Added GameKeys.EventToCharacter(event, is_shift) so you can get the character that...
[blender.git] / projectfiles /
drwxr-xr-x   ..
drwxr-xr-x - blender
drwxr-xr-x - datatoc
drwxr-xr-x - gameengine
drwxr-xr-x - kernel
drwxr-xr-x - sumo