Draw individual face's material and shading correctly in the PBVH.
[blender.git] / source / blender / gpu /
drwxr-xr-x   ..
-rw-r--r-- 1620 CMakeLists.txt
-rw-r--r-- 5423 GPU_buffers.h
-rw-r--r-- 4202 GPU_draw.h
-rw-r--r-- 6254 GPU_extensions.h
-rw-r--r-- 7258 GPU_material.h
-rw-r--r-- 610 SConscript
drwxr-xr-x - intern