BMesh: optimize BM_vert_splice to avoid getting a loop array first
[blender.git] / source / creator /
drwxr-xr-x   ..
-rw-r--r-- 24956 CMakeLists.txt
-rw-r--r-- 384 blender.map
-rw-r--r-- 1952 buildinfo.c
-rw-r--r-- 50472 creator.c
-rw-r--r-- 153 osx_locals.map