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blender.git
2018-05-02
Jeroen Bakker
Workbench: Single Color Modes
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2018-05-02
Campbell Barton
UI: don't allow disabled popovers to open w/ drag
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2018-05-02
Campbell Barton
UI: run redo poll check in operators context
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2018-05-02
Campbell Barton
UI: fix operator redo showing empty popovers
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2018-05-02
Campbell Barton
UI: disable popovers when panel poll fails
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2018-05-02
Campbell Barton
WM: utility to check if an operator will draw a UI
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2018-05-02
Dalai Felinto
Edit Mesh: look-cut copy-on-write support
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2018-05-01
Campbell Barton
UI: move object selector into 3D view
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2018-05-01
Clément Foucault
Eevee: Don't enable temporal AA when using 1 sample...
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2018-05-01
Clément Foucault
Eevee: Shadows: Only tag as shadow caster if a shadow...
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2018-05-01
Campbell Barton
UI: move space-mode selectors before menu items
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2018-05-01
Sybren A. Stüvel
Modifiers: Fix crash when entering edit mode on unporte...
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2018-05-01
Dalai Felinto
Fix number sliders for the topbar
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2018-05-01
Sybren A. Stüvel
Extract common modifier parameters into ModifierEvalCon...
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2018-05-01
Sybren A. Stüvel
Formatting
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2018-05-01
Sybren A. Stüvel
Modifiers: Array DerivedMesh → Mesh
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2018-05-01
Sybren A. Stüvel
Introduced CDDM_from_mesh_ex() to create a non-referenc...
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2018-05-01
Sybren A. Stüvel
Modifiers: Mirror DerivedMesh → Mesh
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2018-05-01
Sybren A. Stüvel
Modifiers: Armature DerivedMesh → Mesh
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2018-05-01
Sybren A. Stüvel
Modifiers: Simple Deform & Build, DerivedMesh → Mesh
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2018-05-01
Mai Lavelle
Modifiers: Add wrapper functions with Mesh / DerivedMes...
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2018-05-01
Sybren A. Stüvel
Typo fix
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2018-05-01
Sybren A. Stüvel
Added note about potential crash in add_orco_dm()
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2018-05-01
Clément Foucault
Eevee: Fix crash when using visibility groups with...
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2018-05-01
Clément Foucault
Eevee: Contact Shadows: Add slope based bias & fix...
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2018-05-01
Clément Foucault
Eevee: Fix raytracing.
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2018-05-01
Joshua Leung
Fix: Silence |RNA_boolean_get: WM_OT_save_as_mainfile...
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2018-05-01
Bastien Montagne
Fix previous commit, sorry about that :/
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2018-05-01
Bastien Montagne
Static override: rename highly confusing var name in...
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2018-05-01
Campbell Barton
Icons: updated icons from @billreynish
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2018-05-01
Jeroen Bakker
Merge branch 'blender2.8' of git.blender.org:blender...
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2018-05-01
Jeroen Bakker
Overlay: Enabled wireframe drawing for vertex/weight...
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2018-05-01
Joshua Leung
Fix compiler warning: Uninitialised var
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2018-05-01
Bastien Montagne
Add/finish rna read-only access to actual override...
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2018-05-01
Bastien Montagne
Static Override: fix 'search matching override operatio...
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2018-05-01
Sergey Sharybin
Depsgraph: Add missing relations needed for nested...
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2018-05-01
Campbell Barton
UI: expose radial gradient as option
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2018-05-01
Campbell Barton
UI: add weight paint sample tools
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2018-05-01
Sergey Sharybin
Fix crash opening file saved in weight paint mode
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2018-05-01
Sergey Sharybin
Nodes: Remove workaround for action copy
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2018-05-01
Campbell Barton
Tool System: add paint poll which ignores the tool
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2018-05-01
Campbell Barton
Tool System: support non-brush tools w/ paint modes
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2018-05-01
Dalai Felinto
Fix missing copy-on-write update when changing edit...
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2018-05-01
Sergey Sharybin
Fix edit mesh selection with copy-on-write enabled
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2018-05-01
Jeroen Bakker
Merge branch 'blender2.8' of git.blender.org:blender...
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2018-05-01
Jeroen Bakker
Workbench: Shading popover
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2018-05-01
Sergey Sharybin
Fix crash opening files saved in sculpt/vertex paint...
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2018-05-01
Sergey Sharybin
Mark localized node trees and materials as such
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2018-05-01
Sergey Sharybin
Depsgraph: Extra sanity checks for copy-on-write tagging
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2018-05-01
Sergey Sharybin
Depsgraph: Put original and evaluated ID node pointers...
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2018-05-01
Sergey Sharybin
Depsgraph: use human readable node type for graphviz...
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2018-05-01
Sergey Sharybin
Depsgraph: Cleanup, simplify operation code stringification
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2018-05-01
Sergey Sharybin
Depsgraph: Cleanup, remove unused code
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2018-05-01
Sergey Sharybin
Animation: Don't user-copunter copy-on-written action...
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2018-05-01
Campbell Barton
Icons: write object children
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2018-04-30
Dalai Felinto
Edit-Mesh: multi-object mark freestyle face
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2018-04-30
Dalai Felinto
Edit Mesh: multi-object mark freestyle edge
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2018-04-30
Dalai Felinto
Edit Mesh: multi-object mark sharp
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2018-04-30
Dalai Felinto
Edit Mesh: multi-object mark seams
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2018-04-30
Campbell Barton
Add missing tools to vertex paint
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2018-04-30
Germano
Cleanup: simplify GLSL logic in outlines drawing.
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2018-04-30
Dalai Felinto
Popover: tiny cleanup
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2018-04-30
Campbell Barton
Fix T54901: Crash renaming UV layer
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2018-04-30
Campbell Barton
UI: order edit-mesh tools
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2018-04-30
Campbell Barton
Fix linking brushes crashing on load
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2018-04-30
Brecht Van...
Fix T54900: radial control drawing in wrong place after...
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2018-04-30
Campbell Barton
Cleanup: de-duplicate paint access from object
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2018-04-30
Joshua Leung
Cleanup: Move FOREACH_PCHAN_*_IN_OBJECT_*() macros...
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2018-04-30
Joshua Leung
Copy on write support for Bone Group operators
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2018-04-30
Joshua Leung
Multi-Object Pose: POSE_OT_group_assign/unassign
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2018-04-30
Campbell Barton
UI: show topbar brush options w/ texture paint
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2018-04-30
Campbell Barton
UI: share common paint panels between all modes
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2018-04-30
Campbell Barton
UI: add texture paint brushes to toolbar
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2018-04-30
Joshua Leung
Multi-Object Pose Fixes for POSE_OT_armature_apply()
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2018-04-30
Joshua Leung
Multi-Object Pose: Fix POSE_OT_group_select and POSE_OT...
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2018-04-30
Clément Foucault
Eevee: Use GPU_RG16 for velocity pass instead of GPU_RG32F.
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2018-04-30
Clément Foucault
GPUTexture: Add support for GPU_RG16.
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2018-04-30
Clément Foucault
DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.
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2018-04-30
Clément Foucault
Eevee: TAA: Use safe color when outputing the final...
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2018-04-30
Jeroen Bakker
Overlay: missed in last commit
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2018-04-30
Jeroen Bakker
Overlay: Integration of TexturePaint with Workbench
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2018-04-30
Campbell Barton
UI: add weight paint brushes to toolbar
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2018-04-30
Jeroen Bakker
Workbench: Integration VertexPaint and WeightPaint...
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2018-04-30
Campbell Barton
UI: add vertex paint tools
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2018-04-30
Sergey Sharybin
Depsgraph: Fix missing node tree update when adding...
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2018-04-30
Joshua Leung
Fix: UI layout for "Pause" button on timeline header...
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2018-04-30
Joshua Leung
COW Fix: Material property update callbacks need to...
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2018-04-30
Joshua Leung
ANIM_apply_keyingset() - Tag modified datablocks for...
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2018-04-30
Brecht Van...
Fix some popup menus that don't support it refreshing...
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2018-04-30
Campbell Barton
UI: use "none" icon if loading fails
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2018-04-30
Brecht Van...
Fix Eevee shadows not working in certain cases, after...
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2018-04-30
Campbell Barton
Fix sculpt ToolDef generation
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2018-04-30
Campbell Barton
Correct error in toolbar update
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2018-04-30
Campbell Barton
3D View: refresh on Overlay & Shading changes
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2018-04-30
Sergey Sharybin
Remove unused function
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2018-04-30
Sergey Sharybin
Draw manager: Fix wrong engine type used for view update
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2018-04-30
Campbell Barton
Tool System: change internal definitions (again)
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2018-04-30
Campbell Barton
Add NULL check for transform manipulator
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2018-04-30
Julian Eisel
DNA: Unnecessarily big padding size in Object struct
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2018-04-30
Jeroen Bakker
Topbar: Enable Vertex Paint tools
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