelintoDraw Manager: Combine multiple engines info texts
2017-05-04 Clément FoucaultDraw Manager: Fix debugging output.
2017-05-04 Clément FoucaultGLSL Materials: Fix envmap node artifacts.
2017-05-04 Clément FoucaultEevee: Motion blur switch
2017-05-04 Clément FoucaultGPUMaterial: Remove unused Normal input.
2017-05-04 Clément FoucaultEevee: Draw background shader.
2017-05-04 Clément FoucaultEevee: Simple Camera Motion Blur.
2017-05-04 Dalai FelintoDraw Manager: Implement render info for external engines
2017-05-04 Sergey SharybinFix T51412: Instant crash with texture plugged into...
2017-05-04 Campbell BartonCleanup: rename ct -> len
2017-05-04 Bastien MontagneFix missing usercount update of poselib when copying...
2017-05-04 Bastien MontagneAdd debug/timing prints in MakeLocal and remapping...
2017-05-04 Dalai FelintoCycles: Remove "Preview active layer"
2017-05-04 Campbell BartonRemove cpack
2017-05-04 Sergey SharybinFix use after free of new render layer ID properites...
2017-05-04 Sergey SharybinFix memory leak of ID properties after recent render...
2017-05-04 Campbell BartonRemove visibility check for project paint
2017-05-04 Dalai FelintoFix "doversion" of collection settings for collections
2017-05-04 Campbell BartonFix passing object to BKE_mesh_batch_cache_dirty
2017-05-04 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-04 Dalai FelintoFix relationship lines in draw manager [*]
2017-05-04 Dalai FelintoFix relationship lines visibility test for legacy viewport
2017-05-04 Sergey SharybinCycles: Fix unused argument warning when building witho...
2017-05-03 Dalai FelintoBetter fix for duplicate objects not moving them
2017-05-03 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-03 lazydodo[msvc/make.bat] Limit the amount of simultaneously...
2017-05-03 Dalai FelintoFix Cycles build on Windows
2017-05-03 Campbell BartonFix projection paint initialization failing
2017-05-03 Campbell BartonSelect new object bases using object's base flag
2017-05-03 Dalai FelintoFix building on Windows and blenderplayer linking after...
2017-05-03 Dalai FelintoFix potential crash introduced by weightpaint engine...
2017-05-03 Campbell BartonCleanup: line length
2017-05-03 Campbell BartonCorrect struct type (harmless)
2017-05-03 Campbell BartonFix error in node flag check
2017-05-03 Luca RoodWeight painting with draw manager
2017-05-03 Campbell BartonMerge branch 'master' into 28
2017-05-03 Lukas StocknerMerge branch 'master' into blender2.8
2017-05-03 Campbell BartonCorrect over-alloc struct declaration
2017-05-03 Dalai FelintoDraw Manager: Bring pose bones to the pose engine
2017-05-03 Campbell BartonMove pose-bone colors into draw_data
2017-05-03 Bastien Montagne"Fix" root cause of T51260 Forward compatibility crash...
2017-05-03 Lukas StocknerRender API/Cycles: Identify Render Passes by their...
2017-05-03 Campbell BartonError in last commit
2017-05-03 Bastien MontagneRename bPoseChannel's temp/cache pointer for DrawManage...
2017-05-03 Bastien MontagneFix bad scaling of BBone single-segment bones in new...
2017-05-03 Campbell BartonDraw Manager: Use color-sets for solid pose-bones
2017-05-03 Campbell BartonDraw Manager: use pose bone theme and constraint colors
2017-05-03 Hristo GueorguievCycles: Split kernel - sort shaders
2017-05-03 Dalai FelintoCode Style: Don't add padding in a function call
2017-05-03 Campbell BartonMove GPU compositing out of draw-manager off-screen...
2017-05-03 Sergey SharybinCycles: Fix OpenCL compilation failure after recent...
2017-05-03 Campbell BartonCleanup: move off-screen drawing to view3d_draw.c
2017-05-03 Campbell BartonUpdate comment
2017-05-03 Dalai FelintoDraw Manager: Enable Pose engine as part of the weight...
2017-05-03 Dalai FelintoDraw Manager: Fix pose mode not working well.
2017-05-03 Sergey SharybinCycles: Use render visibility for duplis when Render...
2017-05-03 Clément FoucaultEevee: Fix Lamp Roughness.
2017-05-03 Clément FoucaultGPUMaterial: Force old outputs to fail with EEVEE.
2017-05-03 Clément FoucaultNodeTree: Add eevee default shader tree.
2017-05-03 Clément FoucaultEevee: Add "uber" Shader Output Nodes.
2017-05-03 Clément FoucaultDraw Manager: Introduce a foreach function for all...
2017-05-03 Campbell BartonFix draw manager w/ cycles
2017-05-03 Dalai FelintoValidate collection properties at readile
2017-05-03 Dalai FelintoMake IDP_MergeGroup recursive
2017-05-03 Sergey SharybinCycles: Simplify code in SVM image by using new utility...
2017-05-03 Sergey SharybinCycles: Add utility function to convert float4 color...
2017-05-03 Campbell BartonFix crash loading files where outliner treestore isn...
2017-05-03 Bastien MontagneAdd BBone and Wire Armature draw types to DrawManager.
2017-05-02 Campbell BartonDraw Manager: fix draw-state switching logic
2017-05-02 Campbell BartonCleanup: typedef for empty list
2017-05-02 Campbell BartonWorkaround external engines with OpenGL rendering
2017-05-02 Mai LavelleCycles: Remove extra clFinish from driver workaround
2017-05-02 Mai LavelleCycles: Output split state element size
2017-05-02 Mai LavelleCycles: Branched path tracing for the split kernel
2017-05-02 Benoit BolseeBGE: Fix silly typo that invalidates negative scaling...
2017-05-02 Campbell BartonCleanup: consistent arg order
2017-05-02 Campbell BartonDraw Manager: OpenGL render support
2017-05-02 Campbell BartonDraw Manager: split DRW_draw_view into 2 functions
2017-05-02 Campbell BartonCleanup: use depsgraph for scene/layer access
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-02 Sergey SharybinCycles: Fix missing type declaration in OpenCL image
2017-05-02 Sergey SharybinRevert "Depsgraph: Link from material to object shading"
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-02 Dalai FelintoDraw Manager: No need of glScissor for external engines
2017-05-02 Dalai FelintoCycles integration with Draw Manager
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