blender.git
2016-10-25 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2016-10-25 Mike ErwinOpenGL: mesh batch cache (WIP)
2016-10-25 Mike Erwinmake View3D depth debug code optional
2016-10-25 Mike ErwinOpenGL: 3D View background & depth buffer details
2016-10-25 Sergey SharybinCMake: Followup to previous commit, try to ensure ...
2016-10-25 Sergey SharybinFix possible compilation error with OIIO enabled
2016-10-25 Mike ErwinOpenGL: new built-in shaders for mesh edges
2016-10-25 Mike ErwinOpenGL: clean up glActiveTexture usage
2016-10-24 Dalai FelintoViewport: original gradient background
2016-10-24 Dalai FelintoViewport: move the background to the "modern" viewport
2016-10-24 Dalai Felintoimmediate mode: background
2016-10-24 Sergey SharybinCycles: Add AVX2 path to subsurface triangle intersection
2016-10-24 Dalai FelintoViewport: fix depth filled before solid plates
2016-10-24 Sergey SharybinCycles: Don't use guarded vector for statically initial...
2016-10-24 Sergey SharybinCycles: Fix shadowing variable which also causes use...
2016-10-24 Sergey SharybinCycles: Fix static initialization order fiasco
2016-10-24 Sergey SharybinCycles: Fix uninitialized variable from the previous...
2016-10-24 Sergey SharybinCycles: Remove explicit std:: from types where possible
2016-10-24 Sergey SharybinCycles: Cleanup, style
2016-10-24 Sergey SharybinFix T49818: Crash when rendering with motion blur
2016-10-24 Sergey SharybinCycles: Cleanup, spaces
2016-10-24 Mike ErwinOpenGL: triple buffer tweaks
2016-10-24 Bastien MontagneFix unlikely uninitialized pointer usage.
2016-10-24 Sergey SharybinFix T49827L Crash linking material while in Material...
2016-10-24 Bastien MontagneFix mistake in BKE_mesh_new_from_object handling of...
2016-10-24 Mike ErwinOpenGL: add NormalMatrix & inverse to new API
2016-10-24 Mike Erwina place to cache draw data in DerivedMesh
2016-10-24 Mike ErwinGawain: fixups & progress for batch API
2016-10-23 Julian EiselFix memory leak when using depth-only shader
2016-10-23 Aaron CarlisleAPI doc: enable 'split index' option.
2016-10-23 Quentin WengerDisplace modifier: add global/local space option for...
2016-10-23 Bastien MontagneSystem info: make it more resiliant to errors.
2016-10-23 Bastien MontagneSystem info: also report enabled add-ons.
2016-10-23 Aaron CarlisleAdd a built-in sphinx extension to allow cross-linking...
2016-10-22 Hristo GueorguievCycles: OpenCL 3d textures support.
2016-10-22 Brecht Van... Fix Cycles address space OpenCL error after recent...
2016-10-22 AntonioyaGPencil: New option to lock strokes to axis
2016-10-22 Brecht Van... Fix T49750: Cycles wrong ray differentials for perspect...
2016-10-22 Jörg MüllerFix T49656: Crash when starting playback while using...
2016-10-22 Jörg MüllerFix T49657: Audio backend "Jack" should be named "JACK".
2016-10-22 Jörg MüllerFix T49764: Audio strips crackle when animating the...
2016-10-21 Julian EiselFix compiling with blenderplayer (once again...)
2016-10-21 Dalai FelintoViewport: use depth shader to debug the depth
2016-10-21 Dalai FelintoViewport: create a shader to show depth images linearized
2016-10-21 Dalai FelintoViewport: add missing alpha for stereo
2016-10-21 Dalai FelintoViewport: Bring camera, speaker, rigid body shape and...
2016-10-21 Mike ErwinOpenGL: disable GL_CULL_FACE state only when needed
2016-10-21 Sergey SharybinFix T49789: Compositor mix node interpolation bug
2016-10-21 Bastien MontagneFix T49804: Display grid Scale/Subdivision are sometime...
2016-10-21 Dalai FelintoFix build for gameengine
2016-10-21 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2016-10-21 Lukas StocknerCycles: Fix another OpenCL logging issue
2016-10-20 Mike ErwinOpenGL: draw lamp objects with new imm mode
2016-10-20 Mike ErwinOpenGL: box & circle outline functions that work with...
2016-10-20 Mike ErwinGawain: closer integration of immediate mode & matrix...
2016-10-20 Mike ErwinOpenGL: dirty bit for GPU matrix API
2016-10-20 Kévin DietrichAlembic: only export custom data (UVs, VCols) once...
2016-10-20 Sergey SharybinFix T49797: Exception from scene update handler might...
2016-10-20 Dalai Felintoimmediate mode: outliner background
2016-10-19 Dalai Felintoimmediate mode: ed_util.c
2016-10-19 christian brinkmannPython API: add full_path parameter for bpy.ops.ui...
2016-10-19 lazydodoFix T49793 : Fix enabling SSE2 globally for msvc.
2016-10-19 Bastien MontagneFix T49775: Appending data with internal dependency...
2016-10-19 Mike ErwinOpenGL: draw empties with new imm mode
2016-10-19 Mike ErwinOpenGL: draw cameras using new matrix API
2016-10-19 Mike ErwinOpenGL: draw cameras with new immediate mode
2016-10-19 Mike ErwinGawain: yet another way to set uniform color
2016-10-18 Mike Erwinfix narrow text entry fields
2016-10-18 Mike Erwinskip drawing of gpencil strokes with overall thickness...
2016-10-18 Mike Erwindraw gpencil dots smooth
2016-10-18 Mike ErwinOpenGL: new built-in shader for smooth round 3D points
2016-10-18 lazydodo[msvc] Minor cleanup in blenkernel.
2016-10-18 lazydodo[windows] Create A Blender Desktop Shortcut in the...
2016-10-18 Bastien MontagneFix: Append 'Object proxy' hack checking for local...
2016-10-18 Sybren A. StüvelClarified warning in EnumProperty
2016-10-18 Mike ErwinOpenGL: tweak image shaders & code that uses them
2016-10-18 Mike Erwinminor cleanup & deprecation
2016-10-18 Mike ErwinOpenGL: draw image empties with new API
2016-10-17 Dalai FelintoFixup for doversion (rB8d573aa0 and rBa7e74791)
2016-10-17 Dalai FelintoFix for gpu_shader_2D_texture_2D_frag.glsl
2016-10-17 Julian EiselProper fix for crash when joining areas that doesn...
2016-10-17 Bastien MontagneFix T49722: Appending Bug (Groups).
2016-10-17 Sergey SharybinUV Editor: Add filter option to control what is visible...
2016-10-17 Sergey SharybinFix T49738: Hair Add Brush doesn't work
2016-10-17 Lukas StocknerFix T49630: Cycles: Swapped shader and bake kernels
2016-10-17 Lukas StocknerCycles: Improve OpenCL kernel compilation logging
2016-10-17 Mike ErwinOpenGL: disable checks for NPOT texture support
2016-10-17 Mike ErwinGawain: tweak tracking of unassigned attributes (no...
2016-10-16 Mike ErwinOpenGL: draw object centers nicer
2016-10-16 Mike ErwinOpenGL: new built-in shader for smooth round 3D points...
2016-10-16 Mike ErwinOpenGL: new immUniformThemeColorShadeAlpha function
2016-10-16 Mike ErwinGawain: new immUniform4fv function
2016-10-16 Mike Erwinfix IS_VIEWPORT_LEGACY macro
2016-10-16 Julian EiselFix outliner items sometimes not opening
2016-10-16 Brecht Van... Fix T49746: crash loading user preferences with missing...
2016-10-16 Julian EiselMore fixes for keyframe theme options
2016-10-16 Julian EiselMore fixes for keyframe theme options
2016-10-16 Julian EiselFix crash when joining areas (caused by manipulators)
2016-10-16 Julian EiselCleanup: Quiet warnings, use RAD2DEG macro
2016-10-16 Chase WilldenFix assert in the wrong place, should be moved earlier...
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