Fixed the texture preview to work with multi-output node-based textures.
[blender.git] / source / blender / editors / preview /
drwxr-xr-x   ..
-rw-r--r-- 1600 Makefile
-rw-r--r-- 463 SConscript
-rw-r--r-- 25444 previewrender.c
-rw-r--r-- 1084 previewrender_intern.h