added len_squared_v2v2, use instead of len_v3v3 for font handle tests, also fixed...
[blender.git] / extern / bullet2 / src / BulletSoftBody /
drwxr-xr-x   ..
-rw-r--r-- 1385 CMakeLists.txt
-rw-r--r-- 62588 btSoftBody.cpp
-rw-r--r-- 26293 btSoftBody.h
-rw-r--r-- 12870 btSoftBodyConcaveCollisionAlgorithm.cpp
-rw-r--r-- 5299 btSoftBodyConcaveCollisionAlgorithm.h
-rw-r--r-- 23587 btSoftBodyHelpers.cpp
-rw-r--r-- 3768 btSoftBodyHelpers.h
-rw-r--r-- 24194 btSoftBodyInternals.h
-rw-r--r-- 5417 btSoftBodyRigidBodyCollisionConfiguration.cpp
-rw-r--r-- 2266 btSoftBodyRigidBodyCollisionConfiguration.h
-rw-r--r-- 2921 btSoftRigidCollisionAlgorithm.cpp
-rw-r--r-- 3007 btSoftRigidCollisionAlgorithm.h
-rw-r--r-- 9042 btSoftRigidDynamicsWorld.cpp
-rw-r--r-- 3001 btSoftRigidDynamicsWorld.h
-rw-r--r-- 2101 btSoftSoftCollisionAlgorithm.cpp
-rw-r--r-- 2824 btSoftSoftCollisionAlgorithm.h
-rw-r--r-- 6937 btSparseSDF.h