2018-11-06 Brecht Van... Merge branch 'master' into blender2.8
2018-11-06 Brecht Van... UI: change Cycles render panels organization.
2018-11-06 Troy SobotkaFix T56055: color discrepancy between viewport and...
2018-11-06 Alexander GavrilovShrinkwrap: new mode that projects along the target...
2018-11-06 Alexander GavrilovBKE_mesh: add a utility to get edge indices from looptri.
2018-11-06 Alexander GavrilovBLI_kdopbvh: add an option to use a priority queue...
2018-11-06 Brecht Van... Defaults: disable AV Sync by default again, it breaks...
2018-11-06 Brecht Van... UI: some reordering of Cycles panels.
2018-11-06 Bastien MontagneFix/cleanup RNA viewlayer API.
2018-11-06 Bastien MontagneProper fix for new 'SimpleHeap' gtests...
2018-11-06 Bastien MontagneRevert rBfee6ab18e7e9 in
2018-11-06 Jacques LuckeCleanup: No need to save/restor frame buffer twice
2018-11-06 Jacques LuckeGPU: frame buffer stack
2018-11-06 Pablo VazquezUI: Tooltip for context properties too verbose.
2018-11-06 AntonioyaGP: Fix unreported error moving material slots
2018-11-06 Sergey SharybinMultires: Refactor propagation to the higher levels
2018-11-06 Clément FoucaultEevee: Make nodegroup fix recursive.
2018-11-06 Clément FoucaultEevee: Fix broken shader if only using an Ambient Occlu...
2018-11-06 Clément FoucaultEevee: Fix missing UBO bound if using a muted Shader...
2018-11-06 Clément FoucaultEevee: Correctly handle Sharp glossy/refraction BSDF...
2018-11-06 AntonioyaGP: Fix Time Offset for frames before range
2018-11-06 AntonioyaGP: Rename variable
2018-11-06 Sergey SharybinCleanup: Use annotation for the new class
2018-11-06 Alexander GavrilovImplement an Armature constraint that mimics the modifier.
2018-11-06 Campbell BartonCleanup: remove unused brushes
2018-11-06 Campbell BartonBrush: split out vertex paint tool & blend mode
2018-11-06 Campbell BartonCleanup: rename fast-heap -> heap-simple
2018-11-06 Campbell BartonCleanup: move fast heap into own source & header
2018-11-06 Campbell BartonTool System: use tool type enum to access brushes
2018-11-06 Campbell BartonCleanup: style
2018-11-05 Bastien MontagneFix/Updated Object API example.
2018-11-05 Bastien MontagneFix (unreported) potential race condition in view_layer...
2018-11-05 AntonioyaGP: Limit internally Time offset to something logic
2018-11-05 Jacques LuckeAPI Docs: gpu api introduction + examples
2018-11-05 AntonioyaGP: More tweaks to Time Offset
2018-11-05 Alexander GavrilovBLI_heap: implement a limited but faster version of...
2018-11-05 AntonioyaGP: Fix Time Offset bug when use range
2018-11-05 Clément FoucaultWireframe: Extend Xray slider range
2018-11-05 Clément FoucaultEevee: Fix "Show Irradiance/cubemap" icons
2018-11-05 Clément FoucaultUI: Make the grid alpha themable
2018-11-05 Clément FoucaultDRW: Fix crash with deferred compilation
2018-11-05 Clément FoucaultEdit Mesh: Fix wire opacity when not rotating the view...
2018-11-05 Clément FoucaultLightProbe: Fix description of influence type
2018-11-05 AntonioyaGP: Change Lock icon and Popover title
2018-11-05 Pablo VazquezUI VSE: Use icon for Refresh Sequencer button in the...
2018-11-05 Pablo VazquezUI VSE: Rename submode Image Preview to Preview.
2018-11-05 Alexander GavrilovBLI_kdopbvh: reduce branching in calc_nearest_point_squ...
2018-11-05 Alexander GavrilovBLI_heap: optimize heap_swap, heap_down and heap_up.
2018-11-05 Pablo VazquezUI VSE: Rename OpenGL Render to Sequence Render.
2018-11-05 Pablo VazquezUI: Move Sync Markers from View to Marker menu.
2018-11-05 AntonioyaGP: Add new layer above active layer
2018-11-05 Campbell BartonPaint: setting the brush now updates tool slots
2018-11-05 Campbell BartonPaint: add tool offset & mode to runtime data
2018-11-05 Campbell BartonMissing from last commit
2018-11-05 Campbell BartonPaint: add BKE_paint_ensure to initialize toolsettings
2018-11-05 Campbell BartonCleanup: avoid using instance to get enum
2018-11-05 Campbell BartonCleanup: use bool
2018-11-05 Campbell BartonUI: Add back line to curve map
2018-11-05 Campbell BartonUI: rename Cursor 'Depth' -> 'Surface Project'
2018-11-05 Campbell BartonPyAPI: use keywords for ToolDef.from_fn.with_args
2018-11-05 Campbell BartonCleanup: correct last commit, also use font_id var
2018-11-04 Campbell BartonGizmo: use fonts for drawing 3D axis characters
2018-11-04 Brecht Van... Merge branch 'master' into blender2.8
2018-11-04 Brecht Van... Fix various Freestyle rendering bugs.
2018-11-04 Campbell BartonGizmo: tweak 3D view navigation axis sizes
2018-11-04 Campbell BartonFix missing NULL check initializing paint tools
2018-11-04 Campbell BartonTool System: support passing in args to ToolDef functions
2018-11-04 Campbell BartonCleanup: style, use ARRAY_SET_ITEMS macro
2018-11-04 AntonioyaGP: New API to move layers in layer list
2018-11-04 Irie ShinsukeFix T57388: Blender Internal + Freestyle viewport rende...
2018-11-04 Brecht Van... Fix assert rendering hair tests on some systems.
2018-11-04 Brecht Van... Fix assert rendering with denoising, after recent changes.
2018-11-04 AntonioyaGP: Move init code to new version section
2018-11-04 AntonioyaFix T57611: Crash on entering Grease Pencil Sculpt...
2018-11-04 AntonioyaGP: Time Offset verify range if loop is disabled
2018-11-04 AntonioyaGP: Reorganize Canvas Grid
2018-11-04 Alexander GavrilovBLI_heap: add an API function to directly read the...
2018-11-04 Campbell BartonMerge branch 'master' into blender2.8
2018-11-04 Campbell BartonFix ghash masking out upper bits on 64bit systems
2018-11-03 Campbell BartonUI: Don't nest sculpt scrape/flatten
2018-11-03 Campbell BartonCleanup: missed last commit
2018-11-03 Campbell BartonUI: move gpencil tool-draw code to topbar
2018-11-03 Campbell BartonCleanup: style, shadow warning
2018-11-03 AntonioyaGP: Update Canvas grid orientation when change option
2018-11-03 AntonioyaGP: Fix Time Offset when range frame is 0
2018-11-03 Charlie JollyUI: Draw curve map with solid color
2018-11-03 AntonioyaGP: New Time Offset custom frame range parameters
2018-11-03 AntonioyaGP: Fix update problems with Grid Canvas
2018-11-03 Campbell BartonUI: remove grease pencil icons
2018-11-03 Campbell BartonUI: separate sculpt from smooth, flatten
2018-11-03 AntonioyaGP: Use stroke and fill switches while drawing
2018-11-03 AntonioyaGP: Change presets for new stroke and fill switches
2018-11-03 Campbell BartonUI: show brush selector in topbar
2018-11-03 AntonioyaGP: New main switches to hide stroke and fill material
2018-11-03 Campbell BartonCorrect error in last commit
2018-11-03 Campbell BartonTool System: validate tool slots when setting modes
2018-11-03 Campbell BartonCleanup: move brush query into utility function
2018-11-03 Campbell BartonCleanup: style
2018-11-03 Pablo VazquezUI: Move Simplify panel from Scene to Render properties.
2018-11-03 Pablo VazquezUI: On markers alternate between filled/outline camera...