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blender.git
2016-10-25
Dalai Felinto
Merge remote-tracking branch 'origin/master' into blend...
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2016-10-25
Mike Erwin
OpenGL: mesh batch cache (WIP)
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2016-10-25
Mike Erwin
make View3D depth debug code optional
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2016-10-25
Mike Erwin
OpenGL: 3D View background & depth buffer details
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2016-10-25
Sergey Sharybin
CMake: Followup to previous commit, try to ensure ...
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2016-10-25
Sergey Sharybin
Fix possible compilation error with OIIO enabled
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2016-10-25
Mike Erwin
OpenGL: new built-in shaders for mesh edges
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2016-10-25
Mike Erwin
OpenGL: clean up glActiveTexture usage
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2016-10-24
Dalai Felinto
Viewport: original gradient background
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2016-10-24
Dalai Felinto
Viewport: move the background to the "modern" viewport
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2016-10-24
Dalai Felinto
immediate mode: background
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2016-10-24
Sergey Sharybin
Cycles: Add AVX2 path to subsurface triangle intersection
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2016-10-24
Dalai Felinto
Viewport: fix depth filled before solid plates
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2016-10-24
Sergey Sharybin
Cycles: Don't use guarded vector for statically initial...
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2016-10-24
Sergey Sharybin
Cycles: Fix shadowing variable which also causes use...
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2016-10-24
Sergey Sharybin
Cycles: Fix static initialization order fiasco
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2016-10-24
Sergey Sharybin
Cycles: Fix uninitialized variable from the previous...
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2016-10-24
Sergey Sharybin
Cycles: Remove explicit std:: from types where possible
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2016-10-24
Sergey Sharybin
Cycles: Cleanup, style
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2016-10-24
Sergey Sharybin
Fix T49818: Crash when rendering with motion blur
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2016-10-24
Sergey Sharybin
Cycles: Cleanup, spaces
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2016-10-24
Mike Erwin
OpenGL: triple buffer tweaks
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2016-10-24
Bastien Montagne
Fix unlikely uninitialized pointer usage.
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2016-10-24
Sergey Sharybin
Fix T49827L Crash linking material while in Material...
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2016-10-24
Bastien Montagne
Fix mistake in BKE_mesh_new_from_object handling of...
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2016-10-24
Mike Erwin
OpenGL: add NormalMatrix & inverse to new API
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2016-10-24
Mike Erwin
a place to cache draw data in DerivedMesh
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2016-10-24
Mike Erwin
Gawain: fixups & progress for batch API
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2016-10-23
Julian Eisel
Fix memory leak when using depth-only shader
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2016-10-23
Aaron Carlisle
API doc: enable 'split index' option.
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2016-10-23
Quentin Wenger
Displace modifier: add global/local space option for...
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2016-10-23
Bastien Montagne
System info: make it more resiliant to errors.
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2016-10-23
Bastien Montagne
System info: also report enabled add-ons.
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2016-10-23
Aaron Carlisle
Add a built-in sphinx extension to allow cross-linking...
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2016-10-22
Hristo Gueorguiev
Cycles: OpenCL 3d textures support.
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2016-10-22
Brecht Van...
Fix Cycles address space OpenCL error after recent...
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2016-10-22
Antonioya
GPencil: New option to lock strokes to axis
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2016-10-22
Brecht Van...
Fix T49750: Cycles wrong ray differentials for perspect...
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2016-10-22
Jörg Müller
Fix T49656: Crash when starting playback while using...
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2016-10-22
Jörg Müller
Fix T49657: Audio backend "Jack" should be named "JACK".
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2016-10-22
Jörg Müller
Fix T49764: Audio strips crackle when animating the...
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2016-10-21
Julian Eisel
Fix compiling with blenderplayer (once again...)
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2016-10-21
Dalai Felinto
Viewport: use depth shader to debug the depth
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2016-10-21
Dalai Felinto
Viewport: create a shader to show depth images linearized
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2016-10-21
Dalai Felinto
Viewport: add missing alpha for stereo
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2016-10-21
Dalai Felinto
Viewport: Bring camera, speaker, rigid body shape and...
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2016-10-21
Mike Erwin
OpenGL: disable GL_CULL_FACE state only when needed
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2016-10-21
Sergey Sharybin
Fix T49789: Compositor mix node interpolation bug
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2016-10-21
Bastien Montagne
Fix T49804: Display grid Scale/Subdivision are sometime...
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2016-10-21
Dalai Felinto
Fix build for gameengine
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2016-10-21
Dalai Felinto
Merge remote-tracking branch 'origin/master' into blend...
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2016-10-21
Lukas Stockner
Cycles: Fix another OpenCL logging issue
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2016-10-20
Mike Erwin
OpenGL: draw lamp objects with new imm mode
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2016-10-20
Mike Erwin
OpenGL: box & circle outline functions that work with...
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2016-10-20
Mike Erwin
Gawain: closer integration of immediate mode & matrix...
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2016-10-20
Mike Erwin
OpenGL: dirty bit for GPU matrix API
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2016-10-20
Kévin Dietrich
Alembic: only export custom data (UVs, VCols) once...
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2016-10-20
Sergey Sharybin
Fix T49797: Exception from scene update handler might...
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2016-10-20
Dalai Felinto
immediate mode: outliner background
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2016-10-19
Dalai Felinto
immediate mode: ed_util.c
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2016-10-19
christian brinkmann
Python API: add full_path parameter for bpy.ops.ui...
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2016-10-19
lazydodo
Fix T49793 : Fix enabling SSE2 globally for msvc.
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2016-10-19
Bastien Montagne
Fix T49775: Appending data with internal dependency...
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2016-10-19
Mike Erwin
OpenGL: draw empties with new imm mode
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2016-10-19
Mike Erwin
OpenGL: draw cameras using new matrix API
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2016-10-19
Mike Erwin
OpenGL: draw cameras with new immediate mode
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2016-10-19
Mike Erwin
Gawain: yet another way to set uniform color
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2016-10-18
Mike Erwin
fix narrow text entry fields
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2016-10-18
Mike Erwin
skip drawing of gpencil strokes with overall thickness...
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2016-10-18
Mike Erwin
draw gpencil dots smooth
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2016-10-18
Mike Erwin
OpenGL: new built-in shader for smooth round 3D points
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2016-10-18
lazydodo
[msvc] Minor cleanup in blenkernel.
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2016-10-18
lazydodo
[windows] Create A Blender Desktop Shortcut in the...
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2016-10-18
Bastien Montagne
Fix: Append 'Object proxy' hack checking for local...
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2016-10-18
Sybren A. Stüvel
Clarified warning in EnumProperty
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2016-10-18
Mike Erwin
OpenGL: tweak image shaders & code that uses them
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2016-10-18
Mike Erwin
minor cleanup & deprecation
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2016-10-18
Mike Erwin
OpenGL: draw image empties with new API
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2016-10-17
Dalai Felinto
Fixup for doversion (rB8d573aa0 and rBa7e74791)
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2016-10-17
Dalai Felinto
Fix for gpu_shader_2D_texture_2D_frag.glsl
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2016-10-17
Julian Eisel
Proper fix for crash when joining areas that doesn...
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2016-10-17
Bastien Montagne
Fix T49722: Appending Bug (Groups).
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2016-10-17
Sergey Sharybin
UV Editor: Add filter option to control what is visible...
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2016-10-17
Sergey Sharybin
Fix T49738: Hair Add Brush doesn't work
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2016-10-17
Lukas Stockner
Fix T49630: Cycles: Swapped shader and bake kernels
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2016-10-17
Lukas Stockner
Cycles: Improve OpenCL kernel compilation logging
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2016-10-17
Mike Erwin
OpenGL: disable checks for NPOT texture support
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2016-10-17
Mike Erwin
Gawain: tweak tracking of unassigned attributes (no...
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2016-10-16
Mike Erwin
OpenGL: draw object centers nicer
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2016-10-16
Mike Erwin
OpenGL: new built-in shader for smooth round 3D points...
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2016-10-16
Mike Erwin
OpenGL: new immUniformThemeColorShadeAlpha function
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2016-10-16
Mike Erwin
Gawain: new immUniform4fv function
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2016-10-16
Mike Erwin
fix IS_VIEWPORT_LEGACY macro
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2016-10-16
Julian Eisel
Fix outliner items sometimes not opening
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2016-10-16
Brecht Van...
Fix T49746: crash loading user preferences with missing...
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2016-10-16
Julian Eisel
More fixes for keyframe theme options
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2016-10-16
Julian Eisel
More fixes for keyframe theme options
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2016-10-16
Julian Eisel
Fix crash when joining areas (caused by manipulators)
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2016-10-16
Julian Eisel
Cleanup: Quiet warnings, use RAD2DEG macro
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2016-10-16
Chase Willden
Fix assert in the wrong place, should be moved earlier...
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