2018-05-02 Jeroen BakkerWorkbench: Single Color Modes
2018-05-02 Campbell BartonUI: don't allow disabled popovers to open w/ drag
2018-05-02 Campbell BartonUI: run redo poll check in operators context
2018-05-02 Campbell BartonUI: fix operator redo showing empty popovers
2018-05-02 Campbell BartonUI: disable popovers when panel poll fails
2018-05-02 Campbell BartonWM: utility to check if an operator will draw a UI
2018-05-02 Dalai FelintoEdit Mesh: look-cut copy-on-write support
2018-05-01 Campbell BartonUI: move object selector into 3D view
2018-05-01 Clément FoucaultEevee: Don't enable temporal AA when using 1 sample...
2018-05-01 Clément FoucaultEevee: Shadows: Only tag as shadow caster if a shadow...
2018-05-01 Campbell BartonUI: move space-mode selectors before menu items
2018-05-01 Sybren A. StüvelModifiers: Fix crash when entering edit mode on unporte...
2018-05-01 Dalai FelintoFix number sliders for the topbar
2018-05-01 Sybren A. StüvelExtract common modifier parameters into ModifierEvalCon...
2018-05-01 Sybren A. StüvelFormatting
2018-05-01 Sybren A. StüvelModifiers: Array DerivedMesh → Mesh
2018-05-01 Sybren A. StüvelIntroduced CDDM_from_mesh_ex() to create a non-referenc...
2018-05-01 Sybren A. StüvelModifiers: Mirror DerivedMesh → Mesh
2018-05-01 Sybren A. StüvelModifiers: Armature DerivedMesh → Mesh
2018-05-01 Sybren A. StüvelModifiers: Simple Deform & Build, DerivedMesh → Mesh
2018-05-01 Mai LavelleModifiers: Add wrapper functions with Mesh / DerivedMes...
2018-05-01 Sybren A. StüvelTypo fix
2018-05-01 Sybren A. StüvelAdded note about potential crash in add_orco_dm()
2018-05-01 Clément FoucaultEevee: Fix crash when using visibility groups with...
2018-05-01 Clément FoucaultEevee: Contact Shadows: Add slope based bias & fix...
2018-05-01 Clément FoucaultEevee: Fix raytracing.
2018-05-01 Joshua LeungFix: Silence |RNA_boolean_get: WM_OT_save_as_mainfile...
2018-05-01 Bastien MontagneFix previous commit, sorry about that :/
2018-05-01 Bastien MontagneStatic override: rename highly confusing var name in...
2018-05-01 Campbell BartonIcons: updated icons from @billreynish
2018-05-01 Jeroen BakkerMerge branch 'blender2.8' of
2018-05-01 Jeroen BakkerOverlay: Enabled wireframe drawing for vertex/weight...
2018-05-01 Joshua LeungFix compiler warning: Uninitialised var
2018-05-01 Bastien MontagneAdd/finish rna read-only access to actual override...
2018-05-01 Bastien MontagneStatic Override: fix 'search matching override operatio...
2018-05-01 Sergey SharybinDepsgraph: Add missing relations needed for nested...
2018-05-01 Campbell BartonUI: expose radial gradient as option
2018-05-01 Campbell BartonUI: add weight paint sample tools
2018-05-01 Sergey SharybinFix crash opening file saved in weight paint mode
2018-05-01 Sergey SharybinNodes: Remove workaround for action copy
2018-05-01 Campbell BartonTool System: add paint poll which ignores the tool
2018-05-01 Campbell BartonTool System: support non-brush tools w/ paint modes
2018-05-01 Dalai FelintoFix missing copy-on-write update when changing edit...
2018-05-01 Sergey SharybinFix edit mesh selection with copy-on-write enabled
2018-05-01 Jeroen BakkerMerge branch 'blender2.8' of
2018-05-01 Jeroen BakkerWorkbench: Shading popover
2018-05-01 Sergey SharybinFix crash opening files saved in sculpt/vertex paint...
2018-05-01 Sergey SharybinMark localized node trees and materials as such
2018-05-01 Sergey SharybinDepsgraph: Extra sanity checks for copy-on-write tagging
2018-05-01 Sergey SharybinDepsgraph: Put original and evaluated ID node pointers...
2018-05-01 Sergey SharybinDepsgraph: use human readable node type for graphviz...
2018-05-01 Sergey SharybinDepsgraph: Cleanup, simplify operation code stringification
2018-05-01 Sergey SharybinDepsgraph: Cleanup, remove unused code
2018-05-01 Sergey SharybinAnimation: Don't user-copunter copy-on-written action...
2018-05-01 Campbell BartonIcons: write object children
2018-04-30 Dalai FelintoEdit-Mesh: multi-object mark freestyle face
2018-04-30 Dalai FelintoEdit Mesh: multi-object mark freestyle edge
2018-04-30 Dalai FelintoEdit Mesh: multi-object mark sharp
2018-04-30 Dalai FelintoEdit Mesh: multi-object mark seams
2018-04-30 Campbell BartonAdd missing tools to vertex paint
2018-04-30 GermanoCleanup: simplify GLSL logic in outlines drawing.
2018-04-30 Dalai FelintoPopover: tiny cleanup
2018-04-30 Campbell BartonFix T54901: Crash renaming UV layer
2018-04-30 Campbell BartonUI: order edit-mesh tools
2018-04-30 Campbell BartonFix linking brushes crashing on load
2018-04-30 Brecht Van... Fix T54900: radial control drawing in wrong place after...
2018-04-30 Campbell BartonCleanup: de-duplicate paint access from object
2018-04-30 Joshua LeungCleanup: Move FOREACH_PCHAN_*_IN_OBJECT_*() macros...
2018-04-30 Joshua LeungCopy on write support for Bone Group operators
2018-04-30 Joshua LeungMulti-Object Pose: POSE_OT_group_assign/unassign
2018-04-30 Campbell BartonUI: show topbar brush options w/ texture paint
2018-04-30 Campbell BartonUI: share common paint panels between all modes
2018-04-30 Campbell BartonUI: add texture paint brushes to toolbar
2018-04-30 Joshua LeungMulti-Object Pose Fixes for POSE_OT_armature_apply()
2018-04-30 Joshua LeungMulti-Object Pose: Fix POSE_OT_group_select and POSE_OT...
2018-04-30 Clément FoucaultEevee: Use GPU_RG16 for velocity pass instead of GPU_RG32F.
2018-04-30 Clément FoucaultGPUTexture: Add support for GPU_RG16.
2018-04-30 Clément FoucaultDRW: Remove DRWTextureFormat in favor or GPUTextureFormat.
2018-04-30 Clément FoucaultEevee: TAA: Use safe color when outputing the final...
2018-04-30 Jeroen BakkerOverlay: missed in last commit
2018-04-30 Jeroen BakkerOverlay: Integration of TexturePaint with Workbench
2018-04-30 Campbell BartonUI: add weight paint brushes to toolbar
2018-04-30 Jeroen BakkerWorkbench: Integration VertexPaint and WeightPaint...
2018-04-30 Campbell BartonUI: add vertex paint tools
2018-04-30 Sergey SharybinDepsgraph: Fix missing node tree update when adding...
2018-04-30 Joshua LeungFix: UI layout for "Pause" button on timeline header...
2018-04-30 Joshua LeungCOW Fix: Material property update callbacks need to...
2018-04-30 Joshua LeungANIM_apply_keyingset() - Tag modified datablocks for...
2018-04-30 Brecht Van... Fix some popup menus that don't support it refreshing...
2018-04-30 Campbell BartonUI: use "none" icon if loading fails
2018-04-30 Brecht Van... Fix Eevee shadows not working in certain cases, after...
2018-04-30 Campbell BartonFix sculpt ToolDef generation
2018-04-30 Campbell BartonCorrect error in toolbar update
2018-04-30 Campbell Barton3D View: refresh on Overlay & Shading changes
2018-04-30 Sergey SharybinRemove unused function
2018-04-30 Sergey SharybinDraw manager: Fix wrong engine type used for view update
2018-04-30 Campbell BartonTool System: change internal definitions (again)
2018-04-30 Campbell BartonAdd NULL check for transform manipulator
2018-04-30 Julian EiselDNA: Unnecessarily big padding size in Object struct
2018-04-30 Jeroen BakkerTopbar: Enable Vertex Paint tools