blender.git
2006-12-25 Erwin Coumansfixing some issues: force needs to wake up objects...
2006-12-24 Erwin CoumansAttempt to fix mouse-look in game engine on OS X: setCu...
2006-12-24 Chris WantI think this might be a safer way of dealing with the...
2006-12-24 Chris WantSome more duct tape to make sure that blender[player...
2006-12-24 Campbell Bartonadded CustomData_add_layer_named, same as CustomData_ad...
2006-12-24 Campbell Bartoninitial python support for dealing with multires meshes.
2006-12-24 Alexander EweringUncommitted the stub again.
2006-12-24 Nicholas BishopFixed bug #5506 retopo - ctrl-click extrude doesn't...
2006-12-24 Campbell Bartonreplaced id->us++ with id_us_plus(id); so any indirect...
2006-12-23 Campbell BartonAdded CustomData_get_named_layer_index to customdata...
2006-12-23 Ken HughesPython API
2006-12-23 Campbell BartonSelect Grouped editdata- minor fix in the menu.
2006-12-23 Ken HughesPython API
2006-12-23 Brecht Van... Addition to last imagepaint fix. Not only can image...
2006-12-23 Ton RoosendaalBugfix #5444
2006-12-23 Ton RoosendaalBugfix, irc collection:
2006-12-23 Alexander EweringAdd a stub for IMB_exr_close() so blenderplayer compile...
2006-12-23 Ton RoosendaalBugfix #5476
2006-12-23 Ton RoosendaalBugfix #5497
2006-12-23 Campbell Bartonadding this script that makes surrounding quads follow...
2006-12-23 Brecht Van... Preserve multiple UV and vertex color layers in NMesh.
2006-12-23 Ton RoosendaalBugfix #5481
2006-12-23 Nicholas BishopAdded two menu items to sculpt mode for controlling...
2006-12-23 Martin Poirier=== Transform Snap ===
2006-12-23 Campbell BartonAdded Draw.BeginAlign(), Draw.EndAlign()
2006-12-23 Martin Poirier=== Transform Snap ===
2006-12-22 Nicholas BishopFix for bug #5372, multires - adding new multires level...
2006-12-22 Campbell Bartonsetting/getting mcol by index was flipping red/blue...
2006-12-22 Ken HughesPython API
2006-12-22 Campbell BartonArnaure.Get() now raises an error when the name dosnt...
2006-12-22 Ton RoosendaalBugfix #5491
2006-12-22 Joshua Leung== Snap Bones To Location in PoseMode ==
2006-12-22 Ton RoosendaalBugfix #5489
2006-12-22 Brecht Van... Bugfix: UV texture layer without vertex color layer...
2006-12-22 Brecht Van... Added Vertex Color material node, making render engine...
2006-12-22 Brecht Van... Fix: active face was lost switching between faceselect...
2006-12-22 Nicholas BishopDisallow applying modifiers that change mesh topology...
2006-12-22 Brecht Van... Made multiple UV layers work with fastshade.
2006-12-22 Campbell Bartonremoved typo from Render
2006-12-22 Campbell Bartondocument render constants,
2006-12-22 Campbell Bartonadding ob.activeMaterial - allows you to get/set the...
2006-12-22 Campbell Bartonrewrote this script, it was the most out of date script...
2006-12-21 Campbell Bartonfilename was being copied into a string only the length...
2006-12-21 Campbell Bartonfix for bevel center as pointed out of the forums
2006-12-21 Campbell Bartonboxpack2d - python 2.3 compat fix, thanks brecht
2006-12-21 Martin Poirier=== Transform Snap ===
2006-12-21 Ton RoosendaalAnother Image recode fix: the Composite backdrop option...
2006-12-21 Ton Roosendaal"Save Buffers" fix: when you ESC from rendering, it...
2006-12-21 Ton RoosendaalMade new Defocus node compile happily in MSVC
2006-12-21 Ton RoosendaalDefocus Composite Node, by Alfredo de Greef
2006-12-21 Ken HughesPython API
2006-12-21 Ken HughesPython API
2006-12-21 Ton RoosendaalFix for threads usage. This solves the hanging 'render...
2006-12-21 Ton RoosendaalPicker buttons: the 'sample' option crashed. Caused...
2006-12-21 Brecht Van... Fix compile error for last commit.
2006-12-21 Ton RoosendaalUnPack data fix:
2006-12-21 Brecht Van... Added names to UV and vertex color layers, and display...
2006-12-21 Ton RoosendaalPacking Images fix:
2006-12-21 Ton Roosendaalremoved the WKey "Split font" option. It doesnt work...
2006-12-21 Ton RoosendaalMultiLayer images: added support for choosing compressi...
2006-12-21 Ton RoosendaalUV Image Window:
2006-12-21 Campbell BartonUpdated to use face.edge_keys,
2006-12-21 Chris WantOnly include the header openexr_multi.h when WITH_OPENE...
2006-12-21 Nicholas BishopTurn of partial visibility in sculptmode when applying...
2006-12-21 Ken HughesPython API
2006-12-20 Ken HughesPython API
2006-12-20 Nicholas BishopApplying subsurf in sculptmode should do a sculptmode...
2006-12-20 Ken HughesPython API
2006-12-20 Ton RoosendaalBugfix:
2006-12-20 Ton RoosendaalBug in new "generated image": when you save it, it...
2006-12-20 Ton RoosendaalGame Player links again, added new functions in the...
2006-12-20 Ton RoosendaalFunction returned no '1', causing multilayer files...
2006-12-20 Andrea Weikert==== MSVC 7 project files ====
2006-12-20 Martin Poirier=== Transform Snap ===
2006-12-20 Ton RoosendaalGamePlayer: now uses new Image API calls too, so it...
2006-12-20 Ton RoosendaalTwo bugfixes for Image commit:
2006-12-20 Nicholas BishopConsolidated a few more memory allocs in multires
2006-12-20 Ton RoosendaalWarning fixes for previous Image commit, also fixed...
2006-12-20 Ken HughesPython API
2006-12-20 Ton RoosendaalThe Big Image refactor!
2006-12-20 Ken HughesPython API
2006-12-20 Nicholas BishopModified sculptmode's vertex_users to use one large...
2006-12-20 Nicholas BishopAs Brecht suggested, changed multires vert maps to...
2006-12-20 Nicholas BishopFixed bug #5443, Multires: crash when changing the...
2006-12-20 Erwin CoumansEnable 'show physics visualization' in the Game Menu...
2006-12-20 Nicholas BishopSeveral small fixes for sculptmode. First, corrected...
2006-12-19 Martin Poirier=== Transform Snap ===
2006-12-19 Nicholas BishopPrevent user from duplicating elements in edit mode...
2006-12-19 Ken HughesPython API
2006-12-19 Campbell Bartonadding ob_arm.makeParentBone([ob1, ob2...], bonename)
2006-12-19 Joshua Leung== Action Editor - Column Select Tools ==
2006-12-18 Martin Poirier=== Transform Snap ===
2006-12-18 Martin Poirier=== Bug Fix ===
2006-12-18 Joshua Leung== Scaling Constraints Working in Local-Space ==
2006-12-18 Nicholas BishopAdded support for undoing multires actions in sculptmode.
2006-12-18 Erwin CoumansUse degrees instead of radians for rigidbody constraint...
2006-12-18 Joshua Leung== NLA Editor ==
2006-12-18 Chris WantThe OpenEXR include path needed to be a bit more elabor...
2006-12-18 Joshua Leung== Action Editor ==
2006-12-17 Joshua Leung== Long Keyframes ==
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