2009-04-02 |
Campbell Barton | Added getitem/setitem access for KX_GameObject |
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2009-04-01 |
Benoit Bolsee | BGE API cleanup: ReplaceMeshActuator mesh attributes... |
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2009-04-01 |
Campbell Barton | [#18479] 'Consolidate into one image' does not calculat... |
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2009-04-01 |
Campbell Barton | [#18478] Unwrap (smart projections) should accept value... |
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2009-03-31 |
Guillermo S... | Clean up for the imminent migration from SVN to GIT. |
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2009-03-31 |
Benoit Bolsee | BGE API cleanup: DynamicActuator, ReplaceMeshActuator... |
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2009-03-31 |
Martin Poirier | [#18455] The new FFMPEG version gives the wrong color |
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2009-03-31 |
Benoit Bolsee | BGE API cleanup, patch from Moguri: RaySensor, NetworkM... |
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2009-03-31 |
Martin Poirier | == etch-a-ton == |
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2009-03-31 |
Campbell Barton | [#18473] SCons build fails when linking blender when... |
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2009-03-31 |
Campbell Barton | [#18439] Controlling the bevel shape for a text object... |
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2009-03-31 |
Campbell Barton | [#18277] Segfault crash by editing mesh with subsurf... |
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2009-03-30 |
Martin Poirier | Hide full retarget panels behind rt -1 (not ready for... |
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2009-03-30 |
Campbell Barton | r19455 to Re-enable vertex welding for soft-bodies... |
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2009-03-29 |
Erwin Coumans | Applied patch #18446, to do versions on damping |
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2009-03-29 |
Erwin Coumans | Only apply advanced setting of angular/linear factor... |
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2009-03-29 |
Benoit Bolsee | BGE API cleanup: CDActuator, ParentActuator, Visibility... |
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2009-03-28 |
Guillermo S... | Moved EXR settings to OS related zone. |
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2009-03-28 |
Andrea Weikert | game engine compile fix for MSVC, game engine team... |
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2009-03-28 |
Campbell Barton | removed unneeded arg from makeknots() and replaced... |
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2009-03-28 |
Campbell Barton | Tooltip fix, there is no such thing as "Tadius interpol... |
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2009-03-27 |
Benoit Bolsee | BGE API Cleanup: GameActuator (patch from Andre) |
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2009-03-27 |
Benoit Bolsee | BGE API cleanup: AddObject, DeleteObject and Scene... |
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2009-03-27 |
Kent Mein | Fixed a couple of null issues spotted by coverity. |
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2009-03-26 |
Guillermo S... | Some small cleanups and reorganization. |
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2009-03-26 |
Campbell Barton | Added attributes for Ipo Actuator settings (replacing... |
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2009-03-25 |
Dalai Felinto | scons+msvc update for the FFMpeg recent updates |
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2009-03-24 |
Martin Poirier | Bad crash in volume snapping code when duplis where... |
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2009-03-24 |
Kent Mein | Changed missing line ending style for TEX_ files |
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2009-03-24 |
Campbell Barton | Use Benoits attributes in KX_GameObject. |
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2009-03-24 |
Robin Allen | Renumbered the texture nodes because they were clashing... |
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2009-03-24 |
Brecht Van... | Fix for bug #18423: BGE lights in overlay scene also... |
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2009-03-24 |
Brecht Van... | Fix for bug #18438: TEX_valToNormal.c array size error. |
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2009-03-24 |
Campbell Barton | [#18260] FMOD Removal |
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2009-03-24 |
Campbell Barton | fix for [18443] Object.GetSelected() returns empty... |
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2009-03-23 |
Kent Mein | Added BF_PROFILE (same name as in scons files) option. |
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2009-03-23 |
Kent Mein | Another patch by GSR |
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2009-03-23 |
Stefan Gartner | irix/scons: use $LCGDIR/sdl instead of $LCGDIR/SDL. |
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2009-03-23 |
Campbell Barton | Speedup for bullet physics mesh conversion |
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2009-03-22 |
Benoit Bolsee | MSVC project files updated for ffmpeg 0.5 and armature... |
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2009-03-22 |
Benoit Bolsee | BGE API cleanup: add support for attribute set/get... |
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2009-03-22 |
Martin Poirier | only write tex plugin and envmap data to file if textur... |
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2009-03-22 |
Campbell Barton | Speedup for bullet creating convex hull meshes |
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2009-03-22 |
Peter Schlaile | == FFMPEG == |
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2009-03-22 |
Campbell Barton | removed edgecode from the game engines RAS_Polygon... |
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2009-03-20 |
Campbell Barton | fixes for... |
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2009-03-20 |
Campbell Barton | patch from Banlu Kemiyatorn |
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2009-03-17 |
Brecht Van... | Fix for bug #18419: game engine debug drawing interfere... |
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2009-03-17 |
Martin Poirier | New icon and button for Peel Object option for volume... |
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2009-03-16 |
Martin Poirier | fix crash with missing image sequence |
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2009-03-16 |
Kent Mein | This is patch: |
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2009-03-16 |
Martin Poirier | Merging etch-a-ton branch in trunk. |
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2009-03-15 |
Nathan Letwory | BGE |
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2009-03-13 |
Remigiusz Fiedler | update v1.12 - 2009.03.14 by migius |
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2009-03-13 |
Martin Poirier | merging trunk 19093:19274 etch-a-ton |
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2009-03-13 |
Stefan Gartner | Makefiles: fix definitions of NAN_OPENEXR_* variables... |
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2009-03-11 |
Benoit Bolsee | BGE patch 18368: Modulus (ie %) expression controller... |
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2009-03-11 |
Kent Mein | removed extra space in text. |
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2009-03-10 |
Kent Mein | remove decimation and opennl libs from gameengine. |
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2009-03-10 |
Kent Mein | Addes libopenjpeg (jpeg2000) support to the Makefiles |
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2009-03-10 |
Campbell Barton | [#18388] PLY Import fails if line ending is not \n |
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2009-03-09 |
Erwin Coumans | Add support to lock individual axis during rigid body... |
commit | commitdiff | tree |
2009-03-09 |
Erwin Coumans | Fix: The debug lines of Physics Debug Visualization... |
commit | commitdiff | tree |
2009-03-09 |
Erwin Coumans | upgrade to latest Bullet trunk, fix related to vehicle... |
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2009-03-08 |
Benoit Bolsee | BGE patch: undo patch about removing blenderplayer... |
commit | commitdiff | tree |
2009-03-06 |
Kent Mein | Addes jpeg2000 support to cmake. |
commit | commitdiff | tree |
2009-03-05 |
Benoit Bolsee | Update MSVC9 project file for VideoTexture |
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2009-03-05 |
Benoit Bolsee | VideoTexture: reactivate VideoTexture for scons/cmake... |
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2009-03-05 |
Benoit Bolsee | MSVC9 project file update for Bullet upgrade. |
commit | commitdiff | tree |
2009-03-03 |
Erwin Coumans | Fix build: don't use Character stuff, it wasn't meant... |
commit | commitdiff | tree |
2009-03-03 |
Erwin Coumans | Upgraded to Bullet 2.74. The upgrade introduced a few... |
commit | commitdiff | tree |
2009-03-02 |
Erwin Coumans | minor update to be compatible with Bullet 2.74 physics: |
commit | commitdiff | tree |
2009-03-01 |
Nathan Letwory | * fix linking problem when building WITH_BF_PLAYER... |
commit | commitdiff | tree |
2009-03-01 |
Martin Poirier | Limit cascading rotations (rotation on each child of... |
commit | commitdiff | tree |
2009-02-28 |
Benoit Bolsee | BGE patch #18309 commited: Add an addObject() method... |
commit | commitdiff | tree |
2009-02-28 |
Benoit Bolsee | BGE patch #18181 commited: Fixing some blenderplayer... |
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2009-02-28 |
Benoit Bolsee | MSVC9 project file: add ffmpeg avdevice lib to linker... |
commit | commitdiff | tree |
2009-02-28 |
Benoit Bolsee | BGE API cleanup: apply patch from Moguri: Near, Radar... |
commit | commitdiff | tree |
2009-02-28 |
Campbell Barton | * blender doesn't need the -w anymore to start in a... |
commit | commitdiff | tree |
2009-02-27 |
Campbell Barton | BGE Python API |
commit | commitdiff | tree |
2009-02-27 |
Campbell Barton | blender.desktop file from Rudolf Kastl |
commit | commitdiff | tree |
2009-02-27 |
Nathan Letwory | [18327] Fix crash when activating nodes |
commit | commitdiff | tree |
2009-02-26 |
Campbell Barton | build blenderplayer without opennl and decimation |
commit | commitdiff | tree |
2009-02-26 |
Campbell Barton | better remove t1_generate_luts.c rather then in scons. |
commit | commitdiff | tree |
2009-02-26 |
Campbell Barton | Py BGE API |
commit | commitdiff | tree |
2009-02-26 |
Campbell Barton | small errors in touch sensor and gameObject |
commit | commitdiff | tree |
2009-02-26 |
Campbell Barton | openjpeg contained a C file with a main() function... |
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2009-02-26 |
Campbell Barton | - Attributes for the collision sensor: propertyName... |
commit | commitdiff | tree |
2009-02-25 |
Martin Poirier | Continue snapping cleaning job. |
commit | commitdiff | tree |
2009-02-25 |
Campbell Barton | forgot this file- remove Sumo from the menu if its... |
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2009-02-25 |
Campbell Barton | New Pulse option for the collision sensor (off by defau... |
commit | commitdiff | tree |
2009-02-25 |
Campbell Barton | Building the game engine with Solid/Sumo is now optiona... |
commit | commitdiff | tree |
2009-02-25 |
Campbell Barton | Minor speedups for the BGE |
commit | commitdiff | tree |
2009-02-25 |
Campbell Barton | remove warnings for the BGE |
commit | commitdiff | tree |
2009-02-24 |
Martin Poirier | Snaping cleanup, removing a lot of duplicate code. |
commit | commitdiff | tree |
2009-02-24 |
Campbell Barton | building the game engine without SDL works again |
commit | commitdiff | tree |
2009-02-24 |
Campbell Barton | Making KX_GameObject names read only. |
commit | commitdiff | tree |
2009-02-24 |
Campbell Barton | fix for segfault when the replace mesh actuator referen... |
commit | commitdiff | tree |
2009-02-24 |
Campbell Barton | BGE Py API |
commit | commitdiff | tree |
2009-02-24 |
Campbell Barton | compile scripts when converting controllers to give... |
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