Final render wouldn't set compositor's update_draw callback, so added NULL check
[blender.git] / extern / bullet2 / patches /
drwxr-xr-x   ..
-rw-r--r-- 4756 convex_hull.patch
-rw-r--r-- 1192 ghost_character.patch
-rw-r--r-- 2037 ghost_softbody.patch
-rw-r--r-- 2040 make_id.patch
-rw-r--r-- 1390 pvs_warning_fixes.patch